{
"coverage": {
"enums": {
"matched": 122,
"total": 136
},
"heroes": {
"matched": 85,
"total": 106
},
"labels": {
"matched": 181,
"total": 206
},
"maps": {
"matched": 86,
"total": 92
},
"modes": {
"matched": 10,
"total": 10
},
"namespaces": {
"matched": 6,
"total": 6
},
"teams": {
"matched": 3,
"total": 3
},
"tokens": {
"matched": 4,
"total": 4
}
},
"enums": {
"1 Per Game": {
"de-DE": "1 pro Match",
"en-US": "1 Per Game",
"es-ES": "1 por partida",
"es-MX": "1 por partida",
"fr-FR": "1 par partie",
"it-IT": "1 per partita",
"ja-JP": "1ゲーム",
"ko-KR": "게임당 1명",
"pl-PL": "1 na mecz",
"pt-BR": "1 por jogo",
"ru-RU": "1 на матч",
"sources": [
"customGameSettings.gamemodes.values.general.values.heroLimit.values.1PerGame",
"customGameSettings.gamemodes.general.heroLimit.values.1PerGame"
],
"th-TH": "1 ต่อเกม",
"tr-TR": "Oyun Başına 1",
"zh-CN": "每场同一英雄最多1名",
"zh-TW": "每場遊戲最多1名"
},
"1 Per Team": {
"de-DE": "1 pro Team",
"en-US": "1 Per Team",
"es-ES": "1 por equipo",
"es-MX": "1 por equipo",
"fr-FR": "1 par équipe",
"it-IT": "1 per squadra",
"ja-JP": "1チーム",
"ko-KR": "팀당 1명",
"pl-PL": "1 na drużynę",
"pt-BR": "1 por equipe",
"ru-RU": "1 на команду",
"sources": [
"customGameSettings.gamemodes.values.general.values.heroLimit.values.1PerTeam",
"customGameSettings.gamemodes.general.heroLimit.values.1PerTeam"
],
"th-TH": "1 ต่อทีม",
"tr-TR": "Takım Başına 1",
"zh-CN": "每队同一英雄最多1名",
"zh-TW": "每隊最多1名"
},
"1 Tank 2 Offense 2 Support": {
"de-DE": "1 Tank 2 Offensiv 2 Unterstützung",
"en-US": "1 Tank 2 Offense 2 Support",
"es-ES": "1 tanque 2 DPS 2 apoyos",
"es-MX": "1 tanque 2 de ataque y 2 de apoyo",
"fr-FR": "1 Tank 2 Dégâts 2 Soutiens",
"it-IT": "1 tank 2 eroi d'attacco 2 eroi di supporto",
"ja-JP": "1タンク、2ダメージ、2サポート",
"ko-KR": "돌격 담당 1명 공격 담당 2명 지원 담당 2명",
"pl-PL": "1 tank 2 postaci natarcia i 2 wsparcie",
"pt-BR": "1 Tanque 2 Ofensivos 2 Suportes",
"ru-RU": "1 танк 2 урон 2 поддержка",
"sources": [
"customGameSettings.gamemodes.values.general.values.roleLimit.values.1Tank2Offense2Support",
"customGameSettings.gamemodes.values.general.values.tankPassiveHealthBonus.values.1Tank2Offense2Support",
"customGameSettings.gamemodes.values.general.values.roleLimit",
"customGameSettings.gamemodes.general.roleLimit.values.1Tank2Offense2Support",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus.values.1Tank2Offense2Support"
],
"th-TH": "1 แทงค์ 2 สร้างความเสียหาย 2 สนับสนุน",
"tr-TR": "1 Tank 2 Saldırı 2 Destek",
"zh-CN": "1 重装,2输出,2支援",
"zh-TW": "1名肉盾型,2名攻擊型,2名輔助型"
},
"2 Of Each Role Per Team": {
"de-DE": "2 jeder Rolle im Team",
"en-US": "2 Of Each Role Per Team",
"es-ES": "2 de cada por equipo",
"es-MX": "2 de cada rol por equipo",
"fr-FR": "2 de chaque par équipe",
"it-IT": "2 di ogni ruolo per squadra",
"ja-JP": "両チーム各ロール2名ずつ",
"ko-KR": "팀당 역할별로 2명",
"pl-PL": "2 z każdej roli na drużynę",
"pt-BR": "2 de cada função por equipe",
"ru-RU": "2 героя каждой роли на команду",
"sources": [
"customGameSettings.gamemodes.values.general.values.roleLimit.values.2OfEachRolePerTeam",
"customGameSettings.gamemodes.general.roleLimit.values.2OfEachRolePerTeam"
],
"th-TH": "ตำแหน่งละ 2 คนต่อทีม",
