#![no_implicit_prelude]
#[allow(non_camel_case_types)]
pub struct bool;
#[allow(non_camel_case_types)]
pub struct char;
#[allow(non_camel_case_types)]
pub struct f32;
#[allow(non_camel_case_types)]
pub struct f64;
#[allow(non_camel_case_types)]
pub struct i128;
#[allow(non_camel_case_types)]
pub struct i16;
#[allow(non_camel_case_types)]
pub struct i32;
#[allow(non_camel_case_types)]
pub struct i64;
#[allow(non_camel_case_types)]
pub struct i8;
#[allow(non_camel_case_types)]
pub struct isize;
#[allow(non_camel_case_types)]
pub struct str;
#[allow(non_camel_case_types)]
pub struct u128;
#[allow(non_camel_case_types)]
pub struct u16;
#[allow(non_camel_case_types)]
pub struct u32;
#[allow(non_camel_case_types)]
pub struct u64;
#[allow(non_camel_case_types)]
pub struct u8;
#[allow(non_camel_case_types)]
pub struct usize;
use ::yew_html_ext::html;
fn empty_vec() -> ::std::vec::Vec<::yew::Html> {
::std::vec::Vec::<::yew::Html>::new()
}
fn empty_iter() -> impl ::std::iter::Iterator<Item = ::yew::Html> {
::std::iter::empty::<::yew::Html>()
}
fn main() {
_ = html! { for empty_iter() };
_ = html! { for { empty_iter() } };
let empty = empty_vec();
_ = html! { for empty };
_ = html! {<>
{for empty_vec()}
</>};
_ = html! {<>
{for ::std::iter::IntoIterator::into_iter(empty_vec())}
</>};
_ = html! {<>
{for ::std::iter::Iterator::map(0..3, |num| { html! { <span>{ num }</span> } })}
</>};
}