#include <wx/wxprec.h>
#include <wx/wx.h>
#include "../include/wxdragon.h"
#include "wxd_utils.h"
#include <wx/choicdlg.h>
WXD_EXPORTED wxd_SingleChoiceDialog_t*
wxd_SingleChoiceDialog_Create(const wxd_Window_t* parent, const char* message, const char* caption,
const wxd_ArrayString_t* choices, wxd_Style_t style, int x, int y,
int width, int height)
{
wxWindow* parent_wx = (wxWindow*)parent;
const wxArrayString* wxChoices = reinterpret_cast<const wxArrayString*>(choices);
wxPoint pos = (x == -1 && y == -1) ? wxDefaultPosition : wxPoint(x, y);
wxSingleChoiceDialog* dialog =
new wxSingleChoiceDialog(parent_wx, WXD_STR_TO_WX_STRING_UTF8_NULL_OK(message),
WXD_STR_TO_WX_STRING_UTF8_NULL_OK(caption), *wxChoices,
nullptr, style);
if (x != -1 && y != -1) {
dialog->SetPosition(pos);
}
if (width != -1 && height != -1) {
dialog->SetSize(width, height);
}
return reinterpret_cast<wxd_SingleChoiceDialog_t*>(dialog);
}
WXD_EXPORTED int
wxd_SingleChoiceDialog_GetSelection(const wxd_SingleChoiceDialog_t* self)
{
if (!self)
return -1;
const wxSingleChoiceDialog* dialog = reinterpret_cast<const wxSingleChoiceDialog*>(self);
return dialog->GetSelection();
}
WXD_EXPORTED void
wxd_SingleChoiceDialog_SetSelection(wxd_SingleChoiceDialog_t* self, int selection)
{
if (!self)
return;
wxSingleChoiceDialog* dialog = reinterpret_cast<wxSingleChoiceDialog*>(self);
dialog->SetSelection(selection);
}
WXD_EXPORTED int
wxd_SingleChoiceDialog_GetStringSelection(const wxd_SingleChoiceDialog_t* self, char* buffer,
size_t bufLen)
{
if (!self)
return -1;
const wxSingleChoiceDialog* dialog = reinterpret_cast<const wxSingleChoiceDialog*>(self);
wxString val = dialog->GetStringSelection();
return (int)wxd_cpp_utils::copy_wxstring_to_buffer(val, buffer, bufLen);
}