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yog_api/
registry.rs

1//! Registration hub and mod entry-point trait.
2//!
3//! [`Registry`] wraps the [`YogApi`] C table passed to `yog_mod_register` and
4//! provides an ergonomic Rust API over it.  All closures registered here are
5//! boxed on the heap and their raw pointers handed to the runtime; the runtime
6//! then drives them via C function-pointer calls.  Closures are intentionally
7//! leaked (never freed) — they live for the entire process lifetime, which is
8//! correct for a game server.
9
10use std::os::raw::c_void;
11
12use yog_abi::{
13    YogAdvancementEvent, YogApi, YogAttackEntityEvent, YogBlockBreakEvent, 
14    YogChatEvent, YogCommandEvent, YogContainerCloseEvent, YogContainerOpenEvent, YogCraftEvent,
15    YogEntityDamageEvent, YogEntityDeathEvent, YogEntityInteractEvent, YogEntitySpawnEvent,
16    YogExplosionEvent, YogGfxApi, YogItemInsertEvent, YogItemPickupEvent, YogMachineCraftEvent,
17    YogKeyPressEvent, YogPacketEvent, YogPlaceBlockEvent, YogPlayerDeathEvent, YogPlayerEvent,
18    YogPlayerMoveEvent, YogPlayerRespawnEvent, YogProjectileHitEvent, YogServer,
19    YogStr, YogUseBlockEvent, YogUseItemEvent,
20};
21use yog_book::Book;
22use yog_command::CommandContext;
23use yog_core::Server;
24use yog_dimensions::{ChunkWriter, YogDimensionDef};
25use yog_event::{
26    AdvancementEvent, AttackEntityEvent, BlockBreakEvent, ChatEvent, ClientTickEvent,
27    ContainerCloseEvent, ContainerOpenEvent, CraftEvent, EntityDamageEvent, EntityDeathEvent,
28    EntityInteractEvent, EntitySpawnEvent, EventPhase, ExplosionEvent, ItemInsertEvent, ItemPickupEvent,
29    KeyPressEvent, PlaceBlockEvent, PlayerDeathEvent, PlayerJoinEvent, PlayerLeaveEvent,
30    PlayerMoveEvent, PlayerRespawnEvent, ProjectileHitEvent, ScreenEvent, UseBlockEvent,
31    UseItemEvent,
32};
33use yog_gfx::GfxContext;
34use yog_network::{Packet, PacketEvent};
35use yog_registry::{ArmorMaterial, BlockDef, ItemDef, Recipe, SoundGroup, StartupGrant, ToolMaterial};
36
37// ── CServer — implements Server via the YogServer function table ──────────────
38
39/// A handle to the runtime's server actions, backed by [`YogServer`] fn pointers.
40/// Given to every handler as `&dyn Server`.
41pub struct CServer(pub *const YogServer);
42
43unsafe impl Send for CServer {}
44unsafe impl Sync for CServer {}
45
46macro_rules! srv {
47    ($self:ident) => {
48        unsafe { &*$self.0 }
49    };
50}
51
52impl Server for CServer {
53    fn broadcast(&self, message: &str) {
54        let s = srv!(self);
55        unsafe { (s.broadcast)(s.ctx, YogStr::from_str(message)) }
56    }
57
58    fn get_block(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<String> {
59        let s = srv!(self);
60        let owned = unsafe {
61            (s.get_block)(
62                s.ctx,
63                YogStr::from_str(dimension),
64                yog_abi::YogBlockPos {
65                    x: pos.x,
66                    y: pos.y,
67                    z: pos.z,
68                },
69            )
70        };
71
72        take_owned(s.free_str, owned)
73    }
74
75    fn set_block(&self, dimension: &str, pos: yog_core::BlockPos, block_id: &str) -> bool {
76        let s = srv!(self);
77        unsafe {
78            (s.set_block)(
79                s.ctx,
80                YogStr::from_str(dimension),
81                yog_abi::YogBlockPos {
82                    x: pos.x,
83                    y: pos.y,
84                    z: pos.z,
85                },
86                YogStr::from_str(block_id),
87            )
88        }
89    }
90
91    fn give_item(&self, player: &str, item_id: &str, count: u32) -> bool {
92        let s = srv!(self);
93        unsafe {
94            (s.give_item)(
95                s.ctx,
96                YogStr::from_str(player),
97                YogStr::from_str(item_id),
98                count,
99            )
100        }
101    }
102
103    fn teleport(&self, player: &str, x: f64, y: f64, z: f64) -> bool {
104        let s = srv!(self);
105        unsafe {
106            (s.player_teleport)(
107                s.ctx,
108                YogStr::from_str(player),
109                yog_abi::YogVec3 { x, y, z },
110            )
111        }
112    }
113
114    fn send_to_player(&self, player: &str, channel: &str, payload: &[u8]) -> bool {
115        let s = srv!(self);
116        unsafe {
117            (s.send_to_player)(
118                s.ctx,
119                YogStr::from_str(player),
120                YogStr::from_str(channel),
121                payload.as_ptr(),
122                payload.len() as u32,
123            )
124        }
125    }
126
127    fn send_to_server(&self, channel: &str, payload: &[u8]) -> bool {
128        let s = srv!(self);
129        unsafe {
130            (s.send_to_server)(
131                s.ctx,
132                YogStr::from_str(channel),
133                payload.as_ptr(),
134                payload.len() as u32,
135            )
136        }
137    }
138
139    fn entity_teleport(&self, uuid: &str, x: f64, y: f64, z: f64) -> bool {
140        let s = srv!(self);
141        unsafe { (s.entity_teleport)(s.ctx, YogStr::from_str(uuid), yog_abi::YogVec3 { x, y, z }) }
142    }
143
144    fn entity_position(&self, uuid: &str) -> Option<(f64, f64, f64)> {
145        let s = srv!(self);
146        let mut out = yog_abi::YogVec3 {
147            x: 0.0,
148            y: 0.0,
149            z: 0.0,
150        };
151        if unsafe { (s.entity_position)(s.ctx, YogStr::from_str(uuid), &mut out) } {
152            Some((out.x, out.y, out.z))
153        } else {
154            None
155        }
156    }
157
158    fn entity_health(&self, uuid: &str) -> Option<f32> {
159        let s = srv!(self);
160        let mut hp = 0f32;
161        if unsafe { (s.entity_health)(s.ctx, YogStr::from_str(uuid), &mut hp) } {
162            Some(hp)
163        } else {
164            None
165        }
166    }
167
168    fn entity_set_health(&self, uuid: &str, health: f32) -> bool {
169        let s = srv!(self);
170        unsafe { (s.entity_set_health)(s.ctx, YogStr::from_str(uuid), health) }
171    }
172
173    fn entity_kill(&self, uuid: &str) -> bool {
174        let s = srv!(self);
175        unsafe { (s.entity_kill)(s.ctx, YogStr::from_str(uuid)) }
176    }
177
178    fn spawn_entity(
179        &self,
180        entity_type: &str,
181        dimension: &str,
182        x: f64,
183        y: f64,
184        z: f64,
185    ) -> Option<String> {
186        let s = srv!(self);
187        let owned = unsafe {
188            (s.spawn_entity)(
189                s.ctx,
190                YogStr::from_str(entity_type),
191                YogStr::from_str(dimension),
192                yog_abi::YogVec3 { x, y, z },
193            )
194        };
195
196        take_owned(s.free_str, owned)
197    }
198
199    fn entity_add_effect(
200        &self,
201        uuid: &str,
202        effect_id: &str,
203        duration_ticks: i32,
204        amplifier: u8,
205        show_particles: bool,
206    ) -> bool {
207        let s = srv!(self);
208        unsafe {
209            (s.entity_add_effect)(
210                s.ctx,
211                YogStr::from_str(uuid),
212                YogStr::from_str(effect_id),
213                duration_ticks,
214                amplifier,
215                show_particles,
216            )
217        }
218    }
219
220    fn entity_remove_effect(&self, uuid: &str, effect_id: &str) -> bool {
221        let s = srv!(self);
222        unsafe {
223            (s.entity_remove_effect)(s.ctx, YogStr::from_str(uuid), YogStr::from_str(effect_id))
224        }
225    }
226
227    fn entity_clear_effects(&self, uuid: &str) -> bool {
228        let s = srv!(self);
229        unsafe { (s.entity_clear_effects)(s.ctx, YogStr::from_str(uuid)) }
230    }
231
232    fn drop_loot(&self, table_id: &str, dimension: &str, x: f64, y: f64, z: f64) -> bool {
233        let s = srv!(self);
234        unsafe {
235            (s.drop_loot)(
236                s.ctx,
237                YogStr::from_str(table_id),
238                YogStr::from_str(dimension),
239                yog_abi::YogVec3 { x, y, z },
240            )
241        }
242    }
243
244    fn has_item_tag(&self, item_id: &str, tag_id: &str) -> bool {
245        let s = srv!(self);
246        unsafe { (s.has_item_tag)(s.ctx, YogStr::from_str(item_id), YogStr::from_str(tag_id)) }
247    }
248
249    fn has_block_tag(&self, block_id: &str, tag_id: &str) -> bool {
250        let s = srv!(self);
251        unsafe { (s.has_block_tag)(s.ctx, YogStr::from_str(block_id), YogStr::from_str(tag_id)) }
252    }
253
254    fn world_time(&self, dimension: &str) -> Option<i64> {
255        let s = srv!(self);
256        let mut t = 0i64;
257        if unsafe { (s.world_time)(s.ctx, YogStr::from_str(dimension), &mut t) } {
258            Some(t)
259        } else {
260            None
261        }
262    }
263
264    fn world_set_time(&self, dimension: &str, time: i64) -> bool {
265        let s = srv!(self);
266        unsafe { (s.set_time)(s.ctx, YogStr::from_str(dimension), time) }
267    }
268
269    fn world_is_raining(&self, dimension: &str) -> bool {
270        let s = srv!(self);
271        unsafe { (s.is_raining)(s.ctx, YogStr::from_str(dimension)) }
272    }
273
274    fn world_set_weather(&self, dimension: &str, raining: bool, duration_ticks: i32) -> bool {
275        let s = srv!(self);
276        unsafe { (s.set_weather)(s.ctx, YogStr::from_str(dimension), raining, duration_ticks) }
277    }
278
279    fn entity_velocity(&self, uuid: &str) -> Option<(f64, f64, f64)> {
280        let s = srv!(self);
281        let mut v = yog_abi::YogVec3 {
282            x: 0.0,
283            y: 0.0,
284            z: 0.0,
285        };
286        if unsafe { (s.entity_velocity)(s.ctx, YogStr::from_str(uuid), &mut v) } {
287            Some((v.x, v.y, v.z))
288        } else {
289            None
290        }
291    }
292
293    fn entity_set_velocity(&self, uuid: &str, vx: f64, vy: f64, vz: f64) -> bool {
294        let s = srv!(self);
295        unsafe {
296            (s.entity_set_velocity)(
297                s.ctx,
298                YogStr::from_str(uuid),
299                yog_abi::YogVec3 {
300                    x: vx,
301                    y: vy,
302                    z: vz,
303                },
304            )
305        }
306    }
307
308    fn entity_add_velocity(&self, uuid: &str, vx: f64, vy: f64, vz: f64) -> bool {
309        let s = srv!(self);
310        unsafe {
311            (s.entity_add_velocity)(
312                s.ctx,
313                YogStr::from_str(uuid),
314                yog_abi::YogVec3 {
315                    x: vx,
316                    y: vy,
317                    z: vz,
318                },
319            )
320        }
321    }
322
323    fn scoreboard_get(&self, objective: &str, player: &str) -> Option<i32> {
324        let s = srv!(self);
325        let mut score = 0i32;
326        if unsafe {
327            (s.scoreboard_get)(
328                s.ctx,
329                YogStr::from_str(objective),
330                YogStr::from_str(player),
331                &mut score,
332            )
333        } {
334            Some(score)
335        } else {
336            None
337        }
338    }
339
340    fn scoreboard_set(&self, objective: &str, player: &str, score: i32) -> bool {
341        let s = srv!(self);
342        unsafe {
343            (s.scoreboard_set)(
344                s.ctx,
345                YogStr::from_str(objective),
346                YogStr::from_str(player),
347                score,
348            )
349        }
350    }
351
352    fn scoreboard_add(&self, objective: &str, player: &str, delta: i32) -> Option<i32> {
353        let s = srv!(self);
354        let mut new_score = 0i32;
355        if unsafe {
356            (s.scoreboard_add)(
357                s.ctx,
358                YogStr::from_str(objective),
359                YogStr::from_str(player),
360                delta,
361                &mut new_score,
362            )
363        } {
364            Some(new_score)
365        } else {
366            None
367        }
368    }
369
370    fn game_dir(&self) -> String {
371        let s = srv!(self);
372        let owned = unsafe { (s.game_dir)(s.ctx) };
373        take_owned(s.free_str, owned).unwrap_or_default()
374    }
375
376    fn play_sound(
377        &self,
378        dimension: &str,
379        x: f64,
380        y: f64,
381        z: f64,
382        sound_id: &str,
383        volume: f32,
384        pitch: f32,
385    ) -> bool {
386        let s = srv!(self);
387        unsafe {
388            (s.play_sound)(
389                s.ctx,
390                YogStr::from_str(dimension),
391                yog_abi::YogVec3 { x, y, z },
392                YogStr::from_str(sound_id),
393                volume,
394                pitch,
395            )
396        }
397    }
398
399    fn play_sound_to_player(&self, player: &str, sound_id: &str, volume: f32, pitch: f32) -> bool {
400        let s = srv!(self);
401        unsafe {
402            (s.play_sound_player)(
403                s.ctx,
404                YogStr::from_str(player),
405                YogStr::from_str(sound_id),
406                volume,
407                pitch,
408            )
409        }
410    }
411
412    fn send_title(
413        &self,
414        player: &str,
415        title: &str,
416        subtitle: &str,
417        fadein: i32,
418        stay: i32,
419        fadeout: i32,
420    ) -> bool {
421        let s = srv!(self);
422        unsafe {
423            (s.send_title)(
424                s.ctx,
425                YogStr::from_str(player),
426                YogStr::from_str(title),
427                YogStr::from_str(subtitle),
