//! The fields and layer kinds of the game's equipment asset (1.21.4+).
pub const LAYERS: &str = "layers";
pub const TEXTURE: &str = "texture";
/// Worn on the body: helmet, chestplate, boots.
pub const HUMANOID: &str = "humanoid";
/// Worn on the legs: leggings.
pub const HUMANOID_LEGGINGS: &str =
concatcp!;