"tr-TR": "Takım Başına Her Rolden 2 Tane",
"zh-CN": "每队同一职责最多2名",
"zh-TW": "每隊同一角色類型最多2名"
},
"2 Per Game": {
"de-DE": "2 pro Match",
"en-US": "2 Per Game",
"es-ES": "2 por partida",
"es-MX": "2 por partida",
"fr-FR": "2 par partie",
"it-IT": "2 per partita",
"ja-JP": "2ゲーム",
"ko-KR": "게임당 2명",
"pl-PL": "2 na mecz",
"pt-BR": "2 por jogo",
"ru-RU": "2 на матч",
"sources": [
"customGameSettings.gamemodes.values.general.values.heroLimit.values.2PerGame",
"customGameSettings.gamemodes.general.heroLimit.values.2PerGame"
],
"th-TH": "2 ต่อเกม",
"tr-TR": "Oyun Başına 2",
"zh-CN": "每场同一英雄最多2名",
"zh-TW": "每場遊戲最多2名"
},
"2 Per Team": {
"de-DE": "2 pro Team",
"en-US": "2 Per Team",
"es-ES": "2 por equipo",
"es-MX": "2 por equipo",
"fr-FR": "2 par équipe",
"it-IT": "2 per squadra",
"ja-JP": "2チーム",
"ko-KR": "팀당 2명",
"pl-PL": "2 na drużynę",
"pt-BR": "2 por equipe",
"ru-RU": "2 на команду",
"sources": [
"customGameSettings.gamemodes.values.general.values.heroLimit.values.2PerTeam",
"customGameSettings.gamemodes.general.heroLimit.values.2PerTeam"
],
"th-TH": "2 ต่อทีม",
"tr-TR": "Takım Başına 2",
"zh-CN": "每队同一英雄最多2名",
"zh-TW": "每隊最多2名"
},
"A": {
"de-DE": "A",
"en-US": "A",
"es-ES": "A",
"es-MX": "A",
"fr-FR": "Q",
"it-IT": "A",
"ja-JP": "A",
"ko-KR": "A",
"pl-PL": "A",
"pt-BR": "A",
"ru-RU": "A",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.a",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.a",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.a",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.a"
],
"th-TH": "A",
"tr-TR": "A",
"zh-CN": "A",
"zh-TW": "A"
},
"After A Game": {
"de-DE": "Nach einem Match",
"en-US": "After A Game",
"es-ES": "Después de una partida",
"es-MX": "Después de una partida",
"fr-FR": "Après une partie",
"it-IT": "Dopo una partita",
"ja-JP": "マッチ後",
"ko-KR": "공격 수비 중 하나가 끝나면",
"pl-PL": "Po meczu",
"pt-BR": "Depois de um jogo",
"ru-RU": "После матча",
"sources": [
"customGameSettings.lobby.values.mapRotation.values.afterGame",
"customGameSettings.lobby.values.returnToLobby.values.afterGame",
"customGameSettings.lobby.values.teamBalancing.values.afterGame",
"customGameSettings.lobby.values.mapRotation",
"customGameSettings.lobby.values.returnToLobby",
"customGameSettings.lobby.mapRotation.values.afterGame",
"customGameSettings.lobby.returnToLobby.values.afterGame",
"customGameSettings.lobby.teamBalancing.values.afterGame"
],
"th-TH": "หลังจบเกม",
"tr-TR": "Oyundan Sonra",
"zh-CN": "完成比赛后",
"zh-TW": "在每場對戰結束後"
},
"After A Mirror Match": {
"de-DE": "Nach Hin- und Rückmatch",
"en-US": "After A Mirror Match",
"es-ES": "Después de una revancha",
"es-MX": "Después de partida reflejada",
"fr-FR": "Après la revanche",
"it-IT": "Dopo una partita speculare",
"ja-JP": "ミラー・マッチ後",
"ko-KR": "공격 수비 모두 끝나면",
"localeExclusions": {
"tr-TR": "ambiguous: \"Yansıtma Maçından Sonra\\n\\n\" vs \"Aynaya Karşı Maçtan Sonra\""
},
"pl-PL": "Po dwóch rundach",
"pt-BR": "Depois de uma partida espelhada",
"ru-RU": "После зеркального матча",
"sources": [
"customGameSettings.lobby.values.mapRotation.values.afterMirrorMatch",