428                fadein,
429                stay,
430                fadeout,
431            )
432        }
433    }
434
435    fn entity_rotation(&self, uuid: &str) -> Option<(f32, f32)> {
436        let s = srv!(self);
437        let mut out = yog_abi::YogVec3 {
438            x: 0.0,
439            y: 0.0,
440            z: 0.0,
441        };
442        let ok = unsafe { (s.entity_rotation)(s.ctx, YogStr::from_str(uuid), &mut out) };
443        if ok {
444            Some((out.x as f32, out.y as f32))
445        } else {
446            None
447        }
448    }
449
450    fn send_actionbar(&self, player: &str, message: &str) -> bool {
451        let s = srv!(self);
452        unsafe { (s.send_actionbar)(s.ctx, YogStr::from_str(player), YogStr::from_str(message)) }
453    }
454
455    fn kick_player(&self, player: &str, reason: &str) -> bool {
456        let s = srv!(self);
457        unsafe { (s.kick_player)(s.ctx, YogStr::from_str(player), YogStr::from_str(reason)) }
458    }
459
460    fn set_gamemode(&self, player: &str, gamemode: &str) -> bool {
461        let s = srv!(self);
462        unsafe { (s.set_gamemode)(s.ctx, YogStr::from_str(player), YogStr::from_str(gamemode)) }
463    }
464
465    fn bossbar_create(&self, id: &str, title: &str, color: &str, style: &str) -> bool {
466        let s = srv!(self);
467        unsafe {
468            (s.bossbar_create)(
469                s.ctx,
470                YogStr::from_str(id),
471                YogStr::from_str(title),
472                YogStr::from_str(color),
473                YogStr::from_str(style),
474            )
475        }
476    }
477
478    fn bossbar_remove(&self, id: &str) -> bool {
479        let s = srv!(self);
480        unsafe { (s.bossbar_remove)(s.ctx, YogStr::from_str(id)) }
481    }
482
483    fn bossbar_set_title(&self, id: &str, title: &str) -> bool {
484        let s = srv!(self);
485        unsafe { (s.bossbar_set_title)(s.ctx, YogStr::from_str(id), YogStr::from_str(title)) }
486    }
487
488    fn bossbar_set_progress(&self, id: &str, progress: f32) -> bool {
489        let s = srv!(self);
490        unsafe { (s.bossbar_set_progress)(s.ctx, YogStr::from_str(id), progress) }
491    }
492
493    fn bossbar_set_color(&self, id: &str, color: &str) -> bool {
494        let s = srv!(self);
495        unsafe { (s.bossbar_set_color)(s.ctx, YogStr::from_str(id), YogStr::from_str(color)) }
496    }
497
498    fn bossbar_add_player(&self, id: &str, player: &str) -> bool {
499        let s = srv!(self);
500        unsafe { (s.bossbar_add_player)(s.ctx, YogStr::from_str(id), YogStr::from_str(player)) }
501    }
502
503    fn bossbar_remove_player(&self, id: &str, player: &str) -> bool {
504        let s = srv!(self);
505        unsafe { (s.bossbar_remove_player)(s.ctx, YogStr::from_str(id), YogStr::from_str(player)) }
506    }
507
508    fn bossbar_set_visible(&self, id: &str, visible: bool) -> bool {
509        let s = srv!(self);
510        unsafe { (s.bossbar_set_visible)(s.ctx, YogStr::from_str(id), visible) }
511    }
512
513    fn online_players(&self) -> Vec<String> {
514        let s = srv!(self);
515        let owned = unsafe { (s.online_players)(s.ctx) };
516        let Some(text) = take_owned(s.free_str, owned) else {
517            return Vec::new();
518        };
519        if text.is_empty() {
520            Vec::new()
521        } else {
522            text.lines().map(str::to_owned).collect()
523        }
524    }
525
526    fn get_block_nbt(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<String> {
527        let s = srv!(self);
528        let owned = unsafe {
529            (s.get_block_nbt)(
530                s.ctx,
531                YogStr::from_str(dimension),
532                yog_abi::YogBlockPos {
533                    x: pos.x,
534                    y: pos.y,
535                    z: pos.z,
536                },
537            )
538        };
539
540        take_owned(s.free_str, owned)
541    }
542
543    fn set_block_nbt(&self, dimension: &str, pos: yog_core::BlockPos, snbt: &str) -> bool {
544        let s = srv!(self);
545        unsafe {
546            (s.set_block_nbt)(
547                s.ctx,
548                YogStr::from_str(dimension),
549                yog_abi::YogBlockPos {
550                    x: pos.x,
551                    y: pos.y,
552                    z: pos.z,
553                },
554                YogStr::from_str(snbt),
555            )
556        }
557    }
558
559    fn get_inventory_slot(
560        &self,
561        dimension: &str,
562        pos: yog_core::BlockPos,
563        slot: u32,
564    ) -> Option<(String, u32, String)> {
565        let s = srv!(self);
566        let owned = unsafe {
567            (s.get_inventory_slot)(
568                s.ctx,
569                YogStr::from_str(dimension),
570                yog_abi::YogBlockPos {
571                    x: pos.x,
572                    y: pos.y,
573                    z: pos.z,
574                },
575                slot,
576            )
577        };
578        let text = take_owned(s.free_str, owned)?;
579        let mut it = text.splitn(3, '\t');
580        let item_id = it.next()?.to_owned();
581        let count = it.next()?.parse().ok()?;
582        let snbt = it.next().unwrap_or("{}").to_owned();
583        Some((item_id, count, snbt))
584    }
585
586    fn set_inventory_slot(
587        &self,
588        dimension: &str,
589        pos: yog_core::BlockPos,
590        slot: u32,
591        item_id: &str,
592        count: u32,
593        snbt: &str,
594    ) -> bool {
595        // The ABI's item id carries the SNBT after a tab.
596        let item = if snbt.is_empty() { item_id.to_string() } else { format!("{item_id}\t{snbt}") };
597        let s = srv!(self);
598        unsafe {
599            (s.set_inventory_slot)(
600                s.ctx,
601                YogStr::from_str(dimension),
602                yog_abi::YogBlockPos {
603                    x: pos.x,
604                    y: pos.y,
605                    z: pos.z,
606                },
607                slot,
608                YogStr::from_str(&item),
609                count,
610            )
611        }
612    }
613
614    fn player_inventory(&self, player: &str) -> Vec<(u32, String, u32)> {
615        let s = srv!(self);
616        let owned = unsafe { (s.player_inventory)(s.ctx, YogStr::from_str(player)) };
617        let Some(text) = take_owned(s.free_str, owned) else {
618            return Vec::new();
619        };
620        text.lines()
621            .filter_map(|line| {
622                let mut it = line.split('\t');
623                let slot: u32 = it.next()?.parse().ok()?;
624                let item_id = it.next()?.to_owned();
625                let count: u32 = it.next()?.parse().ok()?;
626                Some((slot, item_id, count))
627            })
628            .collect()
629    }
630
631    fn player_set_slot(&self, player: &str, slot: u32, item_id: &str, count: u32) -> bool {
632        let s = srv!(self);
633        unsafe {
634            (s.player_set_slot)(
635                s.ctx,
636                YogStr::from_str(player),
637                slot,
638                YogStr::from_str(item_id),
639                count,
640            )
641        }
642    }
643
644    fn teleport_to_dim(&self, player: &str, dimension: &str, x: f64, y: f64, z: f64) -> bool {
645        let s = srv!(self);
646        unsafe {
647            (s.player_teleport_dim)(
648                s.ctx,
649                YogStr::from_str(player),
650                YogStr::from_str(dimension),
651                yog_abi::YogVec3 { x, y, z },
652            )
653        }
654    }
655
656    fn entity_teleport_to_dim(&self, uuid: &str, dimension: &str, x: f64, y: f64, z: f64) -> bool {
657        let s = srv!(self);
658        unsafe {
659            (s.entity_teleport_dim)(
660                s.ctx,
661                YogStr::from_str(uuid),
662                YogStr::from_str(dimension),
663                yog_abi::YogVec3 { x, y, z },
664            )
665        }
666    }
667
668    fn world_entity_count(&self, dimension: &str, entity_type: &str) -> i32 {
669        let s = srv!(self);
670        unsafe {
671            (s.world_entity_count)(
672                s.ctx,
673                YogStr::from_str(dimension),
674                YogStr::from_str(entity_type),
675            )
676        }
677    }
678
679    fn entity_get_nbt(&self, uuid: &str) -> Option<String> {
680        let s = srv!(self);
681        let owned = unsafe { (s.entity_get_nbt)(s.ctx, YogStr::from_str(uuid)) };
682
683        take_owned(s.free_str, owned)
684    }
685
686    fn entity_set_nbt(&self, uuid: &str, snbt: &str) -> bool {
687        let s = srv!(self);
688        unsafe { (s.entity_set_nbt)(s.ctx, YogStr::from_str(uuid), YogStr::from_str(snbt)) }
689    }
690
691    fn spawn_particles(
692        &self,
693        dimension: &str,
694        x: f64,
695        y: f64,
696        z: f64,
697        particle_type: &str,
698        count: i32,
699        dx: f64,
700        dy: f64,
701        dz: f64,
702        speed: f64,
703    ) -> bool {
704        let s = srv!(self);
705        unsafe {
706            (s.spawn_particles)(
707                s.ctx,
708                YogStr::from_str(dimension),
709                yog_abi::YogVec3 { x, y, z },
710                YogStr::from_str(particle_type),
711                count,
712                dx,
713                dy,
714                dz,
715                speed,
716            )
717        }
718    }
719
720    fn entity_attribute_get(&self, uuid: &str, attribute_id: &str) -> Option<f64> {
721        let s = srv!(self);
722        let v = unsafe {
723            (s.entity_attribute_get)(
724                s.ctx,
725                YogStr::from_str(uuid),
726                YogStr::from_str(attribute_id),
727            )
728        };
729        if v.is_nan() { None } else { Some(v) }
730    }
731
732    fn entity_attribute_set(&self, uuid: &str, attribute_id: &str, value: f64) -> bool {
733        let s = srv!(self);
734        unsafe {
735            (s.entity_attribute_set)(
736                s.ctx,
737                YogStr::from_str(uuid),
738                YogStr::from_str(attribute_id),
739                value,
740            )
741        }
742    }
743
744    fn get_held_item_nbt(&self, player: &str) -> Option<String> {
745        let s = srv!(self);
746        let owned = unsafe { (s.get_held_item_nbt)(s.ctx, YogStr::from_str(player)) };
747
748        take_owned(s.free_str, owned)
749    }
750
751    fn set_held_item_nbt(&self, player: &str, snbt: &str) -> bool {
752        let s = srv!(self);
753        unsafe { (s.set_held_item_nbt)(s.ctx, YogStr::from_str(player), YogStr::from_str(snbt)) }
754    }
755
756    fn get_offhand_item_nbt(&self, player: &str) -> Option<String> {
757        let s = srv!(self);
758        let owned = unsafe { (s.get_offhand_item_nbt)(s.ctx, YogStr::from_str(player)) };
759
760        take_owned(s.free_str, owned)
761    }
762
763    fn set_offhand_item_nbt(&self, player: &str, snbt: &str) -> bool {
764        let s = srv!(self);
765        unsafe { (s.set_offhand_item_nbt)(s.ctx, YogStr::from_str(player), YogStr::from_str(snbt)) }
766    }
767
768    fn get_slot_item(&self, player: &str, slot: u32) -> Option<(String, u32, String)> {
769        let s = srv!(self);
770        let owned = unsafe { (s.get_slot_item)(s.ctx, YogStr::from_str(player), slot) };
771        let text = take_owned(s.free_str, owned)?;
772        let mut it = text.splitn(3, '\t');
773        let item_id = it.next()?.to_owned();
774        let count: u32 = it.next()?.parse().ok()?;
775        let nbt = it.next().unwrap_or("{}").to_owned();
776        Some((item_id, count, nbt))
777    }
778
779    fn set_slot_item(
780        &self,
781        player: &str,
782        slot: u32,
783        item_id: &str,
784        count: u32,
785        snbt: &str,
786    ) -> bool {
787        let s = srv!(self);
788        unsafe {
789            (s.set_slot_item)(
790                s.ctx,
791                YogStr::from_str(player),
792                slot,
793                YogStr::from_str(item_id),
794                count,
795                YogStr::from_str(snbt),
796            )
797        }
798    }
799
800    // ── world queries & effects (ABI minor 1) ────────────────────────────────
801
802    fn entity_info(&self, uuid: &str) -> Option<yog_core::EntityInfo> {
803        let s = srv!(self);
804        let owned = unsafe { (s.entity_info)(s.ctx, YogStr::from_str(uuid)) };
805        take_owned(s.free_str, owned).and_then(|l| yog_core::EntityInfo::decode(&l))
806    }
807
808    fn entities_in_box(
809        &self,
810        dimension: &str,
811        min: (f64, f64, f64),
812        max: (f64, f64, f64),
813    ) -> Vec<String> {
814        let s = srv!(self);
815        let owned =
816            unsafe { (s.entities_in_box)(s.ctx, YogStr::from_str(dimension), v3(min), v3(max)) };
817        take_owned(s.free_str, owned)
818            .map(|t| {
819                t.lines()
820                    .filter(|l| !l.is_empty())
821                    .map(str::to_owned)
822                    .collect()
823            })
824            .unwrap_or_default()
825    }
826
827    fn raycast_block(
828        &self,
829        dimension: &str,
830        from: (f64, f64, f64),
831        to: (f64, f64, f64),
832    ) -> Option<yog_core::BlockHit> {
833        let s = srv!(self);
834        let owned =
835            unsafe { (s.raycast_block)(s.ctx, YogStr::from_str(dimension), v3(from), v3(to)) };
836        take_owned(s.free_str, owned).and_then(|l| yog_core::BlockHit::decode(&l))
837    }
838
839    fn raycast_entity(
840        &self,
841        dimension: &str,
842        from: (f64, f64, f64),
