yo_resp/engine.rs
1//! Connections, framing and buffers: the seam between the loop and the
2//! commands.
3//!
4//! `yo-reactor` knows how to run a batch and nothing about what a command is.
5//! `dispatch` knows how to run a command and nothing about where the bytes came
6//! from. This module is the piece in between, and it is the piece a server is
7//! missing until it exists: the read buffer a command's arguments point into,
8//! the framing that says where one command ends and the next begins, the reply
9//! buffer that holds an answer until the batch is done, and the state a
10//! connection keeps between the two.
11//!
12//! # What a piece of work is
13//!
14//! [`Cmd`] is three numbers: which connection, which decoder holds the
15//! arguments, and where in that connection's buffer they point. It is `Copy`
16//! and twenty four bytes, so it crosses an intake lane without touching the
17//! heap, and it carries no borrow, which is what lets the reactor hold sixty
18//! four of them while the engine owns the bytes they name.
19//!
20//! The decoders are pooled. Framing takes one out of the pool per command,
21//! `run` puts it back, and a connection with a half read command keeps hold of
22//! one so that a bulk arriving in ten reads is decoded once rather than ten
23//! times. In the steady state the pool is as large as the deepest batch and
24//! nothing here allocates at all.
25//!
26//! # One write per connection
27//!
28//! Replies accumulate in the connection's [`Out`] and go out in [`Wire::flush`],
29//! which is one call to the sink per connection touched by the batch and never
30//! one per reply. That is the syscall shape `04` section 2 asks for, and it is
31//! the one aki got wrong: its `HGETALL` profile spent 69.7 percent of its time
32//! in write syscalls.
33//!
34//! # What is not here
35//!
36//! Sockets. [`Sink`] is where the bytes go and the io_uring reactor implements
37//! it later, which keeps this module testable without a network and keeps the
38//! ring out of the crate that parses the protocol.
39//!
40//! The hash the first walk computes warms the bucket and is then thrown away,
41//! because `yo-kv`'s commands take keys rather than hashes. The prefetch is the
42//! part that is worth a cache miss; hashing a short key twice is a few
43//! nanoseconds, and removing the second one means a hashed form of every
44//! command method, which is a change to make with a benchmark rather than on
45//! the way past.
46//!
47//! ```
48//! use yo_resp::engine::{Recorder, Wire, pump};
49//! use yo_reactor::Reactor;
50//!
51//! let mut r = Reactor::inline(Wire::new(Recorder::new()));
52//! let conn = r.engine_mut().accept();
53//!
54//! r.engine_mut().feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nk\r\n$1\r\nv\r\n*2\r\n$3\r\nGET\r\n$1\r\nk\r\n");
55//! let mut batch = Vec::new();
56//! assert_eq!(pump(&mut r, &mut batch), 2);
57//!
58//! assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n");
59//! ```
60
61use std::collections::VecDeque;
62
63use yo_reactor::{BATCH_MAX, Engine, Reactor};
64
65use crate::dispatch::{Args, Flow, Server, Session, execute, lookup};
66use crate::error::ProtocolError;
67use crate::proto::{Limits, Proto};
68use crate::reply::Out;
69use crate::request::{Argv, Step};
70use yo_kv::Keyspace;
71
72/// Which connection. An index, reused after a connection closes.
73pub type ConnId = u32;
74
75/// The read buffer a connection starts with.
76///
77/// Redis's query buffer starts at sixteen kilobytes for the same reason: it is
78/// larger than every command a client actually sends, so the buffer grows once
79/// at accept time and then never again.
80const READ_BUF: usize = 16 * 1024;
81
82/// The reply buffer a connection starts with.
83const OUT_BUF: usize = 16 * 1024;
84
85/// How many arguments a decoder has room for before it grows.
86const ARGV_HINT: usize = 8;
87
88/// One framed command, waiting to run.
89///
90/// Names the bytes rather than holding them, so the reactor can queue a batch
91/// of these while the engine keeps ownership of every buffer they point into.
92#[derive(Debug, Clone, Copy, PartialEq, Eq)]
93pub struct Cmd {
94 conn: ConnId,
95 slot: u32,
96 base: usize,
97}
98
99impl Cmd {
100 /// The connection this command arrived on.
101 #[must_use]
102 pub const fn conn(&self) -> ConnId {
103 self.conn
104 }
105}
106
107/// Where replies go.
108///
109/// One call per connection per batch, with however many replies are waiting.
110/// The network reactor implements this over io_uring, a test implements it over
111/// a `Vec`, and neither this module nor `dispatch` has to know which.
112pub trait Sink {
113 /// Take up to all of `bytes` for `conn`, and say how many were taken.
114 ///
115 /// Fewer than were offered means the socket is full: what is left stays in
116 /// the connection's reply buffer and is offered again on the next flush.
117 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize;
118
119 /// The connection is finished with and its id is about to be reused.
120 fn closed(&mut self, conn: ConnId) {
121 let _ = conn;
122 }
123}
124
125/// A sink that keeps everything, for tests and for a driver with no socket.
126#[derive(Debug, Default)]
127pub struct Recorder {
128 sent: Vec<Vec<u8>>,
129 closed: Vec<ConnId>,
130}
131
132impl Recorder {
133 /// An empty one.
134 #[must_use]
135 pub fn new() -> Recorder {
136 Recorder::default()
137 }
138
139 /// Everything written to a connection so far.
140 #[must_use]
141 pub fn sent(&self, conn: ConnId) -> &[u8] {
142 self.sent.get(conn as usize).map_or(&[], Vec::as_slice)
143 }
144
145 /// Whether a connection was closed.
146 #[must_use]
147 pub fn was_closed(&self, conn: ConnId) -> bool {
148 self.closed.contains(&conn)
149 }
150
151 /// Forget what was written, keeping the room it was written into.
152 pub fn clear(&mut self) {
153 for c in &mut self.sent {
154 c.clear();
155 }
156 self.closed.clear();
157 }
158}
159
160impl Sink for Recorder {
161 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize {
162 // A test sink, so the growth here is not on anybody's data path.
163 yo_alloc::allow(|| {
164 if self.sent.len() <= conn as usize {
165 self.sent.resize_with(conn as usize + 1, Vec::new);
166 }
167 self.sent[conn as usize].extend_from_slice(bytes);
168 });
169 bytes.len()
170 }
171
172 fn closed(&mut self, conn: ConnId) {
173 yo_alloc::allow(|| self.closed.push(conn));
174 }
175}
176
177/// One connection's state.
178struct Conn {
179 live: bool,
180 session: Session,
181 out: Out,
182 /// What has arrived and not yet been framed away.
183 buf: Vec<u8>,
184 /// How much of `buf` the framing has consumed.
185 head: usize,
186 /// The decoder holding a command that has not all arrived.
187 partial: Option<u32>,
188 /// Commands framed out of this buffer and not yet run.
189 pending: u32,
190 /// This connection is on its way out, once what is buffered has gone.
191 closing: bool,
192 /// A protocol error waiting for the commands in front of it to answer.
193 ///
194 /// The framing finds the error before any of the batch it was framed with
195 /// has run, and writing the error there would put it in front of replies
196 /// the client is still owed. Redis answers in order, so this waits until
197 /// nothing is pending and goes out last.
198 deferred: Option<ProtocolError>,
199 /// Everything still queued for this connection is thrown away unanswered.
200 ///
201 /// `QUIT` sets this and a protocol error does not, which is the difference
202 /// between the two ways a connection ends. A client that pipelines `QUIT`
203 /// and then `SET` has said goodbye and then said something after it, and
204 /// Redis answers the goodbye and drops the rest. A client that sends two
205 /// good commands and then a malformed one gets both good ones answered,
206 /// because they were complete and correct before the stream went wrong.
207 skip: bool,
208 /// The peer is gone, so there is nothing to answer and nothing to write.
209 gone: bool,
210 /// Already on the dirty list.
211 dirty: bool,
212 /// This client is parked on a blocking command.