"customGameSettings.lobby.values.returnToLobby.values.afterMirrorMatch",
"customGameSettings.lobby.values.teamBalancing.values.afterMirrorMatch",
"customGameSettings.lobby.mapRotation.values.afterMirrorMatch",
"customGameSettings.lobby.returnToLobby.values.afterMirrorMatch",
"customGameSettings.lobby.teamBalancing.values.afterMirrorMatch"
],
"th-TH": "หลังจบมิเรอร์แมตช์",
"zh-CN": "攻防轮换后",
"zh-TW": "在地圖輪流攻防一次之後"
},
"After Round Played": {
"de-DE": "Nach gespielter Runde",
"en-US": "After Round Played",
"es-ES": "Tras ronda jugada",
"es-MX": "Después de ronda jugada",
"fr-FR": "Après une manche jouée",
"it-IT": "Dopo un round giocato",
"ja-JP": "ラウンドプレイ後",
"ko-KR": "라운드 플레이 후",
"pl-PL": "Po rozegraniu rundy",
"pt-BR": "Após a rodada jogada",
"ru-RU": "После раунда",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.restrictPreviouslyPlayedHeroes.values.afterRoundPlayed",
"customGameSettings.gamemodes.elimination.restrictPreviouslyPlayedHeroes.values.afterRoundPlayed"
],
"th-TH": "หลังจากรอบที่เล่น",
"tr-TR": "Oynanan Turdan Sonra",
"zh-CN": "回合结束后",
"zh-TW": "上回合使用的英雄"
},
"After Round Won": {
"de-DE": "Nach gewonnener Runde",
"en-US": "After Round Won",
"es-ES": "Tras ronda ganada",
"es-MX": "Después de ronda ganada",
"fr-FR": "Après une manche gagnée",
"it-IT": "Dopo un round vinto",
"ja-JP": "ラウンド勝利後",
"ko-KR": "라운드 승리 후",
"pl-PL": "Po wygraniu rundy",
"pt-BR": "Após a rodada vencida",
"ru-RU": "После победы в раунде",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.restrictPreviouslyPlayedHeroes.values.afterRoundWon",
"customGameSettings.gamemodes.elimination.restrictPreviouslyPlayedHeroes.values.afterRoundWon"
],
"th-TH": "หลังจากรอบที่ชนะ",
"tr-TR": "Kazanılan Turdan Sonra",
"zh-CN": "回合胜利后",
"zh-TW": "上回合獲勝的英雄"
},
"All": {
"en-US": "All",
"sources": [
"customGameSettings.gamemodes.control.setValidControlPoints.values.all",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.all",
"customGameSettings.gamemodes.ctf.flagCarrierAbilities.values.all",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.all",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.all"
],
"zh-CN": "全部"
},
"All Slots Filled": {
"de-DE": "Auf volles Spiel warten",
"en-US": "All Slots Filled",
"es-ES": "Todas las ranuras ocupadas",
"es-MX": "Todos los puestos están ocupados",
"fr-FR": "Emplacements complets",
"it-IT": "Tutti gli slot occupati",
"ja-JP": "定員到達",
"ko-KR": "모든 자리가 찰 때",
"pl-PL": "Wszystkie miejsca zajęte",
"pt-BR": "Todos os espaços preenchidos",
"ru-RU": "Все места заполнены",
"sources": [
"customGameSettings.gamemodes.values.general.values.gamemodeStartTrigger.values.allSlotsFilled",
"customGameSettings.gamemodes.general.gamemodeStartTrigger.values.allSlotsFilled"
],
"th-TH": "เมื่อผู้เล่นครบแล้ว",
"tr-TR": "Tüm Yuvalar Dolu",
"zh-CN": "比赛人满后",
"zh-TW": "等到人數全滿"
},
"Always Enabled": {
"de-DE": "Immer aktiv",
"en-US": "Always Enabled",
"es-ES": "Siempre habilitado",
"es-MX": "Siempre habilitado",
"fr-FR": "Toujours activé",
"it-IT": "Sempre disponibile",
"ja-JP": "常に有効",
"ko-KR": "항상 활성화",
"pl-PL": "Zawsze włączone",
"pt-BR": "Sempre Habilitado",
"ru-RU": "Всегда включено",
"sources": [