843        to: (f64, f64, f64),
844        exclude: &str,
845    ) -> Option<String> {
846        let s = srv!(self);
847        let owned = unsafe {
848            (s.raycast_entity)(
849                s.ctx,
850                YogStr::from_str(dimension),
851                v3(from),
852                v3(to),
853                YogStr::from_str(exclude),
854            )
855        };
856        take_owned(s.free_str, owned).filter(|u| !u.is_empty())
857    }
858
859    fn block_info(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<yog_core::BlockInfo> {
860        let s = srv!(self);
861        let owned = unsafe { (s.block_info)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
862        take_owned(s.free_str, owned).and_then(|l| yog_core::BlockInfo::decode(&l))
863    }
864
865    fn break_block(
866        &self,
867        dimension: &str,
868        pos: yog_core::BlockPos,
869        drop: bool,
870        breaker: &str,
871    ) -> bool {
872        let s = srv!(self);
873        unsafe {
874            (s.break_block)(
875                s.ctx,
876                YogStr::from_str(dimension),
877                bp(pos),
878                drop,
879                YogStr::from_str(breaker),
880            )
881        }
882    }
883
884    fn place_block_from_slot(
885        &self,
886        player: &str,
887        slot: u32,
888        dimension: &str,
889        pos: yog_core::BlockPos,
890    ) -> bool {
891        let s = srv!(self);
892        unsafe {
893            (s.place_block_from_slot)(
894                s.ctx,
895                YogStr::from_str(player),
896                slot,
897                YogStr::from_str(dimension),
898                bp(pos),
899            )
900        }
901    }
902
903    fn bonemeal(&self, dimension: &str, pos: yog_core::BlockPos) -> bool {
904        let s = srv!(self);
905        unsafe { (s.bonemeal)(s.ctx, YogStr::from_str(dimension), bp(pos)) }
906    }
907
908    fn explode(
909        &self,
910        dimension: &str,
911        x: f64,
912        y: f64,
913        z: f64,
914        power: f32,
915        fire: bool,
916        source: &str,
917    ) -> bool {
918        let s = srv!(self);
919        unsafe {
920            (s.explode)(
921                s.ctx,
922                YogStr::from_str(dimension),
923                v3((x, y, z)),
924                power,
925                fire,
926                YogStr::from_str(source),
927            )
928        }
929    }
930
931    fn tellraw(&self, player: &str, json: &str) -> bool {
932        let s = srv!(self);
933        unsafe { (s.tellraw)(s.ctx, YogStr::from_str(player), YogStr::from_str(json)) }
934    }
935
936    fn entity_damage(&self, uuid: &str, amount: f32, damage_type: &str, attacker: &str) -> bool {
937        let s = srv!(self);
938        unsafe {
939            (s.entity_damage)(
940                s.ctx,
941                YogStr::from_str(uuid),
942                amount,
943                YogStr::from_str(damage_type),
944                YogStr::from_str(attacker),
945            )
946        }
947    }
948
949    fn entity_set_fire_ticks(&self, uuid: &str, ticks: i32) -> bool {
950        let s = srv!(self);
951        unsafe { (s.entity_set_fire_ticks)(s.ctx, YogStr::from_str(uuid), ticks) }
952    }
953
954    fn player_add_xp(&self, player: &str, amount: i32) -> bool {
955        let s = srv!(self);
956        unsafe { (s.player_add_xp)(s.ctx, YogStr::from_str(player), amount) }
957    }
958
959    fn player_set_may_fly(&self, player: &str, may_fly: bool) -> bool {
960        let s = srv!(self);
961        unsafe { (s.player_set_may_fly)(s.ctx, YogStr::from_str(player), may_fly) }
962    }
963
964    fn player_info(&self, player: &str) -> Option<yog_core::PlayerInfo> {
965        let s = srv!(self);
966        let owned = unsafe { (s.player_info)(s.ctx, YogStr::from_str(player)) };
967        take_owned(s.free_str, owned).and_then(|l| yog_core::PlayerInfo::decode(&l))
968    }
969
970    fn spawn_item(
971        &self,
972        dimension: &str,
973        pos: (f64, f64, f64),
974        vel: (f64, f64, f64),
975        item_id: &str,
976        count: u32,
977        snbt: &str,
978    ) -> Option<String> {
979        let s = srv!(self);
980        let owned = unsafe {
981            (s.spawn_item)(
982                s.ctx,
983                YogStr::from_str(dimension),
984                v3(pos),
985                v3(vel),
986                YogStr::from_str(item_id),
987                count,
988                YogStr::from_str(snbt),
989            )
990        };
991        take_owned(s.free_str, owned).filter(|u| !u.is_empty())
992    }
993
994    fn item_entity_stack(&self, uuid: &str) -> Option<(String, u32, String)> {
995        let s = srv!(self);
996        let owned = unsafe { (s.item_entity_stack)(s.ctx, YogStr::from_str(uuid)) };
997        let text = take_owned(s.free_str, owned)?;
998        let mut it = text.splitn(3, '\t');
999        let item_id = it.next()?.to_owned();
1000        let count = it.next()?.parse().ok()?;
1001        let nbt = it.next().unwrap_or("{}").to_owned();
1002        Some((item_id, count, nbt))
1003    }
1004
1005    fn item_entity_set_stack(&self, uuid: &str, item_id: &str, count: u32, snbt: &str) -> bool {
1006        let s = srv!(self);
1007        unsafe {
1008            (s.item_entity_set_stack)(
1009                s.ctx,
1010                YogStr::from_str(uuid),
1011                YogStr::from_str(item_id),
1012                count,
1013                YogStr::from_str(snbt),
1014            )
1015        }
1016    }
1017
1018    fn actionbar_json(&self, player: &str, json: &str) -> bool {
1019        let s = srv!(self);
1020        unsafe { (s.actionbar_json)(s.ctx, YogStr::from_str(player), YogStr::from_str(json)) }
1021    }
1022
1023    fn use_item_on_block(
1024        &self,
1025        dimension: &str,
1026        pos: yog_core::BlockPos,
1027        face: yog_core::Face,
1028        item_id: &str,
1029        player: &str,
1030    ) -> bool {
1031        let s = srv!(self);
1032        unsafe {
1033            (s.use_item_on_block)(
1034                s.ctx,
1035                YogStr::from_str(dimension),
1036                bp(pos),
1037                face.index(),
1038                YogStr::from_str(item_id),
1039                YogStr::from_str(player),
1040            )
1041        }
1042    }
1043
1044    fn pour_fluid(&self, dimension: &str, pos: yog_core::BlockPos, bucket_item_id: &str) -> bool {
1045        let s = srv!(self);
1046        unsafe {
1047            (s.pour_fluid)(
1048                s.ctx,
1049                YogStr::from_str(dimension),
1050                bp(pos),
1051                YogStr::from_str(bucket_item_id),
1052            )
1053        }
1054    }
1055
1056    fn has_entity_tag(&self, entity_type: &str, tag_id: &str) -> bool {
1057        let s = srv!(self);
1058        unsafe {
1059            (s.has_entity_tag)(
1060                s.ctx,
1061                YogStr::from_str(entity_type),
1062                YogStr::from_str(tag_id),
1063            )
1064        }
1065    }
1066
1067    fn item_block(&self, item_id: &str) -> Option<String> {
1068        let s = srv!(self);
1069        let owned = unsafe { (s.item_block)(s.ctx, YogStr::from_str(item_id)) };
1070        take_owned(s.free_str, owned).filter(|b| !b.is_empty())
1071    }
1072
1073    fn place_feature(&self, dimension: &str, pos: yog_core::BlockPos, feature_id: &str) -> bool {
1074        let s = srv!(self);
1075        unsafe {
1076            (s.place_feature)(
1077                s.ctx,
1078                YogStr::from_str(dimension),
1079                bp(pos),
1080                YogStr::from_str(feature_id),
1081            )
1082        }
1083    }
1084
1085    fn set_item_cooldown(&self, player: &str, item_id: &str, ticks: u32) -> bool {
1086        let s = srv!(self);
1087        unsafe { (s.set_item_cooldown)(s.ctx, YogStr::from_str(player), YogStr::from_str(item_id), ticks.min(i32::MAX as u32) as i32) }
1088    }
1089
1090    fn entity_vehicle(&self, uuid: &str) -> Option<String> {
1091        let s = srv!(self);
1092        let owned = unsafe { (s.entity_vehicle)(s.ctx, YogStr::from_str(uuid)) };
1093        take_owned(s.free_str, owned).filter(|v| !v.is_empty())
1094    }
1095
1096    fn entity_passengers(&self, uuid: &str) -> Vec<String> {
1097        let s = srv!(self);
1098        let owned = unsafe { (s.entity_passengers)(s.ctx, YogStr::from_str(uuid)) };
1099        take_owned(s.free_str, owned)
1100            .map(|t| t.lines().filter(|l| !l.is_empty()).map(str::to_string).collect())
1101            .unwrap_or_default()
1102    }
1103
1104    fn entity_mount(&self, rider: &str, vehicle: &str, force: bool) -> bool {
1105        let s = srv!(self);
1106        unsafe { (s.entity_mount)(s.ctx, YogStr::from_str(rider), YogStr::from_str(vehicle), force) }
1107    }
1108
1109    fn entity_dismount(&self, uuid: &str) -> bool {
1110        let s = srv!(self);
1111        unsafe { (s.entity_dismount)(s.ctx, YogStr::from_str(uuid)) }
1112    }
1113
1114    fn entity_set_dimensions(&self, uuid: &str, size: Option<(f32, f32, f32)>) -> bool {
1115        let s = srv!(self);
1116        let (w, h, e) = size.unwrap_or((-1.0, 0.0, 0.0));
1117        unsafe { (s.entity_set_dimensions)(s.ctx, YogStr::from_str(uuid), w, h, e) }
1118    }
1119
1120    fn entity_set_fall_distance(&self, uuid: &str, distance: f32) -> bool {
1121        let s = srv!(self);
1122        unsafe { (s.entity_set_fall_distance)(s.ctx, YogStr::from_str(uuid), distance) }
1123    }
1124
1125    fn redstone_signal(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<u8> {
1126        let s = srv!(self);
1127        let p = unsafe { (s.redstone_signal)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
1128        (0..=15).contains(&p).then_some(p as u8)
1129    }
1130
1131    fn redstone_power(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<u8> {
1132        let s = srv!(self);
1133        let p = unsafe { (s.redstone_power)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
1134        (0..=15).contains(&p).then_some(p as u8)
1135    }
1136
1137    fn set_redstone_output(&self, dimension: &str, pos: yog_core::BlockPos, level: u8) -> bool {
1138        let s = srv!(self);
1139        unsafe { (s.set_redstone_output)(s.ctx, YogStr::from_str(dimension), bp(pos), level.min(15) as i32) }
1140    }
1141
1142    fn get_block_state(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<String> {
1143        let s = srv!(self);
1144        let owned = unsafe { (s.get_block_state)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
1145        take_owned(s.free_str, owned).filter(|b| !b.is_empty())
1146    }
1147
1148    fn set_block_state(&self, dimension: &str, pos: yog_core::BlockPos, state: &str) -> bool {
1149        let s = srv!(self);
1150        unsafe { (s.set_block_state)(s.ctx, YogStr::from_str(dimension), bp(pos), YogStr::from_str(state)) }
1151    }
1152
1153    fn world_is_thundering(&self, dimension: &str) -> bool {
1154        let s = srv!(self);
1155        unsafe { (s.world_is_thundering)(s.ctx, YogStr::from_str(dimension)) }
1156    }
1157
1158    fn world_set_thunder(&self, dimension: &str, thundering: bool, duration_ticks: i32) -> bool {
1159        let s = srv!(self);
1160        unsafe { (s.world_set_thunder)(s.ctx, YogStr::from_str(dimension), thundering, duration_ticks) }
1161    }
1162
1163    fn fill_region(&self, dimension: &str, from: yog_core::BlockPos, to: yog_core::BlockPos, state: &str) -> Option<u32> {
1164        let s = srv!(self);
1165        let n = unsafe { (s.fill_region)(s.ctx, YogStr::from_str(dimension), bp(from), bp(to), YogStr::from_str(state)) };
1166        u32::try_from(n).ok()
1167    }
1168
1169    fn scan_region(&self, dimension: &str, from: yog_core::BlockPos, to: yog_core::BlockPos) -> Vec<(yog_core::BlockPos, String)> {
1170        let s = srv!(self);
1171        let owned = unsafe { (s.scan_region)(s.ctx, YogStr::from_str(dimension), bp(from), bp(to)) };
1172        let Some(text) = take_owned(s.free_str, owned) else {
1173            return Vec::new();
1174        };
1175        text.lines()
1176            .filter_map(|line| {
1177                let mut it = line.splitn(4, ' ');
1178                let (x, y, z) = (it.next()?.parse().ok()?, it.next()?.parse().ok()?, it.next()?.parse().ok()?);
1179                Some((yog_core::BlockPos { x, y, z }, it.next()?.to_string()))
1180            })
1181            .collect()
1182    }
1183}
1184
1185/// Copy a runtime-owned string out and free it; `None` for NONE.
1186pub(crate) fn take_owned(
1187    free_str: unsafe extern "C" fn(ptr: *mut u8, len: u32),
1188    owned: yog_abi::YogOwnedStr,
1189) -> Option<String> {
1190    if owned.is_none() {
1191        return None;
1192    }
1193    // SAFETY: a non-NONE owned string is `len` valid bytes until freed.
1194    let text = unsafe {
1195        String::from_utf8_lossy(std::slice::from_raw_parts(owned.ptr, owned.len as usize))
1196            .into_owned()
1197    };
1198    unsafe { free_str(owned.ptr, owned.len) };
1199    Some(text)
1200}
1201
1202fn v3((x, y, z): (f64, f64, f64)) -> yog_abi::YogVec3 {
1203    yog_abi::YogVec3 { x, y, z }
1204}
1205
1206fn bp(pos: yog_core::BlockPos) -> yog_abi::YogBlockPos {
1207    yog_abi::YogBlockPos {
1208        x: pos.x,
1209        y: pos.y,
1210        z: pos.z,
1211    }
1212}
1213
1214// ── Trampoline helpers ────────────────────────────────────────────────────────
1215//
1216// A panic must never unwind out of a trampoline: the runtime calls them
1217// through `extern "C"`, so it would abort the whole game. `guard` stops it
1218// at the boundary — the panic message is already in the log — and the
1219// event goes on as if the mod hadn't handled it.
