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use Future;
use crateEngineError;
/// Context builder — prepares context before each thinking turn.
///
/// Multiple context builders can be chained: each receives the output of the
/// previous one and can modify it before passing it to the next.
/// The context type is abstract — the engine never inspects its contents.
///
/// # Example
///
/// ```rust
/// use xz_agent_core::traits::context::ContextBuilder;
/// use xz_agent_core::error::EngineError;
///
/// struct AppendHello;
///
/// impl ContextBuilder for AppendHello {
/// type Context = String;
/// async fn build(&self, mut ctx: Self::Context) -> Result<Self::Context, EngineError> {
/// ctx.push_str(" hello");
/// Ok(ctx)
/// }
/// }
/// ```