213 ///
214 /// While it is set, framing stops: whatever the client pipelined behind its
215 /// `BLPOP` stays in the read buffer unread, which is what a client waiting
216 /// for an answer means and is what Redis does with the same bytes.
217 blocked: bool,
218 /// Commands framed before it blocked and not run yet.
219 ///
220 /// A batch is framed before any of it runs, so a `BLPOP` can be the first of
221 /// sixty four commands and the other sixty three are already on their way to
222 /// the reactor when it parks. They come back here and go to the front of the
223 /// queue when the client wakes up, in the order they arrived.
224 ///
225 /// They are still counted in `pending`, which is what stops the read buffer
226 /// being compacted under the offsets they hold.
227 parked: Vec<Cmd>,
228 /// What the two buffers were holding the last time anybody counted.
229 ///
230 /// The connection's share of `INFO memory`, kept here so that reporting it
231 /// is a subtraction against this rather than a walk over every connection.
232 held: usize,
233}
234
235impl Conn {
236 fn new(id: u64) -> Conn {
237 // Accept time, which is the one moment a connection is allowed to cost
238 // an allocation. Everything after this reuses these two buffers.
239 yo_alloc::allow(|| Conn {
240 live: true,
241 session: Session::new(id),
242 out: Out::with_capacity(Proto::Resp2, OUT_BUF),
243 buf: Vec::with_capacity(READ_BUF),
244 head: 0,
245 partial: None,
246 pending: 0,
247 closing: false,
248 deferred: None,
249 skip: false,
250 gone: false,
251 dirty: false,
252 blocked: false,
253 parked: Vec::new(),
254 held: 0,
255 })
256 }
257
258 /// What the two buffers cost the process, which is the room they are
259 /// holding and not the bytes in use: both keep their capacity between
260 /// batches on purpose.
261 fn size(&self) -> usize {
262 self.buf.capacity() + self.out.capacity()
263 }
264
265 /// Back to how it was at accept time, buffers kept.
266 fn reset(&mut self, id: u64) {
267 self.live = true;
268 self.session = Session::new(id);
269 self.out.clear();
270 self.buf.clear();
271 self.head = 0;
272 self.partial = None;
273 self.pending = 0;
274 self.closing = false;
275 self.deferred = None;
276 self.skip = false;
277 self.gone = false;
278 self.dirty = false;
279 self.blocked = false;
280 // The room it took stays, the way the two buffers' does.
281 self.parked.clear();
282 }
283
284 /// Drop what the framing has already read, when nothing points into it.
285 ///
286 /// A framed command's arguments are offsets from the front of this buffer,
287 /// so this waits for the batch to run. After a batch is where a pipelining
288 /// connection spends most of its life, so that is not much of a wait.
289 ///
290 /// A half read command is not in the way. Its decoder was handed
291 /// `buf[head..]` and every offset it kept is from the front of that slice,
292 /// and `head` does not move until the command is complete, so the bytes it
293 /// is waiting on are exactly the bytes this keeps. They arrive at the front
294 /// instead of at `head` and the decoder cannot tell the difference.
295 ///
296 /// Waiting for it anyway is what made a read buffer grow to everything the
297 /// connection had ever sent. The framing loop only ever stops on an
298 /// incomplete command, and a buffer that ends on a command boundary gives
299 /// one of those on the next turn round: an empty slice, nothing decoded,
300 /// `Step::Incomplete`. So a connection that is exactly up to date always had
301 /// a decoder parked on it, this always returned early, and `head` walked
302 /// forward with the bytes behind it kept forever. Measured on server3, four
303 /// connections sending 100000 sets each held 16 MiB of read buffer apiece,
304 /// and fifty connections sending 8000 each held 1 MiB apiece: in both cases
305 /// every byte the connection had ever sent.
306 fn compact(&mut self) {
307 if self.pending > 0 || self.head == 0 {
308 return;
309 }
310 if self.head == self.buf.len() {
311 self.buf.clear();
312 } else {
313 self.buf.drain(..self.head);
314 }
315 self.head = 0;
316 }
317}
318
319/// The engine: connections on one side, the command layer on the other.
320///
321/// One per shard thread. Everything in it belongs to that thread, including the
322/// databases, which is what makes the whole path lock free rather than merely
323/// uncontended.
324pub struct Wire<S> {
325 server: Server,
326 sink: S,
327 conns: Vec<Conn>,
328 /// Connection slots that closed and can be handed out again.
329 free: Vec<ConnId>,
330 /// The decoder pool.
331 argvs: Vec<Argv>,
332 spare: Vec<u32>,
333 /// Framed and not yet handed to the reactor.
334 ready: VecDeque<Cmd>,
335 /// Connections this batch wrote to.
336 dirty: Vec<ConnId>,
337 /// Where a protocol error line is built before it is copied into a reply.
338 scratch: Vec<u8>,
339 limits: Limits,
340 next_id: u64,
341}
342
343impl<S: Sink> Wire<S> {
344 /// An engine with an empty server.
345 #[must_use]
346 pub fn new(sink: S) -> Wire<S> {
347 Wire::with_server(Server::new(), sink)
348 }
349
350 /// An engine over a server the caller built, which is how a test gives it a
351 /// clock it can move by hand.
352 #[must_use]
353 pub fn with_server(server: Server, sink: S) -> Wire<S> {
354 Wire {
355 server,
356 sink,
357 conns: Vec::new(),
358 free: Vec::new(),
359 argvs: Vec::new(),
360 spare: Vec::new(),
361 ready: VecDeque::with_capacity(BATCH_MAX),
362 dirty: Vec::with_capacity(16),
363 scratch: Vec::with_capacity(128),
364 limits: Limits::default(),
365 next_id: 1,
366 }
367 }
368
369 /// The databases and the numbers `INFO` reports.
370 #[must_use]
371 pub const fn server(&self) -> &Server {
372 &self.server
373 }
374
375 /// The same, for a caller that owns both ends.
376 pub const fn server_mut(&mut self) -> &mut Server {
377 &mut self.server
378 }
379
380 /// Where the replies went.
381 #[must_use]
382 pub const fn sink(&self) -> &S {
383 &self.sink
384 }
385
386 /// The same, mutably.
387 pub const fn sink_mut(&mut self) -> &mut S {
388 &mut self.sink
389 }
390
391 /// Change the protocol limits, which is `proto-max-bulk-len` and friends.
392 pub fn set_limits(&mut self, limits: Limits) {
393 self.limits = limits;
394 }
395
396 /// Open a connection and give back its id.
397 ///
398 /// Reuses a closed connection's slot and its two buffers when there is one,
399 /// so a server with a churning client population allocates for the high
400 /// water mark and not for the total.
401 pub fn accept(&mut self) -> ConnId {
402 let id = self.next_id;
403 self.next_id += 1;
404 self.server.stats.clients += 1;
405 self.server.stats.connections += 1;
406
407 let at = match self.free.pop() {
408 Some(at) => {
409 // A reused slot keeps its buffers, so what it holds is already
410 // counted and this only puts the id back in service.
411 self.conns[at as usize].reset(id);
412 at
413 }
414 None => {
415 let conn = Conn::new(id);
416 yo_alloc::allow(|| self.conns.push(conn));
417 (self.conns.len() - 1) as ConnId
418 }
419 };
420 self.note_size(at);
421 at
422 }
423
424 /// The peer went away.
425 ///
426 /// Whatever is buffered for it is dropped rather than written, and the slot
427 /// comes back as soon as the commands already framed out of its buffer have
428 /// run, because those commands' arguments still point into it.
429 pub fn hangup(&mut self, conn: ConnId) {
430 let c = &mut self.conns[conn as usize];
431 if !c.live {
432 return;
433 }
434 c.gone = true;
435 c.closing = true;
436 // A parked client holds its own commands, and those commands are what
437 // `pending` counts, so leaving it parked here would leave the slot owed
438 // to a connection that is never going to be answered. They go back to
439 // the queue and run as the no-ops a gone connection's commands are.
