yo_resp/front.rs
1//! What one thread owns: the connections, their buffers and the framing.
2//!
3//! A server on several threads is two halves that have to be told apart before
4//! either of them can move. One half is per connection and belongs to whichever
5//! thread accepted it: the read buffer, the decoder holding a half read command,
6//! the session, the reply buffer and the queue of commands framed and not yet
7//! run. The other half is the keyspace, which every thread reaches and which is
8//! behind the stripes. This module is the first half, and the line is drawn by
9//! the compiler rather than by a comment: nothing in this file can name a
10//! [`Server`], because it does not import one.
11//!
12//! [`Wire`] is where the two meet. Everything that needs both, which is running
13//! a command, answering a blocked client and forgetting a client that has gone,
14//! is a method there and calls into here for the connection half. Everything
15//! that needs only the connections is a method here, which is why framing can be
16//! tested against a [`Front`] with no database anywhere in the test.
17//!
18//! [`Server`]: crate::dispatch::Server
19//! [`Wire`]: crate::engine::Wire
20
21use std::collections::VecDeque;
22
23use yo_reactor::BATCH_MAX;
24
25use crate::dispatch::table::lookup_index;
26use crate::dispatch::{Args, Session};
27use crate::engine::{ConnId, Sink};
28use crate::error::ProtocolError;
29use crate::proto::{Limits, Proto};
30use crate::reply::Out;
31use crate::request::{Argv, Step};
32
33/// The read buffer a connection starts with.
34///
35/// Redis's query buffer starts at sixteen kilobytes for the same reason: it is
36/// larger than every command a client actually sends, so the buffer grows once
37/// at accept time and then never again.
38const READ_BUF: usize = 16 * 1024;
39
40/// The reply buffer a connection starts with.
41const OUT_BUF: usize = 16 * 1024;
42
43/// How many arguments a decoder has room for before it grows.
44const ARGV_HINT: usize = 8;
45
46/// One framed command, waiting to run.
47///
48/// Names the bytes rather than holding them, so the reactor can queue a batch
49/// of these while the front keeps ownership of every buffer they point into.
50#[derive(Debug, Clone, Copy, PartialEq, Eq)]
51pub struct Cmd {
52 pub(crate) conn: ConnId,
53 pub(crate) slot: u32,
54 pub(crate) base: usize,
55 /// Which command this is, as a position in the command table.
56 ///
57 /// Resolved once, here, because the name is otherwise looked up twice more
58 /// on the way to running it: once to work out which key to prefetch and once
59 /// to dispatch. A position rather than a reference because this struct is
60 /// queued by the thousand and two bytes is what it costs.
61 ///
62 /// Past the end of the table for a name that is no command, which needs no
63 /// flag of its own and no `Option`, because that is what the lookup already
64 /// answers and what the dispatcher already has a reply for.
65 pub(crate) spec: u16,
66}
67
68impl Cmd {
69 /// The connection this command arrived on.
70 #[must_use]
71 pub const fn conn(&self) -> ConnId {
72 self.conn
73 }
74}
75
76/// What one connection's replies did on their way to the socket.
77pub(crate) enum Wrote {
78 /// The socket took less than was offered, so what is left is held for the
79 /// next flush and the connection stays on the dirty list.
80 Owed,
81 /// Everything went out and the connection is still open.
82 Done,
83 /// Everything went out and the connection ended with it. The client id is
84 /// the one thing the server has to hear about, because a waiter is found by
85 /// it and the slot is about to belong to somebody else.
86 Ended(u64),
87}
88
89/// One connection's state.
90struct Conn {
91 live: bool,
92 session: Session,
93 out: Out,
94 /// What has arrived and not yet been framed away.
95 buf: Vec<u8>,
96 /// How much of `buf` the framing has consumed.
97 head: usize,
98 /// The decoder holding a command that has not all arrived.
99 partial: Option<u32>,
100 /// Commands framed out of this buffer and not yet run.
101 pending: u32,
102 /// This connection is on its way out, once what is buffered has gone.
103 closing: bool,
104 /// A protocol error waiting for the commands in front of it to answer.
