yo_resp/engine.rs
1//! Connections, framing and buffers: the seam between the loop and the
2//! commands.
3//!
4//! `yo-reactor` knows how to run a batch and nothing about what a command is.
5//! `dispatch` knows how to run a command and nothing about where the bytes came
6//! from. This module is the piece in between, and it is the piece a server is
7//! missing until it exists: the read buffer a command's arguments point into,
8//! the framing that says where one command ends and the next begins, the reply
9//! buffer that holds an answer until the batch is done, and the state a
10//! connection keeps between the two.
11//!
12//! # Two halves
13//!
14//! [`Wire`] is a pair rather than a thing. The connection half is the front,
15//! and it is in a module of its own that cannot name a [`Server`]: the buffers,
16//! the decoder pool, the framing, the sessions and the queue of framed work.
17//! The other half is the server, which is the databases and the numbers `INFO`
18//! reports. The line matters because it is the line a second thread runs along:
19//! a front belongs to the thread that accepted its connections and is reached by
20//! nothing else, and the server is what the threads come to share. Everything
21//! that needs both is a method on `Wire` and there are three of them, which are
22//! running a command, answering a client that blocked and forgetting a client
23//! that has gone.
24//!
25//! # What a piece of work is
26//!
27//! [`Cmd`] is three numbers: which connection, which decoder holds the
28//! arguments, and where in that connection's buffer they point. It is `Copy`
29//! and twenty four bytes, so it crosses an intake lane without touching the
30//! heap, and it carries no borrow, which is what lets the reactor hold sixty
31//! four of them while the engine owns the bytes they name.
32//!
33//! The decoders are pooled. Framing takes one out of the pool per command,
34//! `run` puts it back, and a connection with a half read command keeps hold of
35//! one so that a bulk arriving in ten reads is decoded once rather than ten
36//! times. In the steady state the pool is as large as the deepest batch and
37//! nothing here allocates at all.
38//!
39//! # One write per connection
40//!
41//! Replies accumulate in the connection's [`Out`](crate::reply::Out) and go out
42//! in [`Wire::flush`], which is one call to the sink per connection touched by
43//! the batch and never one per reply. That is the syscall shape `04` section 2
44//! asks for, and it is the one aki got wrong: its `HGETALL` profile spent 69.7
45//! percent of its time in write syscalls.
46//!
47//! # What is not here
48//!
49//! Sockets. [`Sink`] is where the bytes go and the io_uring reactor implements
50//! it later, which keeps this module testable without a network and keeps the
51//! ring out of the crate that parses the protocol.
52//!
53//! The hash the first walk computes warms the bucket and is then thrown away,
54//! because `yo-kv`'s commands take keys rather than hashes. The prefetch is the
55//! part that is worth a cache miss; hashing a short key twice is a few
56//! nanoseconds, and removing the second one means a hashed form of every
57//! command method, which is a change to make with a benchmark rather than on
58//! the way past.
59//!
60//! ```
61//! use yo_resp::engine::{Recorder, Wire, pump};
62//! use yo_reactor::Reactor;
63//!
64//! let mut r = Reactor::inline(Wire::new(Recorder::new()));
65//! let conn = r.engine_mut().accept();
66//!
67//! r.engine_mut().feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nk\r\n$1\r\nv\r\n*2\r\n$3\r\nGET\r\n$1\r\nk\r\n");
68//! let mut batch = Vec::new();
69//! assert_eq!(pump(&mut r, &mut batch), 2);
70//!
71//! assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n");
72//! ```
73
74use yo_reactor::{BATCH_MAX, Engine, Reactor};
75
76use crate::dispatch::table;
77use crate::dispatch::{self, Flow, Server};
78use crate::front::{Front, Wrote};
79use crate::proto::Limits;
80use yo_kv::Keyspace;
81
82pub use crate::front::Cmd;
83
84/// Which connection. An index, reused after a connection closes.
85pub type ConnId = u32;
86
87/// Where replies go.
88///
89/// One call per connection per batch, with however many replies are waiting.
90/// The network reactor implements this over io_uring, a test implements it over
91/// a `Vec`, and neither this module nor `dispatch` has to know which.
92pub trait Sink {
93 /// Take up to all of `bytes` for `conn`, and say how many were taken.
94 ///
95 /// Fewer than were offered means the socket is full: what is left stays in
96 /// the connection's reply buffer and is offered again on the next flush.
97 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize;
98
99 /// The connection is finished with and its id is about to be reused.
100 fn closed(&mut self, conn: ConnId) {
101 let _ = conn;
102 }
103}
104
105/// A sink that keeps everything, for tests and for a driver with no socket.
106#[derive(Debug, Default)]
107pub struct Recorder {
108 sent: Vec<Vec<u8>>,
109 closed: Vec<ConnId>,
110}
111
112impl Recorder {
113 /// An empty one.
114 #[must_use]
115 pub fn new() -> Recorder {
116 Recorder::default()
117 }
118
119 /// Everything written to a connection so far.
120 #[must_use]
121 pub fn sent(&self, conn: ConnId) -> &[u8] {
122 self.sent.get(conn as usize).map_or(&[], Vec::as_slice)
123 }
124
125 /// Whether a connection was closed.
126 #[must_use]
127 pub fn was_closed(&self, conn: ConnId) -> bool {
128 self.closed.contains(&conn)
129 }
130
131 /// Forget what was written, keeping the room it was written into.
132 pub fn clear(&mut self) {
133 for c in &mut self.sent {
134 c.clear();
135 }
136 self.closed.clear();
137 }
138}
139
140impl Sink for Recorder {
141 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize {
142 // A test sink, so the growth here is not on anybody's data path.
143 yo_alloc::allow(|| {
144 if self.sent.len() <= conn as usize {
145 self.sent.resize_with(conn as usize + 1, Vec::new);
146 }
147 self.sent[conn as usize].extend_from_slice(bytes);
148 });
149 bytes.len()
150 }
151
152 fn closed(&mut self, conn: ConnId) {
153 yo_alloc::allow(|| self.closed.push(conn));
154 }
155}
156
157/// The engine: connections on one side, the command layer on the other.
158///
159/// One per shard thread, and it is two halves rather than one thing. The front
160/// is the connections and everything they own, which never leaves the thread
161/// that accepted them. [`Server`] is the databases, and it is what a second
162/// thread would come to share. This type is where the two meet, and every
163/// method on it that is not a one line delegation is a method that genuinely
164/// needs both: running a command, answering a client that blocked, and
165/// forgetting a client that has gone.
166pub struct Wire<S> {
167 front: Front<S>,
168 server: Server,
169}
170
171impl<S: Sink> Wire<S> {
172 /// An engine with an empty server.