440 if c.blocked {
441 self.unpark(conn);
442 }
443 if self.conns[conn as usize].pending == 0 {
444 self.release(conn);
445 }
446 }
447
448 /// The client is not waiting any more: give it back its commands.
449 ///
450 /// The ones it had already sent go to the front of the queue in the order
451 /// they arrived, ahead of anything any other connection has waiting, because
452 /// they were framed before any of that was. Then framing starts again on
453 /// whatever arrived while it was parked.
454 fn unpark(&mut self, conn: ConnId) {
455 let mut parked = {
456 let c = &mut self.conns[conn as usize];
457 c.blocked = false;
458 core::mem::take(&mut c.parked)
459 };
460 // Back to front, since each one goes on the front.
461 while let Some(cmd) = parked.pop() {
462 if self.ready.len() == self.ready.capacity() {
463 yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
464 }
465 self.ready.push_front(cmd);
466 }
467 // Empty now, and back where it lives so its room is not paid for twice.
468 self.conns[conn as usize].parked = parked;
469 if !self.conns[conn as usize].closing {
470 self.frame(conn);
471 }
472 }
473
474 /// Answer everybody who can be answered, and let go of everybody whose
475 /// deadline has passed.
476 ///
477 /// The walk is over the waiter list rather than over the connections, so it
478 /// costs what blocking costs and not what the server costs. Every caller
479 /// checks that somebody is parked before calling, which is the load and the
480 /// branch a server with nobody blocked pays.
481 fn serve_waiters(&mut self) {
482 let now = self.server.now_ms();
483 let mut at = 0;
484 while at < self.server.waiters().len() {
485 let p = self.server.waiters().at(at);
486 {
487 let c = &self.conns[p.conn as usize];
488 // The slot is reused and the client id is not. `release`
489 // forgets waiters, so this should never fire; it is here
490 // because being wrong about it writes a reply into somebody
491 // else's socket rather than dropping one.
492 if !c.live || c.session.id() != p.client {
493 self.server.waiters_mut().drop_at(at);
494 continue;
495 }
496 }
497 // The engine cannot reach the databases and the server cannot reach
498 // the connections, so the two halves are taken apart here and the
499 // one buffer this waiter needs is handed over.
500 let served = {
501 let Wire { server, conns, .. } = self;
502 server.serve_waiter(at, now, &mut conns[p.conn as usize].out)
503 };
504 if served {
505 self.server.waiters_mut().drop_at(at);
506 self.unpark(p.conn);
507 self.soil(p.conn);
508 } else {
509 at += 1;
510 }
511 }
512 }
513
514 /// How many connections are open.
515 #[must_use]
516 pub fn clients(&self) -> usize {
517 self.conns.iter().filter(|c| c.live).count()
518 }
519
520 /// Commands framed and waiting for the reactor.
521 #[must_use]
522 pub fn ready(&self) -> usize {
523 self.ready.len()
524 }
525
526 /// Connections with a reply that has not gone out yet.
527 ///
528 /// Non zero means a socket was full and what is left is being held for a
529 /// later flush, which a driver waiting on readability needs to know: there
530 /// is work here that no incoming byte will ever wake it up for.
531 #[must_use]
532 pub fn owed(&self) -> usize {
533 self.dirty.len()
534 }
535
536 /// Decoders in the pool, which is the high water mark of one batch.
537 #[must_use]
538 pub fn decoders(&self) -> usize {
539 self.argvs.len()
540 }
541
542 /// What every connection's read and reply buffers are holding.
543 ///
544 /// The walk is fine here because this is a test and a report, and the
545 /// number the running server uses is the one kept by `note_size`.
546 #[must_use]
547 pub fn buffer_bytes(&self) -> usize {
548 self.conns.iter().map(Conn::size).sum()
549 }
550
551 /// Take bytes off a connection and frame whatever commands they complete.
552 ///
553 /// Anything left over stays in the connection's buffer, half a command
554 /// included, so the caller hands over whatever the socket gave it without
555 /// looking at it.
556 pub fn feed(&mut self, conn: ConnId, bytes: &[u8]) {
557 {
558 let c = &mut self.conns[conn as usize];
559 if !c.live || c.closing {
560 return;
561 }
562 // The buffer is sized for a command at accept time, so this only
563 // grows for a client sending a bulk larger than that, which is a
564 // real allocation for a real reason.
565 yo_alloc::allow(|| c.buf.extend_from_slice(bytes));
566 }
567 self.frame(conn);
568 self.note_size(conn);
569 }
570
571 /// Tell the server what this connection's buffers are holding now, if it
572 /// has changed since the last time anybody asked.
573 ///
574 /// Once per read and once per flush, which is where a buffer can grow, and
575 /// two loads and a compare when nothing has moved. The alternative is a
576 /// walk over every connection on a turn of the loop, which puts the cost of
577 /// a report nobody has asked for on the command path.
578 fn note_size(&mut self, conn: ConnId) {
579 let c = &mut self.conns[conn as usize];
580 let now = c.size();
581 if now == c.held {
582 return;
583 }
584 let delta = now as isize - c.held as isize;
585 c.held = now;
586 self.server.note_conn_bytes(delta);
587 }
588
589 /// Move as many complete commands as possible out of the read buffer.
590 ///
591 /// Nothing at all while the client is parked. The bytes stay where they are
592 /// and `head` does not move, so a client that pipelines `BLPOP` and then
593 /// `PING` gets the `PING` answered when the `BLPOP` is, and in that order.
594 fn frame(&mut self, conn: ConnId) {
595 if self.conns[conn as usize].blocked {
596 return;
597 }
598 loop {
599 let base = self.conns[conn as usize].head;
600 let slot = match self.conns[conn as usize].partial.take() {
601 Some(slot) => slot,
602 None => self.take_decoder(),
603 };
604
605 let step = {
606 let c = &self.conns[conn as usize];
607 self.argvs[slot as usize].decode(&c.buf[base..], &self.limits)
608 };
609
610 match step {
611 Ok(Step::Command { consumed }) => {
612 self.conns[conn as usize].head += consumed;
613 if self.argvs[slot as usize].is_empty() {
614 // `*0` and a blank inline line: consumed, not answered.
615 self.spare.push(slot);
616 } else {
617 if self.ready.len() == self.ready.capacity() {
618 yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
619 }
620 self.ready.push_back(Cmd { conn, slot, base });
621 self.conns[conn as usize].pending += 1;
622 }
623 }
624 Ok(Step::Incomplete) => {
625 // Hold the decoder so the rest of this command resumes
626 // where it stopped instead of being read again from the
627 // front every time more of it arrives.
628 self.conns[conn as usize].partial = Some(slot);
629 break;
630 }
631 Err(e) => {
632 self.spare.push(slot);
633 let c = &mut self.conns[conn as usize];
634 // Held rather than written, so it lands behind the replies
635 // to the commands that were framed in front of it out of
636 // the same read.
637 c.deferred = Some(e);
638 // Redis closes after a protocol error and so do we: the two
639 // ends no longer agree on where the next command starts.
640 c.closing = true;
641 self.soil(conn);
642 break;
643 }
644 }
645 }
646 self.conns[conn as usize].compact();
647 }
648
649 /// A decoder from the pool, or a new one the first time round.
650 ///
651 /// The one from the pool is reset before it goes out, because a decoder can
652 /// come back to the pool part way through a command: a protocol error stops
653 /// framing where it is, and a connection that hangs up with half a command
654 /// in its buffer hands its decoder back too. Either one leaves a resume
655 /// point behind, and a resume point is an offset into a buffer that is
656 /// about to stop being the same buffer. A decoder taken here is always
657 /// starting a command, never continuing one, since a continuation comes off
658 /// the connection's own `partial` and never off the pool.
659 fn take_decoder(&mut self) -> u32 {
660 match self.spare.pop() {
661 Some(slot) => {
662 self.argvs[slot as usize].reset();
663 slot
664 }
665 None => yo_alloc::allow(|| {
666 self.argvs.push(Argv::with_capacity(ARGV_HINT));
667 (self.argvs.len() - 1) as u32
668 }),
669 }
670 }
671
672 /// Note that this connection has something to write.