105 ///
106 /// The framing finds the error before any of the batch it was framed with
107 /// has run, and writing the error there would put it in front of replies
108 /// the client is still owed. Redis answers in order, so this waits until
109 /// nothing is pending and goes out last.
110 deferred: Option<ProtocolError>,
111 /// Everything still queued for this connection is thrown away unanswered.
112 ///
113 /// `QUIT` sets this and a protocol error does not, which is the difference
114 /// between the two ways a connection ends. A client that pipelines `QUIT`
115 /// and then `SET` has said goodbye and then said something after it, and
116 /// Redis answers the goodbye and drops the rest. A client that sends two
117 /// good commands and then a malformed one gets both good ones answered,
118 /// because they were complete and correct before the stream went wrong.
119 skip: bool,
120 /// The peer is gone, so there is nothing to answer and nothing to write.
121 gone: bool,
122 /// Already on the dirty list.
123 dirty: bool,
124 /// This client is parked on a blocking command.
125 ///
126 /// While it is set, framing stops: whatever the client pipelined behind its
127 /// `BLPOP` stays in the read buffer unread, which is what a client waiting
128 /// for an answer means and is what Redis does with the same bytes.
129 blocked: bool,
130 /// Commands framed before it blocked and not run yet.
131 ///
132 /// A batch is framed before any of it runs, so a `BLPOP` can be the first of
133 /// sixty four commands and the other sixty three are already on their way to
134 /// the reactor when it parks. They come back here and go to the front of the
135 /// queue when the client wakes up, in the order they arrived.
136 ///
137 /// They are still counted in `pending`, which is what stops the read buffer
138 /// being compacted under the offsets they hold.
139 parked: Vec<Cmd>,
140 /// What the two buffers were holding the last time anybody counted.
141 ///
142 /// The connection's share of `INFO memory`, kept here so that reporting it
143 /// is a subtraction against this rather than a walk over every connection.
144 held: usize,
145}
146
147impl Conn {
148 fn new(id: u64) -> Conn {
149 // Accept time, which is the one moment a connection is allowed to cost
150 // an allocation. Everything after this reuses these two buffers.
151 yo_alloc::allow(|| Conn {
152 live: true,
153 session: Session::new(id),
154 out: Out::with_capacity(Proto::Resp2, OUT_BUF),
155 buf: Vec::with_capacity(READ_BUF),
156 head: 0,
157 partial: None,
158 pending: 0,
159 closing: false,
160 deferred: None,
161 skip: false,
162 gone: false,
163 dirty: false,
164 blocked: false,
165 parked: Vec::new(),
166 held: 0,
167 })
168 }
169
170 /// What the two buffers cost the process, which is the room they are
171 /// holding and not the bytes in use: both keep their capacity between
172 /// batches on purpose.
173 fn size(&self) -> usize {
174 self.buf.capacity() + self.out.capacity()
175 }
176
177 /// Back to how it was at accept time, buffers kept.
178 fn reset(&mut self, id: u64) {
179 self.live = true;
180 self.session = Session::new(id);
181 self.out.clear();
182 // The protocol lives in the reply buffer and the reply buffer is kept,
183 // so it has to be put back by hand. Without this a client that opened a
184 // connection into a slot the last client had spoken RESP3 on would be
185 // answered in RESP3 without ever sending `HELLO`, which is a nil it
186 // cannot parse on the first `GET` that misses.
187 self.out.set_proto(Proto::Resp2);
188 self.buf.clear();
189 self.head = 0;
190 self.partial = None;
191 self.pending = 0;
192 self.closing = false;
193 self.deferred = None;
194 self.skip = false;
195 self.gone = false;
196 self.dirty = false;
197 self.blocked = false;
198 // The room it took stays, the way the two buffers' does.
199 self.parked.clear();
200 }
201
202 /// Drop what the framing has already read, when nothing points into it.
203 ///
204 /// A framed command's arguments are offsets from the front of this buffer,
205 /// so this waits for the batch to run. After a batch is where a pipelining
206 /// connection spends most of its life, so that is not much of a wait.
207 ///
208 /// A half read command is not in the way. Its decoder was handed
209 /// `buf[head..]` and every offset it kept is from the front of that slice,
210 /// and `head` does not move until the command is complete, so the bytes it
211 /// is waiting on are exactly the bytes this keeps. They arrive at the front
212 /// instead of at `head` and the decoder cannot tell the difference.
