yansi-term

Adapted from
rust-ansi-term
Refactor for use fmt::Display and FnOnce(&mut fmt::Formatter) -> fmt::Result
This is a library for controlling colours and formatting, such as red bold text or blue underlined text, on ANSI terminals.
View the Rustdoc
Installation
This crate works with Cargo. Add the following to your Cargo.toml dependencies section:
[]
= "0.1"
Basic usage
There are two main types in this crate that you need to be concerned with: Style, and Colour.
A Style holds stylistic information: foreground and background colours, whether the text should be bold, or blinking, or other properties.
The Colour enum represents the available colours.
Color is also available as an alias to Colour.
To format a string, call the paint method on a Style or a Colour, passing in the string you want to format as the argument.
For example, here’s how to get some red text:
use Red;
println!;
Note for Windows 10 users: On Windows 10, the application must enable ANSI support first:
let enabled = enable_ansi_support;
Bold, underline, background, and other styles
For anything more complex than plain foreground colour changes, you need to construct Style values themselves, rather than beginning with a Colour.
You can do this by chaining methods based on a new Style, created with Style::new().
Each method creates a new style that has that specific property set.
For example:
use Style;
println!;
For brevity, these methods have also been implemented for Colour values, so you can give your styles a foreground colour without having to begin with an empty Style value:
use ;
println!;
println!;
The complete list of styles you can use are:
bold, dimmed, italic, underline, blink, reverse, hidden, and on for background colours.
In some cases, you may find it easier to change the foreground on an existing Style rather than starting from the appropriate Colour.
You can do this using the fg method:
use Style;
use ;
println!;
println!;
You can turn a Colour into a Style with the normal method.
use Style;
use Red;
Red.normal.paint;
default.paint;
Extended colours
You can access the extended range of 256 colours by using the Colour::Fixed variant, which takes an argument of the colour number to use.
This can be included wherever you would use a Colour:
use Fixed;
Fixed.paint;
Fixed.on.paint;
The first sixteen of these values are the same as the normal and bold standard colour variants.
There’s nothing stopping you from using these as Fixed colours instead, but there’s nothing to be gained by doing so either.
You can also access full 24-bit colour by using the Colour::RGB variant, which takes separate u8 arguments for red, green, and blue:
use RGB;
RGB.paint;