673 fn soil(&mut self, conn: ConnId) {
674 let c = &mut self.conns[conn as usize];
675 if !c.dirty {
676 c.dirty = true;
677 if self.dirty.len() == self.dirty.capacity() {
678 yo_alloc::allow(|| self.dirty.reserve(16));
679 }
680 self.dirty.push(conn);
681 }
682 }
683
684 /// Hand the slot and its buffers back.
685 fn release(&mut self, conn: ConnId) {
686 {
687 let c = &mut self.conns[conn as usize];
688 if !c.live {
689 return;
690 }
691 if let Some(slot) = c.partial.take() {
692 self.spare.push(slot);
693 }
694 c.live = false;
695 c.dirty = false;
696 c.blocked = false;
697 c.out.clear();
698 c.buf.clear();
699 c.head = 0;
700 }
701 // Before the slot goes back, because the slot is handed out again and a
702 // waiter on a client that has gone would then be a waiter pointing at
703 // somebody else's connection. The id is what makes it findable and the
704 // id is about to stop being this connection's.
705 let client = self.conns[conn as usize].session.id();
706 self.server.waiters_mut().forget(client);
707 self.server.stats.clients = self.server.stats.clients.saturating_sub(1);
708 self.sink.closed(conn);
709 yo_alloc::allow(|| self.free.push(conn));
710 }
711
712 /// Move up to `max` framed commands into `into`.
713 ///
714 /// The reactor wants a batch it owns, and the engine keeps the buffers, so
715 /// what crosses between them is this: numbers, no borrows.
716 pub fn take_ready(&mut self, into: &mut Vec<Cmd>, max: usize) -> usize {
717 let n = max.min(self.ready.len());
718 into.extend(self.ready.drain(..n));
719 n
720 }
721
722 /// Offer one connection's replies to the sink, and say whether it still
723 /// owes bytes afterwards.
724 fn write_out(&mut self, conn: ConnId) -> bool {
725 {
726 let c = &self.conns[conn as usize];
727 if !c.live {
728 return false;
729 }
730 }
731 // A protocol error goes out once everything in front of it has.
732 if self.conns[conn as usize].pending == 0
733 && let Some(e) = self.conns[conn as usize].deferred.take()
734 {
735 self.scratch.clear();
736 e.write_reply(&mut self.scratch);
737 self.conns[conn as usize].out.raw(&self.scratch);
738 }
739
740 let taken = {
741 let c = &self.conns[conn as usize];
742 if c.out.is_empty() {
743 0
744 } else {
745 // One write for the whole batch's replies, never one per reply.
746 self.sink.write(conn, c.out.as_slice())
747 }
748 };
749
750 let c = &mut self.conns[conn as usize];
751 if taken >= c.out.len() {
752 c.out.clear();
753 } else {
754 c.out.consume(taken);
755 }
756
757 if !c.out.is_empty() {
758 return true;
759 }
760 c.dirty = false;
761 if c.closing && c.pending == 0 {
762 self.release(conn);
763 } else {
764 c.compact();
765 }
766 self.note_size(conn);
767 false
768 }
769
770 /// Take a clock reading for the whole batch.
771 ///
772 /// `04` section 5: once per turn, never per command, so every command in a
773 /// batch compares against the same millisecond and two keys written
774 /// together expire together.
775 pub fn tick(&mut self) {
776 self.server.refresh_clock();
777 }
778
779 /// Do one batch's worth of housekeeping.
780 ///
781 /// Today that is one segment of arena compaction at most, which is what
782 /// stops a server that rewrites the same keys from holding every version of
783 /// them. It is separate from [`Wire::tick`] because the clock has to move
784 /// before a batch runs and this does not: it can wait until the replies are
785 /// out, and the driver decides when that is.
786 ///
787 /// Per batch and not per turn of the loop. A turn can carry one command or
788 /// a thousand, so a per turn call means the rate at which garbage is
789 /// collected has nothing to do with the rate at which it is made, and on a
790 /// saturated server the second one wins. That was measured: with this on
791 /// the loop's turn the server settled at seven segments for six segments'
792 /// worth of keys, which is where an unloaded process running the same
793 /// writes settled at six.
794 pub fn maintain(&mut self) -> Option<usize> {
795 self.server.compact_step()
796 }
797}
798
799impl<S: Sink> Engine for Wire<S> {
800 type Work = Cmd;
801
802 fn key_hash(&self, cmd: &Cmd) -> Option<u64> {
803 let c = &self.conns[cmd.conn as usize];
804 let args = Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..]);
805 let spec = lookup(args.name())?;
806 if spec.first_key <= 0 {
807 return None;
808 }
809 // The first key only. A command with more than one, which is `MSET` and
810 // `MGET`, warms the first and takes the miss on the rest; warming all of
811 // them means a hash list per command and that is the batch's own job
812 // once multi key commands are worth measuring.
813 let key = args.opt(spec.first_key as usize)?;
814 Some(Keyspace::hash_of(key))
815 }
816
817 fn prefetch(&self, cmd: &Cmd, hash: u64) {
818 let db = self.conns[cmd.conn as usize].session.db();
819 self.server.db_ref(db).prefetch(hash);
820 }
821
822 fn run(&mut self, cmd: Cmd, _hash: Option<u64>) -> yo_reactor::Flow {
823 // Framed with the batch that blocked, so it is a command the client sent
824 // before it knew it would be waiting. It keeps its decoder and it keeps
825 // its place in `pending`, which is what stops the buffer it points into
826 // being compacted while it waits.
827 if self.conns[cmd.conn as usize].blocked {
828 yo_alloc::allow(|| self.conns[cmd.conn as usize].parked.push(cmd));
829 return yo_reactor::Flow::Next;
830 }
831
832 let flow = {
833 let c = &mut self.conns[cmd.conn as usize];
834 c.pending -= 1;
835 if c.gone || c.skip {
836 // Nobody to answer, or nobody who should be. The decoder still
837 // has to come back and the slot still has to be released, which
838 // is why this is not an early return.
839 Flow::Continue
840 } else {
841 let args = Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..]);
842 execute(&mut self.server, &mut c.session, args, &mut c.out)
843 }
844 };
845
846 self.spare.push(cmd.slot);
847 let c = &self.conns[cmd.conn as usize];
848 if c.gone {
849 if c.pending == 0 {
850 self.release(cmd.conn);
851 }
852 } else {
853 match flow {
854 Flow::Close => {
855 let c = &mut self.conns[cmd.conn as usize];
856 c.closing = true;
857 // Anything the client pipelined behind the `QUIT` was sent
858 // before it knew the answer, and running it would be acting
859 // on a connection that has already been said goodbye to.
860 c.skip = true;
861 self.soil(cmd.conn);
862 }
863 // Nothing was written, so there is nothing to flush and no
864 // reason to put this connection on the dirty list. The waiter
865 // carries the slot from here on, and it needs to know which one:
866 // the command layer only ever saw the client id.
867 Flow::Block => {
868 self.conns[cmd.conn as usize].blocked = true;
869 let client = self.conns[cmd.conn as usize].session.id();
870 self.server.waiters_mut().bind(client, cmd.conn);
871 }
872 Flow::Continue => self.soil(cmd.conn),
873 }
874 }
875
876 // After each command and not once per batch. A client blocked on two
877 // keys and woken by `RPUSH b` then `RPUSH a` in one pipeline has to
878 // answer with `b`, because that is the push that was in front of it, and
879 // it can only do that if it was served in between the two.
880 if !self.server.waiters().is_empty() {
881 self.serve_waiters();
882 }
883 yo_reactor::Flow::Next
884 }
885
886 fn flush(&mut self) {
887 // The deadline sweep, and it is here because this is the one thing the
888 // driver calls on a turn that ran nothing at all. A client whose timeout
889 // passes while the server is idle is answered within the loop's idle
890 // wait, which is 20ms and is finer than the 10hz Redis checks its own
891 // blocked clients at.
