xml-builder

This crate allows you to easily create an XML file in a short time by building an object tree.
Its main advantages are:
- Fast XML documents creation
- Low size, good for embedeed systems
- 0 dependencies
- Low compilation time
- High configurability of objects
Feel free to contribute to the project and adding your PR's !
Usage
To use this crate you just need to add this to your Cargo.toml
file:
[dependancies]
xml-builder = "*"
Examples
use xml_builder::{XML, XMLElement};
fn main() {
let mut xml = XML::new();
xml.set_attribute_sorting(true);
xml.set_version("1.1".into());
xml.set_encoding("UTF-8".into());
let mut house = XMLElement::new("house");
house.add_attribute("rooms", "2");
for i in 1..=2 {
let mut room = XMLElement::new("room");
room.add_attribute("price", &(42*i).to_string());
room.add_attribute("number", &i.to_string());
room.add_text(format!("This is room number {}", i)).unwrap();
house.add_child(room).unwrap();
}
xml.set_root_element(house);
let mut stdio = std::io::stdout();
xml.build(&mut stdio).unwrap();
}
This XML content will be displayed:
<?xml encoding="UTF-8" version="1.1"?>
<house rooms="2">
<room number="1" price="42">This is room number 1</room>
<room number="2" price="84">This is room number 2</room>
</house>