yo_resp/engine.rs
1//! Connections, framing and buffers: the seam between the loop and the
2//! commands.
3//!
4//! `yo-reactor` knows how to run a batch and nothing about what a command is.
5//! `dispatch` knows how to run a command and nothing about where the bytes came
6//! from. This module is the piece in between, and it is the piece a server is
7//! missing until it exists: the read buffer a command's arguments point into,
8//! the framing that says where one command ends and the next begins, the reply
9//! buffer that holds an answer until the batch is done, and the state a
10//! connection keeps between the two.
11//!
12//! # Two halves
13//!
14//! [`Wire`] is a pair rather than a thing. The connection half is the front,
15//! and it is in a module of its own that cannot name a [`Server`]: the buffers,
16//! the decoder pool, the framing, the sessions and the queue of framed work.
17//! The other half is the server, which is the databases and the numbers `INFO`
18//! reports. The line matters because it is the line the threads run along: a
19//! front belongs to the thread that accepted its connections and is reached by
20//! nothing else, and the server is the handle every thread holds a copy of.
21//! Everything that needs both is a method on `Wire` and there are three of them,
22//! which are running a command, answering a client that blocked and forgetting a
23//! client that has gone.
24//!
25//! # What a piece of work is
26//!
27//! [`Cmd`] is three numbers: which connection, which decoder holds the
28//! arguments, and where in that connection's buffer they point. It is `Copy`
29//! and twenty four bytes, so it crosses an intake lane without touching the
30//! heap, and it carries no borrow, which is what lets the reactor hold sixty
31//! four of them while the engine owns the bytes they name.
32//!
33//! The decoders are pooled. Framing takes one out of the pool per command,
34//! `run` puts it back, and a connection with a half read command keeps hold of
35//! one so that a bulk arriving in ten reads is decoded once rather than ten
36//! times. In the steady state the pool is as large as the deepest batch and
37//! nothing here allocates at all.
38//!
39//! # One write per connection
40//!
41//! Replies accumulate in the connection's [`Out`](crate::reply::Out) and go out
42//! in [`Wire::flush`], which is one call to the sink per connection touched by
43//! the batch and never one per reply. That is the syscall shape `04` section 2
44//! asks for, and it is the one aki got wrong: its `HGETALL` profile spent 69.7
45//! percent of its time in write syscalls.
46//!
47//! # What is not here
48//!
49//! Sockets. [`Sink`] is where the bytes go and the io_uring reactor implements
50//! it later, which keeps this module testable without a network and keeps the
51//! ring out of the crate that parses the protocol.
52//!
53//! The hash the first walk computes warms the bucket and is then thrown away,
54//! because `yo-kv`'s commands take keys rather than hashes. The prefetch is the
55//! part that is worth a cache miss; hashing a short key twice is a few
56//! nanoseconds, and removing the second one means a hashed form of every
57//! command method, which is a change to make with a benchmark rather than on
58//! the way past.
59//!
60//! ```
61//! use yo_resp::engine::{Recorder, Wire, pump};
62//! use yo_reactor::Reactor;
63//!
64//! let mut r = Reactor::inline(Wire::new(Recorder::new()));
65//! let conn = r.engine_mut().accept();
66//!
67//! r.engine_mut().feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nk\r\n$1\r\nv\r\n*2\r\n$3\r\nGET\r\n$1\r\nk\r\n");
68//! let mut batch = Vec::new();
69//! assert_eq!(pump(&mut r, &mut batch), 2);
70//!
71//! assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n");
72//! ```
73
74use std::sync::Arc;
75
76use yo_reactor::{BATCH_MAX, Engine, Reactor};
77
78use crate::dispatch::table;
79use crate::dispatch::{self, Flow, Parked, Server};
80use crate::front::{Front, Wrote};
81use crate::proto::Limits;
82use yo_kv::Keyspace;
83
84pub use crate::front::Cmd;
85
86/// Which connection. An index, reused after a connection closes.
87pub type ConnId = u32;
88
89/// Where replies go.
90///
91/// One call per connection per batch, with however many replies are waiting.
92/// The network reactor implements this over io_uring, a test implements it over
93/// a `Vec`, and neither this module nor `dispatch` has to know which.
94pub trait Sink {
95 /// Take up to all of `bytes` for `conn`, and say how many were taken.
96 ///
97 /// Fewer than were offered means the socket is full: what is left stays in
98 /// the connection's reply buffer and is offered again on the next flush.
99 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize;
100
101 /// The connection is finished with and its id is about to be reused.
102 fn closed(&mut self, conn: ConnId) {
103 let _ = conn;
104 }
105}
106
107/// A sink that keeps everything, for tests and for a driver with no socket.
108#[derive(Debug, Default)]
109pub struct Recorder {
110 sent: Vec<Vec<u8>>,
111 closed: Vec<ConnId>,
112}
113
114impl Recorder {
115 /// An empty one.
116 #[must_use]
117 pub fn new() -> Recorder {
118 Recorder::default()
119 }
120
121 /// Everything written to a connection so far.
122 #[must_use]
123 pub fn sent(&self, conn: ConnId) -> &[u8] {
124 self.sent.get(conn as usize).map_or(&[], Vec::as_slice)
125 }
126
127 /// Whether a connection was closed.
128 #[must_use]
129 pub fn was_closed(&self, conn: ConnId) -> bool {
130 self.closed.contains(&conn)
131 }
132
133 /// Forget what was written, keeping the room it was written into.
134 pub fn clear(&mut self) {
135 for c in &mut self.sent {
136 c.clear();
137 }
138 self.closed.clear();
139 }
140}
141
142impl Sink for Recorder {
143 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize {
144 // A test sink, so the growth here is not on anybody's data path.
145 yo_alloc::allow(|| {
146 if self.sent.len() <= conn as usize {
147 self.sent.resize_with(conn as usize + 1, Vec::new);
148 }
149 self.sent[conn as usize].extend_from_slice(bytes);
150 });
151 bytes.len()
152 }
153
154 fn closed(&mut self, conn: ConnId) {
155 yo_alloc::allow(|| self.closed.push(conn));
156 }
157}
158
159/// The engine: connections on one side, the command layer on the other.
160///
161/// One per thread, and it is two halves rather than one thing. The front is the
162/// connections and everything they own, which never leaves the thread that
163/// accepted them. [`Server`] is the databases, and every thread has a handle on
164/// the same one. This type is where the two meet, and every method on it that is
165/// not a one line delegation is a method that genuinely needs both: running a
166/// command, answering a client that blocked, and forgetting a client that has
167/// gone.
168pub struct Wire<S> {
169 front: Front<S>,
170 server: Arc<Server>,
171 /// This thread's parked clients, copied out of the shared list.
172 ///
173 /// Here rather than in `serve_waiters` so that a server with blocked
174 /// clients on it does not allocate once a batch. It is empty between
175 /// batches and it is only ever this thread's, like everything else on this
176 /// side of the engine.
177 parked: Vec<Parked>,
178 /// Messages published for this thread's connections, copied out of the
179 /// mailbox.
180 ///
181 /// Here for the reason `parked` is here: a server with subscribers on it
182 /// should not allocate a vector once a batch to drain into. It is empty
183 /// between batches.
184 post: Vec<dispatch::Envelope>,
185}
186
187impl<S: Sink> Wire<S> {
188 /// An engine with an empty server.
189 #[must_use]
190 pub fn new(sink: S) -> Wire<S> {
191 Wire::with_server(Server::new(), sink)
192 }
193
194 /// An engine over a server the caller built, which is how a test gives it a
195 /// clock it can move by hand.
196 #[must_use]
197 pub fn with_server(server: Server, sink: S) -> Wire<S> {
198 Wire::over(Arc::new(server), sink)
199 }
200
201 /// An engine over a server that already exists, which is how the second
202 /// thread and every thread after it gets one.
203 ///
204 /// Each thread builds its own front and they never see each other's. What
205 /// they share is behind the handle, and the reason the handle is counted
206 /// rather than borrowed is that the threads outlive whichever call started
207 /// them by design: a scope that borrows would tie the server's lifetime to
208 /// a frame that is meant to return.
209 #[must_use]
210 pub fn over(server: Arc<Server>, sink: S) -> Wire<S> {
211 Wire {
212 front: Front::new(sink),
213 parked: Vec::new(),
214 post: Vec::new(),
215 server,
216 }
217 }
218
219 /// The databases and the numbers `INFO` reports.
220 #[must_use]
221 pub fn server(&self) -> &Server {
222 &self.server
223 }
224
225 /// Another handle on the same server, for building the next thread's
226 /// engine.
227 #[must_use]
228 pub fn shared(&self) -> Arc<Server> {
229 Arc::clone(&self.server)
230 }
231
232 /// The server, for the few settings that have to be made before it is
233 /// serving.
234 ///
235 /// That is the directory and the thread count, both of which are read
236 /// everywhere and written once at startup, so they are settings and not
237 /// state. This works while this engine holds the only handle, which is the
238 /// case from the moment the server is built until the threads are started,
239 /// and it is the caller's job to do its setting up in that window.
240 ///
241 /// # Panics
242 ///
243 /// If a second handle already exists, because there is no honest answer to
244 /// give: changing the directory under a thread that is already serving out
245 /// of it is the bug this would otherwise hide.
246 pub fn server_mut(&mut self) -> &mut Server {
247 Arc::get_mut(&mut self.server)
248 .expect("the server is set up before the threads that share it are started")
249 }
250
251 /// Where the replies went.
252 #[must_use]
253 pub const fn sink(&self) -> &S {
254 self.front.sink()
255 }
256
257 /// The same, mutably.
258 pub const fn sink_mut(&mut self) -> &mut S {
259 self.front.sink_mut()
260 }
261
262 /// Change the protocol limits, which is `proto-max-bulk-len` and friends.
263 pub fn set_limits(&mut self, limits: Limits) {
264 self.front.set_limits(limits);
265 }
266
267 /// Open a connection and give back its id.
268 pub fn accept(&mut self) -> ConnId {
269 self.server.counted().opened();
270 let at = self.front.open(self.server.next_client());
271 self.note_buffers();
272 at
273 }
274
275 /// Tell the server what the connection buffers are holding now.