892 if !self.server.waiters().is_empty() {
893 self.server.refresh_clock();
894 self.serve_waiters();
895 }
896
897 // Taken and put back so the loop below can reach the rest of the
898 // engine. The capacity comes back with it, so this is not an
899 // allocation.
900 let mut dirty = core::mem::take(&mut self.dirty);
901 let mut at = 0;
902 while at < dirty.len() {
903 let conn = dirty[at];
904 let owed = self.write_out(conn);
905 if owed {
906 // The socket was full. The connection stays on the list with
907 // what is left of its reply, and the next flush offers it
908 // again, which is the whole of the backpressure story here.
909 at += 1;
910 } else {
911 dirty.swap_remove(at);
912 }
913 }
914 self.dirty = dirty;
915 }
916
917 fn maintain(&mut self, budget: &mut yo_reactor::Budget) {
918 // The clock is the first thing the maintenance slice does, because
919 // everything else in it compares against a time.
920 if budget.spend(1) {
921 self.tick();
922 }
923 }
924}
925
926/// Run everything that is framed, in batches, and write the replies.
927///
928/// The inline driver: it is what a caller who is already on the shard thread
929/// uses in place of the loop, and it goes through the same two walks the loop
930/// goes through (`15` section 7). `batch` is the caller's, so a driver in a hot
931/// loop hands the same `Vec` back every time and never allocates.
932pub fn pump<S: Sink>(reactor: &mut Reactor<Wire<S>>, batch: &mut Vec<Cmd>) -> usize {
933 let mut ran = 0;
934 reactor.engine_mut().tick();
935 loop {
936 batch.clear();
937 if reactor.engine_mut().take_ready(batch, BATCH_MAX) == 0 {
938 break;
939 }
940 ran += reactor.execute_all(batch.drain(..));
941 reactor.engine_mut().flush();
942 // After the replies are out, so the batch that made the garbage is not
943 // the batch that waits for it to be collected.
944 reactor.engine_mut().maintain();
945 }
946 // Once more, for a connection with something to say and nothing to run: a
947 // protocol error, or a socket that was full the last time round.
948 reactor.engine_mut().flush();
949 // And once for a turn that ran nothing at all, which is where a server that
950 // has gone quiet catches up on what the last busy turn left behind.
951 reactor.engine_mut().maintain();
952 ran
953}
954
955#[cfg(test)]
956mod tests {
957 use super::*;
958
959 /// The wire bytes for a command, built the way a client would.
960 fn wire(args: &[&[u8]]) -> Vec<u8> {
961 let mut b = format!("*{}\r\n", args.len()).into_bytes();
962 for a in args {
963 b.extend_from_slice(format!("${}\r\n", a.len()).as_bytes());
964 b.extend_from_slice(a);
965 b.extend_from_slice(b"\r\n");
966 }
967 b
968 }
969
970 fn engine() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
971 let mut r = Reactor::inline(Wire::new(Recorder::new()));
972 let conn = r.engine_mut().accept();
973 (r, conn, Vec::new())
974 }
975
976 /// Where the fixed clock a blocking test moves by hand starts.
977 const START_MS: u64 = 1_000_000;
978
979 /// The same, on a clock the test moves rather than the system's.
980 ///
981 /// A test about a timeout cannot wait for one: waiting a hundred
982 /// milliseconds is a test that fails on a loaded machine and waiting a
983 /// hundred seconds is not a test.
984 fn timed() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
985 let server = crate::dispatch::Server::with_clock(yo_kv::Clock::fixed(START_MS));
986 let mut r = Reactor::inline(Wire::with_server(server, Recorder::new()));
987 let conn = r.engine_mut().accept();
988 (r, conn, Vec::new())
989 }
990
991 #[test]
992 fn a_pipelined_batch_comes_back_in_order_and_in_one_write() {
993 let (mut r, conn, mut batch) = engine();
994 let mut stream = wire(&[b"SET", b"k", b"v"]);
995 stream.extend(wire(&[b"GET", b"k"]));
996 stream.extend(wire(&[b"INCR", b"n"]));
997
998 r.engine_mut().feed(conn, &stream);
999 assert_eq!(r.engine().ready(), 3);
1000 assert_eq!(pump(&mut r, &mut batch), 3);
1001
1002 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n:1\r\n");
1003 assert_eq!(r.engine().ready(), 0);
1004 }
1005
1006 /// The framing has to survive a command arriving in pieces, because that is
1007 /// what a socket does.
1008 #[test]
1009 fn a_command_split_across_reads_resumes_rather_than_restarts() {
1010 let (mut r, conn, mut batch) = engine();
1011 let bytes = wire(&[b"SET", b"key", b"value"]);
1012
1013 for at in 1..bytes.len() {
1014 r.engine_mut().feed(conn, &bytes[at - 1..at]);
1015 assert_eq!(r.engine().ready(), 0, "not a command yet at {at}");
1016 }
1017 r.engine_mut().feed(conn, &bytes[bytes.len() - 1..]);
1018 assert_eq!(r.engine().ready(), 1);
1019 assert_eq!(pump(&mut r, &mut batch), 1);
1020 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
1021
1022 // And the value that arrived in single bytes is the value that was
1023 // stored, which is the part a naive resume gets wrong.
1024 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1025 pump(&mut r, &mut batch);
1026 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$5\r\nvalue\r\n");
1027 }
1028
1029 #[test]
1030 fn two_connections_are_two_sessions_over_one_server() {
1031 let (mut r, a, mut batch) = engine();
1032 let b = r.engine_mut().accept();
1033
1034 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1035 r.engine_mut().feed(a, &wire(&[b"SET", b"k", b"a"]));
1036 r.engine_mut().feed(b, &wire(&[b"SET", b"k", b"b"]));
1037 r.engine_mut().feed(a, &wire(&[b"GET", b"k"]));
1038 r.engine_mut().feed(b, &wire(&[b"GET", b"k"]));
1039 pump(&mut r, &mut batch);
1040
1041 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n+OK\r\n$1\r\na\r\n");
1042 assert_eq!(r.engine().sink().sent(b), b"+OK\r\n$1\r\nb\r\n");
1043 assert_eq!(r.engine().clients(), 2);
1044 }
1045
1046 #[test]
1047 fn quit_is_answered_and_then_the_connection_goes() {
1048 let (mut r, conn, mut batch) = engine();
1049 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1050 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
1051 pump(&mut r, &mut batch);
1052
1053 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1054 assert!(r.engine().sink().was_closed(conn));
1055 assert_eq!(r.engine().clients(), 0);
1056
1057 // The slot comes back, buffers and all.
1058 let again = r.engine_mut().accept();
1059 assert_eq!(again, conn);
1060 assert_eq!(r.engine().clients(), 1);
1061 }
1062
1063 /// Redis's own unit/quit, which caught this: we answered the `QUIT` and
1064 /// then ran the `SET` behind it.
1065 #[test]
1066 fn what_a_client_pipelined_behind_quit_is_never_run() {
1067 let (mut r, conn, mut batch) = engine();
1068 let mut stream = wire(&[b"QUIT"]);
1069 stream.extend(wire(&[b"SET", b"foo", b"bar"]));
1070 r.engine_mut().feed(conn, &stream);
1071 // Both were framed, because framing happens before anything runs.
1072 assert_eq!(r.engine().ready(), 2);
1073 pump(&mut r, &mut batch);
1074
1075 // One reply and not two, and the connection is gone.
1076 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
1077 assert!(r.engine().sink().was_closed(conn));
1078
1079 // And the write never happened, which is the part a client can see
1080 // after it reconnects. The recorder is cleared first because the next
1081 // connection lands back in the slot this one just left, and what was
1082 // written to the slot before is still sitting in it.
1083 r.engine_mut().sink_mut().clear();
1084 let next = r.engine_mut().accept();
1085 r.engine_mut().feed(next, &wire(&[b"GET", b"foo"]));
1086 pump(&mut r, &mut batch);
1087 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1088 }
1089
1090 /// The other way a connection ends, which does not throw anything away.