173 #[must_use]
174 pub fn new(sink: S) -> Wire<S> {
175 Wire::with_server(Server::new(), sink)
176 }
177
178 /// An engine over a server the caller built, which is how a test gives it a
179 /// clock it can move by hand.
180 #[must_use]
181 pub fn with_server(server: Server, sink: S) -> Wire<S> {
182 Wire {
183 front: Front::new(sink),
184 server,
185 }
186 }
187
188 /// The databases and the numbers `INFO` reports.
189 #[must_use]
190 pub const fn server(&self) -> &Server {
191 &self.server
192 }
193
194 /// The same, for a caller that owns both ends.
195 pub const fn server_mut(&mut self) -> &mut Server {
196 &mut self.server
197 }
198
199 /// Where the replies went.
200 #[must_use]
201 pub const fn sink(&self) -> &S {
202 self.front.sink()
203 }
204
205 /// The same, mutably.
206 pub const fn sink_mut(&mut self) -> &mut S {
207 self.front.sink_mut()
208 }
209
210 /// Change the protocol limits, which is `proto-max-bulk-len` and friends.
211 pub fn set_limits(&mut self, limits: Limits) {
212 self.front.set_limits(limits);
213 }
214
215 /// Open a connection and give back its id.
216 pub fn accept(&mut self) -> ConnId {
217 self.server.stats.clients += 1;
218 self.server.stats.connections += 1;
219 let at = self.front.open();
220 self.note_buffers();
221 at
222 }
223
224 /// Tell the server what the connection buffers are holding now.
225 ///
226 /// The front cannot reach the server, so it keeps the change and this is
227 /// where it is handed over: at the end of whichever call moved a buffer.
228 fn note_buffers(&mut self) {
229 let delta = self.front.buffer_delta();
230 if delta != 0 {
231 self.server.note_conn_bytes(delta);
232 }
233 }
234
235 /// The peer went away.
236 ///
237 /// Whatever is buffered for it is dropped rather than written, and the slot
238 /// comes back as soon as the commands already framed out of its buffer have
239 /// run, because those commands' arguments still point into it.
240 pub fn hangup(&mut self, conn: ConnId) {
241 if !self.front.live(conn) {
242 return;
243 }
244 self.front.mark_gone(conn);
245 // A parked client holds its own commands, and those commands are what
246 // `pending` counts, so leaving it parked here would leave the slot owed
247 // to a connection that is never going to be answered. They go back to
248 // the queue and run as the no-ops a gone connection's commands are.
249 if self.front.blocked(conn) {
250 self.front.unpark(conn);
251 }
252 if self.front.pending(conn) == 0 {
253 self.release(conn);
254 }
255 self.note_buffers();
256 }
257
258 /// Answer everybody who can be answered, and let go of everybody whose
259 /// deadline has passed.
260 ///
261 /// The walk is over the waiter list rather than over the connections, so it
262 /// costs what blocking costs and not what the server costs. Every caller
263 /// checks that somebody is parked before calling, which is the load and the
264 /// branch a server with nobody blocked pays.
265 fn serve_waiters(&mut self) {
266 let now = self.server.now_ms();
267 let mut at = 0;
268 while at < self.server.waiters().len() {
269 let p = self.server.waiters().at(at);
270 // The slot is reused and the client id is not. `release` forgets
271 // waiters, so this should never fire; it is here because being
272 // wrong about it writes a reply into somebody else's socket rather
273 // than dropping one.
274 if !self.front.answers(p.conn, p.client) {
275 self.server.waiters_mut().drop_at(at);
276 continue;
277 }
278 // The front cannot reach the databases and the server cannot reach
279 // the connections, so the two halves are taken apart here and the
280 // one buffer this waiter needs is handed over.
281 let served = {
282 let Wire { server, front } = self;
283 server.serve_waiter(at, now, front.out(p.conn))
284 };
285 if served {
286 self.server.waiters_mut().drop_at(at);
287 self.front.unpark(p.conn);
288 self.front.soil(p.conn);
289 } else {
290 at += 1;
291 }
292 }
293 }
294
295 /// How many connections are open.
296 #[must_use]
297 pub fn clients(&self) -> usize {
298 self.front.clients()
299 }
300
301 /// Commands framed and waiting for the reactor.
302 #[must_use]
303 pub fn ready(&self) -> usize {
304 self.front.ready()
305 }
306
307 /// Connections with a reply that has not gone out yet.
308 ///
309 /// Non zero means a socket was full and what is left is being held for a
310 /// later flush, which a driver waiting on readability needs to know: there
311 /// is work here that no incoming byte will ever wake it up for.
312 #[must_use]
313 pub fn owed(&self) -> usize {
314 self.front.owed()
315 }
316
317 /// Whether a client has asked the server to stop.
318 ///
319 /// The driver reads this once a turn, next to the flag a signal sets, and
320 /// leaves its loop when either is set. Asked after the batch rather than
321 /// during it, so the `SHUTDOWN` and everything that shared its batch is
322 /// finished and written out before anything closes.
323 #[must_use]
324 pub fn stopping(&self) -> bool {
325 self.server.stopping()
326 }
327
328 /// Decoders in the pool, which is the high water mark of one batch.
329 #[must_use]
330 pub fn decoders(&self) -> usize {
331 self.front.decoders()
332 }
333
334 /// What every connection's read and reply buffers are holding.
335 #[must_use]
336 pub fn buffer_bytes(&self) -> usize {
337 self.front.buffer_bytes()
338 }
339
340 /// Take bytes off a connection and frame whatever commands they complete.
341 ///
342 /// Anything left over stays in the connection's buffer, half a command
343 /// included, so the caller hands over whatever the socket gave it without
344 /// looking at it.
345 pub fn feed(&mut self, conn: ConnId, bytes: &[u8]) {
346 self.front.feed(conn, bytes);
347 self.note_buffers();
348 }
349
350 /// Hand the slot and its buffers back, and let the server go of the client.
351 fn release(&mut self, conn: ConnId) {
352 let Some(client) = self.front.close(conn) else {
353 return;
354 };
355 self.forget(client);
356 }
357
358 /// The server side of a connection ending.
359 ///
360 /// It happens in the same call the slot was freed in, and before anything
361 /// else can run, because the slot is handed out again by the next accept
362 /// and a waiter still holding this client id would then be a waiter
363 /// pointing at somebody else's connection.
364 fn forget(&mut self, client: u64) {
365 self.server.waiters_mut().forget(client);
366 self.server.stats.clients = self.server.stats.clients.saturating_sub(1);
367 }
368
369 /// Move up to `max` framed commands into `into`.