276 ///
277 /// The front cannot reach the server, so it keeps the change and this is
278 /// where it is handed over: at the end of whichever call moved a buffer.
279 fn note_buffers(&mut self) {
280 let delta = self.front.buffer_delta();
281 if delta != 0 {
282 self.server.note_conn_bytes(delta);
283 }
284 }
285
286 /// The peer went away.
287 ///
288 /// Whatever is buffered for it is dropped rather than written, and the slot
289 /// comes back as soon as the commands already framed out of its buffer have
290 /// run, because those commands' arguments still point into it.
291 pub fn hangup(&mut self, conn: ConnId) {
292 if !self.front.live(conn) {
293 return;
294 }
295 self.front.mark_gone(conn);
296 // A parked client holds its own commands, and those commands are what
297 // `pending` counts, so leaving it parked here would leave the slot owed
298 // to a connection that is never going to be answered. They go back to
299 // the queue and run as the no-ops a gone connection's commands are.
300 if self.front.blocked(conn) {
301 self.front.unpark(conn);
302 }
303 if self.front.pending(conn) == 0 {
304 self.release(conn);
305 }
306 self.note_buffers();
307 }
308
309 /// Answer everybody this thread can answer, and let go of everybody whose
310 /// deadline has passed.
311 ///
312 /// The walk is over the waiter list rather than over the connections, so it
313 /// costs what blocking costs and not what the server costs. Every caller
314 /// checks that somebody is parked before calling, which is the load and the
315 /// branch a server with nobody blocked pays.
316 ///
317 /// Only this thread's waiters, because a reply goes into a buffer this
318 /// thread owns and another thread's waiter is another thread's to answer.
319 /// The list is copied out under the lock and then let go of, so the work of
320 /// answering does not hold up a thread trying to park a client.
321 fn serve_waiters(&mut self) {
322 let now = self.server.now_ms();
323 let mine = self.server.my_slot();
324 self.server.waiters().mine(mine, &mut self.parked);
325 for at in 0..self.parked.len() {
326 let p = self.parked[at];
327 // The slot is reused and the client id is not. `release` forgets
328 // waiters, so this should never fire; it is here because being
329 // wrong about it writes a reply into somebody else's socket rather
330 // than dropping one.
331 if !self.front.answers(p.conn, p.client) {
332 self.server.forget_waiters(p.client);
333 continue;
334 }
335 // The front cannot reach the databases and the server cannot reach
336 // the connections, so the two halves are taken apart here and the
337 // one buffer this waiter needs is handed over.
338 let served = {
339 let Wire { server, front, .. } = self;
340 server.serve_waiter(p.client, now, front.out(p.conn))
341 };
342 if served {
343 self.server.forget_waiters(p.client);
344 self.front.unpark(p.conn);
345 self.front.soil(p.conn);
346 }
347 }
348 self.parked.clear();
349 }
350
351 /// Write out everything published for this thread's connections.
352 ///
353 /// The mailbox is emptied under its lock and then let go of, so a thread
354 /// rendering a thousand messages is not holding up the publishers filling
355 /// its box. The client id on each envelope is checked against the slot
356 /// because a slot is reused and an id is not, which is the same guard the
357 /// waiter list uses and for the same reason: being wrong here writes into
358 /// somebody else's socket rather than dropping a message.
359 fn deliver(&mut self) {
360 // Taken and put back so the loop can reach the front, the way the dirty
361 // list is. The capacity comes back with it.
362 let mut post = core::mem::take(&mut self.post);
363 self.server.take_mail(&mut post);
364 for env in post.drain(..) {
365 let conn = env.conn();
366 if !self.front.answers(conn, env.client()) {
367 continue;
368 }
369 env.write(self.front.out(conn));
370 self.front.soil(conn);
371 }
372 self.post = post;
373 }
374
375 /// How many connections are open.
376 #[must_use]
377 pub fn clients(&self) -> usize {
378 self.front.clients()
379 }
380
381 /// Commands framed and waiting for the reactor.
382 #[must_use]
383 pub fn ready(&self) -> usize {
384 self.front.ready()
385 }
386
387 /// Connections with a reply that has not gone out yet.
388 ///
389 /// Non zero means a socket was full and what is left is being held for a
390 /// later flush, which a driver waiting on readability needs to know: there
391 /// is work here that no incoming byte will ever wake it up for.
392 #[must_use]
393 pub fn owed(&self) -> usize {
394 self.front.owed()
395 }
396
397 /// Clients of this thread's that are blocked on a key.
398 ///
399 /// The other thing a driver waiting on readability needs to know, and for
400 /// the same reason `owed` is: there is work here that no incoming byte will
401 /// wake it for. A blocked client is answered by a write another thread made
402 /// or by its own deadline passing, and neither of those is a byte arriving
403 /// on this thread's poller, so a driver that reads this keeps its wait short
404 /// while anybody is waiting on it.
405 #[must_use]
406 pub fn waiting(&self) -> usize {
407 self.server.parked_here()
408 }
409
410 /// Mail waiting for this thread, plus subscribers of its own that mail
411 /// could arrive for.
412 ///
413 /// The third thing a driver waiting on readability needs to know, and for
414 /// the reason the other two are: a published message is a write another
415 /// thread made and no byte arriving here will wake this thread for it. So a
416 /// thread that has a subscriber keeps its wait short, and one that has none
417 /// is not affected.
418 #[must_use]
419 pub fn posted(&self) -> usize {
420 self.server.posted()
421 }
422
423 /// Whether a client has asked the server to stop.
424 ///
425 /// The driver reads this once a turn, next to the flag a signal sets, and
426 /// leaves its loop when either is set. Asked after the batch rather than
427 /// during it, so the `SHUTDOWN` and everything that shared its batch is
428 /// finished and written out before anything closes.
429 #[must_use]
430 pub fn stopping(&self) -> bool {
431 self.server.stopping()
432 }
433
434 /// Decoders in the pool, which is the high water mark of one batch.
435 #[must_use]
436 pub fn decoders(&self) -> usize {
437 self.front.decoders()
438 }
439
440 /// What every connection's read and reply buffers are holding.
441 #[must_use]
442 pub fn buffer_bytes(&self) -> usize {
443 self.front.buffer_bytes()
444 }
445
446 /// Take bytes off a connection and frame whatever commands they complete.
447 ///
448 /// Anything left over stays in the connection's buffer, half a command
449 /// included, so the caller hands over whatever the socket gave it without
450 /// looking at it.
451 pub fn feed(&mut self, conn: ConnId, bytes: &[u8]) {
452 self.front.feed(conn, bytes);
453 self.note_buffers();
454 }
455
456 /// Hand the slot and its buffers back, and let the server go of the client.
457 fn release(&mut self, conn: ConnId) {
458 // Before the slot goes back, because the watches this connection took
459 // are rows on the server and the session that names them is about to be
460 // reused by whoever gets the slot next.
461 if let Some(session) = self.front.session_mut(conn) {
462 dispatch::forget_session(&self.server, session);
463 }
464 let Some(client) = self.front.close(conn) else {
465 return;
466 };
467 self.forget(client);
468 }
469
470 /// The server side of a connection ending.
471 ///
472 /// It happens in the same call the slot was freed in, and before anything
473 /// else can run, because the slot is handed out again by the next accept
474 /// and a waiter still holding this client id would then be a waiter
475 /// pointing at somebody else's connection.
476 fn forget(&mut self, client: u64) {
477 self.server.forget_waiters(client);
478 self.server.counted().closed();
479 }
480
481 /// Move up to `max` framed commands into `into`.
482 ///
483 /// The reactor wants a batch it owns, and the front keeps the buffers, so
484 /// what crosses between them is this: numbers, no borrows.
485 pub fn take_ready(&mut self, into: &mut Vec<Cmd>, max: usize) -> usize {
486 self.front.take_ready(into, max)
487 }
488
489 /// Take a clock reading for the whole batch.
490 ///
491 /// `04` section 5: once per turn, never per command, so every command in a
492 /// batch compares against the same millisecond and two keys written
493 /// together expire together.
494 pub fn tick(&mut self) {
495 self.server.refresh_clock();
496 }
497
498 /// Do one batch's worth of housekeeping.
499 ///
500 /// Today that is one segment of arena compaction at most, which is what
501 /// stops a server that rewrites the same keys from holding every version of
502 /// them. It is separate from [`Wire::tick`] because the clock has to move
503 /// before a batch runs and this does not: it can wait until the replies are
504 /// out, and the driver decides when that is.
505 ///
506 /// Per batch and not per turn of the loop. A turn can carry one command or
507 /// a thousand, so a per turn call means the rate at which garbage is
508 /// collected has nothing to do with the rate at which it is made, and on a
509 /// saturated server the second one wins. That was measured: with this on
510 /// the loop's turn the server settled at seven segments for six segments'
511 /// worth of keys, which is where an unloaded process running the same
512 /// writes settled at six.
513 pub fn maintain(&mut self) -> Option<usize> {
514 // Before the compaction and not after it, because the reading the next
515 // batch judges its limit against should be the one taken after the last
516 // batch's writes rather than the one taken after this call's collecting.
517 // Both are true, and the first is the one that is a batch old at worst.
518 // Nothing at all on a server with no `maxmemory`, which is the default.
519 self.server.refresh_memory();
520 // Two fields and a return on a server that has never taken a backup,
521 // which is nearly all of them. It is here rather than on a timer for the
522 // same reason the compaction is: one loop turns everything.
523 self.server.backup_expire();
524 self.server.compact_step()
525 }
526}
527
528impl<S: Sink> Engine for Wire<S> {
529 type Work = Cmd;
530
531 fn key_hash(&self, cmd: &Cmd) -> Option<u64> {
532 // Before the argument list is built, because most of the commands that
533 // get this far and answer `None` answer it on the spec alone, and
534 // building an `Args` to then throw it away is the sort of thing that
535 // does not show up in a profile and does show up in a total.
