wrend/framebuffers/
framebuffer_create_context.rs1use web_sys::{WebGl2RenderingContext, WebGlTexture};
2
3#[derive(Debug, Clone)]
5pub struct FramebufferCreateContext {
6 gl: WebGl2RenderingContext,
7 now: f64,
8 webgl_texture: Option<WebGlTexture>,
11}
12
13impl FramebufferCreateContext {
14 pub fn new(gl: WebGl2RenderingContext, now: f64, webgl_texture: Option<WebGlTexture>) -> Self {
16 Self {
17 gl,
18 now,
19 webgl_texture,
20 }
21 }
22
23 pub fn gl(&self) -> &WebGl2RenderingContext {
24 &self.gl
25 }
26
27 pub fn now(&self) -> f64 {
28 self.now
29 }
30
31 pub fn webgl_texture(&self) -> &Option<WebGlTexture> {
32 &self.webgl_texture
33 }
34}