use xege::*;
fn main() {
let img = Image::from_file("examples/demo.png").unwrap();
let mut xege = initgraph(1000, 800, Init::Default).unwrap();
// Get red channel
xege.setfillcolor(Color::rgb(255, 0, 0));
xege.putimage(0, 0, &img, |pen, src, _dst| src & pen);
xege.window.flush();
loop {}
}