536 let spec = table::at(cmd.spec)?;
537 if spec.first_key <= 0 {
538 return None;
539 }
540 let args = self.front.args(cmd);
541 // The first key only. A command with more than one, which is `MSET` and
542 // `MGET`, warms the first and takes the miss on the rest; warming all of
543 // them means a hash list per command and that is the batch's own job
544 // once multi key commands are worth measuring.
545 let key = args.opt(spec.first_key as usize)?;
546 Some(Keyspace::hash_of(key))
547 }
548
549 fn prefetch(&self, cmd: &Cmd, hash: u64) {
550 let db = self.front.db(cmd.conn());
551 // The hash picks the stripe as well as the record, so this warms the
552 // line the command is going to read and not a line on some other
553 // stripe. It is the same hash the command itself will route on, which
554 // is why the stripe is worked out from a hash rather than from a key.
555 self.server.striped_ref(db).prefetch_hashed(hash);
556 }
557
558 fn run(&mut self, cmd: Cmd, _hash: Option<u64>) -> yo_reactor::Flow {
559 let conn = cmd.conn();
560 // Framed with the batch that blocked, so it is a command the client sent
561 // before it knew it would be waiting. It keeps its decoder and it keeps
562 // its place in `pending`, which is what stops the buffer it points into
563 // being compacted while it waits.
564 if self.front.blocked(conn) {
565 self.front.park(conn, cmd);
566 return yo_reactor::Flow::Next;
567 }
568
569 // The one place both halves are held at once. The front hands over the
570 // arguments, the session and the reply buffer, the server hands over
571 // the databases, and the command layer sees the two as one call.
572 let flow = if self.front.start(&cmd) {
573 let Wire { front, server, .. } = self;
574 let (args, session, out) = front.parts(&cmd);
575 let spec = table::at(cmd.spec);
576 dispatch::resolved(server, session, spec, args, out)
577 } else {
578 // Nobody to answer, or nobody who should be. The decoder still has
579 // to come back and the slot still has to be released, which is why
580 // this is not an early return.
581 Flow::Continue
582 };
583
584 self.front.done(&cmd);
585 if self.front.gone(conn) {
586 if self.front.pending(conn) == 0 {
587 self.release(conn);
588 }
589 } else {
590 match flow {
591 Flow::Close => {
592 self.front.quit(conn);
593 self.front.soil(conn);
594 }
595 // Nothing was written, so there is nothing to flush and no
596 // reason to put this connection on the dirty list. The waiter
597 // carries the slot from here on, and it needs to know which one:
598 // the command layer only ever saw the client id.
599 Flow::Block => {
600 self.front.block(conn);
601 let client = self.front.client(conn);
602 self.server.bind_waiter(client, conn);
603 }
604 Flow::Continue => self.front.soil(conn),
605 }
606 }
607
608 // After each command and not once per batch. A client blocked on two
609 // keys and woken by `RPUSH b` then `RPUSH a` in one pipeline has to
610 // answer with `b`, because that is the push that was in front of it, and
611 // it can only do that if it was served in between the two.
612 if self.server.parked_here() != 0 {
613 self.serve_waiters();
614 }
615 yo_reactor::Flow::Next
616 }
617
618 fn flush(&mut self) {
619 // The deadline sweep, and it is here because this is the one thing the
620 // driver calls on a turn that ran nothing at all. A client whose timeout
621 // passes while the server is idle is answered within the loop's idle
622 // wait, which the loop shortens to a millisecond on a thread that has
623 // somebody waiting. That is finer than the 10hz Redis checks its own
624 // blocked clients at.
625 //
626 // This thread's count and not the server's, because the sweep can only
627 // answer this thread's waiters, so on any other thread it is a lock
628 // taken to find nothing.
629 if self.server.parked_here() != 0 {
630 self.server.refresh_clock();
631 self.serve_waiters();
632 }
633
634 // Then the published messages, before the write out below and after
635 // everything this batch answered, which is the order a client that
636 // publishes to itself sees on a real server: the count first and the
637 // message second, checked on the wire against 8.10.1.
638 if self.server.mail_here() != 0 {
639 self.deliver();
640 }
641
642 // Taken and put back so the loop below can reach the rest of the
643 // engine. The capacity comes back with it, so this is not an
644 // allocation.
645 let mut dirty = self.front.take_dirty();
646 let mut at = 0;
647 while at < dirty.len() {
648 let conn = dirty[at];
649 match self.front.write_out(conn) {
650 // The socket was full. The connection stays on the list with
651 // what is left of its reply, and the next flush offers it
652 // again, which is the whole of the backpressure story here.
653 Wrote::Owed => at += 1,
654 Wrote::Done => {
655 dirty.swap_remove(at);
656 }
657 Wrote::Ended(client) => {
658 self.forget(client);
659 dirty.swap_remove(at);
660 }
661 }
662 }
663 self.front.give_dirty(dirty);
664 self.note_buffers();
665 }
666
667 fn maintain(&mut self, budget: &mut yo_reactor::Budget) {
668 // The clock is the first thing the maintenance slice does, because
669 // everything else in it compares against a time.
670 if !budget.spend(1) {
671 return;
672 }
673 self.tick();
674 // Then the dead keys, which is what stops a cache that writes with a
675 // deadline and never reads back from holding every key it has ever
676 // written. One unit a key looked at, so the slice bounds the sweep the
677 // same way it bounds everything else in here, and a server where nothing
678 // has a deadline spends nothing at all.
679 let looks = budget.left() as usize;
680 let spent = self.server.expire_slice(looks);
681 budget.spend(u32::try_from(spent).unwrap_or(u32::MAX));
682 }
683}
684
685/// Run everything that is framed, in batches, and write the replies.
686///
687/// The inline driver: it is what a caller who is already on the shard thread
688/// uses in place of the loop, and it goes through the same two walks the loop
689/// goes through (`15` section 7). `batch` is the caller's, so a driver in a hot
690/// loop hands the same `Vec` back every time and never allocates.
691pub fn pump<S: Sink>(reactor: &mut Reactor<Wire<S>>, batch: &mut Vec<Cmd>) -> usize {
692 let mut ran = 0;
693 reactor.engine_mut().tick();
694 loop {
695 batch.clear();
696 if reactor.engine_mut().take_ready(batch, BATCH_MAX) == 0 {
697 break;
698 }
699 // The command path, and therefore the thing Y7 is about. The guard is
700 // what arms `yo-alloc`, and it covers dispatch and nothing else: framing
701 // before it and writing the replies after it are both allowed to reach
702 // for the heap, and only running the commands is not.
703 //
704 // It goes here rather than around the whole loop because `take_ready`
705 // and `flush` are on the other side of that line, and because a batch is
706 // the unit a caller can reason about. Under the default mode this is one
707 // relaxed load.
708 let armed = yo_alloc::guard();
709 ran += reactor.execute_all(batch.drain(..));
710 drop(armed);
711 reactor.engine_mut().flush();
712 // After the replies are out, so the batch that made the garbage is not
713 // the batch that waits for it to be collected.
714 reactor.engine_mut().maintain();
715 }
716 // Once more, for a connection with something to say and nothing to run: a
717 // protocol error, or a socket that was full the last time round.
718 reactor.engine_mut().flush();
719 // And once for a turn that ran nothing at all, which is where a server that
720 // has gone quiet catches up on what the last busy turn left behind.
721 reactor.engine_mut().maintain();
722 ran
723}
724
725#[cfg(test)]
726mod tests {
727 use super::*;
728
729 /// The wire bytes for a command, built the way a client would.
730 fn wire(args: &[&[u8]]) -> Vec<u8> {
731 let mut b = format!("*{}\r\n", args.len()).into_bytes();
732 for a in args {
733 b.extend_from_slice(format!("${}\r\n", a.len()).as_bytes());
734 b.extend_from_slice(a);
735 b.extend_from_slice(b"\r\n");
736 }
737 b
738 }
739
740 fn engine() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
741 let mut r = Reactor::inline(Wire::new(Recorder::new()));
742 let conn = r.engine_mut().accept();
743 (r, conn, Vec::new())
744 }
745
746 /// Where the fixed clock a blocking test moves by hand starts.
747 const START_MS: u64 = 1_000_000;
748
749 /// The same, on a clock the test moves rather than the system's.
750 ///
751 /// A test about a timeout cannot wait for one: waiting a hundred
752 /// milliseconds is a test that fails on a loaded machine and waiting a
753 /// hundred seconds is not a test.
754 fn timed() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
755 let server = crate::dispatch::Server::with_clock(yo_kv::Clock::fixed(START_MS));
756 let mut r = Reactor::inline(Wire::with_server(server, Recorder::new()));
757 let conn = r.engine_mut().accept();
758 (r, conn, Vec::new())
759 }
760
761 #[test]
762 fn a_pipelined_batch_comes_back_in_order_and_in_one_write() {
763 let (mut r, conn, mut batch) = engine();
764 let mut stream = wire(&[b"SET", b"k", b"v"]);
765 stream.extend(wire(&[b"GET", b"k"]));
766 stream.extend(wire(&[b"INCR", b"n"]));
767
768 r.engine_mut().feed(conn, &stream);
769 assert_eq!(r.engine().ready(), 3);
770 assert_eq!(pump(&mut r, &mut batch), 3);
771
772 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n:1\r\n");
773 assert_eq!(r.engine().ready(), 0);
774 }
775
776 /// The framing has to survive a command arriving in pieces, because that is
777 /// what a socket does.
778 #[test]
779 fn a_command_split_across_reads_resumes_rather_than_restarts() {
780 let (mut r, conn, mut batch) = engine();
781 let bytes = wire(&[b"SET", b"key", b"value"]);
782
783 for at in 1..bytes.len() {
784 r.engine_mut().feed(conn, &bytes[at - 1..at]);
785 assert_eq!(r.engine().ready(), 0, "not a command yet at {at}");
786 }
787 r.engine_mut().feed(conn, &bytes[bytes.len() - 1..]);
788 assert_eq!(r.engine().ready(), 1);
789 assert_eq!(pump(&mut r, &mut batch), 1);
790 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
791
792 // And the value that arrived in single bytes is the value that was
793 // stored, which is the part a naive resume gets wrong.