1091 #[test]
1092 fn commands_that_arrived_before_a_protocol_error_are_still_answered() {
1093 let (mut r, conn, mut batch) = engine();
1094 let mut stream = wire(&[b"SET", b"k", b"v"]);
1095 stream.extend(wire(&[b"GET", b"k"]));
1096 stream.extend_from_slice(b"*1\r\n+notabulk\r\n");
1097 r.engine_mut().feed(conn, &stream);
1098 pump(&mut r, &mut batch);
1099
1100 // Both good commands were complete and correct before the stream went
1101 // wrong, so both are answered and the error comes after them.
1102 let sent = r.engine().sink().sent(conn);
1103 assert!(
1104 sent.starts_with(b"+OK\r\n$1\r\nv\r\n-ERR Protocol error: "),
1105 "{sent:?}"
1106 );
1107 assert!(r.engine().sink().was_closed(conn));
1108 }
1109
1110 #[test]
1111 fn a_protocol_error_is_written_and_closes_the_connection() {
1112 let (mut r, conn, mut batch) = engine();
1113 // A multibulk that says its first argument is a bulk and then does not.
1114 r.engine_mut().feed(conn, b"*1\r\n+notabulk\r\n");
1115 pump(&mut r, &mut batch);
1116
1117 let sent = r.engine().sink().sent(conn);
1118 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1119 assert!(r.engine().sink().was_closed(conn));
1120 assert_eq!(r.engine().clients(), 0);
1121 }
1122
1123 /// Redis's own `unit/protocol` walks a list of malformed frames, each on a
1124 /// fresh connection, which means every one of them after the first runs on
1125 /// a decoder that came back to the pool part way through a command.
1126 #[test]
1127 fn a_decoder_that_came_back_mid_command_starts_the_next_one_clean() {
1128 let (mut r, conn, mut batch) = engine();
1129 // Stops inside the third argument, on a length that is not a length.
1130 r.engine_mut()
1131 .feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nx\r\n$blabla\r\n");
1132 pump(&mut r, &mut batch);
1133 let sent = r.engine().sink().sent(conn);
1134 assert!(
1135 sent.starts_with(b"-ERR Protocol error: invalid bulk length"),
1136 "{sent:?}"
1137 );
1138
1139 // The slot that decoder was in is now the slot the next connection
1140 // gets, and it has to be at the start of a command and not half way
1141 // through the one that went wrong.
1142 r.engine_mut().sink_mut().clear();
1143 let next = r.engine_mut().accept();
1144 r.engine_mut().feed(next, &wire(&[b"GET", b"k"]));
1145 pump(&mut r, &mut batch);
1146 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1147
1148 r.engine_mut().sink_mut().clear();
1149 let third = r.engine_mut().accept();
1150 r.engine_mut().feed(third, b"*1\r\n+notabulk\r\n");
1151 pump(&mut r, &mut batch);
1152 let sent = r.engine().sink().sent(third);
1153 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1154 }
1155
1156 /// A client that hangs up mid batch is the case that gets a server killed:
1157 /// the commands already framed still point into its buffer.
1158 #[test]
1159 fn a_hangup_with_commands_in_flight_waits_for_them() {
1160 let (mut r, conn, mut batch) = engine();
1161 r.engine_mut().feed(conn, &wire(&[b"SET", b"k", b"v"]));
1162 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1163
1164 batch.clear();
1165 r.engine_mut().take_ready(&mut batch, BATCH_MAX);
1166 r.engine_mut().hangup(conn);
1167 assert_eq!(r.engine().clients(), 1, "still holding the buffer");
1168
1169 r.execute_all(batch.drain(..));
1170 r.engine_mut().flush();
1171 assert_eq!(r.engine().clients(), 0);
1172 assert!(r.engine().sink().sent(conn).is_empty(), "nobody to answer");
1173
1174 // And the slot is usable again, with the decoders both back in the
1175 // pool rather than lost with the connection.
1176 let decoders = r.engine().decoders();
1177 let again = r.engine_mut().accept();
1178 assert_eq!(again, conn);
1179 r.engine_mut().feed(again, &wire(&[b"PING"]));
1180 pump(&mut r, &mut batch);
1181 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1182 assert_eq!(r.engine().decoders(), decoders);
1183 }
1184
1185 /// The claim that the steady state does not allocate, checked the only way
1186 /// a library test can check it: nothing grows.
1187 #[test]
1188 fn the_buffers_and_the_decoder_pool_stop_growing() {
1189 let (mut r, conn, mut batch) = engine();
1190 let mut stream = Vec::new();
1191 for i in 0..32 {
1192 stream.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1193 }
1194
1195 r.engine_mut().feed(conn, &stream);
1196 pump(&mut r, &mut batch);
1197 let decoders = r.engine().decoders();
1198 let batch_cap = batch.capacity();
1199
1200 for _ in 0..10 {
1201 r.engine_mut().feed(conn, &stream);
1202 pump(&mut r, &mut batch);
1203 }
1204 assert_eq!(r.engine().decoders(), decoders, "the pool is reused");
1205 assert_eq!(batch.capacity(), batch_cap, "the batch buffer is reused");
1206 assert!(
1207 decoders <= BATCH_MAX + 1,
1208 "{decoders} decoders for 32 commands"
1209 );
1210 }
1211
1212 /// The read buffer holds what has not been dealt with yet and nothing else.
1213 ///
1214 /// A client that pipelines sixteen commands, waits for the sixteen replies
1215 /// and goes again is what `redis-benchmark -P 16` does and what half of the
1216 /// clients in the world do. Every one of those rounds leaves the buffer
1217 /// exactly caught up, and a buffer that never drops what it has already
1218 /// dealt with grows to everything the connection has ever sent: 16 MiB
1219 /// apiece on server3 for four connections sending 100000 sets each.
1220 #[test]
1221 fn a_pipelining_client_does_not_grow_the_read_buffer() {
1222 let (mut r, conn, mut batch) = engine();
1223 let mut round = Vec::new();
1224 for i in 0..16 {
1225 round.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1226 }
1227
1228 r.engine_mut().feed(conn, &round);
1229 pump(&mut r, &mut batch);
1230 r.engine_mut().sink_mut().clear();
1231 let after_one = r.engine().buffer_bytes();
1232
1233 // A thousand rounds is sixteen thousand commands and about a megabyte
1234 // of wire bytes, which is a hundred times what the buffer starts with.
1235 for _ in 0..1000 {
1236 r.engine_mut().feed(conn, &round);
1237 pump(&mut r, &mut batch);
1238 r.engine_mut().sink_mut().clear();
1239 }
1240
1241 assert_eq!(
1242 r.engine().buffer_bytes(),
1243 after_one,
1244 "the buffers grew over a thousand rounds of the same sixteen commands"
1245 );
1246 assert!(
1247 r.engine().server().memory_bytes() >= after_one,
1248 "the buffers are counted in what the server reports"
1249 );
1250 }
1251
1252 /// Half a command in the buffer is the case compaction has to be careful
1253 /// about, because the decoder holding it kept offsets into those bytes.
1254 #[test]
1255 fn a_command_split_across_reads_survives_compaction() {
1256 let (mut r, conn, mut batch) = engine();
1257 let cmd = wire(&[b"SET", b"key", b"value"]);
1258 let (head, tail) = cmd.split_at(cmd.len() - 4);
1259
1260 // A complete command, so that there is something in front to drop, then
1261 // most of a second one.
1262 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1263 r.engine_mut().feed(conn, head);
1264 pump(&mut r, &mut batch);
1265 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n");
1266
1267 // The rest of it arrives after the buffer has been compacted under it.
1268 r.engine_mut().feed(conn, tail);
1269 pump(&mut r, &mut batch);
1270 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1271
1272 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1273 pump(&mut r, &mut batch);
1274 assert!(r.engine().sink().sent(conn).ends_with(b"$5\r\nvalue\r\n"));
1275 }
1276
1277 /// The two walks are the reactor's, not this module's, so the test is that
1278 /// the engine can be driven by them at all: same commands, same replies.
