wrflib 0.0.3

🐢⚡ Wrflib is a fast, cross-platform (web+native), GPU-based application framework, written in Rust.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
// Copyright (c) 2021-present, Cruise LLC
//
// This source code is licensed under the Apache License, Version 2.0,
// found in the LICENSE-APACHE file in the root directory of this source tree.
// You may not use this file except in compliance with the License.

//! WebAssembly platform-specific entry point.

use crate::cx_web::*;
use crate::universal_file::UniversalFile;
use crate::zerde::*;
use crate::*;
use std::alloc;
use std::collections::{BTreeSet, HashMap};
use std::mem;
use std::ptr;
use std::sync::{Arc, RwLock};

// These constants must be kept in sync with the ones in web/zerde_eventloop_events.ts
const MSG_TYPE_END: u32 = 0;
const MSG_TYPE_INIT: u32 = 1;
const MSG_TYPE_RESIZE: u32 = 4;
const MSG_TYPE_ANIMATION_FRAME: u32 = 5;
const MSG_TYPE_FINGER_DOWN: u32 = 6;
const MSG_TYPE_FINGER_UP: u32 = 7;
const MSG_TYPE_FINGER_MOVE: u32 = 8;
const MSG_TYPE_FINGER_HOVER: u32 = 9;
const MSG_TYPE_FINGER_SCROLL: u32 = 10;
const MSG_TYPE_FINGER_OUT: u32 = 11;
const MSG_TYPE_KEY_DOWN: u32 = 12;
const MSG_TYPE_KEY_UP: u32 = 13;
const MSG_TYPE_TEXT_INPUT: u32 = 14;
const MSG_TYPE_TEXT_COPY: u32 = 17;
const MSG_TYPE_TIMER_FIRED: u32 = 18;
const MSG_TYPE_WINDOW_FOCUS: u32 = 19;
const MSG_TYPE_XR_UPDATE: u32 = 20;
const MSG_TYPE_PAINT_DIRTY: u32 = 21;
const MSG_TYPE_HTTP_SEND_RESPONSE: u32 = 22;
const MSG_TYPE_WEBSOCKET_MESSAGE: u32 = 23;
const MSG_TYPE_WEBSOCKET_ERROR: u32 = 24;
const MSG_TYPE_APP_OPEN_FILES: u32 = 25;
const MSG_TYPE_SEND_EVENT_FROM_ANY_THREAD: u32 = 26;
const MSG_TYPE_DRAG_ENTER: u32 = 27;
const MSG_TYPE_DRAG_LEAVE: u32 = 28;
const MSG_TYPE_DRAG_OVER: u32 = 29;
const MSG_TYPE_CALL_RUST: u32 = 30;

impl Cx {
    /// Initialize global error handlers.
    pub fn init_error_handlers() {
        std::alloc::set_alloc_error_hook(|layout: std::alloc::Layout| {
            console_error("Allocation error! Printing the layout on the next line...");
            // Printing this separately, since it will do an allocation itself and so might fail!
            console_error(&format!("Allocation layout: {:?}", layout));
        });
        std::panic::set_hook(Box::new(|info: &std::panic::PanicInfo| {
            console_error(&format!("Panic: {}", info.to_string()));
        }));
    }

    pub fn process_wasm_events<F>(&mut self, msg: u64, mut event_handler: F) -> u64
    where
        F: FnMut(&mut Cx, &mut Event),
    {
        self.event_handler =
            Some(&mut event_handler as *const dyn FnMut(&mut Cx, &mut Event) as *mut dyn FnMut(&mut Cx, &mut Event));
        let ret = self.event_loop_core(msg);
        self.event_handler = None;
        ret
    }

    /// Incoming Zerde buffer. There is no other entrypoint to general rust codeflow than this function,
    /// only allocators and init. Note that we do have other outgoing functions for synchronous
    /// operations.
    fn event_loop_core(&mut self, msg: u64) -> u64 {
        if self.platform.is_initialized == false {
            self.platform.is_initialized = true;
            for _i in 0..10 {
                self.platform.fingers_down.push(false);
            }
        }

        let mut zerde_parser = ZerdeParser::from(msg);
        self.last_event_time = zerde_parser.parse_f64();
        let mut is_animation_frame = false;
        loop {
            let msg_type = zerde_parser.parse_u32();
            match msg_type {
                MSG_TYPE_END => {
                    break;
                }
                MSG_TYPE_INIT => {
                    self.platform.window_geom = WindowGeom {
                        is_fullscreen: false,
                        is_topmost: false,
                        inner_size: Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() },
                        dpi_factor: zerde_parser.parse_f32(),
                        outer_size: Vec2 { x: 0., y: 0. },
                        position: Vec2 { x: 0., y: 0. },
                        xr_is_presenting: false,
                        xr_can_present: zerde_parser.parse_u32() > 0,
                        can_fullscreen: zerde_parser.parse_u32() > 0,
                    };
                    self.default_dpi_factor = self.platform.window_geom.dpi_factor;
                    assert!(self.default_dpi_factor > 0.0);

