pub struct SimulateMatch {
pub event: Event,
pub rendered_trigger: RenderedTrigger,
pub decision: DebounceDecision,
}Expand description
One match entry in the simulation report.
Fields§
§event: EventThe event that passed the rule’s compiled filter.
rendered_trigger: RenderedTriggerWhat the dispatch engine would produce if the rule were live.
decision: DebounceDecisionWhether this match would fire or be suppressed.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SimulateMatch
impl RefUnwindSafe for SimulateMatch
impl Send for SimulateMatch
impl Sync for SimulateMatch
impl Unpin for SimulateMatch
impl UnsafeUnpin for SimulateMatch
impl UnwindSafe for SimulateMatch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more