794 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
795 pump(&mut r, &mut batch);
796 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$5\r\nvalue\r\n");
797 }
798
799 #[test]
800 fn two_connections_are_two_sessions_over_one_server() {
801 let (mut r, a, mut batch) = engine();
802 let b = r.engine_mut().accept();
803
804 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
805 r.engine_mut().feed(a, &wire(&[b"SET", b"k", b"a"]));
806 r.engine_mut().feed(b, &wire(&[b"SET", b"k", b"b"]));
807 r.engine_mut().feed(a, &wire(&[b"GET", b"k"]));
808 r.engine_mut().feed(b, &wire(&[b"GET", b"k"]));
809 pump(&mut r, &mut batch);
810
811 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n+OK\r\n$1\r\na\r\n");
812 assert_eq!(r.engine().sink().sent(b), b"+OK\r\n$1\r\nb\r\n");
813 assert_eq!(r.engine().clients(), 2);
814 }
815
816 /// The point of the whole exercise: two engines, two threads, one server.
817 ///
818 /// The server is told it will have two threads before either starts, the
819 /// way `yodb serve` tells it. Without that it has one set of counters and
820 /// both threads land on it, which is the wrap round `Server::mine_at`
821 /// documents and which loses counts: a bump is a load and a store rather
822 /// than a fetch and add, because the fast path is one thread writing its
823 /// own set and paying for a locked instruction on every command to make a
824 /// shared set exact would be paying it on the path that is never shared.
825 /// Miri found this by running the two threads far enough apart to lose one,
826 /// which a real machine does rarely enough to have passed here for months.
827 #[test]
828 fn two_threads_write_into_one_server() {
829 const EACH: usize = 200;
830
831 let mut server = Server::new();
832 server.set_threads(2);
833 let first = Wire::with_server(server, Recorder::new());
834 let second = Wire::over(first.shared(), Recorder::new());
835 let server = first.shared();
836
837 std::thread::scope(|s| {
838 for (at, engine) in [first, second].into_iter().enumerate() {
839 s.spawn(move || {
840 let mut r = Reactor::inline(engine);
841 let mut batch = Vec::new();
842 let conn = r.engine_mut().accept();
843 for i in 0..EACH {
844 let key = format!("t{at}:{i}");
845 r.engine_mut()
846 .feed(conn, &wire(&[b"SET", key.as_bytes(), b"v"]));
847 pump(&mut r, &mut batch);
848 }
849 });
850 }
851 });
852
853 // Every key both threads wrote is in the one database, which is the
854 // whole claim: the fronts were separate and the keyspace was not.
855 assert_eq!(server.striped_ref(0).len(), 2 * EACH);
856 // And both threads counted into the same total, each from its own set
857 // of counters, which is what the sum over the threads is for.
858 assert_eq!(server.totals().connections, 2);
859 }
860
861 /// A blocked client is answered into a buffer one thread owns, so it is
862 /// that thread's to answer and nobody else's to throw away.
863 #[test]
864 fn a_waiter_belongs_to_the_thread_that_parked_it() {
865 let mut server = Server::new();
866 server.set_threads(2);
867 let first = Wire::with_server(server, Recorder::new());
868 let second = Wire::over(first.shared(), Recorder::new());
869 let server = first.shared();
870
871 let parked = std::sync::Barrier::new(2);
872 let swept = std::sync::Barrier::new(2);
873
874 std::thread::scope(|s| {
875 let (parked, swept) = (&parked, &swept);
876 s.spawn(move || {
877 let mut r = Reactor::inline(first);
878 let mut batch = Vec::new();
879 let conn = r.engine_mut().accept();
880 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"a", b"0"]));
881 pump(&mut r, &mut batch);
882 parked.wait();
883
884 // Turns with nothing on them, each of which walks a list whose
885 // one other entry belongs to the thread next door.
886 for _ in 0..50 {
887 pump(&mut r, &mut batch);
888 }
889 swept.wait();
890 assert!(r.engine().sink().sent(conn).is_empty(), "nothing to say");
891 });
892 s.spawn(move || {
893 let mut r = Reactor::inline(second);
894 let mut batch = Vec::new();
895 let conn = r.engine_mut().accept();
896 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"b", b"0"]));
897 pump(&mut r, &mut batch);
898 parked.wait();
899 swept.wait();
900
901 // The push comes in on a second connection, because the first
902 // one is not reading anything while it waits.
903 let pusher = r.engine_mut().accept();
904 r.engine_mut().feed(pusher, &wire(&[b"RPUSH", b"b", b"v"]));
905 pump(&mut r, &mut batch);
906 assert_eq!(
907 r.engine().sink().sent(conn),
908 b"*2\r\n$1\r\nb\r\n$1\r\nv\r\n",
909 "served by the thread that parked it"
910 );
911 });
912 });
913
914 assert_eq!(server.parked(), 1, "and the other one is still waiting");
915 }
916
917 /// The count a thread branches on before it reaches for the shared list is
918 /// its own, because the list is one lock and a thread can only answer what
919 /// it parked itself. Branching on the server wide count instead would put
920 /// every thread through that lock after every command as soon as one client
921 /// blocked anywhere.
922 #[test]
923 fn a_thread_counts_the_clients_it_blocked_and_nobody_else_s() {
924 let mut server = Server::new();
925 server.set_threads(2);
926 let first = Wire::with_server(server, Recorder::new());
927 let second = Wire::over(first.shared(), Recorder::new());
928 let server = first.shared();
929
930 let parked = std::sync::Barrier::new(2);
931 let looked = std::sync::Barrier::new(2);
932
933 std::thread::scope(|s| {
934 let (parked, looked) = (&parked, &looked);
935 s.spawn(move || {
936 let mut r = Reactor::inline(first);
937 let mut batch = Vec::new();
938 let conn = r.engine_mut().accept();
939 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"a", b"0"]));
940 pump(&mut r, &mut batch);
941 assert_eq!(r.engine().waiting(), 1, "the one this thread blocked");
942 parked.wait();
943 looked.wait();
944
945 // A second client of this thread's that never blocked, opened
946 // and closed. It is not on the list, so the count stays where
947 // it was rather than following the disconnect down.
948 let other = r.engine_mut().accept();
949 r.engine_mut().feed(other, &wire(&[b"PING"]));
950 pump(&mut r, &mut batch);
951 r.engine_mut().hangup(other);
952 pump(&mut r, &mut batch);
953 assert_eq!(r.engine().waiting(), 1, "still just the blocked one");
954 });
955 s.spawn(move || {
956 let mut r = Reactor::inline(second);
957 let mut batch = Vec::new();
958 parked.wait();
959
960 // A thread with nothing of its own blocked, on a server that
961 // has one client blocked on it.
962 pump(&mut r, &mut batch);
963 assert_eq!(r.engine().waiting(), 0, "none of them are this one's");
964 assert_eq!(r.engine().server().parked(), 1, "one on the server");
965 looked.wait();
966 });
967 });
968
969 assert_eq!(server.parked(), 1);
970 }
971
972 /// Two fronts hand out connection slots from zero, so the number that tells
973 /// two clients apart cannot come from a front.
974 #[test]
975 fn client_ids_are_the_server_s_to_hand_out() {
976 let first = Wire::new(Recorder::new());
977 let second = Wire::over(first.shared(), Recorder::new());
978 let mut a = Reactor::inline(first);
979 let mut b = Reactor::inline(second);
980
981 let (one, two) = (a.engine_mut().accept(), b.engine_mut().accept());
982 assert_eq!(one, two, "the same slot on each front");
983
984 // HELLO answers with the connection id, which is the number CLIENT
985 // KILL and CLIENT UNPAUSE take, so two fronts agreeing on it is two
986 // clients that cannot be told apart. Protocol three so that the proto
987 // field in the same reply is not one of the ids being looked for.
988 let mut batch = Vec::new();
989 a.engine_mut().feed(one, &wire(&[b"HELLO", b"3"]));
990 b.engine_mut().feed(two, &wire(&[b"HELLO", b"3"]));
991 pump(&mut a, &mut batch);
992 pump(&mut b, &mut batch);
993
994 let first = String::from_utf8_lossy(a.engine().sink().sent(one)).into_owned();
995 let second = String::from_utf8_lossy(b.engine().sink().sent(two)).into_owned();
996 assert!(first.contains(":1\r\n"), "{first}");
997 assert!(second.contains(":2\r\n"), "{second}");
998 }
999
1000 #[test]
1001 fn quit_is_answered_and_then_the_connection_goes() {
1002 let (mut r, conn, mut batch) = engine();
1003 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1004 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
1005 pump(&mut r, &mut batch);
1006
1007 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1008 assert!(r.engine().sink().was_closed(conn));
1009 assert_eq!(r.engine().clients(), 0);
1010
1011 // The slot comes back, buffers and all.
1012 let again = r.engine_mut().accept();
1013 assert_eq!(again, conn);
1014 assert_eq!(r.engine().clients(), 1);
1015 }
1016
1017 /// Redis's own unit/quit, which caught this: we answered the `QUIT` and
1018 /// then ran the `SET` behind it.
1019 #[test]
1020 fn what_a_client_pipelined_behind_quit_is_never_run() {
1021 let (mut r, conn, mut batch) = engine();
1022 let mut stream = wire(&[b"QUIT"]);
1023 stream.extend(wire(&[b"SET", b"foo", b"bar"]));
1024 r.engine_mut().feed(conn, &stream);
1025 // Both were framed, because framing happens before anything runs.
1026 assert_eq!(r.engine().ready(), 2);
1027 pump(&mut r, &mut batch);
1028
1029 // One reply and not two, and the connection is gone.
1030 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
1031 assert!(r.engine().sink().was_closed(conn));
1032
1033 // And the write never happened, which is the part a client can see
1034 // after it reconnects. The recorder is cleared first because the next
1035 // connection lands back in the slot this one just left, and what was
1036 // written to the slot before is still sitting in it.
1037 r.engine_mut().sink_mut().clear();
1038 let next = r.engine_mut().accept();
1039 r.engine_mut().feed(next, &wire(&[b"GET", b"foo"]));
1040 pump(&mut r, &mut batch);
1041 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1042 }
1043
1044 /// A connection that never said `HELLO` is answered in RESP2, whatever the
1045 /// last client in that slot was speaking.
