//! Entities living in the game.
useyog_data::Schema;/// A tick of an entity of a mod's type (one with `ticks`); keyed by its
/// type — handlers hear only their own type's.
#[derive(Debug, Clone, Schema)]pubstructTick{/// The entity's type (`mymod:golem`).
pubentity_type: String,
pubuuid: String,
}