"customGameSettings.gamemodes.values.general.values.tankPassiveHealthBonus.values.alwaysEnabled",
"customGameSettings.gamemodes.values.assault.values.tankPassiveHealthBonus",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus.values.alwaysEnabled"
],
"th-TH": "เปิดใช้งานตลอดเวลา",
"tr-TR": "Her Zaman Etkin",
"zh-CN": "始终启用",
"zh-TW": "永遠啟用"
},
"Any": {
"de-DE": "Frei",
"en-US": "Any",
"es-ES": "Cualquiera",
"es-MX": "Cualquiera",
"fr-FR": "Tous",
"it-IT": "Qualsiasi",
"ja-JP": "すべて",
"ko-KR": "아무나",
"pl-PL": "Dowolny",
"pt-BR": "Qualquer",
"ru-RU": "Любой",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroesAvailable.values.any",
"customGameSettings.gamemodes.elimination.heroesAvailable.values.any"
],
"th-TH": "ไม่จำกัด",
"tr-TR": "Hepsi",
"zh-CN": "任意",
"zh-TW": "任意選擇"
},
"Argentina": {
"de-DE": "Argentinien",
"en-US": "Argentina",
"es-ES": "Argentina",
"es-MX": "Argentina",
"fr-FR": "Argentine",
"it-IT": "Argentina",
"ja-JP": "アルゼンチン",
"ko-KR": "아르헨티나",
"pl-PL": "Argentyna",
"pt-BR": "Argentina",
"ru-RU": "Аргентина",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.argentina",
"customGameSettings.lobby.dataCenterPreference.values.argentina"
],
"th-TH": "อาร์เจนตินา",
"tr-TR": "Arjantin",
"zh-CN": "阿根廷",
"zh-TW": "阿根廷"
},
"Australia": {
"de-DE": "Australien",
"en-US": "Australia",
"es-ES": "Australia",
"es-MX": "Australia",
"fr-FR": "Australie",
"it-IT": "Australia",
"ja-JP": "オーストラリア",
"ko-KR": "호주",
"pl-PL": "Australia",
"pt-BR": "Austrália",
"ru-RU": "Австралия",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.australia",
"customGameSettings.lobby.dataCenterPreference.values.australia"
],
"th-TH": "ออสเตรเลีย",
"tr-TR": "Avustralya",
"zh-CN": "澳大利亚",
"zh-TW": "澳洲"
},
"Australia 2": {
"de-DE": "Australien 2",
"en-US": "Australia 2",
"es-ES": "Australia 2",
"es-MX": "Australia 2",
"fr-FR": "Australie 2",
"it-IT": "Australia 2",
"ja-JP": "オーストラリア2",
"ko-KR": "호주 2",
"pl-PL": "Australia 2",
"pt-BR": "Austrália 2",
"ru-RU": "Австралия 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.australia2",
"customGameSettings.lobby.dataCenterPreference.values.australia2"
],
"th-TH": "ออสเตรเลีย 2",
"tr-TR": "Avustralya 2",
"zh-CN": "澳大利亚 2",
"zh-TW": "澳洲2"
},
"Australia 3": {
"de-DE": "Australien 3",
"en-US": "Australia 3",
"es-ES": "Australia 3",
"es-MX": "Australia 3",
"fr-FR": "Australie 3",
"it-IT": "Australia 3",
"ja-JP": "オーストラリア3",
"ko-KR": "호주 3",
"pl-PL": "Australia 3",
"pt-BR": "Austrália 3",
"ru-RU": "Австралия 3",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.australia3",
"customGameSettings.lobby.dataCenterPreference.values.australia3"
],
"th-TH": "ออสเตรเลีย 3",
"tr-TR": "Avustralya 3",
"zh-CN": "澳大利亚 3",
"zh-TW": "澳洲3"
},
"B": {
"de-DE": "B",
"en-US": "B",
"es-ES": "B",
"es-MX": "B",
"fr-FR": "B",
"it-IT": "B",
"ja-JP": "B",
"ko-KR": "B",
"pl-PL": "B",
"pt-BR": "B",
"ru-RU": "B",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.b",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.b",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.b",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.b"
],
"th-TH": "B",
"tr-TR": "B",