                    if self.windows.len() > 0 {
                        self.windows[0].window_geom = self.platform.window_geom.clone();
                    }

                    self.load_fonts();

                    self.wasm_event_handler(Event::Construct);

                    self.request_draw();
                }
                MSG_TYPE_RESIZE => {
                    let old_geom = self.platform.window_geom.clone();
                    self.platform.window_geom = WindowGeom {
                        is_topmost: false,
                        inner_size: Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() },
                        dpi_factor: zerde_parser.parse_f32(),
                        outer_size: Vec2 { x: 0., y: 0. },
                        position: Vec2 { x: 0., y: 0. },
                        xr_is_presenting: zerde_parser.parse_u32() > 0,
                        xr_can_present: zerde_parser.parse_u32() > 0,
                        is_fullscreen: zerde_parser.parse_u32() > 0,
                        can_fullscreen: old_geom.can_fullscreen,
                    };
                    assert!(self.platform.window_geom.dpi_factor > 0.0);
                    let new_geom = self.platform.window_geom.clone();

                    if self.windows.len() > 0 {
                        self.windows[0].window_geom = self.platform.window_geom.clone();
                    }
                    if old_geom != new_geom {
                        self.wasm_event_handler(Event::WindowGeomChange(WindowGeomChangeEvent {
                            window_id: 0,
                            old_geom,
                            new_geom,
                        }));
                    }

                    // do our initial redraw and repaint
                    self.request_draw();
                }
                MSG_TYPE_ANIMATION_FRAME => {
                    is_animation_frame = true;
                    if self.requested_next_frame {
                        self.call_next_frame_event();
                    }
                }
                MSG_TYPE_FINGER_DOWN => {
                    let abs = Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() };
                    let button = zerde_parser.parse_u32() as usize;
                    let digit = zerde_parser.parse_u32() as usize;
                    self.platform.fingers_down[digit] = true;
                    let is_touch = zerde_parser.parse_u32() > 0;
                    let modifiers = unpack_key_modifier(zerde_parser.parse_u32());
                    let time = zerde_parser.parse_f64();
                    self.wasm_event_handler(Event::FingerDown(FingerDownEvent {
                        window_id: 0,
                        abs,
                        rel: abs,
                        rect: Rect::default(),
                        handled: false,
                        digit,
                        button: get_mouse_button(button),
                        input_type: if is_touch { FingerInputType::Touch } else { FingerInputType::Mouse },
                        modifiers,
                        time,
                        tap_count: 0,
                    }));
                }
                MSG_TYPE_FINGER_UP => {
                    let abs = Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() };
                    let button = zerde_parser.parse_u32() as usize;
                    let digit = zerde_parser.parse_u32() as usize;
                    self.platform.fingers_down[digit] = false;
                    let is_touch = zerde_parser.parse_u32() > 0;
                    let modifiers = unpack_key_modifier(zerde_parser.parse_u32());
                    let time = zerde_parser.parse_f64();
                    self.wasm_event_handler(Event::FingerUp(FingerUpEvent {
                        window_id: 0,
                        abs,
                        rel: abs,
                        rect: Rect::default(),
                        abs_start: Vec2::default(),
                        rel_start: Vec2::default(),
                        digit,
                        button: get_mouse_button(button),
                        is_over: false,
                        input_type: if is_touch { FingerInputType::Touch } else { FingerInputType::Mouse },
                        modifiers,
                        time,
                    }));
                }
                MSG_TYPE_FINGER_MOVE => {
                    let abs = Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() };
                    let digit = zerde_parser.parse_u32() as usize;
                    let is_touch = zerde_parser.parse_u32() > 0;
                    let modifiers = unpack_key_modifier(zerde_parser.parse_u32());
                    let time = zerde_parser.parse_f64();
                    self.wasm_event_handler(Event::FingerMove(FingerMoveEvent {
