yog_event/client/chat.rs
1//! What the player sends to the chat.
2
3use yog_data::Schema;
4
5/// A chat line or command the player sends (`/` and all). Before: a
6/// handler that cancels it keeps it from the server — a bot's own
7/// commands typed into the chat.
8#[derive(Debug, Clone, Schema)]
9pub struct Send {
10 pub text: String,
11}