213 ///
214 /// Waiting for it anyway is what made a read buffer grow to everything the
215 /// connection had ever sent. The framing loop only ever stops on an
216 /// incomplete command, and a buffer that ends on a command boundary gives
217 /// one of those on the next turn round: an empty slice, nothing decoded,
218 /// `Step::Incomplete`. So a connection that is exactly up to date always had
219 /// a decoder parked on it, this always returned early, and `head` walked
220 /// forward with the bytes behind it kept forever. Measured on server3, four
221 /// connections sending 100000 sets each held 16 MiB of read buffer apiece,
222 /// and fifty connections sending 8000 each held 1 MiB apiece: in both cases
223 /// every byte the connection had ever sent.
224 fn compact(&mut self) {
225 if self.pending > 0 || self.head == 0 {
226 return;
227 }
228 if self.head == self.buf.len() {
229 self.buf.clear();
230 } else {
231 self.buf.drain(..self.head);
232 }
233 self.head = 0;
234 }
235}
236
237/// The connection side of the server, and all of it belongs to one thread.
238///
239/// Connections, their buffers, the decoder pool, the framing and the queue of
240/// work it produces. There is one of these per I/O thread and they share
241/// nothing, which is why none of it is behind a lock and none of it is atomic.
242pub(crate) struct Front<S> {
243 sink: S,
244 conns: Vec<Conn>,
245 /// Connection slots that closed and can be handed out again.
246 free: Vec<ConnId>,
247 /// The decoder pool.
248 argvs: Vec<Argv>,
249 spare: Vec<u32>,
250 /// Framed and not yet handed to the reactor.
251 ready: VecDeque<Cmd>,
252 /// Connections this batch wrote to.
253 dirty: Vec<ConnId>,
254 /// Where a protocol error line is built before it is copied into a reply.
255 scratch: Vec<u8>,
256 limits: Limits,
257 /// How much the buffers have grown or shrunk since anybody last asked.
258 ///
259 /// `INFO memory` reports what every connection is holding and that total
260 /// lives on the server, which this side cannot reach. So the change is kept
261 /// here and taken by [`Wire`] at the end of whatever call made it, which is
262 /// as timely as reporting it on the spot and does not put the server on the
263 /// other end of a framing call.
264 ///
265 /// [`Wire`]: crate::engine::Wire
266 moved: isize,
267}
268
269impl<S: Sink> Front<S> {
270 /// A front with no connections and nothing pooled.
271 pub(crate) fn new(sink: S) -> Front<S> {
272 Front {
273 sink,
274 conns: Vec::new(),
275 free: Vec::new(),
276 argvs: Vec::new(),
277 spare: Vec::new(),
278 ready: VecDeque::with_capacity(BATCH_MAX),
279 dirty: Vec::with_capacity(16),
280 scratch: Vec::with_capacity(128),
281 limits: Limits::default(),
282 moved: 0,
283 }
284 }
285
286 /// Where the replies went.
287 pub(crate) const fn sink(&self) -> &S {
288 &self.sink
289 }
290
291 /// The same, mutably.
292 pub(crate) const fn sink_mut(&mut self) -> &mut S {
293 &mut self.sink
294 }
295
296 /// Change the protocol limits, which is `proto-max-bulk-len` and friends.
297 pub(crate) fn set_limits(&mut self, limits: Limits) {
298 self.limits = limits;
299 }
300
301 /// Open a connection under the given client id and give back its slot.
302 ///
303 /// The id comes from the caller because CLIENT LIST and CLIENT KILL name a
304 /// client by it across the whole server, so two fronts handing out the same
305 /// number would be two clients answering to one name. A front has no way to
306 /// reach the other fronts, so the one thing they share mints it.
307 ///
308 /// Reuses a closed connection's slot and its two buffers when there is one,
309 /// so a server with a churning client population allocates for the high
310 /// water mark and not for the total.
311 pub(crate) fn open(&mut self, id: u64) -> ConnId {
312 let at = match self.free.pop() {
313 Some(at) => {
314 // A reused slot keeps its buffers, so what it holds is already
315 // counted and this only puts the id back in service.
