xmc1100 0.2.0

Low-level register mappings for the XMC1100 series of ARM Cortex-M0 microcontrollers
Documentation
#[doc = "Reader of register TCST"]
pub type R = crate::R<u32, super::TCST>;
#[doc = "Timer Run Bit\n\nValue on reset: 0"]
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum TRB_A {
    #[doc = "0: Timer is stopped"]
    VALUE1,
    #[doc = "1: Timer is running"]
    VALUE2,
}
impl From<TRB_A> for bool {
    #[inline(always)]
    fn from(variant: TRB_A) -> Self {
        match variant {
            TRB_A::VALUE1 => false,
            TRB_A::VALUE2 => true,
        }
    }
}
#[doc = "Reader of field `TRB`"]
pub type TRB_R = crate::R<bool, TRB_A>;
impl TRB_R {
    #[doc = r"Get enumerated values variant"]
    #[inline(always)]
    pub fn variant(&self) -> TRB_A {
        match self.bits {
            false => TRB_A::VALUE1,
            true => TRB_A::VALUE2,
        }
    }
    #[doc = "Checks if the value of the field is `VALUE1`"]
    #[inline(always)]
    pub fn is_value1(&self) -> bool {
        *self == TRB_A::VALUE1
    }
    #[doc = "Checks if the value of the field is `VALUE2`"]
    #[inline(always)]
    pub fn is_value2(&self) -> bool {
        *self == TRB_A::VALUE2
    }
}
#[doc = "Timer Counting Direction\n\nValue on reset: 0"]
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum CDIR_A {
    #[doc = "0: Timer is counting up"]
    VALUE1,
    #[doc = "1: Timer is counting down"]
    VALUE2,
}
impl From<CDIR_A> for bool {
    #[inline(always)]
    fn from(variant: CDIR_A) -> Self {
        match variant {
            CDIR_A::VALUE1 => false,
            CDIR_A::VALUE2 => true,
        }
    }
}
#[doc = "Reader of field `CDIR`"]
pub type CDIR_R = crate::R<bool, CDIR_A>;
impl CDIR_R {
    #[doc = r"Get enumerated values variant"]
    #[inline(always)]
    pub fn variant(&self) -> CDIR_A {
        match self.bits {
            false => CDIR_A::VALUE1,
            true => CDIR_A::VALUE2,
        }
    }
    #[doc = "Checks if the value of the field is `VALUE1`"]
    #[inline(always)]
    pub fn is_value1(&self) -> bool {
        *self == CDIR_A::VALUE1
    }
    #[doc = "Checks if the value of the field is `VALUE2`"]
    #[inline(always)]
    pub fn is_value2(&self) -> bool {
        *self == CDIR_A::VALUE2
    }
}
impl R {
    #[doc = "Bit 0 - Timer Run Bit"]
    #[inline(always)]
    pub fn trb(&self) -> TRB_R {
        TRB_R::new((self.bits & 0x01) != 0)
    }
    #[doc = "Bit 1 - Timer Counting Direction"]
    #[inline(always)]
    pub fn cdir(&self) -> CDIR_R {
        CDIR_R::new(((self.bits >> 1) & 0x01) != 0)
    }
}