370 ///
371 /// The reactor wants a batch it owns, and the front keeps the buffers, so
372 /// what crosses between them is this: numbers, no borrows.
373 pub fn take_ready(&mut self, into: &mut Vec<Cmd>, max: usize) -> usize {
374 self.front.take_ready(into, max)
375 }
376
377 /// Take a clock reading for the whole batch.
378 ///
379 /// `04` section 5: once per turn, never per command, so every command in a
380 /// batch compares against the same millisecond and two keys written
381 /// together expire together.
382 pub fn tick(&mut self) {
383 self.server.refresh_clock();
384 }
385
386 /// Do one batch's worth of housekeeping.
387 ///
388 /// Today that is one segment of arena compaction at most, which is what
389 /// stops a server that rewrites the same keys from holding every version of
390 /// them. It is separate from [`Wire::tick`] because the clock has to move
391 /// before a batch runs and this does not: it can wait until the replies are
392 /// out, and the driver decides when that is.
393 ///
394 /// Per batch and not per turn of the loop. A turn can carry one command or
395 /// a thousand, so a per turn call means the rate at which garbage is
396 /// collected has nothing to do with the rate at which it is made, and on a
397 /// saturated server the second one wins. That was measured: with this on
398 /// the loop's turn the server settled at seven segments for six segments'
399 /// worth of keys, which is where an unloaded process running the same
400 /// writes settled at six.
401 pub fn maintain(&mut self) -> Option<usize> {
402 // Before the compaction and not after it, because the reading the next
403 // batch judges its limit against should be the one taken after the last
404 // batch's writes rather than the one taken after this call's collecting.
405 // Both are true, and the first is the one that is a batch old at worst.
406 // Nothing at all on a server with no `maxmemory`, which is the default.
407 self.server.refresh_memory();
408 // Two fields and a return on a server that has never taken a backup,
409 // which is nearly all of them. It is here rather than on a timer for the
410 // same reason the compaction is: one loop turns everything.
411 self.server.backup_expire();
412 self.server.compact_step()
413 }
414}
415
416impl<S: Sink> Engine for Wire<S> {
417 type Work = Cmd;
418
419 fn key_hash(&self, cmd: &Cmd) -> Option<u64> {
420 // Before the argument list is built, because most of the commands that
421 // get this far and answer `None` answer it on the spec alone, and
422 // building an `Args` to then throw it away is the sort of thing that
423 // does not show up in a profile and does show up in a total.
424 let spec = table::at(cmd.spec)?;
425 if spec.first_key <= 0 {
426 return None;
427 }
428 let args = self.front.args(cmd);
429 // The first key only. A command with more than one, which is `MSET` and
430 // `MGET`, warms the first and takes the miss on the rest; warming all of
431 // them means a hash list per command and that is the batch's own job
432 // once multi key commands are worth measuring.
433 let key = args.opt(spec.first_key as usize)?;
434 Some(Keyspace::hash_of(key))
435 }
436
437 fn prefetch(&self, cmd: &Cmd, hash: u64) {
438 let db = self.front.db(cmd.conn());
439 // The hash picks the stripe as well as the record, so this warms the
440 // line the command is going to read and not a line on some other
441 // stripe. It is the same hash the command itself will route on, which
442 // is why the stripe is worked out from a hash rather than from a key.
443 self.server.striped_ref(db).prefetch_hashed(hash);
444 }
445
446 fn run(&mut self, cmd: Cmd, _hash: Option<u64>) -> yo_reactor::Flow {
447 let conn = cmd.conn();
448 // Framed with the batch that blocked, so it is a command the client sent
449 // before it knew it would be waiting. It keeps its decoder and it keeps
450 // its place in `pending`, which is what stops the buffer it points into
451 // being compacted while it waits.
452 if self.front.blocked(conn) {
453 self.front.park(conn, cmd);
454 return yo_reactor::Flow::Next;
455 }
456
457 // The one place both halves are held at once. The front hands over the
458 // arguments, the session and the reply buffer, the server hands over
459 // the databases, and the command layer sees the two as one call.
460 let flow = if self.front.start(&cmd) {
461 let Wire { front, server } = self;
462 let (args, session, out) = front.parts(&cmd);
463 let spec = table::at(cmd.spec);
464 dispatch::resolved(server, session, spec, args, out)
465 } else {
466 // Nobody to answer, or nobody who should be. The decoder still has
467 // to come back and the slot still has to be released, which is why
468 // this is not an early return.
469 Flow::Continue
470 };
471
472 self.front.done(&cmd);
473 if self.front.gone(conn) {
474 if self.front.pending(conn) == 0 {
475 self.release(conn);
476 }
477 } else {
478 match flow {
479 Flow::Close => {
480 self.front.quit(conn);
481 self.front.soil(conn);
482 }
483 // Nothing was written, so there is nothing to flush and no
484 // reason to put this connection on the dirty list. The waiter
485 // carries the slot from here on, and it needs to know which one:
486 // the command layer only ever saw the client id.
487 Flow::Block => {
488 self.front.block(conn);
489 let client = self.front.client(conn);
490 self.server.waiters_mut().bind(client, conn);
491 }
492 Flow::Continue => self.front.soil(conn),
493 }
494 }
495
496 // After each command and not once per batch. A client blocked on two
497 // keys and woken by `RPUSH b` then `RPUSH a` in one pipeline has to
498 // answer with `b`, because that is the push that was in front of it, and
499 // it can only do that if it was served in between the two.
500 if !self.server.waiters().is_empty() {
501 self.serve_waiters();
502 }
503 yo_reactor::Flow::Next
504 }
505
506 fn flush(&mut self) {
507 // The deadline sweep, and it is here because this is the one thing the
508 // driver calls on a turn that ran nothing at all. A client whose timeout
509 // passes while the server is idle is answered within the loop's idle
510 // wait, which is 20ms and is finer than the 10hz Redis checks its own
511 // blocked clients at.
512 if !self.server.waiters().is_empty() {
513 self.server.refresh_clock();
514 self.serve_waiters();
515 }
516
517 // Taken and put back so the loop below can reach the rest of the
518 // engine. The capacity comes back with it, so this is not an
519 // allocation.
520 let mut dirty = self.front.take_dirty();
521 let mut at = 0;
522 while at < dirty.len() {
523 let conn = dirty[at];
524 match self.front.write_out(conn) {
525 // The socket was full. The connection stays on the list with
526 // what is left of its reply, and the next flush offers it
527 // again, which is the whole of the backpressure story here.