316 self.conns[at as usize].reset(id);
317 at
318 }
319 None => {
320 let conn = Conn::new(id);
321 yo_alloc::allow(|| self.conns.push(conn));
322 (self.conns.len() - 1) as ConnId
323 }
324 };
325 // The session carries the slot from here, because the slot is what a
326 // subscription on the server names and the front is the only place that
327 // knows it. Both arms above make a fresh session, so this is the one
328 // place it has to be said.
329 self.conns[at as usize].session.set_conn(at);
330 self.note_size(at);
331 at
332 }
333
334 /// Take bytes off a connection and frame whatever commands they complete.
335 ///
336 /// Anything left over stays in the connection's buffer, half a command
337 /// included, so the caller hands over whatever the socket gave it without
338 /// looking at it.
339 pub(crate) fn feed(&mut self, conn: ConnId, bytes: &[u8]) {
340 {
341 let c = &mut self.conns[conn as usize];
342 if !c.live || c.closing {
343 return;
344 }
345 // The buffer is sized for a command at accept time, so this only
346 // grows for a client sending a bulk larger than that, which is a
347 // real allocation for a real reason.
348 yo_alloc::allow(|| c.buf.extend_from_slice(bytes));
349 c.session.read_bytes(bytes.len());
350 }
351 self.frame(conn);
352 self.note_size(conn);
353 }
354
355 /// Note what this connection's buffers are holding now, if it has changed
356 /// since the last time anybody asked.
357 ///
358 /// Once per read and once per flush, which is where a buffer can grow, and
359 /// two loads and a compare when nothing has moved. The alternative is a
360 /// walk over every connection on a turn of the loop, which puts the cost of
361 /// a report nobody has asked for on the command path.
362 fn note_size(&mut self, conn: ConnId) {
363 let c = &mut self.conns[conn as usize];
364 // What `CLIENT INFO` reports about the two buffers, taken here because
365 // this already runs at the two moments they can change and because a
366 // command has no way to reach a connection's buffers.
367 c.session.note_buffers(
368 c.buf.len() - c.head,
369 c.buf.capacity() - c.buf.len(),
370 c.out.len(),
371 c.out.capacity(),
372 );
373 let now = c.size();
374 if now == c.held {
375 return;
376 }
377 let delta = now as isize - c.held as isize;
378 c.held = now;
379 self.moved += delta;
380 }
381
382 /// How much the buffers have moved since this was last called.
383 pub(crate) fn buffer_delta(&mut self) -> isize {
384 core::mem::take(&mut self.moved)
385 }
386
387 /// Move as many complete commands as possible out of the read buffer.
388 ///
389 /// Nothing at all while the client is parked. The bytes stay where they are
390 /// and `head` does not move, so a client that pipelines `BLPOP` and then
391 /// `PING` gets the `PING` answered when the `BLPOP` is, and in that order.
392 fn frame(&mut self, conn: ConnId) {
393 if self.conns[conn as usize].blocked {
394 return;
395 }
396 loop {
397 let base = self.conns[conn as usize].head;
398 let slot = match self.conns[conn as usize].partial.take() {
399 Some(slot) => slot,
400 None => self.take_decoder(),
401 };
402
403 let step = {
404 let c = &self.conns[conn as usize];
405 self.argvs[slot as usize].decode(&c.buf[base..], &self.limits)
406 };
407
408 match step {
409 Ok(Step::Command { consumed }) => {
410 self.conns[conn as usize].head += consumed;
411 if self.argvs[slot as usize].is_empty() {
412 // `*0` and a blank inline line: consumed, not answered.
413 self.spare.push(slot);
414 } else {
415 if self.ready.len() == self.ready.capacity() {
416 yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
417 }
418 // Here and not later, because the name is in front of
419 // the argument list that was just decoded and this is
420 // the last place that holds both it and nothing else to
421 // do. Everything downstream takes the number.
