# wz-reader-rs
Maplestory *.Wz file reading written in rust, try port similer code from [WzComparerR2.WzLib](https://github.com/Kagamia/WzComparerR2/tree/master/WzComparerR2.WzLib) and [MapleLib](https://github.com/lastbattle/MapleLib)
It a rust learning project, performance maybe not as good as C#.
## Dependencies
- Image
* flate2
* image
- Char Decryption
* aes
* ecb
- Data
* hashbrown - Hashmap
* memmap2
- Others
* rayon
* scroll
* thiserror
## Minimum supported Rust version
wz_reader's MSRV is 1.70.0
## Example
```rust
use wz_reader::util::{resolve_base, walk_node};
// NodeCast trait provide try_as_* functions to casting WzNode
use wz_reader::NodeCast;
fn main() {
// resolve wz files
let base_node = resolve_base(r"D:\MapleStory\Data\Base.wz", None).unwrap();
// try to parsing every nodes on the way
walk_node(&base_node, true, &|node| {
let node_read = node.read().unwrap();
if let Some(sound_node) = node_read.try_as_sound() {
let path = std::path::Path::new("./sounds").join(node_read.name.as_str());
if sound_node.save(path).is_err() {
println!("failed to extract sound: {}", node_read.get_full_path());
}
}
});
}
```
You can find more example usage in the [examples](./examples) folder.
## License
This project is licensed under the [MIT license](./LICENSE.txt).