"zh-CN": "B",
"zh-TW": "B"
},
"Bahrain": {
"de-DE": "Bahrain",
"en-US": "Bahrain",
"es-ES": "Baréin",
"es-MX": "Baréin",
"fr-FR": "Bahreïn",
"it-IT": "Bahrein",
"ja-JP": "バーレーン",
"ko-KR": "바레인",
"pl-PL": "Bahrajn",
"pt-BR": "Bahrain",
"ru-RU": "Бахрейн",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.bahrain",
"customGameSettings.lobby.dataCenterPreference.values.bahrain"
],
"th-TH": "บาห์เรน",
"tr-TR": "Bahreyn",
"zh-CN": "巴林",
"zh-TW": "巴林"
},
"Best Available": {
"de-DE": "Bestes verfügbares",
"en-US": "Best Available",
"es-ES": "Mejor disponible",
"es-MX": "Lo mejor disponible",
"fr-FR": "Meilleur disponible",
"it-IT": "Migliore disponibile",
"ja-JP": "最適",
"ko-KR": "최적",
"pl-PL": "Najlepsze dostępne",
"pt-BR": "Melhor disponível",
"ru-RU": "Лучший сигнал",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.bestAvailable",
"customGameSettings.lobby.dataCenterPreference.values.bestAvailable"
],
"th-TH": "ดีสุดเท่าที่มี",
"tr-TR": "Mevcut En İyi",
"zh-CN": "最佳设置",
"zh-TW": "最佳設定"
},
"Brazil": {
"de-DE": "Brasilien",
"en-US": "Brazil",
"es-ES": "Brasil",
"es-MX": "Brasil",
"fr-FR": "Brésil",
"it-IT": "Brasile",
"ja-JP": "ブラジル",
"ko-KR": "브라질",
"pl-PL": "Brazylia",
"pt-BR": "Brasil",
"ru-RU": "Бразилия",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.brazil",
"customGameSettings.lobby.dataCenterPreference.values.brazil"
],
"th-TH": "บราซิล",
"tr-TR": "Brezilya",
"zh-CN": "巴西",
"zh-TW": "巴西"
},
"Brazil 2": {
"de-DE": "Brasilien 2",
"en-US": "Brazil 2",
"es-ES": "Brasil 2",
"es-MX": "Brasil 2",
"fr-FR": "Brésil 2",
"it-IT": "Brasile 2",
"ja-JP": "ブラジル2",
"ko-KR": "브라질 2",
"pl-PL": "Brazylia 2",
"pt-BR": "Brasil 2",
"ru-RU": "Бразилия 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.brazil2",
"customGameSettings.lobby.dataCenterPreference.values.brazil2"
],
"th-TH": "บราซิล 2",
"tr-TR": "Brezilya 2",
"zh-CN": "巴西 2",
"zh-TW": "巴西2"
},
"C": {
"de-DE": "C",
"en-US": "C",
"es-ES": "C",
"es-MX": "C",
"fr-FR": "C",
"it-IT": "C",
"ja-JP": "C",
"ko-KR": "C",
"pl-PL": "C",
"pt-BR": "C",
"ru-RU": "C",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.c",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.c",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.c",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.c"
],
"th-TH": "C",
"tr-TR": "C",
"zh-CN": "C",
"zh-TW": "C"
},
"Caduceus Blaster Only": {
"de-DE": "Nur Caduceus-Pistole",
"en-US": "Caduceus Blaster Only",
"es-ES": "Solo pistola caducea",
"es-MX": "Solo Bláster caduceo",
"fr-FR": "Miséricorde uniquement",
"it-IT": "Solo Caduceo Punitivo",
"ja-JP": "カデュケウス・ブラスターのみ",
"ko-KR": "카두세우스 블라스터만 허용",
"pl-PL": "Tylko Blaster Energetyczny",
"pt-BR": "Apenas Desintegrador de Caduceu",
"ru-RU": "Только Кадуцей-бластер",
"sources": [
"customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.blaster",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.blaster"
],
"th-TH": "คาดูเซียสบลาสเตอร์เท่านั้น",
"tr-TR": "Yalnızca Kadüse Tabancası",
"zh-CN": "仅限天使冲击枪",
"zh-TW": "僅限天使光槍"
},
"Caduceus Staff Only": {
"de-DE": "Nur Caduceus-Stab",
"en-US": "Caduceus Staff Only",
"es-ES": "Solo bastón caduceo",
