# wt_blk
[](https://codecov.io/github/Warthunder-Open-Source-Foundation/wt_blk)
[](https://github.com/search?q=repo%3AWarthunder-Open-Source-Foundation%2Fwt_blk++language%3ARust&type=code)
> **War Thunder block-file and auxiliary binary formats parsing library**
Licensed under the [Apache 2.0](https://github.com/Warthunder-Open-Source-Foundation/wt_blk/blob/master/LICENSE) license
# Format documentation
[Vromf format](https://warthunder-open-source-foundation.github.io/wt_blk/wt_blk/vromf/index.html)
[Blk format](https://warthunder-open-source-foundation.github.io/wt_blk/wt_blk/blk/index.html)
# Bindings
### Python
Bindings are located in `wt_blk_pybindings` and published to [pypi](https://pypi.org/project/wt-blk-pybindings)
### WASM
Located in `wasm_bindings` and published to [npm](https://www.npmjs.com/package/wt_blk)
## For the end-user
For high-level consumption, please visit [the reference implementation](https://github.com/Warthunder-Open-Source-Foundation/wt_ext_cli).
## Library architecture and progress

## About the API
This crate provides low level parsing for various Binary formats that the game utilizes internally.
The public interfaces are currently overexposed and will be restricted once a stable API can be formed.