use serde::{Deserialize, Serialize};
#[derive(Default, Serialize, Deserialize, Copy, Clone, Debug)]
pub struct EnvelopePoint {
pub frame: u16,
pub value: u16,
}
impl EnvelopePoint {
pub fn lerp(a: &EnvelopePoint, b: &EnvelopePoint, pos: u16) -> f32 {
if pos <= a.frame {
return a.value as f32;
} else if pos >= b.frame {
return b.value as f32;
} else {
let p: f32 = (pos - a.frame) as f32 / (b.frame - a.frame) as f32;
return a.value as f32 * (1.0 - p) + b.value as f32 * p;
}
}
}
#[derive(Default, Serialize, Deserialize, Clone, Debug)]
pub struct Envelope {
pub enabled: bool,
pub point: Vec<EnvelopePoint>,
pub sustain_enabled: bool,
pub sustain_point: u8,
pub loop_enabled: bool,
pub loop_start_point: u8,
pub loop_end_point: u8,
}