//! The application code, used when running Yane as a standalone emulator.
//!
//! A Nintendo Entertainment System emulator.
//! Uses OpenGL and SDL to create a multiplatform window.
//! Allows for customizing controls, screen size, volume, speed, and others (see [Config]).
//! All of the actual NES emulation is done by importing from [yane::core][crate::core].
pub use Audio;
pub use Window;
pub use DebugWindow;
pub use KeyMap;
pub use Config;
pub use Input;