422 let spec = {
423 let c = &self.conns[conn as usize];
424 let args = Args::new(&self.argvs[slot as usize], &c.buf[base..]);
425 lookup_index(args.name())
426 };
427 self.ready.push_back(Cmd {
428 conn,
429 slot,
430 base,
431 spec,
432 });
433 self.conns[conn as usize].pending += 1;
434 }
435 }
436 Ok(Step::Incomplete) => {
437 // Hold the decoder so the rest of this command resumes
438 // where it stopped instead of being read again from the
439 // front every time more of it arrives.
440 self.conns[conn as usize].partial = Some(slot);
441 break;
442 }
443 Err(e) => {
444 self.spare.push(slot);
445 let c = &mut self.conns[conn as usize];
446 // Held rather than written, so it lands behind the replies
447 // to the commands that were framed in front of it out of
448 // the same read.
449 c.deferred = Some(e);
450 // Redis closes after a protocol error and so do we: the two
451 // ends no longer agree on where the next command starts.
452 c.closing = true;
453 self.soil(conn);
454 break;
455 }
456 }
457 }
458 self.conns[conn as usize].compact();
459 }
460
461 /// A decoder from the pool, or a new one the first time round.
462 ///
463 /// The one from the pool is reset before it goes out, because a decoder can
464 /// come back to the pool part way through a command: a protocol error stops
465 /// framing where it is, and a connection that hangs up with half a command
466 /// in its buffer hands its decoder back too. Either one leaves a resume
467 /// point behind, and a resume point is an offset into a buffer that is
468 /// about to stop being the same buffer. A decoder taken here is always
469 /// starting a command, never continuing one, since a continuation comes off
470 /// the connection's own `partial` and never off the pool.
471 fn take_decoder(&mut self) -> u32 {
472 match self.spare.pop() {
473 Some(slot) => {
474 self.argvs[slot as usize].reset();
475 slot
476 }
477 None => yo_alloc::allow(|| {
478 self.argvs.push(Argv::with_capacity(ARGV_HINT));
479 // Every slot handed out here comes back to `spare` exactly
480 // once, so `spare` never holds more than `argvs` has slots.
481 // Sizing it here means the pushes that give a slot back never
482 // touch the allocator, and those are on the command path while
483 // this is not: a decoder is made once per depth of pipelining
484 // the connection has ever reached. `spare` is empty right now,
485 // which is why we are down here at all.
486 self.spare.reserve(self.argvs.len());
487 (self.argvs.len() - 1) as u32
488 }),
489 }
490 }
491
492 /// Note that this connection has something to write.
493 pub(crate) fn soil(&mut self, conn: ConnId) {
494 let c = &mut self.conns[conn as usize];
495 if !c.dirty {
496 c.dirty = true;
497 if self.dirty.len() == self.dirty.capacity() {
498 yo_alloc::allow(|| self.dirty.reserve(16));
499 }
500 self.dirty.push(conn);
501 }
502 }
503
504 /// The session on a connection, for the server side of it going away.
505 ///
506 /// `None` for a slot that is already free, so that closing twice is not two
507 /// chances to hand back the same watches.
508 pub(crate) fn session_mut(&mut self, conn: ConnId) -> Option<&mut Session> {
509 let c = &mut self.conns[conn as usize];
510 c.live.then_some(&mut c.session)
511 }
512
513 /// Hand the slot and its buffers back, and say which client has gone.
514 ///
515 /// `None` for a slot that was already closed. The id is what the server
516 /// finds a waiter by, and the caller forgets it before anything else runs,
517 /// because this slot is on the free list from here and the next accept
518 /// hands it to somebody else.
519 pub(crate) fn close(&mut self, conn: ConnId) -> Option<u64> {
520 {
521 let c = &mut self.conns[conn as usize];
522 if !c.live {
523 return None;
524 }
525 if let Some(slot) = c.partial.take() {
526 self.spare.push(slot);
527 }
528 c.live = false;
529 c.dirty = false;
530 c.blocked = false;
531 c.out.clear();
532 c.buf.clear();
533 c.head = 0;
534 }
535 let client = self.conns[conn as usize].session.id();
536 self.sink.closed(conn);
537 yo_alloc::allow(|| self.free.push(conn));
538 Some(client)
539 }
540
541 /// Move up to `max` framed commands into `into`.
542 ///
543 /// The reactor wants a batch it owns, and the front keeps the buffers, so
544 /// what crosses between them is this: numbers, no borrows.
