use prost::Message;
use serde::Serialize;
#[derive(Message, Serialize)]
pub struct UpdateArena {
#[prost(message, tag = "1")]
pub players: Option<Players>,
}
#[derive(Message, Serialize)]
pub struct Players {
#[prost(message, repeated, tag = "1")]
pub players: Vec<Player>,
}
#[derive(Message, Serialize)]
pub struct Player {
#[prost(string, required, tag = "3")]
pub nickname: String,
#[prost(uint32, required, tag = "4")]
pub team_number: u32,
#[prost(uint32, required, tag = "7")]
pub account_id: u32,
#[prost(string, optional, tag = "8")]
pub clan_tag: Option<String>,
#[prost(uint32, optional, tag = "11")]
pub platoon_number: Option<u32>,
}