yane 1.1.5

An N.E.S. emulator and emulation library.
Documentation
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layerIndexSDL_JoystickGetGUID__imp_SDL_JoystickGetGUIDSDL_JoystickGetVendor__imp_SDL_JoystickGetVendorSDL_JoystickGetProduct__imp_SDL_JoystickGetProductSDL_JoystickGetProductVersion__imp_SDL_JoystickGetProductVersionSDL_JoystickGetFirmwareVersion__imp_SDL_JoystickGetFirmwareVersionSDL_JoystickGetSerial__imp_SDL_JoystickGetSerialSDL_JoystickGetType__imp_SDL_JoystickGetTypeSDL_JoystickGetGUIDString__imp_SDL_JoystickGetGUIDStringSDL_JoystickGetGUIDFromString__imp_SDL_JoystickGetGUIDFromStringSDL_GetJoystickGUIDInfo__imp_SDL_GetJoystickGUIDInfoSDL_JoystickGetAttached__imp_SDL_JoystickGetAttachedSDL_JoystickInstanceID__imp_SDL_JoystickInstanceIDSDL_JoystickNumAxes__imp_SDL_JoystickNumAxesSDL_JoystickNumBalls__imp_SDL_JoystickNumBallsSDL_JoystickNumHats__imp_SDL_JoystickNumHatsSDL_JoystickNumButtons__imp_SDL_JoystickNumButtonsSDL_JoystickUpdate__imp_SDL_JoystickUpdateSDL_JoystickEventState__imp_SDL_JoystickEventStateSDL_JoystickGetAxis__imp_SDL_JoystickGetAxisSDL_JoystickGetAxisInitialState__imp_SDL_JoystickGetAxisInitialStateSDL_JoystickGetHat__imp_SDL_JoystickGetHatSDL_JoystickGetBall__imp_SDL_JoystickGetBallSDL_JoystickGetButton__imp_SDL_JoystickGetButtonSDL_JoystickRumble__imp_SDL_JoystickRumbleSDL_JoystickRumbleTriggers__imp_SDL_JoystickRumbleTriggersSDL_JoystickHasLED__imp_SDL_JoystickHasLEDSDL_JoystickHasRumble__imp_SDL_JoystickHasRumbleSDL_JoystickHasRumbleTriggers__imp_SDL_JoystickHasRumbleTriggersSDL_JoystickSetLED__imp_SDL_JoystickSetLEDSDL_JoystickSendEffect__imp_SDL_JoystickSendEffectSDL_JoystickClose__imp_SDL_JoystickCloseSDL_JoystickCurrentPowerLevel__imp_SDL_JoystickCurrentPowerLevelSDL_LockSensors__imp_SDL_LockSensorsSDL_UnlockSensors__imp_SDL_UnlockSensorsSDL_NumSensors__imp_SDL_NumSensorsSDL_SensorGetDeviceName__imp_SDL_SensorGetDeviceNameSDL_SensorGetDeviceType__imp_SDL_SensorGetDeviceTypeSDL_SensorGetDeviceNonPortableType__imp_SDL_SensorGetDeviceNonPortableTypeSDL_SensorGetDeviceInstanceID__imp_SDL_SensorGetDeviceInstanceIDSDL_SensorOpen__imp_SDL_SensorOpenSDL_SensorFromInstanceID__imp_SDL_SensorFromInstanceIDSDL_SensorGetName__imp_SDL_SensorGetNameSDL_SensorGetType__imp_SDL_SensorGetTypeSDL_SensorGetNonPortableType__imp_SDL_SensorGetNonPortableTypeSDL_SensorGetInstanceID__imp_SDL_SensorGetInstanceIDSDL_SensorGetData__imp_SDL_SensorGetDataSDL_SensorGetDataWithTimestamp__imp_SDL_SensorGetDataWithTimestampSDL_SensorClose__imp_SDL_SensorCloseSDL_SensorUpdate__imp_SDL_SensorUpdateSDL_GameControllerAddMappingsFromRW__imp_SDL_GameControllerAddMappingsFromRWSDL_GameControllerAddMapping__imp_SDL_GameControllerAddMappingSDL_GameControllerNumMappings__imp_SDL_GameControllerNumMappingsSDL_GameControllerMappingForIndex__imp_SDL_GameControllerMappingForIndexSDL_GameControllerMappingForGUID__imp_SDL_GameControllerMappingForGUIDSDL_GameControllerMapping__imp_SDL_GameControllerMappingSDL_IsGameController__imp_SDL_IsGameControllerSDL_GameControllerNameForIndex__imp_SDL_GameControllerNameForIndexSDL_GameControllerPathForIndex__imp_SDL_GameControllerPathForIndexSDL_GameControllerTypeForIndex__imp_SDL_GameControllerTypeForIndexSDL_GameControllerMappingForDeviceIndex__imp_SDL_GameControllerMappingForDeviceIndexSDL_GameControllerOpen__imp_SDL_GameControllerOpenSDL_GameControllerFromInstanceID__imp_SDL_GameControllerFromInstanceIDSDL_GameControllerFromPlayerIndex__imp_SDL_GameControllerFromPlayerIndexSDL_GameControllerName__imp_SDL_GameControllerNameSDL_GameControllerPath__imp_SDL_GameControllerPathSDL_GameControllerGetType__imp_SDL_GameControllerGetTypeSDL_GameControllerGetPlayerIndex__imp_SDL_GameControllerGetPlayerIndexSDL_GameControllerSetPlayerIndex__imp_SDL_GameControllerSetPlayerIndexSDL_GameControllerGetVendor__imp_SDL_GameControllerGetVendorSDL_GameControllerGetProduct__imp_SDL_GameControllerGetProductSDL_GameControllerGetProductVersion__imp_SDL_GameControllerGetProductVersionSDL_GameControllerGetFirmwareVersion__imp_SDL_GameControllerGetFirmwareVersionSDL_GameControllerGetSerial__imp_SDL_GameControllerGetSerialSDL_GameControllerGetSteamHandle__imp_SDL_GameControllerGetSteamHandleSDL_GameControllerGetAttached__imp_SDL_GameControllerGetAttachedSDL_GameControllerGetJoystick__imp_SDL_GameControllerGetJoystickSDL_GameControllerEventState__imp_SDL_GameControllerEventStateSDL_GameControllerUpdate__imp_SDL_GameControllerUpdateSDL_GameControllerGetAxisFromString__imp_SDL_GameControllerGetAxisFromStringSDL_GameControllerGetStringForAxis__imp_SDL_GameControllerGetStringForAxisSDL_GameControllerGetBindForAxis__imp_SDL_GameControllerGetBindForAxisSDL_GameControllerHasAxis__imp_SDL_GameControllerHasAxisSDL_GameControllerGetAxis__imp_SDL_GameControllerGetAxisSDL_GameControllerGetButtonFromString__imp_SDL_GameControllerGetButtonFromStringSDL_GameControllerGetStringForButton__imp_SDL_GameControllerGetStringForButtonSDL_GameControllerGetBindForButton__imp_SDL_GameControllerGetBindForButtonSDL_GameControllerHasButton__imp_SDL_GameControllerHasButtonSDL_GameControllerGetButton__imp_SDL_GameControllerGetButtonSDL_GameControllerGetNumTouchpads__imp_SDL_GameControllerGetNumTouchpadsSDL_GameControllerGetNumTouchpadFingers__imp_SDL_GameControllerGetNumTouchpadFingersSDL_GameControllerGetTouchpadFinger__imp_SDL_GameControllerGetTouchpadFingerSDL_GameControllerHasSensor__imp_SDL_GameControllerHasSensorSDL_GameControllerSetSensorEnabled__imp_SDL_GameControllerSetSensorEnabledSDL_GameControllerIsSensorEnabled__imp_SDL_GameControllerIsSensorEnabledSDL_GameControllerGetSensorDataRate__imp_SDL_GameControllerGetSensorDataRateSDL_GameControllerGetSensorData__imp_SDL_GameControllerGetSensorDataSDL_GameControllerGetSensorDataWithTimestamp__imp_SDL_GameControllerGetSensorDataWithTimestampSDL_GameControllerRumble__imp_SDL_GameControllerRumbleSDL_GameControllerRumbleTriggers__imp_SDL_GameControllerRumbleTriggersSDL_GameControllerHasLED__imp_SDL_GameControllerHasLEDSDL_GameControllerHasRumble__imp_SDL_GameControllerHasRumbleSDL_GameControllerHasRumbleTriggers__imp_SDL_GameControllerHasRumbleTriggersSDL_GameControllerSetLED__imp_SDL_GameControllerSetLEDSDL_GameControllerSendEffect__imp_SDL_GameControllerSendEffectSDL_GameControllerClose__imp_SDL_GameControllerCloseSDL_GameControllerGetAppleSFSymbolsNameForButton__imp_SDL_GameControllerGetAppleSFSymbolsNameForButtonSDL_GameControllerGetAppleSFSymbolsNameForAxis__imp_SDL_GameControllerGetAppleSFSymbolsNameForAxisSDL_GetNumTouchDevices__imp_SDL_GetNumTouchDevicesSDL_GetTouchDevice__imp_SDL_GetTouchDeviceSDL_GetTouchName__imp_SDL_GetTouchNameSDL_GetTouchDeviceType__imp_SDL_GetTouchDeviceTypeSDL_GetNumTouchFingers__imp_SDL_GetNumTouchFingersSDL_GetTouchFinger__imp_SDL_GetTouchFingerSDL_RecordGesture__imp_SDL_RecordGestureSDL_SaveAllDollarTemplates__imp_SDL_SaveAllDollarTemplatesSDL_SaveDollarTemplate__imp_SDL_SaveDollarTemplateSDL_LoadDollarTemplates__imp_SDL_LoadDollarTemplatesSDL_PumpEvents__imp_SDL_PumpEventsSDL_PeepEvents__imp_SDL_PeepEventsSDL_HasEvent__imp_SDL_HasEventSDL_HasEvents__imp_SDL_HasEventsSDL_FlushEvent__imp_SDL_FlushEventSDL_FlushEvents__imp_SDL_FlushEventsSDL_PollEvent__imp_SDL_PollEventSDL_WaitEvent__imp_SDL_WaitEventSDL_WaitEventTimeout__imp_SDL_WaitEventTimeoutSDL_PushEvent__imp_SDL_PushEventSDL_SetEventFilter__imp_SDL_SetEventFilterSDL_GetEventFilter__imp_SDL_GetEventFilterSDL_AddEventWatch__imp_SDL_AddEventWatchSDL_DelEventWatch__imp_SDL_DelEventWatchSDL_FilterEvents__imp_SDL_FilterEventsSDL_EventState__imp_SDL_EventStateSDL_RegisterEvents__imp_SDL_RegisterEventsSDL_GetBasePath__imp_SDL_GetBasePathSDL_GetPrefPath__imp_SDL_GetPrefPathSDL_NumHaptics__imp_SDL_NumHapticsSDL_HapticName__imp_SDL_HapticNameSDL_HapticOpen__imp_SDL_HapticOpenSDL_HapticOpened__imp_SDL_HapticOpenedSDL_HapticIndex__imp_SDL_HapticIndexSDL_MouseIsHaptic__imp_SDL_MouseIsHapticSDL_HapticOpenFromMouse__imp_SDL_HapticOpenFromMouseSDL_JoystickIsHaptic__imp_SDL_JoystickIsHapticSDL_HapticOpenFromJoystick__imp_SDL_HapticOpenFromJoystickSDL_HapticClose__imp_SDL_HapticCloseSDL_HapticNumEffects__imp_SDL_HapticNumEffectsSDL_HapticNumEffectsPlaying__imp_SDL_HapticNumEffectsPlayingSDL_HapticQuery__imp_SDL_HapticQuerySDL_HapticNumAxes__imp_SDL_HapticNumAxesSDL_HapticEffectSupported__imp_SDL_HapticEffectSupportedSDL_HapticNewEffect__imp_SDL_HapticNewEffectSDL_HapticUpdateEffect__imp_SDL_HapticUpdateEffectSDL_HapticRunEffect__imp_SDL_HapticRunEffectSDL_HapticStopEffect__imp_SDL_HapticStopEffectSDL_HapticDestroyEffect__imp_SDL_HapticDestroyEffectSDL_HapticGetEffectStatus__imp_SDL_HapticGetEffectStatusSDL_HapticSetGain__imp_SDL_HapticSetGainSDL_HapticSetAutocenter__imp_SDL_HapticSetAutocenterSDL_HapticPause__imp_SDL_HapticPauseSDL_HapticUnpause__imp_SDL_HapticUnpauseSDL_HapticStopAll__imp_SDL_HapticStopAllSDL_HapticRumbleSupported__imp_SDL_HapticRumbleSupportedSDL_HapticRumbleInit__imp_SDL_HapticRumbleInitSDL_HapticRumblePlay__imp_SDL_HapticRumblePlaySDL_HapticRumbleStop__imp_SDL_HapticRumbleStopSDL_hid_init__imp_SDL_hid_initSDL_hid_exit__imp_SDL_hid_exitSDL_hid_device_change_count__imp_SDL_hid_device_change_countSDL_hid_enumerate__imp_SDL_hid_enumerateSDL_hid_free_enumeration__imp_SDL_hid_free_enumerationSDL_hid_open__imp_SDL_hid_openSDL_hid_open_path__imp_SDL_hid_open_pathSDL_hid_write__imp_SDL_hid_writeSDL_hid_read_timeout__imp_SDL_hid_read_timeoutSDL_hid_read__imp_SDL_hid_readSDL_hid_set_nonblocking__imp_SDL_hid_set_nonblockingSDL_hid_send_feature_report__imp_SDL_hid_send_feature_reportSDL_hid_get_feature_report__imp_SDL_hid_get_feature_reportSDL_hid_close__imp_SDL_hid_closeSDL_hid_get_manufacturer_string__imp_SDL_hid_get_manufacturer_stringSDL_hid_get_product_string__imp_SDL_hid_get_product_stringSDL_hid_get_serial_number_string__imp_SDL_hid_get_serial_number_stringSDL_hid_get_indexed_string__imp_SDL_hid_get_indexed_stringSDL_hid_ble_scan__imp_SDL_hid_ble_scanSDL_SetHintWithPriority__imp_SDL_SetHintWithPrioritySDL_SetHint__imp_SDL_SetHintSDL_ResetHint__imp_SDL_ResetHintSDL_ResetHints__imp_SDL_ResetHintsSDL_GetHint__imp_SDL_GetHintSDL_GetHintBoolean__imp_SDL_GetHintBooleanSDL_AddHintCallback__imp_SDL_AddHintCallbackSDL_DelH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��d�H�-��SDL_GetRevisionNumberSDL2.dll
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��d��}� �SDL_GetScancodeFromKeySDL2.dllSDL2.dll/       -1                      0       53        `