545 pub(crate) fn take_ready(&mut self, into: &mut Vec<Cmd>, max: usize) -> usize {
546 let n = max.min(self.ready.len());
547 into.extend(self.ready.drain(..n));
548 n
549 }
550
551 /// Offer one connection's replies to the sink.
552 pub(crate) fn write_out(&mut self, conn: ConnId) -> Wrote {
553 {
554 let c = &self.conns[conn as usize];
555 if !c.live {
556 return Wrote::Done;
557 }
558 }
559 // A protocol error goes out once everything in front of it has.
560 if self.conns[conn as usize].pending == 0
561 && let Some(e) = self.conns[conn as usize].deferred.take()
562 {
563 self.scratch.clear();
564 e.write_reply(&mut self.scratch);
565 self.conns[conn as usize].out.raw(&self.scratch);
566 }
567
568 let taken = {
569 let c = &self.conns[conn as usize];
570 if c.out.is_empty() {
571 0
572 } else {
573 // One write for the whole batch's replies, never one per reply.
574 self.sink.write(conn, c.out.as_slice())
575 }
576 };
577
578 let c = &mut self.conns[conn as usize];
579 c.session.wrote_bytes(taken);
580 if taken >= c.out.len() {
581 c.out.clear();
582 } else {
583 c.out.consume(taken);
584 }
585
586 if !c.out.is_empty() {
587 return Wrote::Owed;
588 }
589 c.dirty = false;
590 let ending = c.closing && c.pending == 0;
591 if ending {
592 if let Some(client) = self.close(conn) {
593 return Wrote::Ended(client);
594 }
595 } else {
596 c.compact();
597 self.note_size(conn);
598 }
599 Wrote::Done
600 }
601
602 /// The dirty list, taken so the caller can walk it and reach the rest of
603 /// the front at the same time. The capacity comes back with it, so this is
604 /// not an allocation.
605 pub(crate) fn take_dirty(&mut self) -> Vec<ConnId> {
606 core::mem::take(&mut self.dirty)
607 }
608
609 /// The dirty list, given back with whatever is still owed on it.
610 pub(crate) fn give_dirty(&mut self, dirty: Vec<ConnId>) {
611 self.dirty = dirty;
612 }
613
614 /// How many connections are open.
615 pub(crate) fn clients(&self) -> usize {
616 self.conns.iter().filter(|c| c.live).count()
617 }
618
619 /// Commands framed and waiting for the reactor.
620 pub(crate) fn ready(&self) -> usize {
621 self.ready.len()
622 }
623
624 /// Connections with a reply that has not gone out yet.
625 pub(crate) fn owed(&self) -> usize {
626 self.dirty.len()
627 }
628
629 /// Decoders in the pool, which is the high water mark of one batch.
630 pub(crate) fn decoders(&self) -> usize {
631 self.argvs.len()
632 }
633
634 /// What every connection's read and reply buffers are holding.
635 ///
636 /// The walk is fine here because this is a test and a report, and the
637 /// number the running server uses is the one kept by `note_size`.
638 pub(crate) fn buffer_bytes(&self) -> usize {
639 self.conns.iter().map(Conn::size).sum()
640 }
641
642 /// Whether the slot is open.
643 pub(crate) fn live(&self, conn: ConnId) -> bool {
644 self.conns[conn as usize].live
645 }
646
647 /// Whether the peer has gone.
648 pub(crate) fn gone(&self, conn: ConnId) -> bool {
649 self.conns[conn as usize].gone
650 }
651
652 /// Commands framed out of this connection's buffer and not yet run.
653 pub(crate) fn pending(&self, conn: ConnId) -> u32 {
654 self.conns[conn as usize].pending
655 }
656
657 /// Whether this client is parked on a blocking command.
658 pub(crate) fn blocked(&self, conn: ConnId) -> bool {
659 self.conns[conn as usize].blocked
660 }
661
662 /// The client id, which is what the server knows a connection by.
663 pub(crate) fn client(&self, conn: ConnId) -> u64 {
664 self.conns[conn as usize].session.id()
665 }
666
667 /// The database this connection has selected.