                        window_id: 0,
                        abs,
                        rel: abs,
                        rect: Rect::default(),
                        abs_start: Vec2::default(),
                        rel_start: Vec2::default(),
                        is_over: false,
                        digit,
                        input_type: if is_touch { FingerInputType::Touch } else { FingerInputType::Mouse },
                        modifiers,
                        time,
                    }));
                }
                MSG_TYPE_FINGER_HOVER => {
                    let abs = Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() };
                    let modifiers = unpack_key_modifier(zerde_parser.parse_u32());
                    let time = zerde_parser.parse_f64();
                    self.wasm_event_handler(Event::FingerHover(FingerHoverEvent {
                        any_down: false,
                        digit: 0,
                        window_id: 0,
                        abs,
                        rel: abs,
                        rect: Rect::default(),
                        handled: false,
                        hover_state: HoverState::Over,
                        modifiers,
                        time,
                    }));
                }
                MSG_TYPE_FINGER_SCROLL => {
                    let abs = Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() };
                    let scroll = Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() };
                    let is_wheel = zerde_parser.parse_u32() != 0;
                    let modifiers = unpack_key_modifier(zerde_parser.parse_u32());
                    let time = zerde_parser.parse_f64();
                    self.wasm_event_handler(Event::FingerScroll(FingerScrollEvent {
                        window_id: 0,
                        digit: 0,
                        abs,
                        rel: abs,
                        rect: Rect::default(),
                        handled_x: false,
                        handled_y: false,
                        scroll,
                        input_type: if is_wheel { FingerInputType::Mouse } else { FingerInputType::Touch },
                        modifiers,
                        time,
                    }));
                }
                MSG_TYPE_FINGER_OUT => {
                    let abs = Vec2 { x: zerde_parser.parse_f32(), y: zerde_parser.parse_f32() };
                    let modifiers = unpack_key_modifier(zerde_parser.parse_u32());
                    let time = zerde_parser.parse_f64();
                    self.wasm_event_handler(Event::FingerHover(FingerHoverEvent {
                        window_id: 0,
                        digit: 0,
                        any_down: false,
                        abs,
                        rel: abs,
                        rect: Rect::default(),
                        handled: false,
                        hover_state: HoverState::Out,
                        modifiers,
                        time,
                    }));
                }
                MSG_TYPE_KEY_DOWN | MSG_TYPE_KEY_UP | MSG_TYPE_TEXT_INPUT | MSG_TYPE_TEXT_COPY => {
                    let event = parse_keyboard_event_from_js(msg_type, &mut zerde_parser);
                    self.wasm_event_handler(event);
                }
                MSG_TYPE_TIMER_FIRED => {
                    let timer_id = zerde_parser.parse_f64() as u64;
                    self.wasm_event_handler(Event::Timer(TimerEvent { timer_id }));
                }
                MSG_TYPE_WINDOW_FOCUS => {
                    let focus = zerde_parser.parse_u32();
                    if focus == 0 {
                        self.wasm_event_handler(Event::AppFocusLost);
                    } else {
                        self.wasm_event_handler(Event::AppFocus);
                    }
                }
                MSG_TYPE_XR_UPDATE => {
                    // xr_update, TODO(JP): bring this back some day?
                    // let inputs_len = zerde_parser.parse_u32();
                    // let time = zerde_parser.parse_f64();
                    // let head_transform = zerde_parser.parse_transform();
                    // let mut left_input = XRInput::default();
                    // let mut right_input = XRInput::default();
                    // let mut other_inputs = Vec::new();
                    // for _ in 0..inputs_len {
                    //     let skip = zerde_parser.parse_u32();
                    //     if skip == 0 {
                    //         continue;
                    //     }
                    //     let mut input = XRInput::default();
                    //     input.active = true;
                    //     input.grip = zerde_parser.parse_transform();
                    //     input.ray = zerde_parser.parse_transform();

