use crate::action::Action;
use crate::event::{Event, KeyEvent, KeyValue};
use crate::tests::assert_actions;
use evdev::KeyCode as Key;
use indoc::indoc;
use std::time::Duration;
#[test]
fn test_modmap_one_key() {
assert_actions(
indoc! {"
modmap:
- remap:
CAPSLOCK: SHIFT_L
"},
vec![
Event::key_press(Key::KEY_CAPSLOCK),
Event::key_release(Key::KEY_CAPSLOCK),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Release)),
],
);
}
#[test]
fn test_modmap_remap_two_concurrent_keys() {
assert_actions(
indoc! {"
modmap:
- remap:
CAPSLOCK: SHIFT_L
CTRL_L: ALT_L
"},
vec![
Event::key_press(Key::KEY_CAPSLOCK),
Event::key_press(Key::KEY_LEFTCTRL),
Event::key_release(Key::KEY_CAPSLOCK),
Event::key_release(Key::KEY_LEFTCTRL),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTALT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTALT, KeyValue::Release)),
],
);
}
#[test]
fn test_modmap_only_emits_press_on_press() {
assert_actions(
indoc! {"
modmap:
- remap:
CAPSLOCK: SHIFT_L
"},
vec![Event::key_press(Key::KEY_CAPSLOCK)],
vec![Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press))],
);
}
#[test]
fn test_modmap_can_emit_several_keys() {
assert_actions(
indoc! {"
modmap:
- remap:
CAPSLOCK: [SHIFT_L, V]
"},
vec![
Event::key_press(Key::KEY_CAPSLOCK),
Event::key_release(Key::KEY_CAPSLOCK),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_V, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_V, KeyValue::Release)),
],
);
}
#[test]
fn test_modmap_followed_by_same_emit_key() {
assert_actions(
indoc! {"
modmap:
- remap:
CAPSLOCK: SHIFT_L
"},
vec![
Event::key_press(Key::KEY_CAPSLOCK),
Event::key_press(Key::KEY_LEFTSHIFT),
Event::key_release(Key::KEY_LEFTSHIFT),
Event::key_release(Key::KEY_CAPSLOCK),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Release)),
],
);
}
#[test]
fn test_modmap_preceded_by_same_emit_key() {
assert_actions(
indoc! {"
modmap:
- remap:
CAPSLOCK: SHIFT_L
"},
vec![
Event::key_press(Key::KEY_LEFTSHIFT),
Event::key_press(Key::KEY_CAPSLOCK),
Event::key_release(Key::KEY_CAPSLOCK),
Event::key_release(Key::KEY_LEFTSHIFT),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_LEFTSHIFT, KeyValue::Release)),
],
);
}
#[test]
fn test_modmap_output_is_used_in_keymap() {
assert_actions(
indoc! {"
modmap:
- remap:
CAPSLOCK: X
keymap:
- remap:
X: KEY_1
"},
vec![
Event::key_press(Key::KEY_CAPSLOCK),
Event::key_release(Key::KEY_CAPSLOCK),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_1, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_1, KeyValue::Release)),
Action::Delay(Duration::from_nanos(0)),
Action::Delay(Duration::from_nanos(0)),
Action::KeyEvent(KeyEvent::new(Key::KEY_X, KeyValue::Release)),
],
);
}
#[test]
fn test_modmap_emit_is_not_used_in_subsequent_remaps() {
assert_actions(
indoc! {"
modmap:
- remap:
a: b
- remap:
b: c
"},
vec![Event::key_press(Key::KEY_A), Event::key_release(Key::KEY_A)],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Release)),
],
)
}
#[test]
fn test_modmap_release_is_safe_even_with_mode_change_1() {
assert_actions(
indoc! {"
modmap:
- mode: other_mode
remap:
A: B
keymap:
- remap:
M: { set_mode: other_mode }
"},
vec![
Event::key_press(Key::KEY_A),
Event::key_press(Key::KEY_M),
Event::key_release(Key::KEY_A),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_A, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_A, KeyValue::Release)),
],
)
}
#[test]
fn test_modmap_release_is_safe_even_with_mode_change_2() {
assert_actions(
indoc! {"
modmap:
- mode: other_mode
remap:
A: B
- remap:
A: C
keymap:
- remap:
M: { set_mode: other_mode }
"},
vec![
Event::key_press(Key::KEY_A),
Event::key_press(Key::KEY_M),
Event::key_release(Key::KEY_A),
Event::key_press(Key::KEY_A),
Event::key_release(Key::KEY_A),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_C, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_C, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Release)),
],
)
}
#[test]
fn test_modmap_release_is_safe_even_with_mode_change_3() {
assert_actions(
indoc! {"
modmap:
- mode: other_mode
remap:
A: [B,D]
- remap:
A: C
keymap:
- remap:
M: { set_mode: other_mode }
"},
vec![
Event::key_press(Key::KEY_A),
Event::key_press(Key::KEY_M),
Event::key_release(Key::KEY_A),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_C, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_D, KeyValue::Release)),
],
)
}
#[test]
fn test_mode_change_affects_modmap_right_away() {
assert_actions(
indoc! {"
modmap:
- mode: other_mode
remap:
A: B
- remap:
A: C
keymap:
- remap:
C: { set_mode: other_mode }
"},
vec![
Event::key_press(Key::KEY_A),
Event::key_release(Key::KEY_A),
Event::key_press(Key::KEY_A),
Event::key_release(Key::KEY_A),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_C, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Release)),
],
)
}
#[test]
fn test_modmap_mode_switch_between_press_and_release() {
assert_actions(
indoc! {"
modmap:
- mode: state1
remap:
# This matches on release, but it's fixed so emitted key will released.
a: c
- remap:
a: b
keymap:
- remap:
# Make release hard for modmap.
K: { set_mode: state1 }
"},
vec![
Event::key_press(Key::KEY_A),
Event::key_press(Key::KEY_K),
Event::key_release(Key::KEY_A),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Release)),
],
)
}
#[test]
fn test_modmap_mode_switch_between_press_and_release_when_multiple_keys() {
assert_actions(
indoc! {"
modmap:
- mode: state1
remap:
# This matches on release, and fails.
a: [d, e]
- remap:
a: [b, c]
keymap:
- remap:
# Make release hard for modmap.
K: { set_mode: state1 }
"},
vec![
Event::key_press(Key::KEY_A),
Event::key_press(Key::KEY_K),
Event::key_release(Key::KEY_A),
],
vec![
Action::KeyEvent(KeyEvent::new(Key::KEY_B, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_C, KeyValue::Press)),
Action::KeyEvent(KeyEvent::new(Key::KEY_D, KeyValue::Release)),
Action::KeyEvent(KeyEvent::new(Key::KEY_E, KeyValue::Release)),
],
)
}