668 pub(crate) fn db(&self, conn: ConnId) -> usize {
669 self.conns[conn as usize].session.db()
670 }
671
672 /// Whether this slot is still the client the server thinks it is.
673 ///
674 /// A slot is reused and a client id is not, so a waiter that named a client
675 /// is only about this connection while both agree.
676 pub(crate) fn answers(&self, conn: ConnId, client: u64) -> bool {
677 let c = &self.conns[conn as usize];
678 c.live && c.session.id() == client
679 }
680
681 /// Where a reply for this connection goes.
682 pub(crate) fn out(&mut self, conn: ConnId) -> &mut Out {
683 &mut self.conns[conn as usize].out
684 }
685
686 /// The peer went away.
687 pub(crate) fn mark_gone(&mut self, conn: ConnId) {
688 let c = &mut self.conns[conn as usize];
689 c.gone = true;
690 c.closing = true;
691 }
692
693 /// The client said goodbye.
694 ///
695 /// Anything it pipelined behind the `QUIT` was sent before it knew the
696 /// answer, and running it would be acting on a connection that has already
697 /// been said goodbye to.
698 pub(crate) fn quit(&mut self, conn: ConnId) {
699 let c = &mut self.conns[conn as usize];
700 c.closing = true;
701 c.skip = true;
702 }
703
704 /// The client is waiting on a blocking command.
705 pub(crate) fn block(&mut self, conn: ConnId) {
706 self.conns[conn as usize].blocked = true;
707 }
708
709 /// Hold a command that was framed with the batch that blocked.
710 pub(crate) fn park(&mut self, conn: ConnId, cmd: Cmd) {
711 yo_alloc::allow(|| self.conns[conn as usize].parked.push(cmd));
712 }
713
714 /// Take a command back off the connection that was about to run it.
715 ///
716 /// The pause is the one thing that can stop a command after it has been
717 /// handed over, so this is `park` with the two things `start` already did
718 /// undone: the command goes back into `pending`, which is what stops the
719 /// buffer its arguments point into being compacted underneath it, and the
720 /// caller keeps its decoder rather than handing it back.
721 pub(crate) fn hold(&mut self, conn: ConnId, cmd: Cmd) {
722 let c = &mut self.conns[conn as usize];
723 c.pending += 1;
724 c.blocked = true;
725 yo_alloc::allow(|| c.parked.push(cmd));
726 }
727
728 /// The client is not waiting any more: give it back its commands.
729 ///
730 /// The ones it had already sent go to the front of the queue in the order
731 /// they arrived, ahead of anything any other connection has waiting, because
732 /// they were framed before any of that was. Then framing starts again on
733 /// whatever arrived while it was parked.
734 pub(crate) fn unpark(&mut self, conn: ConnId) {
735 let mut parked = {
736 let c = &mut self.conns[conn as usize];
737 c.blocked = false;
738 core::mem::take(&mut c.parked)
739 };
740 // Back to front, since each one goes on the front.
741 while let Some(cmd) = parked.pop() {
742 if self.ready.len() == self.ready.capacity() {
743 yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
744 }
745 self.ready.push_front(cmd);
746 }
747 // Empty now, and back where it lives so its room is not paid for twice.
748 self.conns[conn as usize].parked = parked;
749 if !self.conns[conn as usize].closing {
750 self.frame(conn);
751 }
752 }
753
754 /// A command is off the queue: take it out of the count, and say whether it
755 /// should run at all.
756 ///
757 /// It should not when the peer has gone or has said goodbye, and the answer
758 /// is `false` rather than an early return because the decoder still has to
759 /// come back and the slot still has to be released.
760 pub(crate) fn start(&mut self, cmd: &Cmd) -> bool {
761 let c = &mut self.conns[cmd.conn as usize];
762 c.pending -= 1;
763 !(c.gone || c.skip)
764 }
765
766 /// The three things running a command needs from this side: the arguments,
767 /// the session they run against, and where the reply goes.
768 pub(crate) fn parts(&mut self, cmd: &Cmd) -> (Args<'_>, &mut Session, &mut Out) {
769 let c = &mut self.conns[cmd.conn as usize];
770 let args = Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..]);
771 (args, &mut c.session, &mut c.out)
772 }
773
774 /// The arguments alone, for a caller that is only reading them.