528 Wrote::Owed => at += 1,
529 Wrote::Done => {
530 dirty.swap_remove(at);
531 }
532 Wrote::Ended(client) => {
533 self.forget(client);
534 dirty.swap_remove(at);
535 }
536 }
537 }
538 self.front.give_dirty(dirty);
539 self.note_buffers();
540 }
541
542 fn maintain(&mut self, budget: &mut yo_reactor::Budget) {
543 // The clock is the first thing the maintenance slice does, because
544 // everything else in it compares against a time.
545 if !budget.spend(1) {
546 return;
547 }
548 self.tick();
549 // Then the dead keys, which is what stops a cache that writes with a
550 // deadline and never reads back from holding every key it has ever
551 // written. One unit a key looked at, so the slice bounds the sweep the
552 // same way it bounds everything else in here, and a server where nothing
553 // has a deadline spends nothing at all.
554 let looks = budget.left() as usize;
555 let spent = self.server.expire_slice(looks);
556 budget.spend(u32::try_from(spent).unwrap_or(u32::MAX));
557 }
558}
559
560/// Run everything that is framed, in batches, and write the replies.
561///
562/// The inline driver: it is what a caller who is already on the shard thread
563/// uses in place of the loop, and it goes through the same two walks the loop
564/// goes through (`15` section 7). `batch` is the caller's, so a driver in a hot
565/// loop hands the same `Vec` back every time and never allocates.
566pub fn pump<S: Sink>(reactor: &mut Reactor<Wire<S>>, batch: &mut Vec<Cmd>) -> usize {
567 let mut ran = 0;
568 reactor.engine_mut().tick();
569 loop {
570 batch.clear();
571 if reactor.engine_mut().take_ready(batch, BATCH_MAX) == 0 {
572 break;
573 }
574 // The command path, and therefore the thing Y7 is about. The guard is
575 // what arms `yo-alloc`, and it covers dispatch and nothing else: framing
576 // before it and writing the replies after it are both allowed to reach
577 // for the heap, and only running the commands is not.
578 //
579 // It goes here rather than around the whole loop because `take_ready`
580 // and `flush` are on the other side of that line, and because a batch is
581 // the unit a caller can reason about. Under the default mode this is one
582 // relaxed load.
583 let armed = yo_alloc::guard();
584 ran += reactor.execute_all(batch.drain(..));
585 drop(armed);
586 reactor.engine_mut().flush();
587 // After the replies are out, so the batch that made the garbage is not
588 // the batch that waits for it to be collected.
589 reactor.engine_mut().maintain();
590 }
591 // Once more, for a connection with something to say and nothing to run: a
592 // protocol error, or a socket that was full the last time round.
593 reactor.engine_mut().flush();
594 // And once for a turn that ran nothing at all, which is where a server that
595 // has gone quiet catches up on what the last busy turn left behind.
596 reactor.engine_mut().maintain();
597 ran
598}
599
600#[cfg(test)]
601mod tests {
602 use super::*;
603
604 /// The wire bytes for a command, built the way a client would.
605 fn wire(args: &[&[u8]]) -> Vec<u8> {
606 let mut b = format!("*{}\r\n", args.len()).into_bytes();
607 for a in args {
608 b.extend_from_slice(format!("${}\r\n", a.len()).as_bytes());
609 b.extend_from_slice(a);
610 b.extend_from_slice(b"\r\n");
611 }
612 b
613 }
614
615 fn engine() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
616 let mut r = Reactor::inline(Wire::new(Recorder::new()));
617 let conn = r.engine_mut().accept();
618 (r, conn, Vec::new())
619 }
620
621 /// Where the fixed clock a blocking test moves by hand starts.
622 const START_MS: u64 = 1_000_000;
623
624 /// The same, on a clock the test moves rather than the system's.
625 ///
626 /// A test about a timeout cannot wait for one: waiting a hundred
627 /// milliseconds is a test that fails on a loaded machine and waiting a
628 /// hundred seconds is not a test.
629 fn timed() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
630 let server = crate::dispatch::Server::with_clock(yo_kv::Clock::fixed(START_MS));
631 let mut r = Reactor::inline(Wire::with_server(server, Recorder::new()));
632 let conn = r.engine_mut().accept();
633 (r, conn, Vec::new())
634 }
635
636 #[test]
637 fn a_pipelined_batch_comes_back_in_order_and_in_one_write() {
638 let (mut r, conn, mut batch) = engine();
639 let mut stream = wire(&[b"SET", b"k", b"v"]);
640 stream.extend(wire(&[b"GET", b"k"]));
641 stream.extend(wire(&[b"INCR", b"n"]));
642
643 r.engine_mut().feed(conn, &stream);
644 assert_eq!(r.engine().ready(), 3);
645 assert_eq!(pump(&mut r, &mut batch), 3);
646
647 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n:1\r\n");
648 assert_eq!(r.engine().ready(), 0);
649 }
650
651 /// The framing has to survive a command arriving in pieces, because that is
652 /// what a socket does.
653 #[test]
654 fn a_command_split_across_reads_resumes_rather_than_restarts() {
655 let (mut r, conn, mut batch) = engine();
656 let bytes = wire(&[b"SET", b"key", b"value"]);
657
658 for at in 1..bytes.len() {
659 r.engine_mut().feed(conn, &bytes[at - 1..at]);
660 assert_eq!(r.engine().ready(), 0, "not a command yet at {at}");
661 }
662 r.engine_mut().feed(conn, &bytes[bytes.len() - 1..]);
663 assert_eq!(r.engine().ready(), 1);
664 assert_eq!(pump(&mut r, &mut batch), 1);
665 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
666
667 // And the value that arrived in single bytes is the value that was
668 // stored, which is the part a naive resume gets wrong.
669 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
670 pump(&mut r, &mut batch);
671 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$5\r\nvalue\r\n");
672 }
673
674 #[test]
675 fn two_connections_are_two_sessions_over_one_server() {
676 let (mut r, a, mut batch) = engine();
677 let b = r.engine_mut().accept();
678
679 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
680 r.engine_mut().feed(a, &wire(&[b"SET", b"k", b"a"]));
681 r.engine_mut().feed(b, &wire(&[b"SET", b"k", b"b"]));
682 r.engine_mut().feed(a, &wire(&[b"GET", b"k"]));
683 r.engine_mut().feed(b, &wire(&[b"GET", b"k"]));
684 pump(&mut r, &mut batch);
685
686 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n+OK\r\n$1\r\na\r\n");
687 assert_eq!(r.engine().sink().sent(b), b"+OK\r\n$1\r\nb\r\n");
688 assert_eq!(r.engine().clients(), 2);
689 }
690
691 #[test]
692 fn quit_is_answered_and_then_the_connection_goes() {
693 let (mut r, conn, mut batch) = engine();
694 r.engine_mut().feed(conn, &wire(&[b"PING"]));
695 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
696 pump(&mut r, &mut batch);
697
698 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
699 assert!(r.engine().sink().was_closed(conn));
700 assert_eq!(r.engine().clients(), 0);
701
702 // The slot comes back, buffers and all.
