/// Minimap image size in pixels (square). Multiple of 16 for H.264 macroblock alignment.
pub const MINIMAP_SIZE: u32 = 768;
/// Top margin for HUD elements (score bar, timer, kill feed).
pub const HUD_HEIGHT: u32 = 32;
/// Total canvas height: minimap + HUD.
pub const CANVAS_HEIGHT: u32 = MINIMAP_SIZE + HUD_HEIGHT;
pub use ;
pub use ;
pub use ;
pub use MinimapRenderer;
pub use ;