1220
1221fn guard<R>(fallback: R, call: impl FnOnce() -> R) -> R {
1222    std::panic::catch_unwind(std::panic::AssertUnwindSafe(call)).unwrap_or_else(|_| {
1223        crate::error!("a mod's callback panicked (see above); carrying on without it");
1224        fallback
1225    })
1226}
1227//
1228// Each trampoline is a `unsafe extern "C" fn` that:
1229//   1. Casts `ud` back to the original boxed closure.
1230//   2. Converts ABI C structs to Rust event types.
1231//   3. Builds a `CServer` from the `*const YogServer`.
1232//   4. Calls the closure.
1233//
1234// Closures are Box::into_raw'd in Registry methods — they are INTENTIONALLY
1235// leaked and live for the process lifetime.
1236
1237// ── Trampoline helpers ────────────────────────────────────────────────────────
1238//
1239// All phased event trampolines share the same pattern:
1240//   `phase: u8`  0 = EventPhase::Pre, 1 = EventPhase::Post
1241//   Return value is meaningful only in Pre phase.
1242
1243macro_rules! trampoline_phased {
1244    ($name:ident, $abi_ev:ty, $rust_ev:ty, |$ev:ident| $build:expr_2021) => {
1245        unsafe extern "C" fn $name<F>(
1246            ud: *mut c_void,
1247            srv: *const YogServer,
1248            ev: *const $abi_ev,
1249            phase: u8,
1250        ) -> bool
1251        where
1252            F: Fn(&$rust_ev, EventPhase, &dyn Server) -> bool + Send + Sync,
1253        {
1254            unsafe {
1255                let f = &*(ud as *const F);
1256                let $ev = &*ev;
1257                let rust_ev = $build;
1258                let p = if phase == 0 {
1259                    EventPhase::Pre
1260                } else {
1261                    EventPhase::Post
1262                };
1263                guard(true, || f(&rust_ev, p, &CServer(srv)))
1264            }
1265        }
1266    };
1267}
1268
1269trampoline_phased!(
1270    trampoline_block_break,
1271    YogBlockBreakEvent,
1272    BlockBreakEvent,
1273    |ev| BlockBreakEvent {
1274        player_name: ev.player.as_str().to_owned(),
1275        block_id: ev.block.as_str().to_owned(),
1276        pos: yog_core::BlockPos {
1277            x: ev.pos.x,
1278            y: ev.pos.y,
1279            z: ev.pos.z
1280        },
1281        dimension: ev.dimension.as_str().to_owned(),
1282    }
1283);
1284
1285trampoline_phased!(trampoline_chat, YogChatEvent, ChatEvent, |ev| ChatEvent {
1286    player_name: ev.player.as_str().to_owned(),
1287    message: ev.message.as_str().to_owned(),
1288    dimension: ev.dimension.as_str().to_owned(),
1289});
1290
1291trampoline_phased!(
1292    trampoline_player_join,
1293    YogPlayerEvent,
1294    PlayerJoinEvent,
1295    |ev| PlayerJoinEvent {
1296        player_name: ev.player.as_str().to_owned(),
1297        uuid: ev.uuid.as_str().to_owned(),
1298        dimension: ev.dimension.as_str().to_owned(),
1299    }
1300);
1301
1302trampoline_phased!(
1303    trampoline_player_leave,
1304    YogPlayerEvent,
1305    PlayerLeaveEvent,
1306    |ev| PlayerLeaveEvent {
1307        player_name: ev.player.as_str().to_owned(),
1308        uuid: ev.uuid.as_str().to_owned(),
1309        dimension: ev.dimension.as_str().to_owned(),
1310    }
1311);
1312
1313trampoline_phased!(trampoline_use_item, YogUseItemEvent, UseItemEvent, |ev| {
1314    UseItemEvent {
1315        player_name: ev.player.as_str().to_owned(),
1316        item_id: ev.item.as_str().to_owned(),
1317        sneaking: ev.sneaking,
1318        dimension: ev.dimension.as_str().to_owned(),
1319    }
1320});
1321
1322trampoline_phased!(
1323    trampoline_use_block,
1324    YogUseBlockEvent,
1325    UseBlockEvent,
1326    |ev| UseBlockEvent {
1327        player_name: ev.player.as_str().to_owned(),
1328        block_id: ev.block.as_str().to_owned(),
1329        pos: yog_core::BlockPos {
1330            x: ev.pos.x,
1331            y: ev.pos.y,
1332            z: ev.pos.z
1333        },
1334        dimension: ev.dimension.as_str().to_owned(),
1335        sneaking: ev.sneaking,
1336    }
1337);
1338
1339trampoline_phased!(
1340    trampoline_attack_entity,
1341    YogAttackEntityEvent,
1342    AttackEntityEvent,
1343    |ev| AttackEntityEvent {
1344        player_name: ev.player.as_str().to_owned(),
1345        target_type: ev.target_type.as_str().to_owned(),
1346        target_uuid: ev.target_uuid.as_str().to_owned(),
1347        dimension: ev.dimension.as_str().to_owned(),
1348    }
1349);
1350
1351trampoline_phased!(
1352    trampoline_entity_damage,
1353    YogEntityDamageEvent,
1354    EntityDamageEvent,
1355    |ev| EntityDamageEvent {
1356        entity_type: ev.entity_type.as_str().to_owned(),
1357        uuid: ev.uuid.as_str().to_owned(),
1358        amount: ev.amount,
1359        source: ev.source.as_str().to_owned(),
1360        dimension: ev.dimension.as_str().to_owned(),
1361    }
1362);
1363
1364trampoline_phased!(
1365    trampoline_entity_death,
1366    YogEntityDeathEvent,
1367    EntityDeathEvent,
1368    |ev| EntityDeathEvent {
1369        entity_type: ev.entity_type.as_str().to_owned(),
1370        uuid: ev.uuid.as_str().to_owned(),
1371        source: ev.source.as_str().to_owned(),
1372        dimension: ev.dimension.as_str().to_owned(),
1373    }
1374);
1375
1376trampoline_phased!(
1377    trampoline_entity_spawn,
1378    YogEntitySpawnEvent,
1379    EntitySpawnEvent,
1380    |ev| EntitySpawnEvent {
1381        entity_type: ev.entity_type.as_str().to_owned(),
1382        uuid: ev.uuid.as_str().to_owned(),
1383        dimension: ev.dimension.as_str().to_owned(),
1384    }
1385);
1386
1387trampoline_phased!(
1388    trampoline_place_block,
1389    YogPlaceBlockEvent,
1390    PlaceBlockEvent,
1391    |ev| PlaceBlockEvent {
1392        player_name: ev.player.as_str().to_owned(),
1393        block_id: ev.block.as_str().to_owned(),
1394        pos: yog_core::BlockPos {
1395            x: ev.pos.x,
1396            y: ev.pos.y,
1397            z: ev.pos.z
1398        },
1399        dimension: ev.dimension.as_str().to_owned(),
1400        sneaking: ev.sneaking,
1401    }
1402);
1403
1404trampoline_phased!(
1405    trampoline_player_death,
1406    YogPlayerDeathEvent,
1407    PlayerDeathEvent,
1408    |ev| PlayerDeathEvent {
1409        player_name: ev.player.as_str().to_owned(),
1410        uuid: ev.uuid.as_str().to_owned(),
1411        source: ev.source.as_str().to_owned(),
1412        dimension: ev.dimension.as_str().to_owned(),
1413    }
1414);
1415
1416trampoline_phased!(
1417    trampoline_player_respawn,
1418    YogPlayerRespawnEvent,
1419    PlayerRespawnEvent,
1420    |ev| PlayerRespawnEvent {
1421        player_name: ev.player.as_str().to_owned(),
1422        uuid: ev.uuid.as_str().to_owned(),
1423        at_anchor: ev.at_anchor,
1424        dimension: ev.dimension.as_str().to_owned(),
1425    }
1426);
1427
1428trampoline_phased!(
1429    trampoline_advancement,
1430    YogAdvancementEvent,
1431    AdvancementEvent,
1432    |ev| AdvancementEvent {
1433        player_name: ev.player.as_str().to_owned(),
1434        uuid: ev.uuid.as_str().to_owned(),
1435        advancement_id: ev.advancement.as_str().to_owned(),
1436        dimension: ev.dimension.as_str().to_owned(),
1437    }
1438);
1439
1440trampoline_phased!(
1441    trampoline_entity_interact,
1442    YogEntityInteractEvent,
1443    EntityInteractEvent,
1444    |ev| EntityInteractEvent {
1445        player_name: ev.player.as_str().to_owned(),
1446        player_uuid: ev.player_uuid.as_str().to_owned(),
1447        entity_type: ev.entity_type.as_str().to_owned(),
1448        entity_uuid: ev.entity_uuid.as_str().to_owned(),
1449        hand: ev.hand.as_str().to_owned(),
1450        dimension: ev.dimension.as_str().to_owned(),
1451    }
1452);
1453
1454trampoline_phased!(trampoline_craft, YogCraftEvent, CraftEvent, |ev| {
1455    CraftEvent {
1456        player_name: ev.player.as_str().to_owned(),
1457        player_uuid: ev.player_uuid.as_str().to_owned(),
1458        result_item: ev.result_item.as_str().to_owned(),
1459        result_count: ev.result_count,
1460        dimension: ev.dimension.as_str().to_owned(),
1461    }
1462});
1463
1464/// A machine — an inventory whose `.yui` has a `<RecipeArea kind="…">` —
1465/// making a recipe of its kind, like a crafting table: the result shows as
1466/// soon as its slots hold a recipe's ingredients, and taking it takes them.
1467///
1468/// - `Pre` — whether it may: `false` and the result doesn't show (a
1469///   workbench short of what the recipe's `values` cost). `player` is empty.
1470/// - `Post` — a player took the result; the host takes the ingredients, the mod
1471///   its share (the workbench's resources).
1472#[derive(Debug, Clone)]
1473pub struct MachineCraftEvent {
1474    /// The machine's inventory, e.g. `"mymod:press"`.
1475    pub machine: String,
1476    /// The recipe's kind (`"mymod:pressing"`) and id.
1477    pub kind: String,
1478    pub recipe: String,
1479    pub result_item: String,
1480    pub result_count: u32,
1481    /// The recipe's values: `{ "energy": 4 }`.
1482    pub values: yog_data::Value,
1483    pub pos: yog_core::BlockPos,
1484    pub dimension: String,
1485    pub player: String,
1486}
1487
1488trampoline_phased!(trampoline_machine_craft, YogMachineCraftEvent, MachineCraftEvent, |ev| {
1489    MachineCraftEvent {
1490        machine: ev.machine.as_str().to_owned(),
1491        kind: ev.kind.as_str().to_owned(),
1492        recipe: ev.recipe.as_str().to_owned(),
1493        result_item: ev.result_item.as_str().to_owned(),
1494        result_count: ev.result_count,
1495        values: yog_data::json::from_json_text(ev.values.as_str()).unwrap_or(yog_data::Value::Null),
1496        pos: yog_core::BlockPos { x: ev.pos.x, y: ev.pos.y, z: ev.pos.z },
1497        dimension: ev.dimension.as_str().to_owned(),
1498        player: ev.player.as_str().to_owned(),
1499    }
1500});
1501
1502trampoline_phased!(
1503    trampoline_explosion,
1504    YogExplosionEvent,
1505    ExplosionEvent,
1506    |ev| ExplosionEvent {
1507        dimension: ev.dimension.as_str().to_owned(),
1508        x: ev.x,
1509        y: ev.y,
1510        z: ev.z,
1511        power: ev.power,
1512        cause_uuid: ev.cause_uuid.as_str().to_owned(),
1513    }
1514);
1515
1516trampoline_phased!(
1517    trampoline_item_insert,
1518    YogItemInsertEvent,
1519    ItemInsertEvent,
1520    |ev| ItemInsertEvent {
1521        block_id: ev.block.as_str().to_owned(),
1522        pos: yog_core::BlockPos {
1523            x: ev.pos.x,
1524            y: ev.pos.y,
1525            z: ev.pos.z
1526        },
1527        dimension: ev.dimension.as_str().to_owned(),
1528        item_id: ev.item_id.as_str().to_owned(),
1529        count: ev.count,
1530        nbt: ev.nbt.as_str().to_owned(),
1531    }
1532);
1533
1534trampoline_phased!(
1535    trampoline_item_pickup,
1536    YogItemPickupEvent,
1537    ItemPickupEvent,
1538    |ev| ItemPickupEvent {
1539        player_name: ev.player.as_str().to_owned(),
1540        player_uuid: ev.player_uuid.as_str().to_owned(),
1541        item_id: ev.item_id.as_str().to_owned(),
1542        item_count: ev.item_count,
1543        entity_uuid: ev.entity_uuid.as_str().to_owned(),
1544        dimension: ev.dimension.as_str().to_owned(),
1545    }
1546);
1547
1548trampoline_phased!(
1549    trampoline_player_move,
1550    YogPlayerMoveEvent,
1551    PlayerMoveEvent,
1552    |ev| PlayerMoveEvent {
1553        player_name: ev.player.as_str().to_owned(),
1554        player_uuid: ev.player_uuid.as_str().to_owned(),
1555        x: ev.x,
1556        y: ev.y,
1557        z: ev.z,
1558        yaw: ev.yaw,
1559        pitch: ev.pitch,
1560        dimension: ev.dimension.as_str().to_owned(),
1561    }
1562);
1563
1564trampoline_phased!(
1565    trampoline_container_open,
1566    YogContainerOpenEvent,
1567    ContainerOpenEvent,
1568    |ev| ContainerOpenEvent {
1569        player_name: ev.player.as_str().to_owned(),
1570        player_uuid: ev.player_uuid.as_str().to_owned(),
1571        container_type: ev.container_type.as_str().to_owned(),
1572        dimension: ev.dimension.as_str().to_owned(),
1573    }
1574);
1575
1576trampoline_phased!(
1577    trampoline_container_close,
1578    YogContainerCloseEvent,
1579    ContainerCloseEvent,
1580    |ev| ContainerCloseEvent {
1581        player_name: ev.player.as_str().to_owned(),
1582        player_uuid: ev.player_uuid.as_str().to_owned(),
1583        dimension: ev.dimension.as_str().to_owned(),
1584    }
1585);
1586
1587trampoline_phased!(
1588    trampoline_projectile_hit,
1589    YogProjectileHitEvent,
1590    ProjectileHitEvent,
1591    |ev| ProjectileHitEvent {
1592        projectile_type: ev.projectile_type.as_str().to_owned(),
1593        projectile_uuid: ev.projectile_uuid.as_str().to_owned(),
1594        shooter_uuid: ev.shooter_uuid.as_str().to_owned(),
1595        hit_type: ev.hit_type.as_str().to_owned(),
1596        hit_entity_uuid: ev.hit_entity_uuid.as_str().to_owned(),
1597        x: ev.x,
1598        y: ev.y,
1599        z: ev.z,
1600        dimension: ev.dimension.as_str().to_owned(),
1601    }
1602);
1603
1604unsafe extern "C" fn trampoline_server_fn<F>(ud: *mut c_void, srv: *const YogServer)
1605where
1606    F: Fn(&dyn Server) + Send + Sync,
1607{
1608    unsafe {
1609        let f = &*(ud as *const F);
1610        guard((), || f(&CServer(srv)));
1611    }
1612}
1613
1614unsafe extern "C" fn trampoline_packet<F>(
1615    ud: *mut c_void,
1616    srv: *const YogServer,
1617    ev: *const YogPacketEvent,
1618) where
1619    F: Fn(&PacketEvent, &dyn Server) + Send + Sync,
1620{
1621    unsafe {
1622        let f = &*(ud as *const F);
1623        let ev = &*ev;
1624        let rust_ev = PacketEvent {
1625            channel: ev.channel.as_str().to_owned(),
1626            player: ev.player.as_str().to_owned(),
1627            // (A null pointer with no bytes is fine for C, not for a slice.)
