wuple 0.4.0

Simple, Performant rendering on WGPU
Documentation
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use super::color::Color;

/// Create drawable text
pub fn text(string: String, scale: f32, color: Color) -> Text {
    Text {
        string,
        scale,
        color,
    }
}

/// Drawable Text
#[derive(Clone, Debug)]
pub struct Text {
    pub string: String,
    pub scale: f32,
    pub color: Color,
}