��d�Tn0�!�SDL_GetScancodeFromNameSDL2.dll
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��d�����SDL_GetScancodeNameSDL2.dll
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��d�����SDL_GetSystemRAMSDL2.dllSDL2.dll/       -1                      0       52        `
��d����� SDL_GetTextureAlphaModSDL2.dllSDL2.dll/       -1                      0       53        `
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��d��5��SDL_GetTouchFingerSDL2.dllSDL2.dll/       -1                      0       46        `
��d��K��SDL_GetTouchNameSDL2.dllSDL2.dll/       -1                      0       44        `
��d�+�q�SDL_GetVersionSDL2.dllSDL2.dll/       -1                      0       48        `
��d�Mc��SDL_GetVideoDriverSDL2.dllSDL2.dll/       -1                      0       54        `
��d�����"SDL_GetWindowBordersSizeSDL2.dllSDL2.dll/       -1                      0       53        `
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��d����"SDL_GetWindowDisplayModeSDL2.dllSDL2.dll/       -1                      0       48        `
��d�&���SDL_GetWindowFlagsSDL2.dllSDL2.dll/       -1                      0       49        `
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��d�!p�� SDL_GetWindowGammaRampSDL2.dllSDL2.dll/       -1                      0       47        `
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��d�t�W�2SDL_HapticNameSDL2.dllSDL2.dll/       -1                      0       49        `
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��d�IW��4SDL_HapticNumAxesSDL2.dll
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��d�����5SDL_HapticNumEffectsSDL2.dllSDL2.dll/       -1                      0       57        `
��d��� �%6SDL_HapticNumEffectsPlayingSDL2.dll
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��d�]��7SDL_HapticOpenSDL2.dllSDL2.dll/       -1                      0       56        `
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��d��~3�ASDL_HapticRunEffectSDL2.dll
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��d���!�!BSDL_HapticSetAutocenterSDL2.dll
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��d��H;�DSDL_HapticStopAllSDL2.dll
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��d��:�� GSDL_HapticUpdateEffectSDL2.dllSDL2.dll/       -1                      0       42        `
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��d��Y��NSDL_HasClipboardTextSDL2.dllSDL2.dll/       -1                      0       45        `
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��d�� n�WSDL_HasNEONSDL2.dll
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��d���`�YSDL_HasRDTSCSDL2.dllSDL2.dll/       -1                      0       40        `
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��d���o�]SDL_HasSSE41SDL2.dllSDL2.dll/       -1                      0       42        `
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��d����bSDL_HideWindowSDL2.dllSDL2.dll/       -1                      0       38        `
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��d�	8��"hSDL_IntersectRectAndLineSDL2.dllSDL2.dll/       -1                      0       50        `
��d�s.�iSDL_IsGameControllerSDL2.dllSDL2.dll/       -1                      0       55        `
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��d��k?�lSDL_IsShapedWindowSDL2.dllSDL2.dll/       -1                      0       42        `
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��d� ��rSDL_JoystickCloseSDL2.dll
