use std::collections::HashMap;
use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub struct Summary {
#[serde(rename = "playersBattleCategoriesIds")]
pub players_battle_categories_ids: HashMap<u32, (u8, u32)>,
#[serde(rename = "battleLevel")]
pub battle_level: u8,
#[serde(rename = "battleCategoryId")]
pub battle_category_id: u8,
#[serde(rename = "mouseEnabled")]
pub is_mouse_enabled: bool,
#[serde(rename = "mmType")]
pub matchmaker_type: u8,
#[serde(rename = "camouflageSlot")]
pub camouflage_slot: u8,
#[serde(rename = "avgMmr")]
pub average_mmr: Vec<f64>,
}