1628            payload: if ev.payload.is_null() || ev.payload_len == 0 {
1629                Vec::new()
1630            } else {
1631                std::slice::from_raw_parts(ev.payload, ev.payload_len as usize).to_vec()
1632            },
1633        };
1634        guard((), || f(&rust_ev, &CServer(srv)));
1635    }
1636}
1637
1638unsafe extern "C" fn trampoline_command<F>(
1639    ud: *mut c_void,
1640    srv: *const YogServer,
1641    ev: *const YogCommandEvent,
1642    reply_buf: *mut u8,
1643    reply_cap: u32,
1644    reply_len: *mut u32,
1645) where
1646    F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync,
1647{
1648    unsafe {
1649        let f = &*(ud as *const F);
1650        let ev = &*ev;
1651        let ctx = CommandContext {
1652            name: ev.name.as_str().to_owned(),
1653            args: ev.args.as_str().to_owned(),
1654            source: ev.source.as_str().to_owned(),
1655            uuid: ev.uuid.as_str().to_owned(),
1656            dimension: ev.dimension.as_str().to_owned(),
1657        };
1658        *reply_len = 0;
1659        if let Some(reply) = guard(None, || f(&ctx, &CServer(srv))) {
1660            let bytes = reply.as_bytes();
1661            // As much as fits, cut between characters (it's read as UTF-8).
1662            let mut n = bytes.len().min(reply_cap as usize);
1663            while !reply.is_char_boundary(n) {
1664                n -= 1;
1665            }
1666            std::ptr::copy_nonoverlapping(bytes.as_ptr(), reply_buf, n);
1667            *reply_len = n as u32;
1668        }
1669    }
1670}
1671
1672unsafe extern "C" fn trampoline_scheduled<F>(ud: *mut c_void, srv: *const YogServer)
1673where
1674    F: Fn(&dyn Server) + Send + Sync,
1675{
1676    unsafe {
1677        let f = &*(ud as *const F);
1678        guard((), || f(&CServer(srv)));
1679    }
1680}
1681
1682// ── ABI minor 10 — client-side trampolines ────────────────────────────────────
1683
1684unsafe extern "C" fn trampoline_client_tick<F>(ud: *mut c_void)
1685where
1686    F: Fn(&ClientTickEvent) + Send + Sync,
1687{
1688    unsafe {
1689        let f = &*(ud as *const F);
1690        guard((), || f(&ClientTickEvent {}));
1691    }
1692}
1693
1694unsafe extern "C" fn trampoline_hud_render<F>(ud: *mut c_void, gfx: *const YogGfxApi)
1695where
1696    F: Fn(&GfxContext) + Send + Sync,
1697{
1698    unsafe {
1699        let f = &*(ud as *const F);
1700        guard((), || f(&GfxContext::from_raw(gfx)));
1701    }
1702}
1703
1704/// What `Registry::on_item_tooltip` keeps: the size and the draw closures.
1705struct TooltipPicture<S, D> {
1706    size: S,
1707    draw: D,
1708}
1709
1710unsafe extern "C" fn trampoline_tooltip_size<S, D>(ud: *mut c_void, item: YogStr, snbt: YogStr, w: *mut f32, h: *mut f32) -> bool
1711where
1712    S: Fn(&str, &str) -> Option<(f32, f32)> + Send + Sync,
1713{
1714    unsafe {
1715        let t = &*(ud as *const TooltipPicture<S, D>);
1716        match guard(None, || (t.size)(item.as_str(), snbt.as_str())) {
1717            Some((pw, ph)) => {
1718                (*w, *h) = (pw, ph);
1719                true
1720            }
1721            None => false,
1722        }
1723    }
1724}
1725
1726unsafe extern "C" fn trampoline_item_text<F>(ud: *mut c_void, item: YogStr, snbt: YogStr, sink: *mut c_void, write: yog_abi::YogTextSink) -> bool
1727where
1728    F: Fn(&str, &str) -> Option<(Option<String>, Vec<String>)> + Send + Sync,
1729{
1730    unsafe {
1731        let f = &*(ud as *const F);
1732        let Some((name, lines)) = guard(None, || f(item.as_str(), snbt.as_str())) else { return false };
1733        let mut text = name.unwrap_or_default();
1734        for l in lines {
1735            text.push('\n');
1736            text.push_str(&l.replace('\n', " "));
1737        }
1738        write(sink, YogStr::from_str(&text));
1739        true
1740    }
1741}
1742
1743unsafe extern "C" fn trampoline_body<F>(ud: *mut c_void, frame: *const u8, len: usize, sink: *mut c_void, write: yog_abi::YogBytesSink)
1744where
1745    F: Fn(&yog_body::Frame, &mut yog_body::Ops) + Send + Sync,
1746{
1747    unsafe {
1748        let f = &*(ud as *const F);
1749        let Some(frame) = yog_body::Frame::decode(std::slice::from_raw_parts(frame, len)) else { return };
1750        let mut ops = yog_body::Ops::default();
1751        guard((), || f(&frame, &mut ops));
1752        if !ops.is_empty() {
1753            write(sink, ops.0.as_ptr(), ops.0.len());
1754        }
1755    }
1756}
1757
1758unsafe extern "C" fn trampoline_camera<F>(ud: *mut c_void, frame: *const yog_abi::YogCameraFrame, out: *mut yog_abi::YogCameraOut)
1759where
1760    F: Fn(&yog_body::CameraFrame, &mut yog_body::CameraOut) + Send + Sync,
1761{
1762    unsafe {
1763        let f = &*(ud as *const F);
1764        let c = &*frame;
1765        let frame = yog_body::CameraFrame {
1766            uuid: c.uuid.as_str().to_owned(),
1767            partial: c.partial,
1768            pos: c.pos,
1769            yaw: c.yaw,
1770            pitch: c.pitch,
1771            detached: c.detached,
1772            flags: c.flags,
1773        };
1774        let o = &mut *out;
1775        let mut cam = yog_body::CameraOut {
1776            local_offset: yog_body::Vec3::from_array(o.local_offset),
1777            world_offset: yog_body::Vec3::from_array(o.world_offset),
1778            yaw: o.yaw,
1779            pitch: o.pitch,
1780            roll: o.roll,
1781            fov: o.fov,
1782        };
1783        guard((), || f(&frame, &mut cam));
1784        *o = yog_abi::YogCameraOut {
1785            local_offset: cam.local_offset.to_array(),
1786            world_offset: cam.world_offset.to_array(),
1787            yaw: cam.yaw,
1788            pitch: cam.pitch,
1789            roll: cam.roll,
1790            fov: cam.fov,
1791        };
1792    }
1793}
1794
1795unsafe extern "C" fn trampoline_travel<F>(ud: *mut c_void, frame: *const yog_abi::YogTravelFrame, velocity: *mut [f32; 3]) -> bool
1796where
1797    F: Fn(&yog_body::TravelFrame) -> Option<yog_body::Vec3> + Send + Sync,
1798{
1799    unsafe {
1800        let f = &*(ud as *const F);
1801        let t = &*frame;
1802        let frame = yog_body::TravelFrame {
1803            uuid: t.uuid.as_str().to_owned(),
1804            velocity: yog_body::Vec3::from_array(t.velocity),
1805            look: yog_body::Vec3::from_array(t.look),
1806            yaw: t.yaw,
1807            pitch: t.pitch,
1808            forward: t.forward,
1809            strafe: t.strafe,
1810            jumping: t.jumping,
1811            sneaking: t.sneaking,
1812            gravity: t.gravity,
1813            flags: t.flags,
1814        };
1815        match guard(None, || f(&frame)) {
1816            Some(v) => {
1817                *velocity = v.to_array();
1818                true
1819            }
1820            None => false,
1821        }
1822    }
1823}
1824
1825#[allow(clippy::too_many_arguments)]
1826unsafe extern "C" fn trampoline_tooltip_draw<S, D>(ud: *mut c_void, gfx: *const YogGfxApi, item: YogStr, snbt: YogStr, x: f32, y: f32, w: f32, h: f32)
1827where
1828    D: Fn(&GfxContext, &str, &str, [f32; 4]) + Send + Sync,
1829{
1830    unsafe {
1831        let t = &*(ud as *const TooltipPicture<S, D>);
1832        guard((), || (t.draw)(&GfxContext::from_raw(gfx), item.as_str(), snbt.as_str(), [x, y, w, h]));
1833    }
1834}
1835
1836#[allow(clippy::too_many_arguments)]
1837unsafe extern "C" fn trampoline_book_page<F>(ud: *mut c_void, gfx: *const YogGfxApi, data: *const u8, len: usize, x: f32, y: f32, w: f32, h: f32)
1838where
1839    F: Fn(&GfxContext, &yog_data::Value, [f32; 4]) + Send + Sync,
1840{
1841    unsafe {
1842        let f = &*(ud as *const F);
1843        let bytes = if data.is_null() { &[][..] } else { std::slice::from_raw_parts(data, len) };
1844        let value = yog_data::binary::decode(bytes).unwrap_or(yog_data::Value::Null);
1845        guard((), || f(&GfxContext::from_raw(gfx), &value, [x, y, w, h]));
1846    }
1847}
1848
1849unsafe extern "C" fn trampoline_world_render<F>(ud: *mut c_void, gfx: *const YogGfxApi)
1850where
1851    F: Fn(&GfxContext) + Send + Sync,
1852{
1853    unsafe {
1854        let f = &*(ud as *const F);
1855        guard((), || f(&GfxContext::from_raw(gfx)));
1856    }
1857}
1858
1859unsafe extern "C" fn trampoline_key_press<F>(ud: *mut c_void, ev: *const YogKeyPressEvent) -> bool
1860where
1861    F: Fn(&KeyPressEvent) -> bool + Send + Sync,
1862{
1863    unsafe {
1864        let f = &*(ud as *const F);
1865        let e = &*ev;
1866        let ev = KeyPressEvent { key_code: e.key_code, scan_code: e.scan_code, action: e.action, modifiers: e.modifiers };
1867        guard(false, || f(&ev))
1868    }
1869}
1870
1871unsafe extern "C" fn trampoline_screen<F>(ud: *mut c_void, screen_class: YogStr) -> bool
1872where
1873    F: Fn(&ScreenEvent) + Send + Sync,
1874{
1875    unsafe {
1876        let f = &*(ud as *const F);
1877        let ev = ScreenEvent { screen_class: screen_class.as_str().to_owned() };
1878        guard((), || f(&ev));
1879        true
1880    }
1881}
1882
1883// ── Registry ─────────────────────────────────────────────────────────────────
1884
1885/// Wraps the [`YogApi`] table and provides an ergonomic registration API.
1886///
1887/// Obtained inside `yog_mod_register` via `export_mod!`.  Closures registered
1888/// here are boxed and leaked — they live as long as the process (which is the
1889/// correct lifetime for a server mod).
1890/// Pointer to the runtime's `YogApi` table (a process-lifetime static in the
1891/// runtime), captured when the mod registers. Lets free functions like
1892/// [`installed_mods`] work outside of `register()` — e.g. in UI handlers.
1893static GLOBAL_API: std::sync::atomic::AtomicPtr<YogApi> =
1894    std::sync::atomic::AtomicPtr::new(std::ptr::null_mut());
1895
1896/// The runtime's `YogApi` table, null before this mod registered.
1897pub(crate) fn global_api() -> *mut YogApi {
1898    GLOBAL_API.load(std::sync::atomic::Ordering::Acquire)
1899}
1900
1901/// Metadata of an installed mod, as reported by the loader.
1902#[derive(Debug, Clone)]
1903pub struct ModInfo {
1904    /// `"yog"` for .yog mods, `"platform"` for loader (Java) mods.
1905    pub source: String,
1906    pub id: String,
1907    pub name: String,
1908    pub version: String,
1909    /// Comma-separated author list (may be empty).
1910    pub authors: String,
1911    pub description: String,
1912}
1913
1914/// All installed mods known to the loader: .yog mods plus, where the host
1915/// exposes them, platform (Java) mods. Callable at any time after this mod's
1916/// `register()` ran — including client-side UI handlers. Note that during
1917/// `register()` mods that load after this one are not in the list yet; query
1918/// lazily (e.g. on first render) for a complete view.
