use bytemuck::AnyBitPattern;
#[derive(Debug, AnyBitPattern, Copy, Clone)]
#[repr(C)]
pub struct DtNavMeshParams {
pub orig: [f32; 3],
pub tile_height: f32,
pub max_tiles: i32,
pub max_polys: i32,
}
impl DtNavMeshParams {
pub fn from_bytes(buffer: &[u8]) -> Self {
return *bytemuck::from_bytes::<DtNavMeshParams>(&buffer);
}
}