1046 ///
1047 /// The protocol is kept in the reply buffer and the reply buffer outlives
1048 /// the connection, so this is the one piece of connection state that a
1049 /// recycled slot used to carry over. A client got a RESP3 null back from
1050 /// the first `GET` that missed and could not parse it, which is as bad as a
1051 /// compatibility bug gets: nothing the client did caused it and nothing it
1052 /// could send would have avoided it.
1053 #[test]
1054 fn a_slot_that_last_spoke_resp3_answers_the_next_client_in_resp2() {
1055 let (mut r, conn, mut batch) = engine();
1056 r.engine_mut().feed(conn, &wire(&[b"HELLO", b"3"]));
1057 r.engine_mut().feed(conn, &wire(&[b"GET", b"nothing"]));
1058 pump(&mut r, &mut batch);
1059 assert!(r.engine().sink().sent(conn).ends_with(b"_\r\n"));
1060 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
1061 pump(&mut r, &mut batch);
1062
1063 r.engine_mut().sink_mut().clear();
1064 let next = r.engine_mut().accept();
1065 assert_eq!(next, conn, "the same slot, which is what this is about");
1066 r.engine_mut().feed(next, &wire(&[b"GET", b"nothing"]));
1067 pump(&mut r, &mut batch);
1068 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1069 }
1070
1071 /// The other way a connection ends, which does not throw anything away.
1072 #[test]
1073 fn commands_that_arrived_before_a_protocol_error_are_still_answered() {
1074 let (mut r, conn, mut batch) = engine();
1075 let mut stream = wire(&[b"SET", b"k", b"v"]);
1076 stream.extend(wire(&[b"GET", b"k"]));
1077 stream.extend_from_slice(b"*1\r\n+notabulk\r\n");
1078 r.engine_mut().feed(conn, &stream);
1079 pump(&mut r, &mut batch);
1080
1081 // Both good commands were complete and correct before the stream went
1082 // wrong, so both are answered and the error comes after them.
1083 let sent = r.engine().sink().sent(conn);
1084 assert!(
1085 sent.starts_with(b"+OK\r\n$1\r\nv\r\n-ERR Protocol error: "),
1086 "{sent:?}"
1087 );
1088 assert!(r.engine().sink().was_closed(conn));
1089 }
1090
1091 #[test]
1092 fn a_protocol_error_is_written_and_closes_the_connection() {
1093 let (mut r, conn, mut batch) = engine();
1094 // A multibulk that says its first argument is a bulk and then does not.
1095 r.engine_mut().feed(conn, b"*1\r\n+notabulk\r\n");
1096 pump(&mut r, &mut batch);
1097
1098 let sent = r.engine().sink().sent(conn);
1099 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1100 assert!(r.engine().sink().was_closed(conn));
1101 assert_eq!(r.engine().clients(), 0);
1102 }
1103
1104 /// Redis's own `unit/protocol` walks a list of malformed frames, each on a
1105 /// fresh connection, which means every one of them after the first runs on
1106 /// a decoder that came back to the pool part way through a command.
1107 #[test]
1108 fn a_decoder_that_came_back_mid_command_starts_the_next_one_clean() {
1109 let (mut r, conn, mut batch) = engine();
1110 // Stops inside the third argument, on a length that is not a length.
1111 r.engine_mut()
1112 .feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nx\r\n$blabla\r\n");
1113 pump(&mut r, &mut batch);
1114 let sent = r.engine().sink().sent(conn);
1115 assert!(
1116 sent.starts_with(b"-ERR Protocol error: invalid bulk length"),
1117 "{sent:?}"
1118 );
1119
1120 // The slot that decoder was in is now the slot the next connection
1121 // gets, and it has to be at the start of a command and not half way
1122 // through the one that went wrong.
1123 r.engine_mut().sink_mut().clear();
1124 let next = r.engine_mut().accept();
1125 r.engine_mut().feed(next, &wire(&[b"GET", b"k"]));
1126 pump(&mut r, &mut batch);
1127 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1128
1129 r.engine_mut().sink_mut().clear();
1130 let third = r.engine_mut().accept();
1131 r.engine_mut().feed(third, b"*1\r\n+notabulk\r\n");
1132 pump(&mut r, &mut batch);
1133 let sent = r.engine().sink().sent(third);
1134 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1135 }
1136
1137 /// A client that hangs up mid batch is the case that gets a server killed:
1138 /// the commands already framed still point into its buffer.
1139 #[test]
1140 fn a_hangup_with_commands_in_flight_waits_for_them() {
1141 let (mut r, conn, mut batch) = engine();
1142 r.engine_mut().feed(conn, &wire(&[b"SET", b"k", b"v"]));
1143 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1144
1145 batch.clear();
1146 r.engine_mut().take_ready(&mut batch, BATCH_MAX);
1147 r.engine_mut().hangup(conn);
1148 assert_eq!(r.engine().clients(), 1, "still holding the buffer");
1149
1150 r.execute_all(batch.drain(..));
1151 r.engine_mut().flush();
1152 assert_eq!(r.engine().clients(), 0);
1153 assert!(r.engine().sink().sent(conn).is_empty(), "nobody to answer");
1154
1155 // And the slot is usable again, with the decoders both back in the
1156 // pool rather than lost with the connection.
1157 let decoders = r.engine().decoders();
1158 let again = r.engine_mut().accept();
1159 assert_eq!(again, conn);
1160 r.engine_mut().feed(again, &wire(&[b"PING"]));
1161 pump(&mut r, &mut batch);
1162 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1163 assert_eq!(r.engine().decoders(), decoders);
1164 }
1165
1166 /// The claim that the steady state does not allocate, checked the only way
1167 /// a library test can check it: nothing grows.
1168 #[test]
1169 fn the_buffers_and_the_decoder_pool_stop_growing() {
1170 let (mut r, conn, mut batch) = engine();
1171 let mut stream = Vec::new();
1172 for i in 0..32 {
1173 stream.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1174 }
1175
1176 r.engine_mut().feed(conn, &stream);
1177 pump(&mut r, &mut batch);
1178 let decoders = r.engine().decoders();
1179 let batch_cap = batch.capacity();
1180
1181 for _ in 0..10 {
1182 r.engine_mut().feed(conn, &stream);
1183 pump(&mut r, &mut batch);
1184 }
1185 assert_eq!(r.engine().decoders(), decoders, "the pool is reused");
1186 assert_eq!(batch.capacity(), batch_cap, "the batch buffer is reused");
1187 assert!(
1188 decoders <= BATCH_MAX + 1,
1189 "{decoders} decoders for 32 commands"
1190 );
1191 }
1192
1193 /// The read buffer holds what has not been dealt with yet and nothing else.
1194 ///
1195 /// A client that pipelines sixteen commands, waits for the sixteen replies
1196 /// and goes again is what `redis-benchmark -P 16` does and what half of the
1197 /// clients in the world do. Every one of those rounds leaves the buffer
1198 /// exactly caught up, and a buffer that never drops what it has already
1199 /// dealt with grows to everything the connection has ever sent: 16 MiB
1200 /// apiece on server3 for four connections sending 100000 sets each.
1201 #[test]
1202 fn a_pipelining_client_does_not_grow_the_read_buffer() {
1203 let (mut r, conn, mut batch) = engine();
1204 let mut round = Vec::new();
1205 for i in 0..16 {
1206 round.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1207 }
1208
1209 r.engine_mut().feed(conn, &round);
1210 pump(&mut r, &mut batch);
1211 r.engine_mut().sink_mut().clear();
1212 let after_one = r.engine().buffer_bytes();
1213
1214 // A thousand rounds is sixteen thousand commands and about a megabyte
1215 // of wire bytes, which is a hundred times what the buffer starts with.
1216 // Fifty is a twentieth of that and it is what runs under Miri, where
1217 // sixteen thousand commands through the whole engine was a quarter of
1218 // an hour. The check below is that the size is the one it was after the
1219 // first round, exactly, so a buffer that keeps anything at all is
1220 // caught on the second round and every one after it, whichever count
1221 // this is.
1222 let rounds = if cfg!(miri) { 50 } else { 1000 };
1223 for _ in 0..rounds {
1224 r.engine_mut().feed(conn, &round);
1225 pump(&mut r, &mut batch);
1226 r.engine_mut().sink_mut().clear();
1227 }
1228
1229 assert_eq!(
1230 r.engine().buffer_bytes(),
1231 after_one,
1232 "the buffers grew over {rounds} rounds of the same sixteen commands"
1233 );
1234 assert!(
1235 r.engine().server().memory_bytes() >= after_one,
1236 "the buffers are counted in what the server reports"
1237 );
1238 }
1239
1240 /// Half a command in the buffer is the case compaction has to be careful
1241 /// about, because the decoder holding it kept offsets into those bytes.
1242 #[test]
1243 fn a_command_split_across_reads_survives_compaction() {
1244 let (mut r, conn, mut batch) = engine();
1245 let cmd = wire(&[b"SET", b"key", b"value"]);
1246 let (head, tail) = cmd.split_at(cmd.len() - 4);
1247
1248 // A complete command, so that there is something in front to drop, then
1249 // most of a second one.
1250 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1251 r.engine_mut().feed(conn, head);
1252 pump(&mut r, &mut batch);
1253 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n");
1254
1255 // The rest of it arrives after the buffer has been compacted under it.
1256 r.engine_mut().feed(conn, tail);
1257 pump(&mut r, &mut batch);
1258 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1259
1260 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1261 pump(&mut r, &mut batch);
1262 assert!(r.engine().sink().sent(conn).ends_with(b"$5\r\nvalue\r\n"));
1263 }
1264
1265 /// The two walks are the reactor's, not this module's, so the test is that
1266 /// the engine can be driven by them at all: same commands, same replies.
1267 #[test]
1268 fn the_batch_goes_through_the_reactors_two_walks() {
1269 let (mut r, conn, mut batch) = engine();
1270 for i in 0..100 {
1271 r.engine_mut()
1272 .feed(conn, &wire(&[b"INCR", format!("k{}", i % 7).as_bytes()]));
1273 }
1274 let ran = pump(&mut r, &mut batch);
1275
1276 assert_eq!(ran, 100);
1277 assert_eq!(r.commands(), 100);
1278 // Two batches, because a hundred commands do not fit in sixty four.
