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use clap::Parser;
use std::path::PathBuf;
use crate::format;
#[derive(Debug, Parser)]
#[clap(
about = "Yet Another Texture Packer - a small and simple CLI application to pack \nmultiple textures/sprites into a texture atlas/sprite sheet."
)]
#[clap(version = env!("CARGO_PKG_VERSION"))]
pub struct Cli {
#[clap(value_parser, help = "Files and folders to pack")]
pub inputs: Vec<PathBuf>,
#[clap(
short,
long,
value_parser,
default_value_t = 0,
help = "Gap between packed textures"
)]
pub gap: u32,
#[clap(short, long, arg_enum, value_parser, default_value_t = format::ImageFormat::Png, help = "Output format of atlas")]
pub image: format::ImageFormat,
#[clap(
short,
long,
arg_enum,
value_parser,
help = "Output format of dictionary (optional)"
)]
pub dict: Option<format::DictionaryFormat>,
#[clap(short, long, value_parser, default_value_t = String::from("atlas"), help = "Name of output file(s)")]
pub output: String,
#[clap(
short,
long,
value_parser,
default_value_t = 1024,
help = "Width of output atlas"
)]
pub width: u32,
#[clap(
short,
long,
value_parser,
default_value_t = 1024,
help = "Height of output atlas"
)]
pub height: u32,
}