wyrd-for-games 0.4.0

Engine-neutral signal-graph game logic for Wyrd
Documentation
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//! Tier B — reusable patterns and state.
//!
//! Expand a named pattern and combine flags, counters, and delays into familiar
//! game-logic shapes.

pub mod b01_monostable_pattern;
pub mod b02_two_plate_door;
pub mod b03_flag_toggle;
pub mod b04_counter_threshold;
pub mod b05_delayed_pulse;