1279 assert_eq!(r.turns(), 2);
1280 // The hundredth command is the fifteenth `INCR` of `k1`.
1281 assert!(r.engine().sink().sent(conn).ends_with(b":15\r\n"));
1282 }
1283
1284 /// A sink that takes four bytes at a time, which is what a full socket
1285 /// looks like from in here.
1286 #[derive(Default)]
1287 struct Trickle {
1288 sent: Vec<u8>,
1289 writes: usize,
1290 }
1291
1292 impl Sink for Trickle {
1293 fn write(&mut self, _conn: ConnId, bytes: &[u8]) -> usize {
1294 self.writes += 1;
1295 let n = bytes.len().min(4);
1296 self.sent.extend_from_slice(&bytes[..n]);
1297 n
1298 }
1299 }
1300
1301 /// A blocking command that does not block costs nothing: no waiter, no
1302 /// allocation, the same three lines the non blocking one runs.
1303 #[test]
1304 fn a_blpop_on_a_list_with_something_in_it_never_waits() {
1305 let (mut r, conn, mut batch) = engine();
1306 r.engine_mut().feed(conn, &wire(&[b"RPUSH", b"q", b"a"]));
1307 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"0"]));
1308 pump(&mut r, &mut batch);
1309
1310 assert_eq!(
1311 r.engine().sink().sent(conn),
1312 b":1\r\n*2\r\n$1\r\nq\r\n$1\r\na\r\n"
1313 );
1314 assert_eq!(r.engine().server().parked(), 0);
1315 }
1316
1317 /// The whole point: a client with nothing to pop is answered later, by
1318 /// somebody else's command.
1319 #[test]
1320 fn a_parked_client_is_answered_by_another_connections_push() {
1321 let (mut r, a, mut batch) = engine();
1322 let b = r.engine_mut().accept();
1323
1324 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1325 pump(&mut r, &mut batch);
1326 assert!(r.engine().sink().sent(a).is_empty(), "nothing to say yet");
1327 assert_eq!(r.engine().server().parked(), 1);
1328
1329 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"one"]));
1330 pump(&mut r, &mut batch);
1331
1332 assert_eq!(r.engine().sink().sent(a), b"*2\r\n$1\r\nq\r\n$3\r\none\r\n");
1333 // The push still reports the length it made, even though the element was
1334 // gone again before the reply was written.
1335 assert_eq!(r.engine().sink().sent(b), b":1\r\n");
1336 assert_eq!(r.engine().server().parked(), 0);
1337 }
1338
1339 /// A push to a key nobody named, and a key of another type on a key
1340 /// somebody did: neither is a wake up, and the client stays parked.
1341 #[test]
1342 fn only_a_list_arriving_under_a_named_key_wakes_a_waiter() {
1343 let (mut r, a, mut batch) = engine();
1344 let b = r.engine_mut().accept();
1345 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1346 pump(&mut r, &mut batch);
1347
1348 r.engine_mut()
1349 .feed(b, &wire(&[b"RPUSH", b"elsewhere", b"x"]));
1350 r.engine_mut().feed(b, &wire(&[b"SADD", b"q", b"x"]));
1351 pump(&mut r, &mut batch);
1352
1353 assert!(r.engine().sink().sent(a).is_empty());
1354 assert_eq!(r.engine().server().parked(), 1, "still waiting");
1355 // And the set is intact, so the waiter did not take anything out of it
1356 // on its way past.
1357 assert_eq!(r.engine().sink().sent(b), b":1\r\n:1\r\n");
1358 }
1359
1360 /// Two workers on one queue, which is what `BLPOP` is for. They are served
1361 /// in the order they arrived and not in whatever order the list is walked.
1362 #[test]
1363 fn two_parked_clients_are_served_in_the_order_they_arrived() {
1364 let (mut r, a, mut batch) = engine();
1365 let b = r.engine_mut().accept();
1366 let c = r.engine_mut().accept();
1367
1368 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1369 pump(&mut r, &mut batch);
1370 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"q", b"0"]));
1371 pump(&mut r, &mut batch);
1372 assert_eq!(r.engine().server().parked(), 2);
1373
1374 r.engine_mut()
1375 .feed(c, &wire(&[b"RPUSH", b"q", b"first", b"second"]));
1376 pump(&mut r, &mut batch);
1377
1378 assert_eq!(
1379 r.engine().sink().sent(a),
1380 b"*2\r\n$1\r\nq\r\n$5\r\nfirst\r\n"
1381 );
1382 assert_eq!(
1383 r.engine().sink().sent(b),
1384 b"*2\r\n$1\r\nq\r\n$6\r\nsecond\r\n"
1385 );
1386 assert_eq!(r.engine().server().parked(), 0);
1387 }
1388
1389 /// A client waiting for an answer is not a client that has sent another
1390 /// question, so what it pipelined behind its `BLPOP` waits for the `BLPOP`.
1391 #[test]
1392 fn what_a_client_pipelined_behind_a_block_waits_for_the_block() {
1393 let (mut r, a, mut batch) = engine();
1394 let b = r.engine_mut().accept();
1395
1396 // Framed together, so the `PING` is already on its way to the reactor
1397 // when the `BLPOP` in front of it parks.
1398 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1399 stream.extend(wire(&[b"PING"]));
1400 r.engine_mut().feed(a, &stream);
1401 pump(&mut r, &mut batch);
1402 assert!(
1403 r.engine().sink().sent(a).is_empty(),
1404 "the PING went out in front of the answer it was sent behind"
1405 );
1406
1407 // And one that arrives while it is parked is not even framed.
1408 r.engine_mut().feed(a, &wire(&[b"ECHO", b"after"]));
1409 pump(&mut r, &mut batch);
1410 assert!(r.engine().sink().sent(a).is_empty());
1411
1412 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1413 pump(&mut r, &mut batch);
1414 assert_eq!(
1415 r.engine().sink().sent(a),
1416 b"*2\r\n$1\r\nq\r\n$1\r\nx\r\n+PONG\r\n$5\r\nafter\r\n"
1417 );
1418 }
1419
1420 /// Redis serves parked clients after every command rather than once per
1421 /// turn of the loop, and a pipeline is where the difference shows: the
1422 /// waiter has to be served between the two pushes, so it answers with the
1423 /// key the first push filled and not with the one it named first.
1424 #[test]
1425 fn a_waiter_is_served_between_two_pipelined_pushes() {
1426 let (mut r, a, mut batch) = engine();
1427 let b = r.engine_mut().accept();
1428 r.engine_mut()
1429 .feed(a, &wire(&[b"BLPOP", b"p1", b"p2", b"0"]));
1430 pump(&mut r, &mut batch);
1431
1432 let mut stream = wire(&[b"RPUSH", b"p2", b"second"]);
1433 stream.extend(wire(&[b"RPUSH", b"p1", b"first"]));
1434 r.engine_mut().feed(b, &stream);
1435 pump(&mut r, &mut batch);
1436
1437 assert_eq!(
1438 r.engine().sink().sent(a),
1439 b"*2\r\n$2\r\np2\r\n$6\r\nsecond\r\n"
1440 );
1441 // Which leaves the key it named first holding what was pushed to it.
1442 r.engine_mut()
1443 .feed(b, &wire(&[b"LRANGE", b"p1", b"0", b"-1"]));
1444 pump(&mut r, &mut batch);
1445 assert!(
1446 r.engine()
1447 .sink()
1448 .sent(b)
1449 .ends_with(b"*1\r\n$5\r\nfirst\r\n")
1450 );
1451 }
1452
1453 /// A `BLMOVE` that serves itself is a push, so it wakes the client waiting
1454 /// on the key it pushed to, in the same moment and without a turn of the
1455 /// loop in between.
1456 #[test]
1457 fn a_waiter_woken_by_another_waiter() {
1458 let (mut r, a, mut batch) = engine();
1459 let b = r.engine_mut().accept();
1460 let c = r.engine_mut().accept();
1461
1462 r.engine_mut()
1463 .feed(a, &wire(&[b"BLMOVE", b"x", b"y", b"LEFT", b"RIGHT", b"0"]));
1464 pump(&mut r, &mut batch);
1465 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"y", b"0"]));
1466 pump(&mut r, &mut batch);
1467 assert_eq!(r.engine().server().parked(), 2);
1468
1469 r.engine_mut().feed(c, &wire(&[b"RPUSH", b"x", b"chain"]));
1470 pump(&mut r, &mut batch);
1471
1472 assert_eq!(r.engine().sink().sent(a), b"$5\r\nchain\r\n");
1473 assert_eq!(
1474 r.engine().sink().sent(b),
1475 b"*2\r\n$1\r\ny\r\n$5\r\nchain\r\n"
1476 );
1477 assert_eq!(r.engine().server().parked(), 0);
1478 }
1479
1480 /// A waiter on one database is not woken by a push on another, even though
1481 /// the key has the same name.
1482 #[test]
1483 fn a_waiter_is_only_woken_on_the_database_it_blocked_on() {
1484 let (mut r, a, mut batch) = engine();
1485 let b = r.engine_mut().accept();
1486 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1487 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1488 pump(&mut r, &mut batch);
1489 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n");
1490
1491 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"wrongdb"]));
1492 pump(&mut r, &mut batch);
1493 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n", "still waiting");
1494
1495 r.engine_mut().feed(b, &wire(&[b"SELECT", b"3"]));
1496 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"rightdb"]));
1497 pump(&mut r, &mut batch);
1498 assert!(r.engine().sink().sent(a).ends_with(b"$7\r\nrightdb\r\n"));
1499 }
1500
1501 /// The deadline sweep, which runs on a turn that has nothing else to do.