703 let again = r.engine_mut().accept();
704 assert_eq!(again, conn);
705 assert_eq!(r.engine().clients(), 1);
706 }
707
708 /// Redis's own unit/quit, which caught this: we answered the `QUIT` and
709 /// then ran the `SET` behind it.
710 #[test]
711 fn what_a_client_pipelined_behind_quit_is_never_run() {
712 let (mut r, conn, mut batch) = engine();
713 let mut stream = wire(&[b"QUIT"]);
714 stream.extend(wire(&[b"SET", b"foo", b"bar"]));
715 r.engine_mut().feed(conn, &stream);
716 // Both were framed, because framing happens before anything runs.
717 assert_eq!(r.engine().ready(), 2);
718 pump(&mut r, &mut batch);
719
720 // One reply and not two, and the connection is gone.
721 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
722 assert!(r.engine().sink().was_closed(conn));
723
724 // And the write never happened, which is the part a client can see
725 // after it reconnects. The recorder is cleared first because the next
726 // connection lands back in the slot this one just left, and what was
727 // written to the slot before is still sitting in it.
728 r.engine_mut().sink_mut().clear();
729 let next = r.engine_mut().accept();
730 r.engine_mut().feed(next, &wire(&[b"GET", b"foo"]));
731 pump(&mut r, &mut batch);
732 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
733 }
734
735 /// A connection that never said `HELLO` is answered in RESP2, whatever the
736 /// last client in that slot was speaking.
737 ///
738 /// The protocol is kept in the reply buffer and the reply buffer outlives
739 /// the connection, so this is the one piece of connection state that a
740 /// recycled slot used to carry over. A client got a RESP3 null back from
741 /// the first `GET` that missed and could not parse it, which is as bad as a
742 /// compatibility bug gets: nothing the client did caused it and nothing it
743 /// could send would have avoided it.
744 #[test]
745 fn a_slot_that_last_spoke_resp3_answers_the_next_client_in_resp2() {
746 let (mut r, conn, mut batch) = engine();
747 r.engine_mut().feed(conn, &wire(&[b"HELLO", b"3"]));
748 r.engine_mut().feed(conn, &wire(&[b"GET", b"nothing"]));
749 pump(&mut r, &mut batch);
750 assert!(r.engine().sink().sent(conn).ends_with(b"_\r\n"));
751 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
752 pump(&mut r, &mut batch);
753
754 r.engine_mut().sink_mut().clear();
755 let next = r.engine_mut().accept();
756 assert_eq!(next, conn, "the same slot, which is what this is about");
757 r.engine_mut().feed(next, &wire(&[b"GET", b"nothing"]));
758 pump(&mut r, &mut batch);
759 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
760 }
761
762 /// The other way a connection ends, which does not throw anything away.
763 #[test]
764 fn commands_that_arrived_before_a_protocol_error_are_still_answered() {
765 let (mut r, conn, mut batch) = engine();
766 let mut stream = wire(&[b"SET", b"k", b"v"]);
767 stream.extend(wire(&[b"GET", b"k"]));
768 stream.extend_from_slice(b"*1\r\n+notabulk\r\n");
769 r.engine_mut().feed(conn, &stream);
770 pump(&mut r, &mut batch);
771
772 // Both good commands were complete and correct before the stream went
773 // wrong, so both are answered and the error comes after them.
774 let sent = r.engine().sink().sent(conn);
775 assert!(
776 sent.starts_with(b"+OK\r\n$1\r\nv\r\n-ERR Protocol error: "),
777 "{sent:?}"
778 );
779 assert!(r.engine().sink().was_closed(conn));
780 }
781
782 #[test]
783 fn a_protocol_error_is_written_and_closes_the_connection() {
784 let (mut r, conn, mut batch) = engine();
785 // A multibulk that says its first argument is a bulk and then does not.
786 r.engine_mut().feed(conn, b"*1\r\n+notabulk\r\n");
787 pump(&mut r, &mut batch);
788
789 let sent = r.engine().sink().sent(conn);
790 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
791 assert!(r.engine().sink().was_closed(conn));
792 assert_eq!(r.engine().clients(), 0);
793 }
794
795 /// Redis's own `unit/protocol` walks a list of malformed frames, each on a
796 /// fresh connection, which means every one of them after the first runs on
797 /// a decoder that came back to the pool part way through a command.
798 #[test]
799 fn a_decoder_that_came_back_mid_command_starts_the_next_one_clean() {
800 let (mut r, conn, mut batch) = engine();
801 // Stops inside the third argument, on a length that is not a length.
802 r.engine_mut()
803 .feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nx\r\n$blabla\r\n");
804 pump(&mut r, &mut batch);
805 let sent = r.engine().sink().sent(conn);
806 assert!(
807 sent.starts_with(b"-ERR Protocol error: invalid bulk length"),
808 "{sent:?}"
809 );
810
811 // The slot that decoder was in is now the slot the next connection
812 // gets, and it has to be at the start of a command and not half way
813 // through the one that went wrong.
814 r.engine_mut().sink_mut().clear();
815 let next = r.engine_mut().accept();
816 r.engine_mut().feed(next, &wire(&[b"GET", b"k"]));
817 pump(&mut r, &mut batch);
818 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
819
820 r.engine_mut().sink_mut().clear();
821 let third = r.engine_mut().accept();
822 r.engine_mut().feed(third, b"*1\r\n+notabulk\r\n");
823 pump(&mut r, &mut batch);
824 let sent = r.engine().sink().sent(third);
825 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
826 }
827
828 /// A client that hangs up mid batch is the case that gets a server killed:
829 /// the commands already framed still point into its buffer.
830 #[test]
831 fn a_hangup_with_commands_in_flight_waits_for_them() {
832 let (mut r, conn, mut batch) = engine();
833 r.engine_mut().feed(conn, &wire(&[b"SET", b"k", b"v"]));
834 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
835
836 batch.clear();
837 r.engine_mut().take_ready(&mut batch, BATCH_MAX);
838 r.engine_mut().hangup(conn);
839 assert_eq!(r.engine().clients(), 1, "still holding the buffer");
840
841 r.execute_all(batch.drain(..));
842 r.engine_mut().flush();
843 assert_eq!(r.engine().clients(), 0);
844 assert!(r.engine().sink().sent(conn).is_empty(), "nobody to answer");
845
846 // And the slot is usable again, with the decoders both back in the
847 // pool rather than lost with the connection.