                    //     let hand = zerde_parser.parse_u32();
                    //     let num_buttons = zerde_parser.parse_u32() as usize;
                    //     input.num_buttons = num_buttons;
                    //     for i in 0..num_buttons {
                    //         input.buttons[i].pressed = zerde_parser.parse_u32() > 0;
                    //         input.buttons[i].value = zerde_parser.parse_f32();
                    //     }

                    //     let num_axes = zerde_parser.parse_u32() as usize;
                    //     input.num_axes = num_axes;
                    //     for i in 0..num_axes {
                    //         input.axes[i] = zerde_parser.parse_f32();
                    //     }

                    //     if hand == 1 {
                    //         left_input = input;
                    //     } else if hand == 2 {
                    //         right_input = input;
                    //     } else {
                    //         other_inputs.push(input);
                    //     }
                    // }
                    // // call the VRUpdate event
                    // self.wasm_event_handler(&mut Event::XRUpdate(XRUpdateEvent {
                    //     time,
                    //     head_transform,
                    //     last_left_input: self.platform.xr_last_left_input.clone(),
                    //     last_right_input: self.platform.xr_last_right_input.clone(),
                    //     left_input: left_input.clone(),
                    //     right_input: right_input.clone(),
                    //     other_inputs,
                    // }));

                    // self.platform.xr_last_left_input = left_input;
                    // self.platform.xr_last_right_input = right_input;
                }
                MSG_TYPE_PAINT_DIRTY => {
                    // paint_dirty, only set the passes of the main window to dirty
                    self.passes[self.windows[0].main_pass_id.unwrap()].paint_dirty = true;
                }
                MSG_TYPE_HTTP_SEND_RESPONSE => {
                    let signal_id = zerde_parser.parse_u32();
                    let success = zerde_parser.parse_u32();
                    let mut new_set = BTreeSet::new();
                    new_set.insert(match success {
                        1 => Cx::STATUS_HTTP_SEND_OK,
                        _ => Cx::STATUS_HTTP_SEND_FAIL,
                    });
                    self.signals.insert(Signal { signal_id: signal_id as usize }, new_set);
                }
                MSG_TYPE_WEBSOCKET_MESSAGE => {
                    let data = zerde_parser.parse_vec_ptr();
                    let url = zerde_parser.parse_string();
                    self.wasm_event_handler(Event::WebSocketMessage(WebSocketMessageEvent { url, result: Ok(data) }));
                }
                MSG_TYPE_WEBSOCKET_ERROR => {
                    let url = zerde_parser.parse_string();
                    let err = zerde_parser.parse_string();
                    self.wasm_event_handler(Event::WebSocketMessage(WebSocketMessageEvent { url, result: Err(err) }));
                }
                MSG_TYPE_APP_OPEN_FILES => {
                    let len = zerde_parser.parse_u32();
                    let user_files: Vec<UserFile> = (0..len)
                        .map(|_| {
                            let id = zerde_parser.parse_u32() as usize;
                            let size = zerde_parser.parse_u64();
                            let basename = zerde_parser.parse_string();

                            UserFile { basename, file: UniversalFile::from_wasm_file(id, size) }
                        })
                        .collect();
                    self.wasm_event_handler(Event::AppOpenFiles(AppOpenFilesEvent { user_files }));
                }
                MSG_TYPE_SEND_EVENT_FROM_ANY_THREAD => {
                    let event_ptr = zerde_parser.parse_u64();
                    let event_box = unsafe { Box::from_raw(event_ptr as *mut Event) };
                    self.wasm_event_handler(*event_box);
                }
                MSG_TYPE_DRAG_ENTER => {
                    self.wasm_event_handler(Event::FileDragBegin);
                }
                MSG_TYPE_DRAG_LEAVE => {
                    self.wasm_event_handler(Event::FileDragCancel);
                }
                MSG_TYPE_DRAG_OVER => {
                    let x = zerde_parser.parse_u32() as f32;
                    let y = zerde_parser.parse_u32() as f32;

                    self.wasm_event_handler(Event::FileDragUpdate(FileDragUpdateEvent { abs: Vec2 { x, y } }));
                }
                MSG_TYPE_CALL_RUST => {
                    let name = zerde_parser.parse_string();
                    let params = zerde_parser.parse_wrf_params();
                    let callback_id = zerde_parser.parse_u32();
                    self.wasm_event_handler(Event::SystemEvent(SystemEvent::WebRustCall(Some(WebRustCallEvent {
                        name,
                        params,
                        callback_id,
                    }))));
                }
                _ => {
                    panic!("Message unknown {}", msg_type);
                }
            };
        }

        self.call_signals();

        if is_animation_frame && self.requested_draw {
            self.call_draw_event();
        }
        self.call_signals();

        for window in &mut self.windows {
            window.window_state = match &window.window_state {
                CxWindowState::Create { title, add_drop_target_for_app_open_files, .. } => {
                    self.platform.zerde_eventloop_msgs.set_document_title(&title);
                    window.window_geom = self.platform.window_geom.clone();

                    if *add_drop_target_for_app_open_files {
                        self.platform.zerde_eventloop_msgs.enable_global_file_drop_target();
                    }

                    CxWindowState::Created
                }
                CxWindowState::Close => CxWindowState::Closed,
                CxWindowState::Created => CxWindowState::Created,
                CxWindowState::Closed => CxWindowState::Closed,
            };

            window.window_command = match &window.window_command {
                CxWindowCmd::XrStartPresenting => {
                    self.platform.zerde_eventloop_msgs.xr_start_presenting();
                    CxWindowCmd::None
                }
                CxWindowCmd::XrStopPresenting => {
                    self.platform.zerde_eventloop_msgs.xr_stop_presenting();
                    CxWindowCmd::None
                }
                CxWindowCmd::FullScreen => {
                    self.platform.zerde_eventloop_msgs.fullscreen();
                    CxWindowCmd::None
                }
                CxWindowCmd::NormalScreen => {
                    self.platform.zerde_eventloop_msgs.normalscreen();
                    CxWindowCmd::None
                }
                _ => CxWindowCmd::None,
            };
        }

