mod key;
mod style_animator;
pub use key::{ AnimKey, AnimLayer, AnimProperty };
pub use style_animator::animate_computed_style;
pub use xen_animation::{
AnimValue,
CubicBezier,
Easing,
Transition,
TransitionOverrides,
TransitionProperty,
};
pub type AnimationManager = xen_animation::AnimationManager<AnimKey>;