1919pub fn installed_mods() -> Vec<ModInfo> {
1920    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1921    if api.is_null() {
1922        return Vec::new();
1923    }
1924    let owned = unsafe { ((*api).mods_list)((*api).ctx) };
1925    let Some(text) = take_owned(unsafe { (*api).free_str }, owned) else {
1926        return Vec::new();
1927    };
1928    text.lines()
1929        .filter_map(|line| {
1930            let mut f = line.split('\t');
1931            Some(ModInfo {
1932                source: f.next()?.to_string(),
1933                id: f.next()?.to_string(),
1934                name: f.next().unwrap_or_default().to_string(),
1935                version: f.next().unwrap_or_default().to_string(),
1936                authors: f.next().unwrap_or_default().to_string(),
1937                description: f.next().unwrap_or_default().to_string(),
1938            })
1939        })
1940        .collect()
1941}
1942
1943/// Open the Yog UI registered as `ui_id` (client side; no-op on dedicated
1944/// servers). `modal` blocks game input, `pause` pauses singleplayer. Callable
1945/// from any handler after registration — e.g. an `on_client_packet` handler.
1946pub fn open_ui(ui_id: &str, modal: bool, pause: bool) {
1947    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1948    if api.is_null() {
1949        return;
1950    }
1951    unsafe { ((*api).ui_open)((*api).ctx, YogStr::from_str(ui_id), modal, pause) }
1952}
1953
1954/// Close the Yog UI screen showing `ui_id` — e.g. from that screen's own
1955/// "Done" button. Does nothing when another screen is open. Deferred onto the
1956/// render thread, so the handler that calls it finishes first. Client side;
1957/// a no-op on dedicated servers.
1958pub fn close_ui(ui_id: &str) {
1959    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1960    if api.is_null() {
1961        return;
1962    }
1963    unsafe { ((*api).ui_close)((*api).ctx, YogStr::from_str(ui_id)) }
1964}
1965
1966/// What a [`Registry::register_ui`] handler returns: `()` (never marks
1967/// events as used) or `bool` (`true` = the handler used this `key:`/`char:`
1968/// event — the host then doesn't, e.g. Esc doesn't close the screen).
1969pub trait UiHandled {
1970    fn handled(self) -> bool;
1971}
1972
1973impl UiHandled for () {
1974    fn handled(self) -> bool {
1975        false
1976    }
1977}
1978
1979impl UiHandled for bool {
1980    fn handled(self) -> bool {
1981        self
1982    }
1983}
1984
1985/// Handle to the runtime's server-action table, usable from any handler after
1986/// registration — including client-side ones that don't receive `&dyn Server`
1987/// (UI event handlers, client tick). Server-world actions are no-ops client
1988/// side, but networking (`send_to_server`) and similar client-safe calls work.
1989pub fn server() -> Option<CServer> {
1990    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1991    if api.is_null() {
1992        return None;
1993    }
1994    let srv = unsafe { (*api).server };
1995    if srv.is_null() {
1996        return None;
1997    }
1998    Some(CServer(srv))
1999}
2000
2001pub struct Registry {
2002    api: *const YogApi,
2003}
2004
2005// SAFETY: `api` is a static provided by the runtime, valid for process lifetime.
2006unsafe impl Send for Registry {}
2007unsafe impl Sync for Registry {}
2008
2009impl Registry {
2010    /// Build from the pointer passed by the runtime. Only called by `export_mod!`.
2011    ///
2012    /// # Safety
2013    ///
2014    /// `api` must point to the runtime's `YogApi` table, valid for the rest of
2015    /// the process.
2016    pub unsafe fn from_raw(api: *const YogApi) -> Self {
2017        GLOBAL_API.store(api as *mut YogApi, std::sync::atomic::Ordering::Release);
2018        Self { api }
2019    }
2020
2021    #[inline]
2022    fn ctx(&self) -> *mut c_void {
2023        unsafe { (*self.api).ctx }
2024    }
2025
2026    // ── helpers ──────────────────────────────────────────────────────────────
2027
2028    fn leak<F: 'static>(f: F) -> *mut c_void {
2029        Box::into_raw(Box::new(f)) as *mut c_void
2030    }
2031
2032    // ── events ───────────────────────────────────────────────────────────────
2033    //
2034    // All handlers receive `(event, EventPhase, &dyn Server) -> bool`.
2035    // In `Pre` phase, returning `false` cancels the action.
2036    // In `Post` phase, the return value is ignored.
2037    // A single registration fires for BOTH phases.
2038
2039    pub fn on_block_break<F>(&mut self, handler: F)
2040    where
2041        F: Fn(&BlockBreakEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2042    {
2043        let ud = Self::leak(handler);
2044        unsafe { ((*self.api).on_block_break)(self.ctx(), ud, trampoline_block_break::<F>) }
2045    }
2046
2047    pub fn on_chat<F>(&mut self, handler: F)
2048    where
2049        F: Fn(&ChatEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2050    {
2051        let ud = Self::leak(handler);
2052        unsafe { ((*self.api).on_chat)(self.ctx(), ud, trampoline_chat::<F>) }
2053    }
2054
2055    pub fn on_player_join<F>(&mut self, handler: F)
2056    where
2057        F: Fn(&PlayerJoinEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2058    {
2059        let ud = Self::leak(handler);
2060        unsafe { ((*self.api).on_player_join)(self.ctx(), ud, trampoline_player_join::<F>) }
2061    }
2062
2063    pub fn on_player_leave<F>(&mut self, handler: F)
2064    where
2065        F: Fn(&PlayerLeaveEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2066    {
2067        let ud = Self::leak(handler);
2068        unsafe { ((*self.api).on_player_leave)(self.ctx(), ud, trampoline_player_leave::<F>) }
2069    }
2070
2071    pub fn on_use_item<F>(&mut self, handler: F)
2072    where
2073        F: Fn(&UseItemEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2074    {
2075        let ud = Self::leak(handler);
2076        unsafe { ((*self.api).on_use_item)(self.ctx(), ud, trampoline_use_item::<F>) }
2077    }
2078
2079    pub fn on_use_block<F>(&mut self, handler: F)
2080    where
2081        F: Fn(&UseBlockEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2082    {
2083        let ud = Self::leak(handler);
2084        unsafe { ((*self.api).on_use_block)(self.ctx(), ud, trampoline_use_block::<F>) }
2085    }
2086
2087    pub fn on_attack_entity<F>(&mut self, handler: F)
2088    where
2089        F: Fn(&AttackEntityEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2090    {
2091        let ud = Self::leak(handler);
2092        unsafe { ((*self.api).on_attack_entity)(self.ctx(), ud, trampoline_attack_entity::<F>) }
2093    }
2094
2095    pub fn on_entity_damage<F>(&mut self, handler: F)
2096    where
2097        F: Fn(&EntityDamageEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2098    {
2099        let ud = Self::leak(handler);
2100        unsafe { ((*self.api).on_entity_damage)(self.ctx(), ud, trampoline_entity_damage::<F>) }
2101    }
2102
2103    pub fn on_entity_death<F>(&mut self, handler: F)
2104    where
2105        F: Fn(&EntityDeathEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2106    {
2107        let ud = Self::leak(handler);
2108        unsafe { ((*self.api).on_entity_death)(self.ctx(), ud, trampoline_entity_death::<F>) }
2109    }
2110
2111    pub fn on_entity_spawn<F>(&mut self, handler: F)
2112    where
2113        F: Fn(&EntitySpawnEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2114    {
2115        let ud = Self::leak(handler);
2116        unsafe { ((*self.api).on_entity_spawn)(self.ctx(), ud, trampoline_entity_spawn::<F>) }
2117    }
2118
2119    pub fn on_player_place_block<F>(&mut self, handler: F)
2120    where
2121        F: Fn(&PlaceBlockEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2122    {
2123        let ud = Self::leak(handler);
2124        unsafe { ((*self.api).on_player_place_block)(self.ctx(), ud, trampoline_place_block::<F>) }
2125    }
2126
2127    pub fn on_player_death<F>(&mut self, handler: F)
2128    where
2129        F: Fn(&PlayerDeathEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2130    {
2131        let ud = Self::leak(handler);
2132        unsafe { ((*self.api).on_player_death)(self.ctx(), ud, trampoline_player_death::<F>) }
2133    }
2134
2135    pub fn on_player_respawn<F>(&mut self, handler: F)
2136    where
2137        F: Fn(&PlayerRespawnEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2138    {
2139        let ud = Self::leak(handler);
2140        unsafe { ((*self.api).on_player_respawn)(self.ctx(), ud, trampoline_player_respawn::<F>) }
2141    }
2142
2143    pub fn on_advancement<F>(&mut self, handler: F)
2144    where
2145        F: Fn(&AdvancementEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2146    {
2147        let ud = Self::leak(handler);
2148        unsafe { ((*self.api).on_advancement)(self.ctx(), ud, trampoline_advancement::<F>) }
2149    }
2150
2151    pub fn on_entity_interact<F>(&mut self, handler: F)
2152    where
2153        F: Fn(&EntityInteractEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2154    {
2155        let ud = Self::leak(handler);
2156        unsafe { ((*self.api).on_entity_interact)(self.ctx(), ud, trampoline_entity_interact::<F>) }
2157    }
2158
2159    pub fn on_item_craft<F>(&mut self, handler: F)
2160    where
2161        F: Fn(&CraftEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2162    {
2163        let ud = Self::leak(handler);
2164        unsafe { ((*self.api).on_item_craft)(self.ctx(), ud, trampoline_craft::<F>) }
2165    }
2166
2167    /// A machine making a recipe — see [`MachineCraftEvent`].
2168    pub fn on_machine_craft<F>(&mut self, handler: F)
2169    where
2170        F: Fn(&MachineCraftEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2171    {
2172        let ud = Self::leak(handler);
2173        unsafe { ((*self.api).on_machine_craft)(self.ctx(), ud, trampoline_machine_craft::<F>) }
2174    }
2175
2176    pub fn on_explosion<F>(&mut self, handler: F)
2177    where
2178        F: Fn(&ExplosionEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2179    {
2180        let ud = Self::leak(handler);
2181        unsafe { ((*self.api).on_explosion)(self.ctx(), ud, trampoline_explosion::<F>) }
2182    }
2183
2184    /// A hopper or dropper offers an item to a block that accepts items
2185    /// (`block.accepts_items`): `Pre` returns whether it takes it, `Post`
2186    /// takes it.
2187    pub fn on_item_insert<F>(&mut self, handler: F)
2188    where
2189        F: Fn(&ItemInsertEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2190    {
2191        let ud = Self::leak(handler);
2192        unsafe { ((*self.api).on_item_insert)(self.ctx(), ud, trampoline_item_insert::<F>) }
2193    }
2194
2195    pub fn on_item_pickup<F>(&mut self, handler: F)
2196    where
2197        F: Fn(&ItemPickupEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2198    {
2199        let ud = Self::leak(handler);
2200        unsafe { ((*self.api).on_item_pickup)(self.ctx(), ud, trampoline_item_pickup::<F>) }
2201    }
2202
2203    pub fn on_player_move<F>(&mut self, handler: F)
2204    where
2205        F: Fn(&PlayerMoveEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2206    {
2207        let ud = Self::leak(handler);
2208        unsafe { ((*self.api).on_player_move)(self.ctx(), ud, trampoline_player_move::<F>) }
2209    }
2210
2211    pub fn on_container_open<F>(&mut self, handler: F)
2212    where
2213        F: Fn(&ContainerOpenEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2214    {
2215        let ud = Self::leak(handler);
2216        unsafe { ((*self.api).on_container_open)(self.ctx(), ud, trampoline_container_open::<F>) }
2217    }
2218
2219    pub fn on_container_close<F>(&mut self, handler: F)
2220    where
2221        F: Fn(&ContainerCloseEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2222    {
2223        let ud = Self::leak(handler);
2224        unsafe { ((*self.api).on_container_close)(self.ctx(), ud, trampoline_container_close::<F>) }
2225    }
2226
2227    pub fn on_projectile_hit<F>(&mut self, handler: F)
2228    where
2229        F: Fn(&ProjectileHitEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2230    {
2231        let ud = Self::leak(handler);
2232        unsafe { ((*self.api).on_projectile_hit)(self.ctx(), ud, trampoline_projectile_hit::<F>) }
2233    }
2234
2235    pub fn on_tick<F>(&mut self, listener: F)
2236    where
2237        F: Fn(&dyn Server) + Send + Sync + 'static,
2238    {
2239        let ud = Self::leak(listener);
2240        unsafe { ((*self.api).on_server_tick)(self.ctx(), ud, trampoline_server_fn::<F>) }
2241    }
2242
2243    pub fn on_server_started<F>(&mut self, listener: F)
2244    where
2245        F: Fn(&dyn Server) + Send + Sync + 'static,
2246    {
2247        let ud = Self::leak(listener);
2248        unsafe { ((*self.api).on_server_started)(self.ctx(), ud, trampoline_server_fn::<F>) }
2249    }
2250
2251    pub fn on_server_stopping<F>(&mut self, listener: F)
2252    where
2253        F: Fn(&dyn Server) + Send + Sync + 'static,
2254    {
2255        let ud = Self::leak(listener);
2256        unsafe { ((*self.api).on_server_stopping)(self.ctx(), ud, trampoline_server_fn::<F>) }
2257    }
2258
2259    // ── commands ─────────────────────────────────────────────────────────────
2260
2261    pub fn on_command<F>(&mut self, name: impl AsRef<str>, handler: F)
2262    where
2263        F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync + 'static,
2264    {
2265        let name_ys = YogStr::from_str(name.as_ref());
2266        let ud = Self::leak(handler);
2267        unsafe { ((*self.api).register_command)(self.ctx(), name_ys, ud, trampoline_command::<F>) }
2268    }
2269
2270    /// Register a command with Brigadier-typed arguments.
2271    ///
2272    /// `schema` is a space-separated list of argument types:
2273    /// `int`, `float`, `word`, `string` (greedy, must be last), `player`, `blockpos`.
2274    ///
2275    /// In the handler use `ctx.arg_int(0)`, `ctx.arg_blockpos(1)`, etc.
