1use crate::{
2 DbcTable, Indexable,
3};
4use crate::header::{
5 DbcHeader, HEADER_SIZE, parse_header,
6};
7use std::io::Write;
8
9#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
10pub struct ScalingStatValues {
11 pub rows: Vec<ScalingStatValuesRow>,
12}
13
14impl DbcTable for ScalingStatValues {
15 type Row = ScalingStatValuesRow;
16
17 const FILENAME: &'static str = "ScalingStatValues.dbc";
18
19 fn rows(&self) -> &[Self::Row] { &self.rows }
20 fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
21
22 fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
23 let mut header = [0_u8; HEADER_SIZE];
24 b.read_exact(&mut header)?;
25 let header = parse_header(&header)?;
26
27 if header.record_size != 96 {
28 return Err(crate::DbcError::InvalidHeader(
29 crate::InvalidHeaderError::RecordSize {
30 expected: 96,
31 actual: header.record_size,
32 },
33 ));
34 }
35
36 if header.field_count != 24 {
37 return Err(crate::DbcError::InvalidHeader(
38 crate::InvalidHeaderError::FieldCount {
39 expected: 24,
40 actual: header.field_count,
41 },
42 ));
43 }
44
45 let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
46 b.read_exact(&mut r)?;
47
48 let mut rows = Vec::with_capacity(header.record_count as usize);
49
50 for mut chunk in r.chunks(header.record_size as usize) {
51 let chunk = &mut chunk;
52
53 let id = ScalingStatValuesKey::new(crate::util::read_i32_le(chunk)?);
55
56 let charlevel = crate::util::read_i32_le(chunk)?;
58
59 let shoulder_budget = crate::util::read_i32_le(chunk)?;
61
62 let trinket_budget = crate::util::read_i32_le(chunk)?;
64
65 let weapon_budget1_h = crate::util::read_i32_le(chunk)?;
67
68 let ranged_budget = crate::util::read_i32_le(chunk)?;
70
71 let cloth_shoulder_armor = crate::util::read_i32_le(chunk)?;
73
74 let leather_shoulder_armor = crate::util::read_i32_le(chunk)?;
76
77 let mail_shoulder_armor = crate::util::read_i32_le(chunk)?;
79
80 let plate_shoulder_armor = crate::util::read_i32_le(chunk)?;
82
83 let weapon_d_p_s1_h = crate::util::read_i32_le(chunk)?;
85
86 let weapon_d_p_s2_h = crate::util::read_i32_le(chunk)?;
88
89 let spellcaster_d_p_s1_h = crate::util::read_i32_le(chunk)?;
91
92 let spellcaster_d_p_s2_h = crate::util::read_i32_le(chunk)?;
94
95 let ranged_d_p_s = crate::util::read_i32_le(chunk)?;
97
98 let wand_d_p_s = crate::util::read_i32_le(chunk)?;
100
101 let spell_power = crate::util::read_i32_le(chunk)?;
103
104 let primary_budget = crate::util::read_i32_le(chunk)?;
106
107 let tertiary_budget = crate::util::read_i32_le(chunk)?;
109
110 let cloth_cloak_armor = crate::util::read_i32_le(chunk)?;
112
113 let cloth_chest_armor = crate::util::read_i32_le(chunk)?;
115
116 let leather_chest_armor = crate::util::read_i32_le(chunk)?;
118
119 let mail_chest_armor = crate::util::read_i32_le(chunk)?;
121
122 let plate_chest_armor = crate::util::read_i32_le(chunk)?;
124
125
126 rows.push(ScalingStatValuesRow {
127 id,
128 charlevel,
129 shoulder_budget,
130 trinket_budget,
131 weapon_budget1_h,
132 ranged_budget,
133 cloth_shoulder_armor,
134 leather_shoulder_armor,
135 mail_shoulder_armor,
136 plate_shoulder_armor,
137 weapon_d_p_s1_h,
138 weapon_d_p_s2_h,
139 spellcaster_d_p_s1_h,
140 spellcaster_d_p_s2_h,
141 ranged_d_p_s,
142 wand_d_p_s,
143 spell_power,
144 primary_budget,
145 tertiary_budget,
146 cloth_cloak_armor,
147 cloth_chest_armor,
148 leather_chest_armor,
149 mail_chest_armor,
150 plate_chest_armor,
151 });
152 }
153
154 Ok(ScalingStatValues { rows, })
155 }
156
157 fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
158 let header = DbcHeader {
159 record_count: self.rows.len() as u32,
160 field_count: 24,
161 record_size: 96,
162 string_block_size: 1,
163 };
164
165 b.write_all(&header.write_header())?;
166
167 for row in &self.rows {
168 b.write_all(&row.id.id.to_le_bytes())?;
170
171 b.write_all(&row.charlevel.to_le_bytes())?;
173
174 b.write_all(&row.shoulder_budget.to_le_bytes())?;
176
177 b.write_all(&row.trinket_budget.to_le_bytes())?;
179
180 b.write_all(&row.weapon_budget1_h.to_le_bytes())?;
182
183 b.write_all(&row.ranged_budget.to_le_bytes())?;
185
186 b.write_all(&row.cloth_shoulder_armor.to_le_bytes())?;
