wow_dbc/vanilla_tables/
weapon_swing_sounds2.rs1use crate::{
2 DbcTable, Indexable,
3};
4use crate::header::{
5 DbcHeader, HEADER_SIZE, parse_header,
6};
7use crate::vanilla_tables::sound_entries::SoundEntriesKey;
8use std::io::Write;
9use wow_world_base::vanilla::SwingType;
10
11#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
12pub struct WeaponSwingSounds2 {
13 pub rows: Vec<WeaponSwingSounds2Row>,
14}
15
16impl DbcTable for WeaponSwingSounds2 {
17 type Row = WeaponSwingSounds2Row;
18
19 const FILENAME: &'static str = "WeaponSwingSounds2.dbc";
20
21 fn rows(&self) -> &[Self::Row] { &self.rows }
22 fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
23
24 fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
25 let mut header = [0_u8; HEADER_SIZE];
26 b.read_exact(&mut header)?;
27 let header = parse_header(&header)?;
28
29 if header.record_size != 16 {
30 return Err(crate::DbcError::InvalidHeader(
31 crate::InvalidHeaderError::RecordSize {
32 expected: 16,
33 actual: header.record_size,
34 },
35 ));
36 }
37
38 if header.field_count != 4 {
39 return Err(crate::DbcError::InvalidHeader(
40 crate::InvalidHeaderError::FieldCount {
41 expected: 4,
42 actual: header.field_count,
43 },
44 ));
45 }
46
47 let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
48 b.read_exact(&mut r)?;
49
50 let mut rows = Vec::with_capacity(header.record_count as usize);
51
52 for mut chunk in r.chunks(header.record_size as usize) {
53 let chunk = &mut chunk;
54
55 let id = WeaponSwingSounds2Key::new(crate::util::read_u32_le(chunk)?);
57
58 let swing_type = crate::util::read_i32_le(chunk)?.try_into()?;
60
61 let critical = crate::util::read_u32_le(chunk)? != 0;
63
64 let sound = SoundEntriesKey::new(crate::util::read_u32_le(chunk)?.into());
66
67
68 rows.push(WeaponSwingSounds2Row {
69 id,
70 swing_type,
71 critical,
72 sound,
73 });
74 }
75
76 Ok(WeaponSwingSounds2 { rows, })
77 }
78
79 fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
80 let header = DbcHeader {
81 record_count: self.rows.len() as u32,
82 field_count: 4,
83 record_size: 16,
84 string_block_size: 1,
85 };
86
87 b.write_all(&header.write_header())?;
88
89 for row in &self.rows {
90 b.write_all(&row.id.id.to_le_bytes())?;
92
93 b.write_all(&(row.swing_type.as_int() as i32).to_le_bytes())?;
95
96 b.write_all(&u32::from(row.critical).to_le_bytes())?;
98
99 b.write_all(&(row.sound.id as u32).to_le_bytes())?;
101
102 }
103
104 b.write_all(&[0_u8])?;
105
106 Ok(())
107 }
108
109}
110
111impl Indexable for WeaponSwingSounds2 {
112 type PrimaryKey = WeaponSwingSounds2Key;
113 fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
114 let key = key.try_into().ok()?;
115 self.rows.iter().find(|a| a.id.id == key.id)
116 }
117
118 fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
119 let key = key.try_into().ok()?;
120 self.rows.iter_mut().find(|a| a.id.id == key.id)
121 }
122}
123
124#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
125pub struct WeaponSwingSounds2Key {
126 pub id: u32
127}
128
129impl WeaponSwingSounds2Key {
130 pub const fn new(id: u32) -> Self {
131 Self { id }
132 }
133
134}
135
136impl From<u8> for WeaponSwingSounds2Key {
137 fn from(v: u8) -> Self {
138 Self::new(v.into())
139 }
140}
141
142impl From<u16> for WeaponSwingSounds2Key {
143 fn from(v: u16) -> Self {
144 Self::new(v.into())
145 }
146}
147
148impl From<u32> for WeaponSwingSounds2Key {
149 fn from(v: u32) -> Self {
150 Self::new(v)
151 }
152}
153
154impl TryFrom<u64> for WeaponSwingSounds2Key {
155 type Error = u64;
156 fn try_from(v: u64) -> Result<Self, Self::Error> {
157 Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
158 }
159}
160
161impl TryFrom<usize> for WeaponSwingSounds2Key {
162 type Error = usize;
163 fn try_from(v: usize) -> Result<Self, Self::Error> {
164 Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
165 }
166}
167
168impl TryFrom<i8> for WeaponSwingSounds2Key {
169 type Error = i8;
170 fn try_from(v: i8) -> Result<Self, Self::Error> {
171 Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
172 }
173}
174
175impl TryFrom<i16> for WeaponSwingSounds2Key {
176 type Error = i16;
177 fn try_from(v: i16) -> Result<Self, Self::Error> {
178 Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
179 }
180}
181
182impl TryFrom<i32> for WeaponSwingSounds2Key {
183 type Error = i32;
184 fn try_from(v: i32) -> Result<Self, Self::Error> {
185 Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
186 }
187}
188
189impl TryFrom<i64> for WeaponSwingSounds2Key {
190 type Error = i64;
191 fn try_from(v: i64) -> Result<Self, Self::Error> {
192 Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
193 }
194}
195
196impl TryFrom<isize> for WeaponSwingSounds2Key {
197 type Error = isize;
198 fn try_from(v: isize) -> Result<Self, Self::Error> {
199 Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
200 }
201}
202
203#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
204pub struct WeaponSwingSounds2Row {
205 pub id: WeaponSwingSounds2Key,
206 pub swing_type: SwingType,
207 pub critical: bool,
208 pub sound: SoundEntriesKey,
209}
210