2276    pub fn on_typed_command<F>(
2277        &mut self,
2278        name: impl AsRef<str>,
2279        schema: impl AsRef<str>,
2280        handler: F,
2281    ) where
2282        F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync + 'static,
2283    {
2284        let name_ys = YogStr::from_str(name.as_ref());
2285        let schema_ys = YogStr::from_str(schema.as_ref());
2286        let ud = Self::leak(handler);
2287        unsafe {
2288            ((*self.api).register_typed_command)(
2289                self.ctx(),
2290                name_ys,
2291                schema_ys,
2292                ud,
2293                trampoline_command::<F>,
2294            );
2295        }
2296    }
2297
2298    // ── networking ───────────────────────────────────────────────────────────
2299
2300    pub fn on_packet<F>(&mut self, channel: impl AsRef<str>, handler: F)
2301    where
2302        F: Fn(&PacketEvent, &dyn Server) + Send + Sync + 'static,
2303    {
2304        let ch = YogStr::from_str(channel.as_ref());
2305        let ud = Self::leak(handler);
2306        unsafe { ((*self.api).on_packet)(self.ctx(), ch, ud, trampoline_packet::<F>) }
2307    }
2308
2309    pub fn on_client_packet<F>(&mut self, channel: impl AsRef<str>, handler: F)
2310    where
2311        F: Fn(&PacketEvent, &dyn Server) + Send + Sync + 'static,
2312    {
2313        let ch = YogStr::from_str(channel.as_ref());
2314        let ud = Self::leak(handler);
2315        unsafe { ((*self.api).on_client_packet)(self.ctx(), ch, ud, trampoline_packet::<F>) }
2316    }
2317
2318    /// Register a typed-packet handler.
2319    ///
2320    /// The payload is decoded from raw bytes using `P`'s [`Packet`] impl.
2321    /// Malformed payloads are silently dropped.
2322    pub fn on_typed_packet<P, F>(&mut self, channel: impl AsRef<str>, handler: F)
2323    where
2324        P: Packet + Send + Sync + 'static,
2325        F: Fn(&P, &dyn Server) + Send + Sync + 'static,
2326    {
2327        self.on_packet(channel, move |ev, srv| {
2328            if let Some(pkt) = P::decode(&ev.payload) {
2329                handler(&pkt, srv);
2330            }
2331        });
2332    }
2333
2334    // ── content ──────────────────────────────────────────────────────────────
2335
2336    /// Hands the runtime content of `kind` named `id`: its definition as a
2337    /// Yog Data blob (`register_content`, one ABI call for every kind).
2338    fn content(&mut self, kind: &str, id: &str, def: &yog_data::Value) {
2339        let blob = yog_data::binary::encode(def);
2340        unsafe { ((*self.api).register_content)(self.ctx(), YogStr::from_str(kind), YogStr::from_str(id), blob.as_ptr(), blob.len()) }
2341    }
2342
2343    /// JSON text as Yog Data (recipes and books are written as JSON by their crates).
2344    fn json(text: &str) -> yog_data::Value {
2345        yog_data::json::from_json_text(text).unwrap_or_default()
2346    }
2347
2348    /// Register a recipe (Yog's format — see [`Recipe`]; the host writes
2349    /// its Minecraft version's JSON).
2350    pub fn add_recipe(&mut self, recipe: Recipe) {
2351        let (ns, name) = recipe.ns_name();
2352        let id = format!("{ns}:{name}");
2353        self.content("recipe", &id, &recipe.to_data());
2354    }
2355
2356    /// Register a recipe given as Yog's recipe JSON — how `yog build`
2357    /// registers the mod's own kinds (`{"type": "mymod:infusion", "slots":
2358    /// …}`), which stay the mod's data: for its machines and its books.
2359    pub fn add_recipe_json(&mut self, id: &str, json: &str) {
2360        let id = if id.contains(':') { id.to_string() } else { format!("minecraft:{id}") };
2361        self.content("recipe", &id, &Self::json(json));
2362    }
2363
2364    pub fn register_item(&mut self, def: ItemDef) {
2365        use yog_data::Schema;
2366        self.content("item", &def.id.clone(), &def.write());
2367    }
2368
2369    pub fn register_block(&mut self, def: BlockDef) {
2370        use yog_data::Schema;
2371        self.content("block", &def.id.clone(), &def.write());
2372    }
2373
2374    /// Add placed feature `feature` (the mod's datapack's, like an ore's
2375    /// `mymod:mythril_ore`) to the biomes of tag `biomes` at generation
2376    /// `step` (`underground_ores`). An ore `.ydef` does this for you.
2377    pub fn add_biome_feature(&mut self, feature: &str, biomes: &str, step: &str) {
2378        use yog_data::Schema;
2379        let f = yog_registry::BiomeFeature { feature: feature.into(), biomes: biomes.into(), step: step.into() };
2380        self.content("biome_feature", feature, &f.write());
2381    }
2382
2383    /// Register a tool material — what tool items naming it
2384    /// (`ItemDef::tool`) are made of. The game's are built in.
2385    pub fn register_tool_material(&mut self, material: ToolMaterial) {
2386        use yog_data::Schema;
2387        self.content("tool_material", &material.id.clone(), &material.write());
2388    }
2389
2390    /// Register an armor material — what armor items naming it
2391    /// (`ItemDef::armor`) are made of. The game's are built in.
2392    pub fn register_armor_material(&mut self, material: ArmorMaterial) {
2393        use yog_data::Schema;
2394        self.content("armor_material", &material.id.clone(), &material.write());
2395    }
2396
2397    /// Register a sound group — what blocks naming it (`BlockDef::sound`)
2398    /// sound like. The game's groups are built in.
2399    pub fn register_sound_group(&mut self, group: SoundGroup) {
2400        use yog_data::Schema;
2401        self.content("sound_group", &group.id.clone(), &group.write());
2402    }
2403
2404    /// Register a real Container/Menu inventory screen — see
2405    /// `yog_inventory::InventoryDef`. Attach it to a block via
2406    /// `BlockDef::inventory(id)`.
2407    pub fn register_inventory(&mut self, def: yog_inventory::InventoryDef) {
2408        use yog_data::Schema;
2409        self.content("inventory", &def.id.clone(), &def.write());
2410    }
2411
2412    // ── startup grants ───────────────────────────────────────────────────────
2413
2414    /// Register a startup grant: items/books to give once when a player first joins.
2415    pub fn register_startup_grant(&mut self, grant: StartupGrant) {
2416        use yog_data::Schema;
2417        self.content("startup_grant", &grant.id.clone(), &grant.write());
2418    }
2419
2420    /// Register a book.
2421    pub fn register_book(&mut self, book: &Book) {
2422        use yog_data::Schema;
2423        self.content("book", &book.id, &book.write());
2424    }
2425
2426    /// Register a book given as Yog Data, binary — what `yog build` makes
2427    /// of a `content/**/*.ybook`; the bytes go to the runtime as they are.
2428    pub fn register_book_data(&mut self, id: &str, data: &[u8]) {
2429        unsafe { ((*self.api).register_content)(self.ctx(), YogStr::from_str("book"), YogStr::from_str(id), data.as_ptr(), data.len()) }
2430    }
2431
2432    /// Register (or patch) a dimension's *type* (sky, lighting, physics, ...).
2433    ///
2434    /// `def.id` need not be a new custom id — pass a vanilla id
2435    /// (`"minecraft:overworld"`, `"minecraft:the_nether"`,
2436    /// `"minecraft:the_end"`) to patch that dimension's type/generator
2437    /// instead of creating a new one (e.g. to replace the overworld's
2438    /// terrain with your own generator type).
2439    ///
2440    /// Must be called from `register()` — the same mod-init window as
2441    /// blocks/items — so the host can declare/patch the dimension before
2442    /// Minecraft's registries freeze. See the `yog-dimensions` crate docs;
2443    /// set `def.generator_type` (via [`YogDimensionDef::generator_type`]) to
2444    /// pick a generator type registered with
2445    /// [`Registry::register_chunk_generator`].
2446    pub fn register_dimension(&mut self, def: &YogDimensionDef) {
2447        let value = Self::json(&def.to_json());
2448        self.content("dimension", &def.id.clone(), &value);
2449    }
2450
2451    /// Register a dimension given as Yog Data, binary — what `yog build`
2452    /// makes of a `.ydef` of kind `dimension` (its `terrain` generated by
2453    /// the runtime itself); the bytes go to the runtime as they are.
2454    pub fn register_dimension_data(&mut self, id: &str, data: &[u8]) {
2455        unsafe { ((*self.api).register_content)(self.ctx(), YogStr::from_str("dimension"), YogStr::from_str(id), data.as_ptr(), data.len()) }
2456    }
2457
2458    /// Register a named, reusable chunk-generator type under
2459    /// `generator_type_id` (e.g. `"mymod:custom_terrain"`) — analogous to
2460    /// how Biomes O'Plenty registers selectable world-type presets. Any
2461    /// dimension (custom or vanilla) can opt into this generator via
2462    /// [`YogDimensionDef::generator_type`]; the platform host may also list
2463    /// registered generator type ids as options on the world-creation screen.
2464    ///
2465    /// `generator` is called once per chunk column that needs generating in
2466    /// any dimension using this type — write whatever terrain logic you want
2467    /// using the [`ChunkWriter`] handle (combine as many noise layers as you
2468    /// like; this crate doesn't prescribe a generation style).
2469    pub fn register_chunk_generator<F>(&mut self, generator_type_id: &str, generator: F)
2470    where
2471        F: Fn(&ChunkWriter) + Send + Sync + 'static,
2472    {
2473        let ud = Self::leak(generator);
2474        let id = YogStr::from_str(generator_type_id);
2475        unsafe {
2476            ((*self.api).register_chunk_generator)(
2477                self.ctx(),
2478                id,
2479                ud,
2480                trampoline_chunk_generator::<F>,
2481            );
2482        }
2483    }
2484
2485    /// Register a menu entry — the host renders a button on vanilla screens
2486    /// (TitleScreen on Fabric, ModListScreen on Forge/NeoForge) that opens `ui_id`.
2487    /// `label` is the human-readable button text (e.g. "Yog Mods").
2488    /// `ui_id` is the UI to open when clicked (e.g. "example:menu").
2489    /// See [`installed_mods`]. During `register()` the list only contains
2490    /// mods loaded before this one.
2491    pub fn installed_mods(&self) -> Vec<ModInfo> {
2492        installed_mods()
2493    }
2494
2495    /// Access the inter-mod communication layer.
2496    ///
2497    /// Allows exporting function pointers from this mod and importing
2498    /// function pointers from other mods.
2499    pub fn interop(&self) -> crate::Interop {
2500        crate::Interop::new(self.api)
2501    }
2502
2503    /// Raw `YogApi` pointer — for passing to interop-imported functions
2504    /// that register content through the C ABI table directly.
2505    pub fn raw_api(&self) -> *const yog_abi::YogApi {
2506        self.api
2507    }
2508
2509    pub fn register_menu_entry(&mut self, label: &str, ui_id: &str) {
2510        let l = YogStr::from_str(label);
2511        let u = YogStr::from_str(ui_id);
2512        unsafe { ((*self.api).register_menu_entry)(self.ctx(), l, u) }
2513    }
2514
2515    /// Register a UI tree with an event callback.
2516    /// `ui_id` is the unique identifier (e.g. "mymod:menu").
2517    /// `handler` receives `(ui_id, event)` for the screen's input: `click:X:Y`,
2518    /// `drag:X:Y`, `release:X:Y`, `scroll:DY`, `key:KEY:MODS` (GLFW key code
2519    /// and modifier bits, on press and repeat) and `char:CODEPOINT` (a typed
2520    /// character). It returns `()` or a `bool`: `true` marks a `key:`/`char:`
2521    /// event as used, so the host skips its default handling of the key
2522    /// (Esc closing the screen, ...) — see [`UiHandled`].
2523    pub fn register_ui<F, R>(&mut self, ui_id: &str, handler: F)
2524    where
2525        F: Fn(&str, &str) -> R + Send + Sync + 'static,
2526        R: UiHandled,
2527    {
2528        let ud = Self::leak(handler);
2529        let id = YogStr::from_str(ui_id);
2530        let empty = YogStr::from_str("{}");
2531        unsafe { ((*self.api).register_ui)(self.ctx(), id, empty, ud, trampoline_ui_event::<F, R>) }
2532    }
2533
2534    // ── scheduler ────────────────────────────────────────────────────────────
2535
2536    pub fn schedule_once<F>(&self, delay_ticks: u64, handler: F)
2537    where
2538        F: Fn(&dyn Server) + Send + Sync + 'static,
2539    {
2540        let ud = Self::leak(handler);
2541        unsafe {
2542            ((*self.api).schedule_once)(self.ctx(), delay_ticks, ud, trampoline_scheduled::<F>);
2543        }
2544    }
2545
2546    pub fn schedule_repeating<F>(&self, period_ticks: u64, handler: F)
2547    where
2548        F: Fn(&dyn Server) + Send + Sync + 'static,
2549    {
2550        let ud = Self::leak(handler);
2551        unsafe {
2552            ((*self.api).schedule_repeating)(
2553                self.ctx(),
2554                period_ticks,
2555                ud,
2556                trampoline_scheduled::<F>,
2557            );
2558        }
2559    }
2560
2561    // ── client-side hooks (ABI minor 10) ─────────────────────────────────────
2562
2563    /// Register a handler called every client tick (render thread, no server).
2564    pub fn on_client_tick<F>(&mut self, handler: F)
2565    where
2566        F: Fn(&ClientTickEvent) + Send + Sync + 'static,
2567    {
2568        let ud = Self::leak(handler);
2569        unsafe { ((*self.api).on_client_tick)(self.ctx(), ud, trampoline_client_tick::<F>) }
2570    }
2571
2572    /// Register a render callback for a specific UI screen (`ui_id`).
2573    ///
2574    /// Called from `YogUIScreen.render()` — i.e. AFTER `renderBackground()` darkens
2575    /// the screen — so your UI draws on top of the dimmed world view.
2576    /// Use this instead of `on_hud_render` for book/inventory screens.
2577    ///
2578    /// Clicks are forwarded as `"click:X:Y"` via the `register_ui` handler so you
2579    /// can do hit-testing on your own stored layout.