        // check if we need to send a cursor
        if !self.down_mouse_cursor.is_none() {
            self.platform.zerde_eventloop_msgs.set_mouse_cursor(self.down_mouse_cursor.as_ref().unwrap().clone())
        } else if !self.hover_mouse_cursor.is_none() {
            self.platform.zerde_eventloop_msgs.set_mouse_cursor(self.hover_mouse_cursor.as_ref().unwrap().clone())
        } else {
            self.platform.zerde_eventloop_msgs.set_mouse_cursor(MouseCursor::Default);
        }

        let mut passes_todo = Vec::new();
        let mut windows_need_repaint = 0;
        self.compute_passes_to_repaint(&mut passes_todo, &mut windows_need_repaint);

        if is_animation_frame && passes_todo.len() > 0 {
            let mut zerde_webgl = ZerdeWebGLMessages::new();
            self.webgl_compile_shaders(&mut zerde_webgl);
            for pass_id in &passes_todo {
                match self.passes[*pass_id].dep_of.clone() {
                    CxPassDepOf::Window(_) => {
                        // find the accompanying render window
                        // its a render window
                        windows_need_repaint -= 1;
                        let dpi_factor = self.platform.window_geom.dpi_factor;
                        self.draw_pass_to_canvas(*pass_id, dpi_factor, &mut zerde_webgl);
                    }
                    CxPassDepOf::Pass(parent_pass_id) => {
                        let dpi_factor = self.get_delegated_dpi_factor(parent_pass_id);
                        self.draw_pass_to_texture(*pass_id, dpi_factor, &mut zerde_webgl);
                    }
                    CxPassDepOf::None => {
                        self.draw_pass_to_texture(*pass_id, 1.0, &mut zerde_webgl);
                    }
                }
            }
            zerde_webgl.end();
            self.platform.zerde_eventloop_msgs.run_webgl(zerde_webgl.take_ptr());
        }

        // request animation frame if still need to redraw, or repaint
        // we use request animation frame for that.
        if passes_todo.len() != 0 || self.requested_draw || self.requested_next_frame {
            self.platform.zerde_eventloop_msgs.request_animation_frame();
        }

        // mark the end of the message
        self.platform.zerde_eventloop_msgs.end();

        // Return wasm pointer to caller and create a new ZerdeEventloopMsgs.
        std::mem::replace(&mut self.platform.zerde_eventloop_msgs, ZerdeEventloopMsgs::new()).take_ptr()
    }

    fn wasm_event_handler(&mut self, mut event: Event) {
        self.process_pre_event(&mut event);
        self.call_event_handler(&mut event);
        self.process_post_event(&mut event);
    }

    pub fn call_rust_in_same_thread_sync(&self, zerde_ptr: u64) -> u64 {
        if let Some(func) = self.platform.call_rust_in_same_thread_sync_fn.read().unwrap().clone() {
            let mut zerde_parser = ZerdeParser::from(zerde_ptr);
            let name = zerde_parser.parse_string();
            let params = zerde_parser.parse_wrf_params();
            let return_params = func(&name, params);
            let mut zerde_builder = ZerdeBuilder::new();
            zerde_builder.build_wrf_params(return_params);
            zerde_builder.take_ptr()
        } else {
            panic!("call_rust_in_same_thread_sync called but no call_rust_in_same_thread_sync_fn was registered");
        }
    }
}

impl CxDesktopVsWasmCommon for Cx {
    /// See [`CxDesktopVsWasmCommon::get_default_window_size`] for documentation.
    fn get_default_window_size(&self) -> Vec2 {
        return self.platform.window_geom.inner_size;
    }

    /// See [`CxDesktopVsWasmCommon::file_write`] for documentation.
    fn file_write(&mut self, _path: &str, _data: &[u8]) {
        unimplemented!();
    }

    /// See [`CxDesktopVsWasmCommon::http_send`] for documentation.
    fn http_send(
        &mut self,
        verb: &str,
        path: &str,
        proto: &str,
        domain: &str,
        port: u16,
        content_type: &str,
        body: &[u8],
        signal: Signal,
    ) {
        self.platform.zerde_eventloop_msgs.http_send(verb, path, proto, domain, port, content_type, body, signal);
    }

    /// See [`CxDesktopVsWasmCommon::websocket_send`] for documentation.
    fn websocket_send(&mut self, url: &str, data: &[u8]) {
        self.platform.zerde_eventloop_msgs.websocket_send(url, data);
    }

    /// See [`CxDesktopVsWasmCommon::call_js`] for documentation.
    fn call_js(&mut self, name: &str, params: Vec<WrfParam>) {
        self.platform.zerde_eventloop_msgs.call_js(name, params);
    }

    /// See [`CxDesktopVsWasmCommon::return_to_js`] for documentation.
    fn return_to_js(&mut self, callback_id: u32, mut params: Vec<WrfParam>) {
        params.insert(0, format!("{}", callback_id).into_param());
        self.call_js("_wrflibReturnParams", params);
    }

