wotbreplay-parser
World of Tanks Blitz replay parser in Rust.

Quickstart
use std::fs::File;
use anyhow::Result;
use wotbreplay_parser::Replay;
use wotbreplay_parser::models::TeamNumber;
fn main() -> Result<()> {
let battle_results = Replay::open(File::open("tests/replays/battle_results.wotbreplay")?)?
.read_battle_results()?;
assert_eq!(battle_results.timestamp, 1670018359);
assert_eq!(battle_results.players.len(), 14);
assert_eq!(battle_results.players[0].account_id, 520886428);
assert_eq!(battle_results.players[0].info.nickname, "77mmmr");
assert_eq!(battle_results.players[0].info.team(), TeamNumber::Two);
assert_eq!(battle_results.players[0].info.platoon_id, None);
assert_eq!(battle_results.players[1].info.nickname, "SNAK_THE_RIPPER");
assert_eq!(battle_results.players[1].info.team(), TeamNumber::One);
assert_eq!(battle_results.players[1].info.platoon_id, Some(547466834));
Ok(())
}
Replay structure
*.wotbreplay is a ZIP-archive containing:
battle_results.dat
meta.json
data.wotreplay
battle_results.dat
This is a pickled 2-tuple:
Useful tools
meta.json
data.wotreplay