1502 #[test]
1503 fn a_client_that_waited_long_enough_gets_a_null_array() {
1504 let (mut r, conn, mut batch) = timed();
1505 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"30"]));
1506 pump(&mut r, &mut batch);
1507 assert!(r.engine().sink().sent(conn).is_empty());
1508
1509 r.engine_mut().server_mut().set_clock_ms(START_MS + 29_999);
1510 pump(&mut r, &mut batch);
1511 assert!(
1512 r.engine().sink().sent(conn).is_empty(),
1513 "a millisecond short"
1514 );
1515
1516 r.engine_mut().server_mut().set_clock_ms(START_MS + 30_000);
1517 pump(&mut r, &mut batch);
1518 // A null array and not a null string, which a RESP2 client can see.
1519 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n");
1520 assert_eq!(r.engine().server().parked(), 0);
1521 }
1522
1523 /// The four that answer with something other than a two element array all
1524 /// answer a timeout the same way, which is not what the reply shape would
1525 /// suggest and is what Redis does.
1526 #[test]
1527 fn every_blocking_command_times_out_with_the_same_null_array() {
1528 for cmd in [
1529 &[b"BLPOP".as_slice(), b"q", b"0.001"][..],
1530 &[b"BRPOP", b"q", b"0.001"],
1531 &[b"BLMOVE", b"q", b"d", b"LEFT", b"RIGHT", b"0.001"],
1532 &[b"BRPOPLPUSH", b"q", b"d", b"0.001"],
1533 &[b"BLMPOP", b"0.001", b"1", b"q", b"LEFT"],
1534 ] {
1535 let (mut r, conn, mut batch) = timed();
1536 r.engine_mut().feed(conn, &wire(cmd));
1537 pump(&mut r, &mut batch);
1538 r.engine_mut().server_mut().set_clock_ms(START_MS + 1);
1539 pump(&mut r, &mut batch);
1540 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n", "for {cmd:?}");
1541 }
1542 }
1543
1544 /// A client that gave up does not go on holding a claim on the queue: the
1545 /// element that arrives after it stays where it was put.
1546 #[test]
1547 fn a_waiter_that_timed_out_does_not_eat_a_later_push() {
1548 let (mut r, a, mut batch) = timed();
1549 let b = r.engine_mut().accept();
1550 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"1"]));
1551 pump(&mut r, &mut batch);
1552 r.engine_mut().server_mut().set_clock_ms(START_MS + 1000);
1553 pump(&mut r, &mut batch);
1554 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n");
1555
1556 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"late"]));
1557 r.engine_mut()
1558 .feed(b, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1559 pump(&mut r, &mut batch);
1560 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n", "nothing more");
1561 assert!(r.engine().sink().sent(b).ends_with(b"*1\r\n$4\r\nlate\r\n"));
1562 }
1563
1564 /// A `BLPOP key 0` has no deadline, so nothing but the connection closing
1565 /// will ever take it off the list. That makes the close path the one that
1566 /// has to be right, or a waiter outlives its client and the slot it names
1567 /// gets handed to somebody else.
1568 #[test]
1569 fn a_client_that_goes_away_while_it_waits_takes_its_waiter_with_it() {
1570 let (mut r, a, mut batch) = engine();
1571 let b = r.engine_mut().accept();
1572 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1573 pump(&mut r, &mut batch);
1574 assert_eq!(r.engine().server().parked(), 1);
1575
1576 r.engine_mut().hangup(a);
1577 pump(&mut r, &mut batch);
1578 assert_eq!(r.engine().server().parked(), 0);
1579 assert_eq!(r.engine().clients(), 1);
1580
1581 // The slot is handed straight back out, which is what the waiter would
1582 // have been pointing at.
1583 let again = r.engine_mut().accept();
1584 assert_eq!(again, a);
1585 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1586 r.engine_mut()
1587 .feed(again, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1588 pump(&mut r, &mut batch);
1589 assert_eq!(r.engine().sink().sent(again), b"*1\r\n$1\r\nx\r\n");
1590 }
1591
1592 /// The same, with commands the client had already sent sitting behind the
1593 /// block. Those are what `pending` counts, so a close that forgets them is a
1594 /// connection slot that never comes back.
1595 #[test]
1596 fn a_hangup_while_parked_gives_back_the_slot_and_the_decoders() {
1597 let (mut r, a, mut batch) = engine();
1598 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1599 stream.extend(wire(&[b"PING"]));
1600 stream.extend(wire(&[b"PING"]));
1601 r.engine_mut().feed(a, &stream);
1602 pump(&mut r, &mut batch);
1603
1604 let decoders = r.engine().decoders();
1605 r.engine_mut().hangup(a);
1606 pump(&mut r, &mut batch);
1607
1608 assert_eq!(r.engine().clients(), 0);
1609 assert!(r.engine().sink().was_closed(a));
1610 assert_eq!(r.engine().decoders(), decoders, "the pool came back whole");
1611 let again = r.engine_mut().accept();
1612 assert_eq!(again, a);
1613 r.engine_mut().feed(again, &wire(&[b"PING"]));
1614 pump(&mut r, &mut batch);
1615 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1616 }
1617
1618 /// The whole point of a mailbox: a publish on one connection turns into
1619 /// bytes on another, in the same flush.
1620 #[test]
1621 fn a_published_message_lands_on_the_subscriber() {
1622 let (mut r, sub, mut batch) = engine();
1623 let pubr = r.engine_mut().accept();
1624
1625 r.engine_mut().feed(sub, &wire(&[b"SUBSCRIBE", b"news"]));
1626 pump(&mut r, &mut batch);
1627 assert_eq!(
1628 r.engine().sink().sent(sub),
1629 b"*3\r\n$9\r\nsubscribe\r\n$4\r\nnews\r\n:1\r\n"
1630 );
1631 r.engine_mut().sink_mut().clear();
1632
1633 r.engine_mut()
1634 .feed(pubr, &wire(&[b"PUBLISH", b"news", b"hi"]));
1635 pump(&mut r, &mut batch);
1636 assert_eq!(r.engine().sink().sent(pubr), b":1\r\n");
1637 assert_eq!(
1638 r.engine().sink().sent(sub),
1639 b"*3\r\n$7\r\nmessage\r\n$4\r\nnews\r\n$2\r\nhi\r\n"
1640 );
1641 }
1642
1643 /// A pattern subscriber is told which of its patterns matched as well as
1644 /// which channel the message went to, so the reply is one field longer.
1645 #[test]
1646 fn a_pattern_subscriber_is_told_the_pattern_and_the_channel() {
1647 let (mut r, sub, mut batch) = engine();
1648 let pubr = r.engine_mut().accept();
1649
1650 r.engine_mut().feed(sub, &wire(&[b"PSUBSCRIBE", b"ne*"]));
1651 pump(&mut r, &mut batch);
1652 r.engine_mut().sink_mut().clear();
1653
1654 r.engine_mut()
1655 .feed(pubr, &wire(&[b"PUBLISH", b"news", b"hi"]));
1656 pump(&mut r, &mut batch);
1657 assert_eq!(r.engine().sink().sent(pubr), b":1\r\n");
1658 assert_eq!(
1659 r.engine().sink().sent(sub),
1660 b"*4\r\n$8\r\npmessage\r\n$3\r\nne*\r\n$4\r\nnews\r\n$2\r\nhi\r\n"
1661 );
1662 }
1663
1664 /// A RESP2 client that has subscribed to anything can only leave, ping or
1665 /// subscribe to something else until it unsubscribes, because on RESP2 a
1666 /// message and a reply are the same shape and a client reading one cannot
1667 /// tell them apart.
1668 #[test]
1669 fn resp2_takes_almost_nothing_from_a_subscriber() {
1670 let (mut r, conn, mut batch) = engine();
1671
1672 r.engine_mut().feed(conn, &wire(&[b"SUBSCRIBE", b"a"]));
1673 pump(&mut r, &mut batch);
1674 r.engine_mut().sink_mut().clear();
1675
1676 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1677 pump(&mut r, &mut batch);
1678 assert_eq!(
1679 r.engine().sink().sent(conn),
1680 b"-ERR Can't execute 'get': only (P|S)SUBSCRIBE / (P|S)UNSUBSCRIBE / PING / QUIT / RESET are allowed in this context\r\n"
1681 );
1682 r.engine_mut().sink_mut().clear();
1683
1684 // Ping is allowed, and answers in the shape the mode uses.
1685 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1686 pump(&mut r, &mut batch);
1687 assert_eq!(
1688 r.engine().sink().sent(conn),
1689 b"*2\r\n$4\r\npong\r\n$0\r\n\r\n"
1690 );
1691 r.engine_mut().sink_mut().clear();
1692
1693 // And unsubscribing puts the connection back to ordinary work.
1694 r.engine_mut().feed(conn, &wire(&[b"UNSUBSCRIBE", b"a"]));
1695 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1696 pump(&mut r, &mut batch);
1697 assert_eq!(
1698 r.engine().sink().sent(conn),
1699 b"*3\r\n$11\r\nunsubscribe\r\n$1\r\na\r\n:0\r\n$-1\r\n"
1700 );
1701 }
1702
1703 /// Shard channels are their own namespace. A name subscribed as a shard
1704 /// channel does not hear a plain publish to the same name, and a pattern
1705 /// never matches a shard publish.
1706 #[test]
1707 fn a_shard_channel_and_a_pattern_do_not_hear_each_other() {
1708 let (mut r, sub, mut batch) = engine();
1709 let pubr = r.engine_mut().accept();
1710
1711 r.engine_mut().feed(sub, &wire(&[b"SSUBSCRIBE", b"sx"]));
1712 r.engine_mut().feed(sub, &wire(&[b"PSUBSCRIBE", b"s*"]));
1713 pump(&mut r, &mut batch);
1714 r.engine_mut().sink_mut().clear();
1715
1716 r.engine_mut()
1717 .feed(pubr, &wire(&[b"SPUBLISH", b"sx", b"one"]));
1718 pump(&mut r, &mut batch);
1719 assert_eq!(r.engine().sink().sent(pubr), b":1\r\n");
1720 assert_eq!(
1721 r.engine().sink().sent(sub),
1722 b"*3\r\n$8\r\nsmessage\r\n$2\r\nsx\r\n$3\r\none\r\n"
1723 );
1724 r.engine_mut().sink_mut().clear();
1725
1726 r.engine_mut()
1727 .feed(pubr, &wire(&[b"PUBLISH", b"sx", b"two"]));
1728 pump(&mut r, &mut batch);
1729 assert_eq!(r.engine().sink().sent(pubr), b":1\r\n");
1730 assert_eq!(
1731 r.engine().sink().sent(sub),
1732 b"*4\r\n$8\r\npmessage\r\n$2\r\ns*\r\n$2\r\nsx\r\n$3\r\ntwo\r\n"
1733 );
1734 }
1735
1736 /// A subscriber that hangs up stops being one, which matters because the
1737 /// registry holds a connection id and that id gets handed to the next
1738 /// client through the door.