    /// See [`CxDesktopVsWasmCommon::on_call_rust_in_same_thread_sync`] for documentation.
    fn on_call_rust_in_same_thread_sync(&mut self, func: CallRustInSameThreadSyncFn) {
        *self.platform.call_rust_in_same_thread_sync_fn.write().unwrap() = Some(func);
    }
}

impl CxPlatformCommon for Cx {
    /// See [`CxPlatformCommon::post_signal`] for documentation.
    fn post_signal(signal: Signal, status: StatusId) {
        // TODO(JP): Signals are overcomplicated; let's simplify them..
        if signal.signal_id != 0 {
            let mut signals = HashMap::new();
            let mut new_set = BTreeSet::new();
            new_set.insert(status);
            signals.insert(signal, new_set);
            Cx::send_event_from_any_thread(Event::Signal(SignalEvent { signals }));
        }
    }

    /// See [`CxPlatformCommon::show_text_ime`] for documentation.
    fn show_text_ime(&mut self, x: f32, y: f32) {
        self.platform.zerde_eventloop_msgs.show_text_ime(x, y);
    }

    /// See [`CxPlatformCommon::hide_text_ime`] for documentation.
    fn hide_text_ime(&mut self) {
        self.platform.zerde_eventloop_msgs.hide_text_ime();
    }

    /// See [`CxPlatformCommon::start_timer`] for documentation.
    fn start_timer(&mut self, interval: f64, repeats: bool) -> Timer {
        self.last_timer_id += 1;
        self.platform.zerde_eventloop_msgs.start_timer(self.last_timer_id, interval, repeats);
        Timer { timer_id: self.last_timer_id }
    }

    /// See [`CxPlatformCommon::stop_timer`] for documentation.
    fn stop_timer(&mut self, timer: &mut Timer) {
        if timer.timer_id != 0 {
            self.platform.zerde_eventloop_msgs.stop_timer(timer.timer_id);
            timer.timer_id = 0;
        }
    }

    /// See [`CxPlatformCommon::update_menu`] for documentation.
    fn update_menu(&mut self, _menu: &Menu) {}

    /// See [`CxPlatformCommon::update_menu`] for documentation.
    fn copy_text_to_clipboard(&mut self, text: &str) {
        self.platform.zerde_eventloop_msgs.text_copy_response(text);
    }

    fn send_event_from_any_thread(event: Event) {
        let event_ptr = Box::into_raw(Box::new(event));
        unsafe {
            _sendEventFromAnyThread(event_ptr as u64);
        }
    }
}

/// See https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button#return_value
fn get_mouse_button(button: usize) -> MouseButton {
    return match button {
        0 => MouseButton::Left,
        2 => MouseButton::Right,
        _ => MouseButton::Other,
    };
}

// storage buffers for graphics API related platform
pub(crate) struct CxPlatform {
    pub(crate) is_initialized: bool,
    pub(crate) window_geom: WindowGeom,
    pub(crate) zerde_eventloop_msgs: ZerdeEventloopMsgs,
    pub(crate) vertex_buffers: usize,
    pub(crate) index_buffers: usize,
    pub(crate) vaos: usize,
    pub(crate) fingers_down: Vec<bool>,
    call_rust_in_same_thread_sync_fn: RwLock<Option<CallRustInSameThreadSyncFn>>,
    // pub(crate) xr_last_left_input: XRInput,
    // pub(crate) xr_last_right_input: XRInput,
}

impl Default for CxPlatform {
    fn default() -> CxPlatform {
        CxPlatform {
            is_initialized: false,
            window_geom: WindowGeom::default(),
            zerde_eventloop_msgs: ZerdeEventloopMsgs::new(),
            vertex_buffers: 0,
            index_buffers: 0,
            vaos: 0,
            fingers_down: Vec::new(),
            call_rust_in_same_thread_sync_fn: RwLock::new(None),
            // xr_last_left_input: XRInput::default(),
            // xr_last_right_input: XRInput::default(),
        }
    }
}

impl CxPlatform {}

pub(crate) struct ZerdeEventloopMsgs {
    builder: ZerdeBuilder,
}

/// Send messages from wasm to JS.
/// It's important that the id of each message type matches the index of
/// its corresponding function in `sendFnTable` (main_worker.ts)
impl ZerdeEventloopMsgs {
    pub(crate) fn new() -> Self {
        Self { builder: ZerdeBuilder::new() }
    }

    fn take_ptr(self /* move! */) -> u64 {
        self.builder.take_ptr()
    }

    pub(crate) fn end(&mut self) {
        self.builder.send_u32(0);
    }

    pub(crate) fn run_webgl(&mut self, zerde_webgl_ptr: u64) {
        self.builder.send_u32(1);
        self.builder.send_u64(zerde_webgl_ptr);
    }

    pub(crate) fn log(&mut self, msg: &str) {
        self.builder.send_u32(2);
        self.builder.send_string(msg);
    }

    pub(crate) fn request_animation_frame(&mut self) {
        self.builder.send_u32(3);
    }

    pub(crate) fn set_document_title(&mut self, title: &str) {
        self.builder.send_u32(4);
        self.builder.send_string(title);
    }