"es-MX": "Solo Bastón caduceo",
"fr-FR": "Caducée uniquement",
"it-IT": "Solo Caduceo Benefico",
"ja-JP": "カデュケウス・スタッフのみ",
"ko-KR": "카두세우스 지팡이만 허용",
"pl-PL": "Tylko Kaduceusz",
"pt-BR": "Apenas Bastão de Caduceu",
"ru-RU": "Только Кадуцей",
"sources": [
"customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.staff",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.staff"
],
"th-TH": "คทาคาดูเซียสเท่านั้น",
"tr-TR": "Yalnızca Kadüse Değneği",
"zh-CN": "仅限天使之杖",
"zh-TW": "僅限天使之杖"
},
"Chile": {
"de-DE": "Chile",
"en-US": "Chile",
"es-ES": "Chile",
"es-MX": "Chile",
"fr-FR": "Chili",
"it-IT": "Cile",
"ja-JP": "チリ",
"ko-KR": "칠레",
"pl-PL": "Chile",
"pt-BR": "Chile",
"ru-RU": "Чили",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.chile",
"customGameSettings.lobby.dataCenterPreference.values.chile"
],
"th-TH": "ชิลี",
"tr-TR": "Şili",
"zh-CN": "智利",
"zh-TW": "智利"
},
"China - Beijing": {
"de-DE": "China – Peking",
"en-US": "China - Beijing",
"es-ES": "China - Pekín",
"es-MX": "China - Beijing",
"fr-FR": "Chine - Pékin",
"it-IT": "Cina - Pechino",
"ja-JP": "中国 - 北京",
"ko-KR": "중국 - 베이징",
"pl-PL": "Chiny – Pekin",
"pt-BR": "China - Pequim",
"ru-RU": "Китай – Пекин",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.chinaBeijing",
"customGameSettings.lobby.dataCenterPreference.values.chinaBeijing"
],
"th-TH": "จีน - ปักกิ่ง",
"tr-TR": "Çin - Pekin",
"zh-CN": "中国北京",
"zh-TW": "北京"
},
"China - Hangzhou": {
"de-DE": "China – Hangzhou",
"en-US": "China - Hangzhou",
"es-ES": "China - Hangzhou",
"es-MX": "China - Hangzhou",
"fr-FR": " Chine - Hangzhou",
"it-IT": "Cina - Hangzhou",
"ja-JP": "中国 - 杭州",
"ko-KR": "중국 - 항저우",
"pl-PL": "Chiny – Hangzhou",
"pt-BR": "China - Hangzhou",
"ru-RU": "Китай – Ханчжоу",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.chinaHangzhou",
"customGameSettings.lobby.dataCenterPreference.values.chinaHangzhou"
],
"th-TH": "จีน - หางโจว",
"tr-TR": "Çin - Hangzhou",
"zh-CN": "中国杭州",
"zh-TW": "杭州"
},
"China - Hangzhou 2": {
"de-DE": "China – Hangzhou 2",
"en-US": "China - Hangzhou 2",
"es-ES": "China - Hangzhou 2",
"es-MX": "China - Hangzhou 2",
"fr-FR": "Chine - Hangzhou 2",
"it-IT": "Cina - Hangzhou 2",
"ja-JP": "中国 - 杭州2",
"ko-KR": "중국 - 항저우 2",
"pl-PL": "Chiny – Hangzhou 2",
"pt-BR": "China - Hangzhou 2",
"ru-RU": "Китай – Ханчжоу 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.chinaHangzhou2",
"customGameSettings.lobby.dataCenterPreference.values.chinaHangzhou2"
],
"th-TH": "จีน - หางโจว 2",
"tr-TR": "Çin - Hangzhou 2",
"zh-CN": "中国杭州 2",
"zh-TW": "杭州2"
},
"D": {
"de-DE": "D",
"en-US": "D",
"es-ES": "D",
"es-MX": "D",
"fr-FR": "D",
"it-IT": "D",
"ja-JP": "D",
"ko-KR": "D",
"pl-PL": "D",
"pt-BR": "D",
"ru-RU": "D",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.d",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.d",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.d",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.d"
],
"th-TH": "D",
"tr-TR": "D",
"zh-CN": "D",
"zh-TW": "D"
},
"Determined By Mode": {
"de-DE": "Durch Modus vorgegeben",
"en-US": "Determined By Mode",
"es-ES": "Determinado por el modo",