848 let decoders = r.engine().decoders();
849 let again = r.engine_mut().accept();
850 assert_eq!(again, conn);
851 r.engine_mut().feed(again, &wire(&[b"PING"]));
852 pump(&mut r, &mut batch);
853 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
854 assert_eq!(r.engine().decoders(), decoders);
855 }
856
857 /// The claim that the steady state does not allocate, checked the only way
858 /// a library test can check it: nothing grows.
859 #[test]
860 fn the_buffers_and_the_decoder_pool_stop_growing() {
861 let (mut r, conn, mut batch) = engine();
862 let mut stream = Vec::new();
863 for i in 0..32 {
864 stream.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
865 }
866
867 r.engine_mut().feed(conn, &stream);
868 pump(&mut r, &mut batch);
869 let decoders = r.engine().decoders();
870 let batch_cap = batch.capacity();
871
872 for _ in 0..10 {
873 r.engine_mut().feed(conn, &stream);
874 pump(&mut r, &mut batch);
875 }
876 assert_eq!(r.engine().decoders(), decoders, "the pool is reused");
877 assert_eq!(batch.capacity(), batch_cap, "the batch buffer is reused");
878 assert!(
879 decoders <= BATCH_MAX + 1,
880 "{decoders} decoders for 32 commands"
881 );
882 }
883
884 /// The read buffer holds what has not been dealt with yet and nothing else.
885 ///
886 /// A client that pipelines sixteen commands, waits for the sixteen replies
887 /// and goes again is what `redis-benchmark -P 16` does and what half of the
888 /// clients in the world do. Every one of those rounds leaves the buffer
889 /// exactly caught up, and a buffer that never drops what it has already
890 /// dealt with grows to everything the connection has ever sent: 16 MiB
891 /// apiece on server3 for four connections sending 100000 sets each.
892 #[test]
893 fn a_pipelining_client_does_not_grow_the_read_buffer() {
894 let (mut r, conn, mut batch) = engine();
895 let mut round = Vec::new();
896 for i in 0..16 {
897 round.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
898 }
899
900 r.engine_mut().feed(conn, &round);
901 pump(&mut r, &mut batch);
902 r.engine_mut().sink_mut().clear();
903 let after_one = r.engine().buffer_bytes();
904
905 // A thousand rounds is sixteen thousand commands and about a megabyte
906 // of wire bytes, which is a hundred times what the buffer starts with.
907 for _ in 0..1000 {
908 r.engine_mut().feed(conn, &round);
909 pump(&mut r, &mut batch);
910 r.engine_mut().sink_mut().clear();
911 }
912
913 assert_eq!(
914 r.engine().buffer_bytes(),
915 after_one,
916 "the buffers grew over a thousand rounds of the same sixteen commands"
917 );
918 assert!(
919 r.engine().server().memory_bytes() >= after_one,
920 "the buffers are counted in what the server reports"
921 );
922 }
923
924 /// Half a command in the buffer is the case compaction has to be careful
925 /// about, because the decoder holding it kept offsets into those bytes.
926 #[test]
927 fn a_command_split_across_reads_survives_compaction() {
928 let (mut r, conn, mut batch) = engine();
929 let cmd = wire(&[b"SET", b"key", b"value"]);
930 let (head, tail) = cmd.split_at(cmd.len() - 4);
931
932 // A complete command, so that there is something in front to drop, then
933 // most of a second one.
934 r.engine_mut().feed(conn, &wire(&[b"PING"]));
935 r.engine_mut().feed(conn, head);
936 pump(&mut r, &mut batch);
937 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n");
938
939 // The rest of it arrives after the buffer has been compacted under it.
940 r.engine_mut().feed(conn, tail);
941 pump(&mut r, &mut batch);
942 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
943
944 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
945 pump(&mut r, &mut batch);
946 assert!(r.engine().sink().sent(conn).ends_with(b"$5\r\nvalue\r\n"));
947 }
948
949 /// The two walks are the reactor's, not this module's, so the test is that
950 /// the engine can be driven by them at all: same commands, same replies.
951 #[test]
952 fn the_batch_goes_through_the_reactors_two_walks() {
953 let (mut r, conn, mut batch) = engine();
954 for i in 0..100 {
955 r.engine_mut()
956 .feed(conn, &wire(&[b"INCR", format!("k{}", i % 7).as_bytes()]));
957 }
958 let ran = pump(&mut r, &mut batch);
959
960 assert_eq!(ran, 100);
961 assert_eq!(r.commands(), 100);
962 // Two batches, because a hundred commands do not fit in sixty four.
963 assert_eq!(r.turns(), 2);
964 // The hundredth command is the fifteenth `INCR` of `k1`.
965 assert!(r.engine().sink().sent(conn).ends_with(b":15\r\n"));
966 }
967
968 /// A sink that takes four bytes at a time, which is what a full socket
969 /// looks like from in here.
970 #[derive(Default)]
971 struct Trickle {
972 sent: Vec<u8>,
973 writes: usize,
974 }
975
976 impl Sink for Trickle {
977 fn write(&mut self, _conn: ConnId, bytes: &[u8]) -> usize {
978 self.writes += 1;
979 let n = bytes.len().min(4);
980 self.sent.extend_from_slice(&bytes[..n]);
981 n
982 }
983 }
984
985 /// A blocking command that does not block costs nothing: no waiter, no
986 /// allocation, the same three lines the non blocking one runs.
987 #[test]
988 fn a_blpop_on_a_list_with_something_in_it_never_waits() {
989 let (mut r, conn, mut batch) = engine();
990 r.engine_mut().feed(conn, &wire(&[b"RPUSH", b"q", b"a"]));
991 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"0"]));
992 pump(&mut r, &mut batch);
993
994 assert_eq!(
995 r.engine().sink().sent(conn),
996 b":1\r\n*2\r\n$1\r\nq\r\n$1\r\na\r\n"
997 );
998 assert_eq!(r.engine().server().waiters().len(), 0);
999 }
1000
1001 /// The whole point: a client with nothing to pop is answered later, by
1002 /// somebody else's command.
1003 #[test]
1004 fn a_parked_client_is_answered_by_another_connections_push() {
1005 let (mut r, a, mut batch) = engine();
1006 let b = r.engine_mut().accept();
1007
1008 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1009 pump(&mut r, &mut batch);
1010 assert!(r.engine().sink().sent(a).is_empty(), "nothing to say yet");
1011 assert_eq!(r.engine().server().waiters().len(), 1);
1012
1013 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"one"]));
1014 pump(&mut r, &mut batch);
1015
1016 assert_eq!(r.engine().sink().sent(a), b"*2\r\n$1\r\nq\r\n$3\r\none\r\n");
1017 // The push still reports the length it made, even though the element was
1018 // gone again before the reply was written.