    pub(crate) fn set_mouse_cursor(&mut self, mouse_cursor: MouseCursor) {
        self.builder.send_u32(5);
        self.builder.send_u32(mouse_cursor as u32);
    }

    pub(crate) fn show_text_ime(&mut self, x: f32, y: f32) {
        self.builder.send_u32(6);
        self.builder.send_f32(x);
        self.builder.send_f32(y);
    }

    pub(crate) fn hide_text_ime(&mut self) {
        self.builder.send_u32(7);
    }

    pub(crate) fn text_copy_response(&mut self, response: &str) {
        self.builder.send_u32(8);
        self.builder.send_string(response);
    }

    pub(crate) fn start_timer(&mut self, id: u64, interval: f64, repeats: bool) {
        self.builder.send_u32(9);
        self.builder.send_u32(if repeats { 1 } else { 0 });
        self.builder.send_f64(id as f64);
        self.builder.send_f64(interval);
    }

    pub(crate) fn stop_timer(&mut self, id: u64) {
        self.builder.send_u32(10);
        self.builder.send_f64(id as f64);
    }

    pub(crate) fn xr_start_presenting(&mut self) {
        self.builder.send_u32(11);
    }

    pub(crate) fn xr_stop_presenting(&mut self) {
        self.builder.send_u32(12);
    }

    pub(crate) fn http_send(
        &mut self,
        verb: &str,
        path: &str,
        proto: &str,
        domain: &str,
        port: u16,
        content_type: &str,
        body: &[u8],
        signal: Signal,
    ) {
        self.builder.send_u32(13);
        self.builder.send_u32(port as u32);
        self.builder.send_u32(signal.signal_id as u32);
        self.builder.send_string(verb);
        self.builder.send_string(path);
        self.builder.send_string(proto);
        self.builder.send_string(domain);
        self.builder.send_string(content_type);
        self.builder.send_u8slice(body);
    }

    pub(crate) fn fullscreen(&mut self) {
        self.builder.send_u32(14);
    }

    pub(crate) fn normalscreen(&mut self) {
        self.builder.send_u32(15);
    }

    pub(crate) fn websocket_send(&mut self, url: &str, data: &[u8]) {
        self.builder.send_u32(16);
        self.builder.send_string(url);
        self.builder.send_u8slice(data);
    }

    pub(crate) fn enable_global_file_drop_target(&mut self) {
        self.builder.send_u32(17);
    }

    pub(crate) fn call_js(&mut self, name: &str, params: Vec<WrfParam>) {
        self.builder.send_u32(18);
        self.builder.send_string(name);

        self.builder.build_wrf_params(params);
    }
}

// for use with sending wasm vec data
#[export_name = "allocWasmVec"]
pub unsafe extern "C" fn alloc_wasm_vec(bytes: u64) -> u64 {
    let mut vec = vec![0u8; bytes as usize];
    // let mut vec = Vec::<u8>::with_capacity(bytes as usize);
    // vec.resize(bytes as usize, 0);
    let ptr = vec.as_mut_ptr();
    mem::forget(vec);
    return ptr as u64;
}

// for use with message passing
#[export_name = "allocWasmMessage"]
pub unsafe extern "C" fn alloc_wasm_message(bytes: u64) -> u64 {
    let buf = std::alloc::alloc(std::alloc::Layout::from_size_align(bytes as usize, mem::align_of::<u64>()).unwrap()) as usize;
    (buf as *mut u64).write(bytes as u64);
    buf as u64
}

// for use with message passing
#[export_name = "reallocWasmMessage"]
pub unsafe extern "C" fn realloc_wasm_message(in_buf: u64, new_bytes: u64) -> u64 {
    let old_buf = in_buf as *mut u8;
    let old_bytes = (old_buf as *mut u64).read() as usize;
    let new_buf = alloc::alloc(alloc::Layout::from_size_align(new_bytes as usize, mem::align_of::<u64>()).unwrap()) as *mut u8;
    ptr::copy_nonoverlapping(old_buf, new_buf, old_bytes);
    alloc::dealloc(old_buf as *mut u8, alloc::Layout::from_size_align(old_bytes as usize, mem::align_of::<u64>()).unwrap());
    (new_buf as *mut u64).write(new_bytes as u64);
    new_buf as u64
}

#[export_name = "deallocWasmMessage"]
pub unsafe extern "C" fn dealloc_wasm_message(in_buf: u64) {
    let buf = in_buf as *mut u8;
    let bytes = buf.read() as usize;
    std::alloc::dealloc(buf as *mut u8, std::alloc::Layout::from_size_align(bytes as usize, mem::align_of::<u64>()).unwrap());
}

fn create_arc_vec_inner<T>(vec_ptr: u64, vec_len: u64) -> u64 {
    let vec: Vec<T> = unsafe { Vec::from_raw_parts(vec_ptr as *mut T, vec_len as usize, vec_len as usize) };
    let arc = Arc::new(vec);
    Arc::into_raw(arc) as u64
}