1279 #[test]
1280 fn the_batch_goes_through_the_reactors_two_walks() {
1281 let (mut r, conn, mut batch) = engine();
1282 for i in 0..100 {
1283 r.engine_mut()
1284 .feed(conn, &wire(&[b"INCR", format!("k{}", i % 7).as_bytes()]));
1285 }
1286 let ran = pump(&mut r, &mut batch);
1287
1288 assert_eq!(ran, 100);
1289 assert_eq!(r.commands(), 100);
1290 // Two batches, because a hundred commands do not fit in sixty four.
1291 assert_eq!(r.turns(), 2);
1292 // The hundredth command is the fifteenth `INCR` of `k1`.
1293 assert!(r.engine().sink().sent(conn).ends_with(b":15\r\n"));
1294 }
1295
1296 /// A sink that takes four bytes at a time, which is what a full socket
1297 /// looks like from in here.
1298 #[derive(Default)]
1299 struct Trickle {
1300 sent: Vec<u8>,
1301 writes: usize,
1302 }
1303
1304 impl Sink for Trickle {
1305 fn write(&mut self, _conn: ConnId, bytes: &[u8]) -> usize {
1306 self.writes += 1;
1307 let n = bytes.len().min(4);
1308 self.sent.extend_from_slice(&bytes[..n]);
1309 n
1310 }
1311 }
1312
1313 /// A blocking command that does not block costs nothing: no waiter, no
1314 /// allocation, the same three lines the non blocking one runs.
1315 #[test]
1316 fn a_blpop_on_a_list_with_something_in_it_never_waits() {
1317 let (mut r, conn, mut batch) = engine();
1318 r.engine_mut().feed(conn, &wire(&[b"RPUSH", b"q", b"a"]));
1319 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"0"]));
1320 pump(&mut r, &mut batch);
1321
1322 assert_eq!(
1323 r.engine().sink().sent(conn),
1324 b":1\r\n*2\r\n$1\r\nq\r\n$1\r\na\r\n"
1325 );
1326 assert_eq!(r.engine().server().waiters().len(), 0);
1327 }
1328
1329 /// The whole point: a client with nothing to pop is answered later, by
1330 /// somebody else's command.
1331 #[test]
1332 fn a_parked_client_is_answered_by_another_connections_push() {
1333 let (mut r, a, mut batch) = engine();
1334 let b = r.engine_mut().accept();
1335
1336 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1337 pump(&mut r, &mut batch);
1338 assert!(r.engine().sink().sent(a).is_empty(), "nothing to say yet");
1339 assert_eq!(r.engine().server().waiters().len(), 1);
1340
1341 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"one"]));
1342 pump(&mut r, &mut batch);
1343
1344 assert_eq!(r.engine().sink().sent(a), b"*2\r\n$1\r\nq\r\n$3\r\none\r\n");
1345 // The push still reports the length it made, even though the element was
1346 // gone again before the reply was written.
1347 assert_eq!(r.engine().sink().sent(b), b":1\r\n");
1348 assert_eq!(r.engine().server().waiters().len(), 0);
1349 }
1350
1351 /// A push to a key nobody named, and a key of another type on a key
1352 /// somebody did: neither is a wake up, and the client stays parked.
1353 #[test]
1354 fn only_a_list_arriving_under_a_named_key_wakes_a_waiter() {
1355 let (mut r, a, mut batch) = engine();
1356 let b = r.engine_mut().accept();
1357 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1358 pump(&mut r, &mut batch);
1359
1360 r.engine_mut()
1361 .feed(b, &wire(&[b"RPUSH", b"elsewhere", b"x"]));
1362 r.engine_mut().feed(b, &wire(&[b"SADD", b"q", b"x"]));
1363 pump(&mut r, &mut batch);
1364
1365 assert!(r.engine().sink().sent(a).is_empty());
1366 assert_eq!(r.engine().server().waiters().len(), 1, "still waiting");
1367 // And the set is intact, so the waiter did not take anything out of it
1368 // on its way past.
1369 assert_eq!(r.engine().sink().sent(b), b":1\r\n:1\r\n");
1370 }
1371
1372 /// Two workers on one queue, which is what `BLPOP` is for. They are served
1373 /// in the order they arrived and not in whatever order the list is walked.
1374 #[test]
1375 fn two_parked_clients_are_served_in_the_order_they_arrived() {
1376 let (mut r, a, mut batch) = engine();
1377 let b = r.engine_mut().accept();
1378 let c = r.engine_mut().accept();
1379
1380 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1381 pump(&mut r, &mut batch);
1382 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"q", b"0"]));
1383 pump(&mut r, &mut batch);
1384 assert_eq!(r.engine().server().waiters().len(), 2);
1385
1386 r.engine_mut()
1387 .feed(c, &wire(&[b"RPUSH", b"q", b"first", b"second"]));
1388 pump(&mut r, &mut batch);
1389
1390 assert_eq!(
1391 r.engine().sink().sent(a),
1392 b"*2\r\n$1\r\nq\r\n$5\r\nfirst\r\n"
1393 );
1394 assert_eq!(
1395 r.engine().sink().sent(b),
1396 b"*2\r\n$1\r\nq\r\n$6\r\nsecond\r\n"
1397 );
1398 assert_eq!(r.engine().server().waiters().len(), 0);
1399 }
1400
1401 /// A client waiting for an answer is not a client that has sent another
1402 /// question, so what it pipelined behind its `BLPOP` waits for the `BLPOP`.
1403 #[test]
1404 fn what_a_client_pipelined_behind_a_block_waits_for_the_block() {
1405 let (mut r, a, mut batch) = engine();
1406 let b = r.engine_mut().accept();
1407
1408 // Framed together, so the `PING` is already on its way to the reactor
1409 // when the `BLPOP` in front of it parks.
1410 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1411 stream.extend(wire(&[b"PING"]));
1412 r.engine_mut().feed(a, &stream);
1413 pump(&mut r, &mut batch);
1414 assert!(
1415 r.engine().sink().sent(a).is_empty(),
1416 "the PING went out in front of the answer it was sent behind"
1417 );
1418
1419 // And one that arrives while it is parked is not even framed.
1420 r.engine_mut().feed(a, &wire(&[b"ECHO", b"after"]));
1421 pump(&mut r, &mut batch);
1422 assert!(r.engine().sink().sent(a).is_empty());
1423
1424 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1425 pump(&mut r, &mut batch);
1426 assert_eq!(
1427 r.engine().sink().sent(a),
1428 b"*2\r\n$1\r\nq\r\n$1\r\nx\r\n+PONG\r\n$5\r\nafter\r\n"
1429 );
1430 }
1431
1432 /// Redis serves parked clients after every command rather than once per
1433 /// turn of the loop, and a pipeline is where the difference shows: the
1434 /// waiter has to be served between the two pushes, so it answers with the
1435 /// key the first push filled and not with the one it named first.
1436 #[test]
1437 fn a_waiter_is_served_between_two_pipelined_pushes() {
1438 let (mut r, a, mut batch) = engine();
1439 let b = r.engine_mut().accept();
1440 r.engine_mut()
1441 .feed(a, &wire(&[b"BLPOP", b"p1", b"p2", b"0"]));
1442 pump(&mut r, &mut batch);
1443
1444 let mut stream = wire(&[b"RPUSH", b"p2", b"second"]);
1445 stream.extend(wire(&[b"RPUSH", b"p1", b"first"]));
1446 r.engine_mut().feed(b, &stream);
1447 pump(&mut r, &mut batch);
1448
1449 assert_eq!(
1450 r.engine().sink().sent(a),
1451 b"*2\r\n$2\r\np2\r\n$6\r\nsecond\r\n"
1452 );
1453 // Which leaves the key it named first holding what was pushed to it.
