use http;
use crate::{
codec::{
AsyncFrameCodec, AsyncFrameRecv, AsyncFrameSend, FrameConfig, FrameReadState,
FrameWriteState, Split,
},
errors::WsError,
frame::OpCode,
protocol::standard_handshake_resp_check,
Message,
};
use bytes::Buf;
use std::borrow::Cow;
use tokio::io::{AsyncRead, AsyncWrite};
macro_rules! impl_recv {
() => {
pub async fn receive(&mut self) -> Result<Message<Cow<[u8]>>, WsError> {
let (header, mut data) = self.frame_codec.receive().await?;
let close_code = if header.code == OpCode::Close {
let code = if data.len() >= 2 {
data.get_u16()
} else {
1000
};
Some(code)
} else {
None
};
Ok(Message {
code: header.code,
data: Cow::Borrowed(data),
close_code,
})
}
};
}
macro_rules! impl_send {
() => {
pub async fn ping<'a>(&mut self, msg: &'a [u8]) -> Result<(), WsError> {
self.send((OpCode::Ping, msg)).await
}
pub async fn pong<'a>(&mut self, msg: &'a [u8]) -> Result<(), WsError> {
self.send((OpCode::Pong, msg)).await
}
pub async fn close<'a>(&mut self, code: u16, msg: &'a [u8]) -> Result<(), WsError> {
self.send((code, msg)).await
}
pub async fn send<'a, T: Into<Message<Cow<'a, [u8]>>>>(
&mut self,
msg: T,
) -> Result<(), WsError> {
let msg: Message<Cow<'a, [u8]>> = msg.into();
if let Some(close_code) = msg.close_code {
if msg.code == OpCode::Close {
let mut data = close_code.to_be_bytes().to_vec();
data.extend_from_slice(msg.data.as_ref());
self.frame_codec.send(msg.code, &data).await
} else {
self.frame_codec.send(msg.code, msg.data.as_ref()).await
}
} else {
self.frame_codec.send(msg.code, msg.data.as_ref()).await
}
}
pub async fn flush(&mut self) -> Result<(), WsError> {
self.frame_codec.flush().await
}
};
}
pub struct AsyncBytesRecv<S: AsyncRead> {
frame_codec: AsyncFrameRecv<S>,
}
impl<S: AsyncRead + Unpin> AsyncBytesRecv<S> {
pub fn new(stream: S, state: FrameReadState) -> Self {
Self {
frame_codec: AsyncFrameRecv::new(stream, state),
}
}
impl_recv! {}
}
pub struct AsyncBytesSend<S: AsyncWrite> {
frame_codec: AsyncFrameSend<S>,
}
impl<S: AsyncWrite + Unpin> AsyncBytesSend<S> {
pub fn new(stream: S, state: FrameWriteState) -> Self {
Self {
frame_codec: AsyncFrameSend::new(stream, state),
}
}
impl_send! {}
}
pub struct AsyncBytesCodec<S: AsyncRead + AsyncWrite> {
frame_codec: AsyncFrameCodec<S>,
}
impl<S: AsyncRead + AsyncWrite + Unpin> AsyncBytesCodec<S> {
pub fn new(stream: S) -> Self {
Self {
frame_codec: AsyncFrameCodec::new(stream),
}
}
pub fn new_with(stream: S, config: FrameConfig) -> Self {
Self {
frame_codec: AsyncFrameCodec::new_with(stream, config),
}
}
pub fn factory(_req: http::Request<()>, stream: S) -> Result<Self, WsError> {
let config = FrameConfig {
mask_send_frame: false,
..Default::default()
};
Ok(Self::new_with(stream, config))
}
pub fn check_fn(key: String, resp: http::Response<()>, stream: S) -> Result<Self, WsError> {
standard_handshake_resp_check(key.as_bytes(), &resp)?;
Ok(Self::new_with(stream, FrameConfig::default()))
}
pub fn stream_mut(&mut self) -> &mut S {
self.frame_codec.stream_mut()
}
impl_recv! {}
impl_send! {}
}
impl<R, W, S> AsyncBytesCodec<S>
where
R: AsyncRead + Unpin,
W: AsyncWrite + Unpin,
S: AsyncRead + AsyncWrite + Unpin + Split<R = R, W = W>,
{
pub fn split(self) -> (AsyncBytesRecv<R>, AsyncBytesSend<W>) {
let AsyncFrameCodec {
stream,
read_state,
write_state,
} = self.frame_codec;
let (read, write) = stream.split();
(
AsyncBytesRecv::new(read, read_state),
AsyncBytesSend::new(write, write_state),
)
}
}