mod gl;
#[cfg(not(target_arch = "wasm32"))]
mod opengl;
#[cfg(target_arch = "wasm32")]
mod webgl;
use self::gl::protected::Sealed;
pub use self::gl::BuiltinType;
pub use self::gl::Gl;
#[cfg(not(target_arch = "wasm32"))]
pub use self::opengl::*;
#[cfg(target_arch = "wasm32")]
pub use self::webgl::*;