//! Advancements: a mod's are content (`.ydef` `kind: "advancement"`); one
//! granted by the mod's code says so (`criteria: [{ granted: true }]`) and
//! is awarded here. What a player has is asked here too, and on the client
//! by [`crate::client::advancement_done`].
use YogStr;
/// Awards advancement `id` to the player `uuid`; `false` without such a
/// player or advancement.
/// Whether the player `uuid` has advancement `id`.