188
189 b.write_all(&row.leather_shoulder_armor.to_le_bytes())?;
191
192 b.write_all(&row.mail_shoulder_armor.to_le_bytes())?;
194
195 b.write_all(&row.plate_shoulder_armor.to_le_bytes())?;
197
198 b.write_all(&row.weapon_d_p_s1_h.to_le_bytes())?;
200
201 b.write_all(&row.weapon_d_p_s2_h.to_le_bytes())?;
203
204 b.write_all(&row.spellcaster_d_p_s1_h.to_le_bytes())?;
206
207 b.write_all(&row.spellcaster_d_p_s2_h.to_le_bytes())?;
209
210 b.write_all(&row.ranged_d_p_s.to_le_bytes())?;
212
213 b.write_all(&row.wand_d_p_s.to_le_bytes())?;
215
216 b.write_all(&row.spell_power.to_le_bytes())?;
218
219 b.write_all(&row.primary_budget.to_le_bytes())?;
221
222 b.write_all(&row.tertiary_budget.to_le_bytes())?;
224
225 b.write_all(&row.cloth_cloak_armor.to_le_bytes())?;
227
228 b.write_all(&row.cloth_chest_armor.to_le_bytes())?;
230
231 b.write_all(&row.leather_chest_armor.to_le_bytes())?;
233
234 b.write_all(&row.mail_chest_armor.to_le_bytes())?;
236
237 b.write_all(&row.plate_chest_armor.to_le_bytes())?;
239
240 }
241
242 b.write_all(&[0_u8])?;
243
244 Ok(())
245 }
246
247}
248
249impl Indexable for ScalingStatValues {
250 type PrimaryKey = ScalingStatValuesKey;
251 fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
252 let key = key.try_into().ok()?;
253 self.rows.iter().find(|a| a.id.id == key.id)
254 }
255
256 fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
257 let key = key.try_into().ok()?;
258 self.rows.iter_mut().find(|a| a.id.id == key.id)
259 }
260}
261
262#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
263pub struct ScalingStatValuesKey {
264 pub id: i32
265}
266
267impl ScalingStatValuesKey {
268 pub const fn new(id: i32) -> Self {
269 Self { id }
270 }
271
272}
273
274impl From<u8> for ScalingStatValuesKey {
275 fn from(v: u8) -> Self {
276 Self::new(v.into())
277 }
278}
279
280impl From<u16> for ScalingStatValuesKey {
281 fn from(v: u16) -> Self {
282 Self::new(v.into())
283 }
284}
285
286impl From<i8> for ScalingStatValuesKey {
287 fn from(v: i8) -> Self {
288 Self::new(v.into())
289 }
290}
291
292impl From<i16> for ScalingStatValuesKey {
293 fn from(v: i16) -> Self {
294 Self::new(v.into())
295 }
296}
297
298impl From<i32> for ScalingStatValuesKey {
299 fn from(v: i32) -> Self {
300 Self::new(v)
301 }
302}
303
304impl TryFrom<u32> for ScalingStatValuesKey {
305 type Error = u32;
306 fn try_from(v: u32) -> Result<Self, Self::Error> {
307 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
308 }
309}
310
311impl TryFrom<usize> for ScalingStatValuesKey {
312 type Error = usize;
313 fn try_from(v: usize) -> Result<Self, Self::Error> {
314 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
315 }
316}
317
318impl TryFrom<u64> for ScalingStatValuesKey {
319 type Error = u64;
320 fn try_from(v: u64) -> Result<Self, Self::Error> {
321 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
322 }
323}
324
325impl TryFrom<i64> for ScalingStatValuesKey {
326 type Error = i64;
327 fn try_from(v: i64) -> Result<Self, Self::Error> {
328 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
329 }
330}
331
332impl TryFrom<isize> for ScalingStatValuesKey {
333 type Error = isize;
334 fn try_from(v: isize) -> Result<Self, Self::Error> {
335 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
336 }
337}
338
339#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
340pub struct ScalingStatValuesRow {
341 pub id: ScalingStatValuesKey,
342 pub charlevel: i32,
343 pub shoulder_budget: i32,
344 pub trinket_budget: i32,
345 pub weapon_budget1_h: i32,
346 pub ranged_budget: i32,
347 pub cloth_shoulder_armor: i32,
348 pub leather_shoulder_armor: i32,
349 pub mail_shoulder_armor: i32,
350 pub plate_shoulder_armor: i32,
351 pub weapon_d_p_s1_h: i32,
352 pub weapon_d_p_s2_h: i32,
353 pub spellcaster_d_p_s1_h: i32,
354 pub spellcaster_d_p_s2_h: i32,
355 pub ranged_d_p_s: i32,
356 pub wand_d_p_s: i32,
357 pub spell_power: i32,
358 pub primary_budget: i32,
359 pub tertiary_budget: i32,
360 pub cloth_cloak_armor: i32,
361 pub cloth_chest_armor: i32,
362 pub leather_chest_armor: i32,
363 pub mail_chest_armor: i32,
364 pub plate_chest_armor: i32,
365}
366