wt_custom_lang 1.1.0

A tool to create custom language files for the game War Thunder
# About

### Who is this for?

- Anyone looking to rename vehicles/UI elements without the annoying manual process
- Anyone already using custom languages but doesn't want the file to break every patch

### Why should you use it?

- Easy interface for managing entries
- Automatically fix file where a new patch would break the old one
- Create backups/presets to switch between different setups
- It is 100% free and open-source

## Other

- <a href="https://github.com/Warthunder-Open-Source-Foundation/wt_custom_lang/blob/master/guide/simple_installation.md" title="simple installation ">Simple installation guide </a>

- <a href="https://github.com/Warthunder-Open-Source-Foundation/wt_custom_lang/blob/master/guide/how_to_use.md" title="guide">Manual</a>

***

## Building the project from source using crates.io

1. <a href="https://www.rust-lang.org/tools/install">Install Rustup</a>
2. run ``cargo install wt_custom_lang``

## Building the project from git

1. <a href="https://www.rust-lang.org/tools/install">Install Rustup</a>
2. Clone the repository (master will always compile, nightly might not)
3. Run ``cargo build --release`` to build, or ``cargo run --release`` to run directly

## Building the project using docker

1. Make sure to have a running Docker installation
2. <a href="https://github.com/Warthunder-Open-Source-Foundation/wt_custom_lang/tree/master/docker">Modify the dockerfile and start script to suit the build target</a>
3. Run the image