775 pub(crate) fn args(&self, cmd: &Cmd) -> Args<'_> {
776 let c = &self.conns[cmd.conn as usize];
777 Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..])
778 }
779
780 /// The command is finished with its decoder.
781 pub(crate) fn done(&mut self, cmd: &Cmd) {
782 self.spare.push(cmd.slot);
783 }
784}
785
786#[cfg(test)]
787mod tests {
788 use super::*;
789 use crate::engine::Recorder;
790
791 /// The wire bytes for a command, built the way a client would.
792 fn wire(args: &[&[u8]]) -> Vec<u8> {
793 let mut b = format!("*{}\r\n", args.len()).into_bytes();
794 for a in args {
795 b.extend_from_slice(format!("${}\r\n", a.len()).as_bytes());
796 b.extend_from_slice(a);
797 b.extend_from_slice(b"\r\n");
798 }
799 b
800 }
801
802 /// A front and one connection on it. No server anywhere, which is the
803 /// point: framing is this side's work alone.
804 fn front() -> (Front<Recorder>, ConnId) {
805 let mut f = Front::new(Recorder::new());
806 let conn = f.open(1);
807 (f, conn)
808 }
809
810 #[test]
811 fn a_pipelined_read_frames_every_command_in_it() {
812 let (mut f, conn) = front();
813 let mut bytes = wire(&[b"SET", b"k", b"v"]);
814 bytes.extend_from_slice(&wire(&[b"GET", b"k"]));
815 f.feed(conn, &bytes);
816
817 let mut batch = Vec::new();
818 assert_eq!(f.take_ready(&mut batch, 64), 2);
819 assert_eq!(f.args(&batch[0]).name(), b"SET");
820 assert_eq!(f.args(&batch[1]).name(), b"GET");
821 assert_eq!(f.pending(conn), 2);
822 }
823
824 #[test]
825 fn a_command_split_across_reads_is_framed_once_it_is_whole() {
826 let (mut f, conn) = front();
827 let bytes = wire(&[b"SET", b"k", b"v"]);
828 let (head, tail) = bytes.split_at(9);
829
830 f.feed(conn, head);
831 let mut batch = Vec::new();
832 assert_eq!(f.take_ready(&mut batch, 64), 0);
833
834 f.feed(conn, tail);
835 assert_eq!(f.take_ready(&mut batch, 64), 1);
836 assert_eq!(f.args(&batch[0]).name(), b"SET");
837 }
838
839 #[test]
840 fn a_protocol_error_stops_the_framing_and_closes_the_connection() {
841 let (mut f, conn) = front();
842 f.feed(conn, b"*x\r\n");
843 assert_eq!(f.take_ready(&mut Vec::new(), 64), 0);
844 assert_eq!(f.owed(), 1);
845
846 // Nothing is owed to the client afterwards and the slot has gone back,
847 // which is what a closed connection means on this side.
848 assert!(matches!(f.write_out(conn), Wrote::Ended(_)));
849 assert!(!f.live(conn));
850 assert!(f.sink().sent(conn).starts_with(b"-ERR"));
851 }
852
853 #[test]
854 fn a_closed_slot_is_handed_out_again_with_its_buffers() {
855 let (mut f, conn) = front();
856 f.feed(conn, &wire(&[b"PING"]));
857 let held = f.buffer_bytes();
858 assert_eq!(f.close(conn), Some(1));
859
860 let next = f.open(2);
861 assert_eq!(next, conn, "the slot comes back");
862 assert_eq!(f.client(next), 2, "the client id does not");
863 assert_eq!(f.buffer_bytes(), held, "and neither buffer was given up");
864 }
865
866 #[test]
867 fn the_buffers_are_reported_as_they_move_and_only_once() {
868 let (mut f, conn) = front();
869 assert!(f.buffer_delta() > 0, "accept made two buffers");
870 assert_eq!(f.buffer_delta(), 0, "and nobody is told about them twice");
871
872 f.feed(conn, &wire(&[b"PING"]));
873 assert_eq!(f.buffer_delta(), 0, "a command that fits moves nothing");
874 }
875}