1019 assert_eq!(r.engine().sink().sent(b), b":1\r\n");
1020 assert_eq!(r.engine().server().waiters().len(), 0);
1021 }
1022
1023 /// A push to a key nobody named, and a key of another type on a key
1024 /// somebody did: neither is a wake up, and the client stays parked.
1025 #[test]
1026 fn only_a_list_arriving_under_a_named_key_wakes_a_waiter() {
1027 let (mut r, a, mut batch) = engine();
1028 let b = r.engine_mut().accept();
1029 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1030 pump(&mut r, &mut batch);
1031
1032 r.engine_mut()
1033 .feed(b, &wire(&[b"RPUSH", b"elsewhere", b"x"]));
1034 r.engine_mut().feed(b, &wire(&[b"SADD", b"q", b"x"]));
1035 pump(&mut r, &mut batch);
1036
1037 assert!(r.engine().sink().sent(a).is_empty());
1038 assert_eq!(r.engine().server().waiters().len(), 1, "still waiting");
1039 // And the set is intact, so the waiter did not take anything out of it
1040 // on its way past.
1041 assert_eq!(r.engine().sink().sent(b), b":1\r\n:1\r\n");
1042 }
1043
1044 /// Two workers on one queue, which is what `BLPOP` is for. They are served
1045 /// in the order they arrived and not in whatever order the list is walked.
1046 #[test]
1047 fn two_parked_clients_are_served_in_the_order_they_arrived() {
1048 let (mut r, a, mut batch) = engine();
1049 let b = r.engine_mut().accept();
1050 let c = r.engine_mut().accept();
1051
1052 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1053 pump(&mut r, &mut batch);
1054 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"q", b"0"]));
1055 pump(&mut r, &mut batch);
1056 assert_eq!(r.engine().server().waiters().len(), 2);
1057
1058 r.engine_mut()
1059 .feed(c, &wire(&[b"RPUSH", b"q", b"first", b"second"]));
1060 pump(&mut r, &mut batch);
1061
1062 assert_eq!(
1063 r.engine().sink().sent(a),
1064 b"*2\r\n$1\r\nq\r\n$5\r\nfirst\r\n"
1065 );
1066 assert_eq!(
1067 r.engine().sink().sent(b),
1068 b"*2\r\n$1\r\nq\r\n$6\r\nsecond\r\n"
1069 );
1070 assert_eq!(r.engine().server().waiters().len(), 0);
1071 }
1072
1073 /// A client waiting for an answer is not a client that has sent another
1074 /// question, so what it pipelined behind its `BLPOP` waits for the `BLPOP`.
1075 #[test]
1076 fn what_a_client_pipelined_behind_a_block_waits_for_the_block() {
1077 let (mut r, a, mut batch) = engine();
1078 let b = r.engine_mut().accept();
1079
1080 // Framed together, so the `PING` is already on its way to the reactor
1081 // when the `BLPOP` in front of it parks.
1082 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1083 stream.extend(wire(&[b"PING"]));
1084 r.engine_mut().feed(a, &stream);
1085 pump(&mut r, &mut batch);
1086 assert!(
1087 r.engine().sink().sent(a).is_empty(),
1088 "the PING went out in front of the answer it was sent behind"
1089 );
1090
1091 // And one that arrives while it is parked is not even framed.
1092 r.engine_mut().feed(a, &wire(&[b"ECHO", b"after"]));
1093 pump(&mut r, &mut batch);
1094 assert!(r.engine().sink().sent(a).is_empty());
1095
1096 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1097 pump(&mut r, &mut batch);
1098 assert_eq!(
1099 r.engine().sink().sent(a),
1100 b"*2\r\n$1\r\nq\r\n$1\r\nx\r\n+PONG\r\n$5\r\nafter\r\n"
1101 );
1102 }
1103
1104 /// Redis serves parked clients after every command rather than once per
1105 /// turn of the loop, and a pipeline is where the difference shows: the
1106 /// waiter has to be served between the two pushes, so it answers with the
1107 /// key the first push filled and not with the one it named first.
1108 #[test]
1109 fn a_waiter_is_served_between_two_pipelined_pushes() {
1110 let (mut r, a, mut batch) = engine();
1111 let b = r.engine_mut().accept();
1112 r.engine_mut()
1113 .feed(a, &wire(&[b"BLPOP", b"p1", b"p2", b"0"]));
1114 pump(&mut r, &mut batch);
1115
1116 let mut stream = wire(&[b"RPUSH", b"p2", b"second"]);
1117 stream.extend(wire(&[b"RPUSH", b"p1", b"first"]));
1118 r.engine_mut().feed(b, &stream);
1119 pump(&mut r, &mut batch);
1120
1121 assert_eq!(
1122 r.engine().sink().sent(a),
1123 b"*2\r\n$2\r\np2\r\n$6\r\nsecond\r\n"
1124 );
1125 // Which leaves the key it named first holding what was pushed to it.
1126 r.engine_mut()
1127 .feed(b, &wire(&[b"LRANGE", b"p1", b"0", b"-1"]));
1128 pump(&mut r, &mut batch);
1129 assert!(
1130 r.engine()
1131 .sink()
1132 .sent(b)
1133 .ends_with(b"*1\r\n$5\r\nfirst\r\n")
1134 );
1135 }
1136
1137 /// A `BLMOVE` that serves itself is a push, so it wakes the client waiting
1138 /// on the key it pushed to, in the same moment and without a turn of the
1139 /// loop in between.
1140 #[test]
1141 fn a_waiter_woken_by_another_waiter() {
1142 let (mut r, a, mut batch) = engine();
1143 let b = r.engine_mut().accept();
1144 let c = r.engine_mut().accept();
1145
1146 r.engine_mut()
1147 .feed(a, &wire(&[b"BLMOVE", b"x", b"y", b"LEFT", b"RIGHT", b"0"]));
1148 pump(&mut r, &mut batch);
1149 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"y", b"0"]));
1150 pump(&mut r, &mut batch);
1151 assert_eq!(r.engine().server().waiters().len(), 2);
1152
1153 r.engine_mut().feed(c, &wire(&[b"RPUSH", b"x", b"chain"]));
1154 pump(&mut r, &mut batch);
1155
1156 assert_eq!(r.engine().sink().sent(a), b"$5\r\nchain\r\n");
1157 assert_eq!(
1158 r.engine().sink().sent(b),
1159 b"*2\r\n$1\r\ny\r\n$5\r\nchain\r\n"
1160 );
1161 assert_eq!(r.engine().server().waiters().len(), 0);
1162 }
1163
1164 /// A waiter on one database is not woken by a push on another, even though
1165 /// the key has the same name.