1739 #[test]
1740 fn a_subscriber_that_goes_away_leaves_the_registry() {
1741 let (mut r, sub, mut batch) = engine();
1742 let pubr = r.engine_mut().accept();
1743
1744 r.engine_mut().feed(sub, &wire(&[b"SUBSCRIBE", b"news"]));
1745 pump(&mut r, &mut batch);
1746 r.engine_mut().hangup(sub);
1747 pump(&mut r, &mut batch);
1748 r.engine_mut().sink_mut().clear();
1749
1750 r.engine_mut()
1751 .feed(pubr, &wire(&[b"PUBLISH", b"news", b"hi"]));
1752 pump(&mut r, &mut batch);
1753 assert_eq!(r.engine().sink().sent(pubr), b":0\r\n");
1754
1755 // And the slot is clean for whoever gets it next.
1756 let next = r.engine_mut().accept();
1757 assert_eq!(next, sub);
1758 r.engine_mut()
1759 .feed(pubr, &wire(&[b"PUBLISH", b"news", b"hi"]));
1760 pump(&mut r, &mut batch);
1761 assert_eq!(r.engine().sink().sent(next), b"");
1762 }
1763
1764 /// On RESP3 a message is a push, not a reply, so it can be read off a
1765 /// connection that is doing something else, and that connection is free to
1766 /// run ordinary commands while it is subscribed.
1767 ///
1768 /// It also pins the order a publish to yourself comes out in. Nothing in
1769 /// the code special cases it: the count is the reply to the command and the
1770 /// message is delivered on the way out with everybody else's, so the count
1771 /// is first.
1772 #[test]
1773 fn resp3_delivers_a_message_as_a_push() {
1774 let (mut r, conn, mut batch) = engine();
1775
1776 r.engine_mut().feed(conn, &wire(&[b"HELLO", b"3"]));
1777 r.engine_mut().feed(conn, &wire(&[b"SUBSCRIBE", b"a"]));
1778 pump(&mut r, &mut batch);
1779 r.engine_mut().sink_mut().clear();
1780
1781 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1782 r.engine_mut().feed(conn, &wire(&[b"PUBLISH", b"a", b"w"]));
1783 pump(&mut r, &mut batch);
1784 assert_eq!(
1785 r.engine().sink().sent(conn),
1786 b"_\r\n:1\r\n>3\r\n$7\r\nmessage\r\n$1\r\na\r\n$1\r\nw\r\n"
1787 );
1788 }
1789
1790 /// A write publishes twice, once on the channel named after the key and
1791 /// once on the channel named after the event, in that order.
1792 #[test]
1793 fn a_write_reaches_a_keyspace_subscriber() {
1794 let (mut r, sub, mut batch) = engine();
1795 let writer = r.engine_mut().accept();
1796
1797 r.engine_mut().feed(
1798 writer,
1799 &wire(&[b"CONFIG", b"SET", b"notify-keyspace-events", b"KEA"]),
1800 );
1801 r.engine_mut()
1802 .feed(sub, &wire(&[b"PSUBSCRIBE", b"__key*@0__:*"]));
1803 pump(&mut r, &mut batch);
1804 r.engine_mut().sink_mut().clear();
1805
1806 r.engine_mut().feed(writer, &wire(&[b"SET", b"k", b"v"]));
1807 pump(&mut r, &mut batch);
1808 assert_eq!(r.engine().sink().sent(writer), b"+OK\r\n");
1809 assert_eq!(
1810 r.engine().sink().sent(sub),
1811 b"*4\r\n$8\r\npmessage\r\n$12\r\n__key*@0__:*\r\n\
1812 $16\r\n__keyspace@0__:k\r\n$3\r\nset\r\n\
1813 *4\r\n$8\r\npmessage\r\n$12\r\n__key*@0__:*\r\n\
1814 $18\r\n__keyevent@0__:set\r\n$1\r\nk\r\n"
1815 );
1816 }
1817
1818 /// The setting is off by default, so a subscriber on the notification
1819 /// channels of a server nobody has turned them on for hears nothing.
1820 #[test]
1821 fn a_write_says_nothing_until_the_setting_turns_it_on() {
1822 let (mut r, sub, mut batch) = engine();
1823 let writer = r.engine_mut().accept();
1824
1825 r.engine_mut()
1826 .feed(sub, &wire(&[b"PSUBSCRIBE", b"__key*@0__:*"]));
1827 pump(&mut r, &mut batch);
1828 r.engine_mut().sink_mut().clear();
1829
1830 r.engine_mut().feed(writer, &wire(&[b"SET", b"k", b"v"]));
1831 pump(&mut r, &mut batch);
1832 assert_eq!(r.engine().sink().sent(sub), b"");
1833 }
1834
1835 /// `g` without `$` is the generic class and not the string one, so a
1836 /// delete goes out and the write that made the key does not.
1837 #[test]
1838 fn only_the_classes_that_were_asked_for_are_published() {
1839 let (mut r, sub, mut batch) = engine();
1840 let writer = r.engine_mut().accept();
1841
1842 r.engine_mut().feed(
1843 writer,
1844 &wire(&[b"CONFIG", b"SET", b"notify-keyspace-events", b"Eg"]),
1845 );
1846 r.engine_mut()
1847 .feed(sub, &wire(&[b"PSUBSCRIBE", b"__key*@0__:*"]));
1848 pump(&mut r, &mut batch);
1849 r.engine_mut().sink_mut().clear();
1850
1851 r.engine_mut().feed(writer, &wire(&[b"SET", b"k", b"v"]));
1852 r.engine_mut().feed(writer, &wire(&[b"DEL", b"k"]));
1853 pump(&mut r, &mut batch);
1854 assert_eq!(
1855 r.engine().sink().sent(sub),
1856 b"*4\r\n$8\r\npmessage\r\n$12\r\n__key*@0__:*\r\n\
1857 $18\r\n__keyevent@0__:del\r\n$1\r\nk\r\n"
1858 );
1859 }
1860
1861 /// A command that took a deadline with it says two things, and they come
1862 /// out in the order the server did them rather than all at the end.
1863 #[test]
1864 fn a_write_with_a_deadline_on_it_says_two_things() {
1865 let (mut r, sub, mut batch) = engine();
1866 let writer = r.engine_mut().accept();
1867
1868 r.engine_mut().feed(
1869 writer,
1870 &wire(&[b"CONFIG", b"SET", b"notify-keyspace-events", b"EA"]),
1871 );
1872 r.engine_mut()
1873 .feed(sub, &wire(&[b"PSUBSCRIBE", b"__keyevent@0__:*"]));
1874 pump(&mut r, &mut batch);
1875 r.engine_mut().sink_mut().clear();
1876
1877 r.engine_mut()
1878 .feed(writer, &wire(&[b"SETEX", b"k", b"100", b"v"]));
1879 pump(&mut r, &mut batch);
1880 assert_eq!(
1881 r.engine().sink().sent(sub),
1882 b"*4\r\n$8\r\npmessage\r\n$16\r\n__keyevent@0__:*\r\n\
1883 $18\r\n__keyevent@0__:set\r\n$1\r\nk\r\n\
1884 *4\r\n$8\r\npmessage\r\n$16\r\n__keyevent@0__:*\r\n\
1885 $21\r\n__keyevent@0__:expire\r\n$1\r\nk\r\n"
1886 );
1887 }
1888
1889 /// Inside a transaction each command's notifications go out before the
1890 /// next command runs, so `EXEC` does not bunch them all up at the end.
1891 #[test]
1892 fn a_transaction_publishes_between_its_commands_and_not_after_them() {
1893 let (mut r, sub, mut batch) = engine();
1894 let writer = r.engine_mut().accept();
1895
1896 r.engine_mut().feed(
1897 writer,
1898 &wire(&[b"CONFIG", b"SET", b"notify-keyspace-events", b"EA"]),
1899 );
1900 r.engine_mut()
1901 .feed(sub, &wire(&[b"PSUBSCRIBE", b"__keyevent@0__:*"]));
1902 pump(&mut r, &mut batch);
1903 r.engine_mut().sink_mut().clear();
1904
1905 r.engine_mut().feed(writer, &wire(&[b"MULTI"]));
1906 r.engine_mut().feed(writer, &wire(&[b"SET", b"k", b"v"]));
1907 r.engine_mut().feed(writer, &wire(&[b"DEL", b"k"]));
1908 r.engine_mut().feed(writer, &wire(&[b"EXEC"]));
1909 pump(&mut r, &mut batch);
1910 assert_eq!(
1911 r.engine().sink().sent(sub),
1912 b"*4\r\n$8\r\npmessage\r\n$16\r\n__keyevent@0__:*\r\n\
1913 $18\r\n__keyevent@0__:set\r\n$1\r\nk\r\n\
1914 *4\r\n$8\r\npmessage\r\n$16\r\n__keyevent@0__:*\r\n\
1915 $18\r\n__keyevent@0__:del\r\n$1\r\nk\r\n"
1916 );
1917 }
1918
1919 #[test]
1920 fn a_reply_the_socket_would_not_take_is_offered_again() {
1921 let mut r = Reactor::inline(Wire::new(Trickle::default()));
1922 let conn = r.engine_mut().accept();
1923 let mut batch = Vec::new();
1924
1925 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1926 pump(&mut r, &mut batch);
1927 // Two flushes in a pump, so four bytes and then three.
1928 assert_eq!(r.engine().sink().sent, b"+PONG\r\n");
1929 assert_eq!(r.engine().sink().writes, 2);
1930 }
1931}