1454 r.engine_mut()
1455 .feed(b, &wire(&[b"LRANGE", b"p1", b"0", b"-1"]));
1456 pump(&mut r, &mut batch);
1457 assert!(
1458 r.engine()
1459 .sink()
1460 .sent(b)
1461 .ends_with(b"*1\r\n$5\r\nfirst\r\n")
1462 );
1463 }
1464
1465 /// A `BLMOVE` that serves itself is a push, so it wakes the client waiting
1466 /// on the key it pushed to, in the same moment and without a turn of the
1467 /// loop in between.
1468 #[test]
1469 fn a_waiter_woken_by_another_waiter() {
1470 let (mut r, a, mut batch) = engine();
1471 let b = r.engine_mut().accept();
1472 let c = r.engine_mut().accept();
1473
1474 r.engine_mut()
1475 .feed(a, &wire(&[b"BLMOVE", b"x", b"y", b"LEFT", b"RIGHT", b"0"]));
1476 pump(&mut r, &mut batch);
1477 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"y", b"0"]));
1478 pump(&mut r, &mut batch);
1479 assert_eq!(r.engine().server().waiters().len(), 2);
1480
1481 r.engine_mut().feed(c, &wire(&[b"RPUSH", b"x", b"chain"]));
1482 pump(&mut r, &mut batch);
1483
1484 assert_eq!(r.engine().sink().sent(a), b"$5\r\nchain\r\n");
1485 assert_eq!(
1486 r.engine().sink().sent(b),
1487 b"*2\r\n$1\r\ny\r\n$5\r\nchain\r\n"
1488 );
1489 assert_eq!(r.engine().server().waiters().len(), 0);
1490 }
1491
1492 /// A waiter on one database is not woken by a push on another, even though
1493 /// the key has the same name.
1494 #[test]
1495 fn a_waiter_is_only_woken_on_the_database_it_blocked_on() {
1496 let (mut r, a, mut batch) = engine();
1497 let b = r.engine_mut().accept();
1498 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1499 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1500 pump(&mut r, &mut batch);
1501 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n");
1502
1503 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"wrongdb"]));
1504 pump(&mut r, &mut batch);
1505 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n", "still waiting");
1506
1507 r.engine_mut().feed(b, &wire(&[b"SELECT", b"3"]));
1508 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"rightdb"]));
1509 pump(&mut r, &mut batch);
1510 assert!(r.engine().sink().sent(a).ends_with(b"$7\r\nrightdb\r\n"));
1511 }
1512
1513 /// The deadline sweep, which runs on a turn that has nothing else to do.
1514 #[test]
1515 fn a_client_that_waited_long_enough_gets_a_null_array() {
1516 let (mut r, conn, mut batch) = timed();
1517 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"30"]));
1518 pump(&mut r, &mut batch);
1519 assert!(r.engine().sink().sent(conn).is_empty());
1520
1521 r.engine_mut().server_mut().set_clock_ms(START_MS + 29_999);
1522 pump(&mut r, &mut batch);
1523 assert!(
1524 r.engine().sink().sent(conn).is_empty(),
1525 "a millisecond short"
1526 );
1527
1528 r.engine_mut().server_mut().set_clock_ms(START_MS + 30_000);
1529 pump(&mut r, &mut batch);
1530 // A null array and not a null string, which a RESP2 client can see.
1531 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n");
1532 assert_eq!(r.engine().server().waiters().len(), 0);
1533 }
1534
1535 /// The four that answer with something other than a two element array all
1536 /// answer a timeout the same way, which is not what the reply shape would
1537 /// suggest and is what Redis does.
1538 #[test]
1539 fn every_blocking_command_times_out_with_the_same_null_array() {
1540 for cmd in [
1541 &[b"BLPOP".as_slice(), b"q", b"0.001"][..],
1542 &[b"BRPOP", b"q", b"0.001"],
1543 &[b"BLMOVE", b"q", b"d", b"LEFT", b"RIGHT", b"0.001"],
1544 &[b"BRPOPLPUSH", b"q", b"d", b"0.001"],
1545 &[b"BLMPOP", b"0.001", b"1", b"q", b"LEFT"],
1546 ] {
1547 let (mut r, conn, mut batch) = timed();
1548 r.engine_mut().feed(conn, &wire(cmd));
1549 pump(&mut r, &mut batch);
1550 r.engine_mut().server_mut().set_clock_ms(START_MS + 1);
1551 pump(&mut r, &mut batch);
1552 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n", "for {cmd:?}");
1553 }
1554 }
1555
1556 /// A client that gave up does not go on holding a claim on the queue: the
1557 /// element that arrives after it stays where it was put.
1558 #[test]
1559 fn a_waiter_that_timed_out_does_not_eat_a_later_push() {
1560 let (mut r, a, mut batch) = timed();
1561 let b = r.engine_mut().accept();
1562 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"1"]));
1563 pump(&mut r, &mut batch);
1564 r.engine_mut().server_mut().set_clock_ms(START_MS + 1000);
1565 pump(&mut r, &mut batch);
1566 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n");
1567
1568 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"late"]));
1569 r.engine_mut()
1570 .feed(b, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1571 pump(&mut r, &mut batch);
1572 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n", "nothing more");
1573 assert!(r.engine().sink().sent(b).ends_with(b"*1\r\n$4\r\nlate\r\n"));
1574 }
1575
1576 /// A `BLPOP key 0` has no deadline, so nothing but the connection closing
1577 /// will ever take it off the list. That makes the close path the one that
1578 /// has to be right, or a waiter outlives its client and the slot it names
1579 /// gets handed to somebody else.
1580 #[test]
1581 fn a_client_that_goes_away_while_it_waits_takes_its_waiter_with_it() {
1582 let (mut r, a, mut batch) = engine();
1583 let b = r.engine_mut().accept();
1584 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1585 pump(&mut r, &mut batch);
1586 assert_eq!(r.engine().server().waiters().len(), 1);
1587
1588 r.engine_mut().hangup(a);
1589 pump(&mut r, &mut batch);
1590 assert_eq!(r.engine().server().waiters().len(), 0);
1591 assert_eq!(r.engine().clients(), 1);
1592
1593 // The slot is handed straight back out, which is what the waiter would
1594 // have been pointing at.
1595 let again = r.engine_mut().accept();
1596 assert_eq!(again, a);
1597 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1598 r.engine_mut()
1599 .feed(again, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1600 pump(&mut r, &mut batch);
1601 assert_eq!(r.engine().sink().sent(again), b"*1\r\n$1\r\nx\r\n");
1602 }
1603
1604 /// The same, with commands the client had already sent sitting behind the
1605 /// block. Those are what `pending` counts, so a close that forgets them is a
1606 /// connection slot that never comes back.
1607 #[test]
1608 fn a_hangup_while_parked_gives_back_the_slot_and_the_decoders() {
1609 let (mut r, a, mut batch) = engine();
1610 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1611 stream.extend(wire(&[b"PING"]));
1612 stream.extend(wire(&[b"PING"]));
1613 r.engine_mut().feed(a, &stream);
1614 pump(&mut r, &mut batch);
1615
1616 let decoders = r.engine().decoders();
1617 r.engine_mut().hangup(a);
1618 pump(&mut r, &mut batch);
1619
1620 assert_eq!(r.engine().clients(), 0);
1621 assert!(r.engine().sink().was_closed(a));
1622 assert_eq!(r.engine().decoders(), decoders, "the pool came back whole");
1623 let again = r.engine_mut().accept();
1624 assert_eq!(again, a);
1625 r.engine_mut().feed(again, &wire(&[b"PING"]));
1626 pump(&mut r, &mut batch);
1627 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1628 }
1629
1630 #[test]
1631 fn a_reply_the_socket_would_not_take_is_offered_again() {
1632 let mut r = Reactor::inline(Wire::new(Trickle::default()));
1633 let conn = r.engine_mut().accept();
1634 let mut batch = Vec::new();
1635
1636 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1637 pump(&mut r, &mut batch);
1638 // Two flushes in a pump, so four bytes and then three.
1639 assert_eq!(r.engine().sink().sent, b"+PONG\r\n");
1640 assert_eq!(r.engine().sink().writes, 2);
1641 }
1642}