2580    pub fn on_ui_render<F>(&mut self, ui_id: &str, handler: F)
2581    where
2582        F: Fn(&GfxContext) + Send + Sync + 'static,
2583    {
2584        let ud = Self::leak(handler);
2585        let id = YogStr::from_str(ui_id);
2586        unsafe { ((*self.api).on_ui_render)(self.ctx(), id, ud, trampoline_hud_render::<F>) }
2587    }
2588
2589    /// Draw the pictures of book pages of type `drawn` whose `drawer` is
2590    /// `drawer` (`"mymod:diagram"`): `handler` gets the page's `data` and
2591    /// the picture's box `[x, y, w, h]` in screen pixels, every frame the
2592    /// page is open.
2593    ///
2594    /// ```text
2595    /// { type: "drawn", drawer: "mymod:diagram", title: "Wiring", height: 64,
2596    ///   caption: "{u|in} → {u|out}", text: "…", data: { nodes: 3 } }
2597    /// ```
2598    pub fn on_book_page<F>(&mut self, drawer: &str, handler: F)
2599    where
2600        F: Fn(&GfxContext, &yog_data::Value, [f32; 4]) + Send + Sync + 'static,
2601    {
2602        let ud = Self::leak(handler);
2603        let id = YogStr::from_str(drawer);
2604        unsafe { ((*self.api).on_book_page)(self.ctx(), id, ud, trampoline_book_page::<F>) }
2605    }
2606
2607    /// A picture under the tooltips of `item` (as Hex Casting's scrolls show
2608    /// their pattern): `size(item, snbt)` says whether a stack — its custom
2609    /// data as SNBT — gets one and its size in GUI pixels; `draw` draws it
2610    /// in the box `[x, y, w, h]` (screen pixels) while the tooltip shows.
2611    pub fn on_item_tooltip<S, D>(&mut self, item: &str, size: S, draw: D)
2612    where
2613        S: Fn(&str, &str) -> Option<(f32, f32)> + Send + Sync + 'static,
2614        D: Fn(&GfxContext, &str, &str, [f32; 4]) + Send + Sync + 'static,
2615    {
2616        let ud = Self::leak(TooltipPicture { size, draw });
2617        let id = YogStr::from_str(item);
2618        unsafe {
2619            ((*self.api).on_item_tooltip)(self.ctx(), id, ud, trampoline_tooltip_size::<S, D>, trampoline_tooltip_draw::<S, D>)
2620        }
2621    }
2622
2623    /// A stack's own name and tooltip, from its custom data (SNBT): `text(item,
2624    /// snbt)` gives `Some((name, lines))` — `name` `None` keeps the item's;
2625    /// `lines` stand instead of the item's description — or `None` for the
2626    /// item's own. A written blueprint names its design:
2627    ///
2628    /// ```ignore
2629    /// registry.on_item_text(Items::BLUEPRINT, |_, snbt| {
2630    ///     let bp = Blueprint::from_nbt(snbt)?;
2631    ///     Some((Some(bp.name.clone()), vec![format!("{} ports", bp.ports)]))
2632    /// });
2633    /// ```
2634    pub fn on_item_text<F>(&mut self, item: &str, text: F)
2635    where
2636        F: Fn(&str, &str) -> Option<(Option<String>, Vec<String>)> + Send + Sync + 'static,
2637    {
2638        let ud = Self::leak(text);
2639        let id = YogStr::from_str(item);
2640        unsafe { ((*self.api).on_item_text)(self.ctx(), id, ud, trampoline_item_text::<F>) }
2641    }
2642
2643    /// A compiled `.ymodel` (the generated code calls this): found later by
2644    /// [`crate::body::model`].
2645    pub fn register_body_model(&mut self, id: &str, data: &[u8]) {
2646        if let Err(e) = yog_body::register_model(id, data) {
2647            crate::error!("{e}");
2648        }
2649    }
2650
2651    /// A compiled `.yanim` (the generated code calls this): its clips found
2652    /// later by [`crate::body::clip`].
2653    pub fn register_body_anims(&mut self, id: &str, data: &[u8]) {
2654        if let Err(e) = yog_body::register_anims(id, data) {
2655            crate::error!("{e}");
2656        }
2657    }
2658
2659    /// Register a handler asked each frame about the body of every tracked
2660    /// entity ([`crate::body::track`]): it answers with [`crate::body::Ops`]
2661    /// — pose vanilla parts, turn the body, draw meshes (rigs, morphs),
2662    /// disguise, hide, capture. Every mod's ops add up.
2663    pub fn on_body<F>(&mut self, handler: F)
2664    where
2665        F: Fn(&yog_body::Frame, &mut yog_body::Ops) + Send + Sync + 'static,
2666    {
2667        let ud = Self::leak(handler);
2668        unsafe { ((*self.api).on_body)(self.ctx(), ud, trampoline_body::<F>) }
2669    }
2670
2671    /// Register a handler that moves, turns or zooms the camera each frame;
2672    /// it changes the [`crate::body::CameraOut`] the handlers before it made.
2673    pub fn on_camera<F>(&mut self, handler: F)
2674    where
2675        F: Fn(&yog_body::CameraFrame, &mut yog_body::CameraOut) + Send + Sync + 'static,
2676    {
2677        let ud = Self::leak(handler);
2678        unsafe { ((*self.api).on_camera)(self.ctx(), ud, trampoline_camera::<F>) }
2679    }
2680
2681    /// Register a handler that may replace the local player's travel step:
2682    /// `Some(velocity)` (blocks per tick, drag applied) moves the player by
2683    /// it instead of vanilla's walking, swimming, falling or gliding.
2684    pub fn on_travel<F>(&mut self, handler: F)
2685    where
2686        F: Fn(&yog_body::TravelFrame) -> Option<yog_body::Vec3> + Send + Sync + 'static,
2687    {
2688        let ud = Self::leak(handler);
2689        unsafe { ((*self.api).on_travel)(self.ctx(), ud, trampoline_travel::<F>) }
2690    }
2691
2692    /// Register a handler called every frame when the HUD is rendered.
2693    ///
2694    /// `gfx` provides full GPU pipeline access plus 2D convenience draw calls.
2695    /// `view_proj` and `camera_pos` are zero in HUD context; use `gfx.draw2d()` for HUD elements.
2696    pub fn on_hud_render<F>(&mut self, handler: F)
2697    where
2698        F: Fn(&GfxContext) + Send + Sync + 'static,
2699    {
2700        let ud = Self::leak(handler);
2701        unsafe { ((*self.api).on_hud_render)(self.ctx(), ud, trampoline_hud_render::<F>) }
2702    }
2703
2704    /// Register a handler called every frame at the end of world rendering.
2705    ///
2706    /// `gfx.view_proj()` is the combined projection × view matrix (camera-relative).
2707    /// `gfx.camera_pos()` is the camera world position.
2708    /// To render at world position P, translate by `P - camera_pos` before drawing.
2709    pub fn on_world_render<F>(&mut self, handler: F)
2710    where
2711        F: Fn(&GfxContext) + Send + Sync + 'static,
2712    {
2713        let ud = Self::leak(handler);
2714        unsafe { ((*self.api).on_world_render)(self.ctx(), ud, trampoline_world_render::<F>) }
2715    }
2716
2717    /// Register a handler for keyboard input (client-side).
2718    /// Return `false` to prevent Minecraft from processing the key.
2719    pub fn on_key_press<F>(&mut self, handler: F)
2720    where
2721        F: Fn(&KeyPressEvent) -> bool + Send + Sync + 'static,
2722    {
2723        let ud = Self::leak(handler);
2724        unsafe { ((*self.api).on_key_press)(self.ctx(), ud, trampoline_key_press::<F>) }
2725    }
2726
2727    /// Register a handler called when a GUI screen is opened.
2728    pub fn on_screen_open<F>(&mut self, handler: F)
2729    where
2730        F: Fn(&ScreenEvent) + Send + Sync + 'static,
2731    {
2732        let ud = Self::leak(handler);
2733        unsafe { ((*self.api).on_screen_open)(self.ctx(), ud, trampoline_screen::<F>) }
2734    }
2735
2736    /// Register a handler called when a GUI screen is closed.
2737    pub fn on_screen_close<F>(&mut self, handler: F)
2738    where
2739        F: Fn(&ScreenEvent) + Send + Sync + 'static,
2740    {
2741        let ud = Self::leak(handler);
2742        unsafe { ((*self.api).on_screen_close)(self.ctx(), ud, trampoline_screen::<F>) }
2743    }
2744}
2745
2746unsafe extern "C" fn trampoline_ui_event<F, R>(
2747    ud: *mut c_void,
2748    ui_id: yog_abi::YogStr,
2749    event_id: yog_abi::YogStr,
2750) where
2751    F: Fn(&str, &str) -> R + Send + Sync + 'static,
2752    R: UiHandled,
2753{
2754    let f = unsafe { &*(ud as *const F) };
2755    let ui = unsafe { ui_id.as_str() };
2756    let ev = unsafe { event_id.as_str() };
2757    if guard(false, || f(ui, ev).handled()) {
2758        let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
2759        if !api.is_null() {
2760            unsafe { ((*api).ui_consume_event)((*api).ctx) }
2761        }
2762    }
2763}
2764
2765unsafe extern "C" fn trampoline_chunk_generator<F>(
2766    ud: *mut c_void,
2767    writer: *const yog_abi::YogChunkWriterApi,
2768) where
2769    F: Fn(&ChunkWriter) + Send + Sync + 'static,
2770{
2771    let f = unsafe { &*(ud as *const F) };
2772    let writer = unsafe { ChunkWriter::from_raw(writer) };
2773    guard((), || f(&writer));
2774}
2775
2776// ── Mod trait ─────────────────────────────────────────────────────────────────
2777
2778/// Implemented by every Yog mod. Called once at startup to register handlers.
2779pub trait Mod {
2780    fn register(registry: &mut Registry);
2781}
2782
2783#[cfg(test)]
2784mod trampoline_tests {
2785    use super::*;
2786    use yog_abi::{YogBlockPos, YogChatEvent, YogCommandEvent, YogPacketEvent};
2787
2788    fn ud<F>(f: &F) -> *mut c_void {
2789        f as *const F as *mut c_void
2790    }
2791
2792    fn chat<F: Fn(&ChatEvent, EventPhase, &dyn Server) -> bool + Send + Sync>(f: &F, ev: &YogChatEvent, phase: u8) -> bool {
2793        unsafe { trampoline_chat::<F>(ud(f), std::ptr::null(), ev, phase) }
2794    }
2795
2796    fn block_break<F: Fn(&BlockBreakEvent, EventPhase, &dyn Server) -> bool + Send + Sync>(f: &F, ev: &YogBlockBreakEvent) -> bool {
2797        unsafe { trampoline_block_break::<F>(ud(f), std::ptr::null(), ev, 0) }
2798    }
2799
2800    fn command<F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync>(f: &F, ev: &YogCommandEvent, buf: &mut [u8]) -> u32 {
2801        let mut len = 99u32;
2802        unsafe { trampoline_command::<F>(ud(f), std::ptr::null(), ev, buf.as_mut_ptr(), buf.len() as u32, &mut len) };
2803        len
2804    }
2805
2806    fn packet<F: Fn(&PacketEvent, &dyn Server) + Send + Sync>(f: &F, ev: &YogPacketEvent) {
2807        unsafe { trampoline_packet::<F>(ud(f), std::ptr::null(), ev) }
2808    }
2809
2810    #[test]
2811    fn events_arrive_converted_with_their_phase() {
2812        let seen = std::sync::Mutex::new(Vec::new());
2813        let handler = |ev: &ChatEvent, p: EventPhase, _: &dyn Server| {
2814            seen.lock().unwrap().push((ev.player_name.clone(), ev.message.clone(), p));
2815            ev.message != "cancel me"
2816        };
2817        let ev = |msg: &'static str| YogChatEvent {
2818            player: YogStr::from_str("Dev"),
2819            message: YogStr::from_str(msg),
2820            dimension: YogStr::from_str("minecraft:overworld"),
2821        };
2822        assert!(chat(&handler, &ev("hi"), 0));
2823        assert!(!chat(&handler, &ev("cancel me"), 0));
2824        chat(&handler, &ev("after"), 1);
2825        let seen = seen.into_inner().unwrap();
2826        assert_eq!(seen[0], ("Dev".into(), "hi".into(), EventPhase::Pre));
2827        assert_eq!(seen[2].2, EventPhase::Post);
2828    }
2829
2830    #[test]
2831    fn a_panicking_handler_allows_the_action() {
2832        let handler = |_: &BlockBreakEvent, _: EventPhase, _: &dyn Server| -> bool { panic!("mod bug") };
2833        let ev = YogBlockBreakEvent {
2834            player: YogStr::from_str("Dev"),
2835            block: YogStr::from_str("minecraft:stone"),
2836            pos: YogBlockPos { x: 1, y: 2, z: 3 },
2837            dimension: YogStr::from_str("minecraft:overworld"),
2838        };
2839        assert!(block_break(&handler, &ev));
2840    }
2841
2842    #[test]
2843    fn command_replies_fit_the_buffer_whole_characters_only() {
2844        let handler = |c: &CommandContext, _: &dyn Server| Some(format!("{}: привет", c.args));
2845        let ev = YogCommandEvent {
2846            name: YogStr::from_str("hex"),
2847            args: YogStr::from_str("x"),
2848            source: YogStr::from_str("Dev"),
2849            uuid: YogStr::EMPTY,
2850            dimension: YogStr::EMPTY,
2851        };
2852        let mut buf = [0u8; 6];
2853        let len = command(&handler, &ev, &mut buf);
2854        // "x: п" is 5 bytes; "пр" wouldn't fit whole in 6.
2855        assert_eq!(std::str::from_utf8(&buf[..len as usize]), Ok("x: п"));
2856    }
2857
2858    #[test]
2859    fn empty_packets_need_no_payload_pointer() {
2860        let got = std::sync::Mutex::new(None);
2861        let handler = |p: &PacketEvent, _: &dyn Server| *got.lock().unwrap() = Some(p.payload.len());
2862        let ev = YogPacketEvent {
2863            channel: YogStr::from_str("mymod:ping"),
2864            player: YogStr::from_str("Dev"),
2865            payload: std::ptr::null(),
2866            payload_len: 0,
2867        };
2868        packet(&handler, &ev);
2869        assert_eq!(*got.lock().unwrap(), Some(0));
2870    }
2871}