pub struct ServerRemove;Expand description
Remove the game server from a list.
Implementations§
Trait Implementations§
Source§impl Clone for ServerRemove
impl Clone for ServerRemove
Source§fn clone(&self) -> ServerRemove
fn clone(&self) -> ServerRemove
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ServerRemove
impl Debug for ServerRemove
Source§impl PartialEq for ServerRemove
impl PartialEq for ServerRemove
impl StructuralPartialEq for ServerRemove
Auto Trait Implementations§
impl Freeze for ServerRemove
impl RefUnwindSafe for ServerRemove
impl Send for ServerRemove
impl Sync for ServerRemove
impl Unpin for ServerRemove
impl UnwindSafe for ServerRemove
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more