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��d��8�� uSDL_JoystickEventStateSDL2.dllSDL2.dll/       -1                      0       56        `
��d��/�$vSDL_JoystickFromInstanceIDSDL2.dllSDL2.dll/       -1                      0       57        `
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��d�����SDL_JoystickGetHatSDL2.dllSDL2.dll/       -1                      0       56        `
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��d�OB��SDL_JoystickGetSerialSDL2.dll
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��d�Չ<��SDL_JoystickHasLEDSDL2.dllSDL2.dll/       -1                      0       51        `
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��d�����'�SDL_JoystickHasRumbleTriggersSDL2.dll
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��d����SDL_JoystickNameSDL2.dllSDL2.dll/       -1                      0       54        `
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��d�b���SDL_JoystickNumBallsSDL2.dllSDL2.dll/       -1                      0       52        `
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��d�O0���SDL_JoystickOpenSDL2.dllSDL2.dll/       -1                      0       46        `
��d�[BY��SDL_JoystickPathSDL2.dllSDL2.dll/       -1                      0       54        `
��d�M�H�"�SDL_JoystickPathForIndexSDL2.dllSDL2.dll/       -1                      0       48        `
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��d��)���SDL_JoystickUpdateSDL2.dllSDL2.dll/       -1                      0       44        `
��d�����SDL_LoadBMP_RWSDL2.dllSDL2.dll/       -1                      0       53        `
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��d�89��SDL_LoadFileSDL2.dllSDL2.dll/       -1                      0       45        `
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��d�QnL��SDL_LoadObjectSDL2.dllSDL2.dll/       -1                      0       44        `
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��d�+�j��SDL_LockAudioSDL2.dll
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��d�Z���SDL_LogErrorSDL2.dllSDL2.dll/       -1                      0       54        `
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��d��?��SDL_LogInfoSDL2.dll
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��d�����SDL_LogWarnSDL2.dll
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��d��R��SDL_MapRGBSDL2.dllSDL2.dll/       -1                      0       41        `
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��d���l��SDL_MaximizeWindowSDL2.dllSDL2.dll/       -1                      0       62        `
��d�\�Z�*�SDL_MemoryBarrierAcquireFunctionSDL2.dllSDL2.dll/       -1                      0       62        `
��d���*�SDL_MemoryBarrierReleaseFunctionSDL2.dllSDL2.dll/       -1                      0       50        `
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��d���6��SDL_Metal_GetLayerSDL2.dllSDL2.dll/       -1                      0       48        `
��d�q�|��SDL_MinimizeWindowSDL2.dllSDL2.dll/       -1                      0       42        `
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��d���>��SDL_NewAudioStreamSDL2.dllSDL2.dll/       -1                      0       44        `
��d�q���SDL_NumHapticsSDL2.dllSDL2.dll/       -1                      0       46        `
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��d������SDL_NumSensorsSDL2.dllSDL2.dll/       -1                      0       62        `
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