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//! Unique state shared application-wide
use Rc;
pub use Store;
use crateContext;
/// A type that holds application state.
/// A type that can change state.
///
/// ```
/// use std::rc::Rc;
///
/// use yew::prelude::*;
/// use yewdux::prelude::*;
///
/// #[derive(Default, Clone, PartialEq, Eq, Store)]
/// struct Counter {
/// count: u32,
/// }
///
/// enum Msg {
/// AddOne,
/// }
///
/// impl Reducer<Counter> for Msg {
/// fn apply(self, mut counter: Rc<Counter>) -> Rc<Counter> {
/// let state = Rc::make_mut(&mut counter);
/// match self {
/// Msg::AddOne => state.count += 1,
/// };
///
/// counter
/// }
/// }
///
/// #[function_component]
/// fn App() -> Html {
/// let (counter, dispatch) = use_store::<Counter>();
/// let onclick = dispatch.apply_callback(|_| Msg::AddOne);
///
/// html! {
/// <>
/// <p>{ counter.count }</p>
/// <button {onclick}>{"+1"}</button>
/// </>
/// }
/// }
/// ```