1166 #[test]
1167 fn a_waiter_is_only_woken_on_the_database_it_blocked_on() {
1168 let (mut r, a, mut batch) = engine();
1169 let b = r.engine_mut().accept();
1170 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1171 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1172 pump(&mut r, &mut batch);
1173 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n");
1174
1175 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"wrongdb"]));
1176 pump(&mut r, &mut batch);
1177 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n", "still waiting");
1178
1179 r.engine_mut().feed(b, &wire(&[b"SELECT", b"3"]));
1180 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"rightdb"]));
1181 pump(&mut r, &mut batch);
1182 assert!(r.engine().sink().sent(a).ends_with(b"$7\r\nrightdb\r\n"));
1183 }
1184
1185 /// The deadline sweep, which runs on a turn that has nothing else to do.
1186 #[test]
1187 fn a_client_that_waited_long_enough_gets_a_null_array() {
1188 let (mut r, conn, mut batch) = timed();
1189 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"30"]));
1190 pump(&mut r, &mut batch);
1191 assert!(r.engine().sink().sent(conn).is_empty());
1192
1193 r.engine_mut().server_mut().set_clock_ms(START_MS + 29_999);
1194 pump(&mut r, &mut batch);
1195 assert!(
1196 r.engine().sink().sent(conn).is_empty(),
1197 "a millisecond short"
1198 );
1199
1200 r.engine_mut().server_mut().set_clock_ms(START_MS + 30_000);
1201 pump(&mut r, &mut batch);
1202 // A null array and not a null string, which a RESP2 client can see.
1203 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n");
1204 assert_eq!(r.engine().server().waiters().len(), 0);
1205 }
1206
1207 /// The four that answer with something other than a two element array all
1208 /// answer a timeout the same way, which is not what the reply shape would
1209 /// suggest and is what Redis does.
1210 #[test]
1211 fn every_blocking_command_times_out_with_the_same_null_array() {
1212 for cmd in [
1213 &[b"BLPOP".as_slice(), b"q", b"0.001"][..],
1214 &[b"BRPOP", b"q", b"0.001"],
1215 &[b"BLMOVE", b"q", b"d", b"LEFT", b"RIGHT", b"0.001"],
1216 &[b"BRPOPLPUSH", b"q", b"d", b"0.001"],
1217 &[b"BLMPOP", b"0.001", b"1", b"q", b"LEFT"],
1218 ] {
1219 let (mut r, conn, mut batch) = timed();
1220 r.engine_mut().feed(conn, &wire(cmd));
1221 pump(&mut r, &mut batch);
1222 r.engine_mut().server_mut().set_clock_ms(START_MS + 1);
1223 pump(&mut r, &mut batch);
1224 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n", "for {cmd:?}");
1225 }
1226 }
1227
1228 /// A client that gave up does not go on holding a claim on the queue: the
1229 /// element that arrives after it stays where it was put.
1230 #[test]
1231 fn a_waiter_that_timed_out_does_not_eat_a_later_push() {
1232 let (mut r, a, mut batch) = timed();
1233 let b = r.engine_mut().accept();
1234 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"1"]));
1235 pump(&mut r, &mut batch);
1236 r.engine_mut().server_mut().set_clock_ms(START_MS + 1000);
1237 pump(&mut r, &mut batch);
1238 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n");
1239
1240 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"late"]));
1241 r.engine_mut()
1242 .feed(b, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1243 pump(&mut r, &mut batch);
1244 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n", "nothing more");
1245 assert!(r.engine().sink().sent(b).ends_with(b"*1\r\n$4\r\nlate\r\n"));
1246 }
1247
1248 /// A `BLPOP key 0` has no deadline, so nothing but the connection closing
1249 /// will ever take it off the list. That makes the close path the one that
1250 /// has to be right, or a waiter outlives its client and the slot it names
1251 /// gets handed to somebody else.
1252 #[test]
1253 fn a_client_that_goes_away_while_it_waits_takes_its_waiter_with_it() {
1254 let (mut r, a, mut batch) = engine();
1255 let b = r.engine_mut().accept();
1256 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1257 pump(&mut r, &mut batch);
1258 assert_eq!(r.engine().server().waiters().len(), 1);
1259
1260 r.engine_mut().hangup(a);
1261 pump(&mut r, &mut batch);
1262 assert_eq!(r.engine().server().waiters().len(), 0);
1263 assert_eq!(r.engine().clients(), 1);
1264
1265 // The slot is handed straight back out, which is what the waiter would
1266 // have been pointing at.
1267 let again = r.engine_mut().accept();
1268 assert_eq!(again, a);
1269 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1270 r.engine_mut()
1271 .feed(again, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1272 pump(&mut r, &mut batch);
1273 assert_eq!(r.engine().sink().sent(again), b"*1\r\n$1\r\nx\r\n");
1274 }
1275
1276 /// The same, with commands the client had already sent sitting behind the
1277 /// block. Those are what `pending` counts, so a close that forgets them is a
1278 /// connection slot that never comes back.
1279 #[test]
1280 fn a_hangup_while_parked_gives_back_the_slot_and_the_decoders() {
1281 let (mut r, a, mut batch) = engine();
1282 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1283 stream.extend(wire(&[b"PING"]));
1284 stream.extend(wire(&[b"PING"]));
1285 r.engine_mut().feed(a, &stream);
1286 pump(&mut r, &mut batch);
1287
1288 let decoders = r.engine().decoders();
1289 r.engine_mut().hangup(a);
1290 pump(&mut r, &mut batch);
1291
1292 assert_eq!(r.engine().clients(), 0);
1293 assert!(r.engine().sink().was_closed(a));
1294 assert_eq!(r.engine().decoders(), decoders, "the pool came back whole");
1295 let again = r.engine_mut().accept();
1296 assert_eq!(again, a);
1297 r.engine_mut().feed(again, &wire(&[b"PING"]));
1298 pump(&mut r, &mut batch);
1299 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1300 }
1301
1302 #[test]
1303 fn a_reply_the_socket_would_not_take_is_offered_again() {
1304 let mut r = Reactor::inline(Wire::new(Trickle::default()));
1305 let conn = r.engine_mut().accept();
1306 let mut batch = Vec::new();
1307
1308 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1309 pump(&mut r, &mut batch);
1310 // Two flushes in a pump, so four bytes and then three.
1311 assert_eq!(r.engine().sink().sent, b"+PONG\r\n");
1312 assert_eq!(r.engine().sink().writes, 2);
1313 }
1314}