//////////////////////////////////////////////////////////////////////////////
// File: rust-worldgen/noise/mod.rs
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// Copyright 2015 Samuel Sleight
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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//! The Noise module provides generators for different kinds of noise.
//!
//! There are currently two different sources for noise: coherent and perlin.
//! The coherent noise source provides no customisation and is very simple, and
//! mainly exists to be used by the perlin source, which is the recommended one
//! to use at the moment.
//!
//! These generators provide a method for generating a noise value at a specific
//! location, however are best used in combination with a `NoiseMap`
/// The trait for a noise generator.