wyrd-for-games 0.4.0

Engine-neutral signal-graph game logic for Wyrd
Documentation
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//! Tier C — puzzle composition.
//!
//! Combine edges, timers, flags, numeric transforms, commands, and the typed
//! composer into reusable puzzle vocabulary.

pub mod c01_multi_switch_latch;
pub mod c02_timed_hold;
pub mod c03_press_n_then_window;
pub mod c04_button_cooldown;
pub mod c05_axis_digital;
pub mod c06_map_remap;
pub mod c07_digitize_steps;
pub mod c08_on_start_once;
pub mod c09_emit_once;
pub mod c10_or_any_of_keys;
pub mod c11_typed_composer;