#[export_name = "createArcVec"]
pub unsafe extern "C" fn create_arc_vec(vec_ptr: u64, vec_len: u64, param_type: u64) -> u64 {
    match param_type as u32 {
        WRF_PARAM_READ_ONLY_UINT8_BUFFER => create_arc_vec_inner::<u8>(vec_ptr, vec_len),
        WRF_PARAM_READ_ONLY_FLOAT32_BUFFER => create_arc_vec_inner::<f32>(vec_ptr, vec_len),
        v => panic!("create_arc_vec: Invalid param type: {}", v),
    }
}

#[export_name = "incrementArc"]
pub unsafe extern "C" fn increment_arc(arc_ptr: u64) {
    Arc::increment_strong_count(arc_ptr as usize as *const Vec<u8>);
}

#[export_name = "decrementArc"]
pub unsafe extern "C" fn decrement_arc(arc_ptr: u64) {
    Arc::decrement_strong_count(arc_ptr as usize as *const Vec<u8>);
}

#[export_name = "deallocVec"]
pub unsafe extern "C" fn dealloc_vec(vec_ptr: u64, vec_len: u64, vec_cap: u64) {
    let vec: Vec<u8> = Vec::from_raw_parts(vec_ptr as *mut u8, vec_len as usize, vec_cap as usize);
    drop(vec);
}

extern "C" {
    fn _consoleLog(chars: u64, len: u64, error: bool);
    pub fn performanceNow() -> f64;
    fn _sendEventFromAnyThread(event_ptr: u64);
}

pub fn console_log(val: &str) {
    unsafe {
        let chars = val.chars().collect::<Vec<char>>();
        _consoleLog(chars.as_ptr() as u64, chars.len() as u64, false);
    }
}

pub fn console_error(val: &str) {
    unsafe {
        let chars = val.chars().collect::<Vec<char>>();
        _consoleLog(chars.as_ptr() as u64, chars.len() as u64, true);
    }
}

extern "C" {
    fn sendTaskWorkerMessage(tw_message_ptr: u64);
}

pub(crate) const TASK_WORKER_INITIAL_RETURN_VALUE: i32 = -1;
pub(crate) const TASK_WORKER_ERROR_RETURN_VALUE: i32 = -2;

/// Opens a new HTTP stream, blocks until there's a successful response, and returns a stream id.
pub(crate) fn send_task_worker_message_http_stream_new(url: &str, method: &str, body: &[u8], headers: &[(&str, &str)]) -> i32 {
    let mut stream_id = TASK_WORKER_INITIAL_RETURN_VALUE;
    let mut zerde_builder = ZerdeBuilder::new();
    zerde_builder.send_u32(1); // Message type.
    zerde_builder.send_u32(&mut stream_id as *mut i32 as u32);
    zerde_builder.send_string(url);
    zerde_builder.send_string(method);
    zerde_builder.send_u8slice(body);
    zerde_builder.send_u32(headers.len() as u32);
    for (name, value) in headers {
        zerde_builder.send_string(name);
        zerde_builder.send_string(value);
    }
    let zerde_ptr = zerde_builder.take_ptr();
    unsafe {
        sendTaskWorkerMessage(zerde_ptr);
        // Wait until the task worker sets `stream_id` to a return value.
        core::arch::wasm32::memory_atomic_wait32(&mut stream_id as *mut i32, TASK_WORKER_INITIAL_RETURN_VALUE, -1);
        dealloc_wasm_message(zerde_ptr);
    }
    stream_id
}

/// Makes a read call for an HTTP stream, blocking until its fulfilled, and returning the number of bytes read
/// (or 0 when we're at the end of the stream).
pub(crate) fn send_task_worker_message_http_stream_read(stream_id: i32, buf_ptr: *mut u8, buf_len: usize) -> i32 {
    let mut bytes_read = TASK_WORKER_INITIAL_RETURN_VALUE;
    let mut zerde_builder = ZerdeBuilder::new();
    zerde_builder.send_u32(2); // Message type.
    zerde_builder.send_u32(&mut bytes_read as *mut i32 as u32);
    zerde_builder.send_u32(stream_id as u32);
    zerde_builder.send_u32(buf_ptr as u32);
    zerde_builder.send_u32(buf_len as u32);
    let zerde_ptr = zerde_builder.take_ptr();
    unsafe {
        sendTaskWorkerMessage(zerde_ptr);
        // Wait until the task worker sets `bytes_read` to a return value.
        core::arch::wasm32::memory_atomic_wait32(&mut bytes_read as *mut i32, TASK_WORKER_INITIAL_RETURN_VALUE, -1);
        dealloc_wasm_message(zerde_ptr);
    }
    bytes_read
}