"es-MX": "Determinado por el modo",
"fr-FR": "Selon le mode",
"it-IT": "In base alla modalità",
"ja-JP": "モード準拠",
"ko-KR": "모드에 따라 결정",
"pl-PL": "Określone przez tryb",
"pt-BR": "Determinado pelo modo",
"ru-RU": "В зависимости от режима",
"sources": [
"customGameSettings.gamemodes.values.general.values.spawnHealthPacks.values.modeDependent",
"customGameSettings.gamemodes.general.spawnHealthPacks.values.modeDependent"
],
"th-TH": "กำหนดโดยโหมด",
"tr-TR": "Moda Göre",
"zh-CN": "依据比赛模式而定",
"zh-TW": "依模式決定"
},
"Disabled": {
"de-DE": "Deaktiviert",
"en-US": "Disabled",
"es-MX": "Deshabilitado",
"fr-FR": "Désactivé",
"ja-JP": "無効",
"ko-KR": "비활성화",
"localeExclusions": {
"es-ES": "ambiguous: \"No permitir\" vs \"Deshabilitado\"",
"it-IT": "ambiguous: \"Off\" vs \"Disattivato\"",
"pl-PL": "ambiguous: \"Wył.\" vs \"Wyłączono\"",
"pt-BR": "ambiguous: \"Desabilitado\" vs \"Desativada\""
},
"ru-RU": "Откл.",
"sources": [
"customGameSettings.gamemodes.values.general.values.spawnHealthPacks.values.disabled",
"customGameSettings.gamemodes.values.general.values.tankPassiveHealthBonus.values.disabled",
"other.customGameSettings.__disabled__",
"customGameSettings.gamemodes.values.general.values.spawnHealthPacks",
"customGameSettings.gamemodes.general.spawnHealthPacks.values.disabled",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus.values.disabled"
],
"th-TH": "ปิดใช้งาน",
"tr-TR": "Devre Dışı",
"zh-CN": "禁用",
"zh-TW": "停用"
},
"E": {
"de-DE": "E",
"en-US": "E",
"es-ES": "E",
"es-MX": "E",
"fr-FR": "E",
"it-IT": "E",
"ja-JP": "E",
"ko-KR": "E",
"pl-PL": "E",
"pt-BR": "E",
"ru-RU": "E",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.e",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.e",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.e",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.e"
],
"th-TH": "E",
"tr-TR": "E",
"zh-CN": "E",
"zh-TW": "E"
},
"EXPERT": {
"de-DE": "EXPERTE",
"en-US": "EXPERT",
"es-ES": "EXPERTA",
"es-MX": "EXPERTO",
"fr-FR": "EXPERT",
"it-IT": "ESTREMA",
"ja-JP": "EXPERT",
"ko-KR": "전문가",
"pl-PL": "EKSPERCKI",
"pt-BR": "ESPECIALISTA",
"ru-RU": "ЭКСПЕРТ",
"sources": [
"customGameSettings.gamemodes.values.junkenstein.values.difficulty.values.expert",
"customGameSettings.gamemodes.junkenstein.difficulty.values.expert"
],
"th-TH": "เชี่ยวชาญ",
"tr-TR": "UZMAN",
"zh-CN": "专家",
"zh-TW": "專家"
},
"Enabled": {
"en-US": "Enabled",
"sources": [
"customGameSettings.lobby.values.enableMatchVoiceChat",
"customGameSettings.gamemodes.general.spawnHealthPacks.values.enabled"
],
"zh-CN": "启用"
},
"Fifth": {
"de-DE": "Fünfte",
"en-US": "Fifth",
"es-ES": "Quinto",
"es-MX": "Quinto",
"fr-FR": "Cinquième",
"it-IT": "Quinto",
"ja-JP": "5",
"ko-KR": "5번",
"pl-PL": "Piąty",
"pt-BR": "Quinto",
"ru-RU": "Пятая",
"sources": [
"customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.fifth",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.fifth"
],
"th-TH": "ลำดับที่ห้า",
"tr-TR": "Beşinci",
"zh-CN": "第五",
"zh-TW": "第五個區域"
},
"Finland 2": {
"de-DE": "Finnland 2",
"en-US": "Finland 2",
"es-ES": "Finlandia 2",
"es-MX": "Finlandia 2",
"fr-FR": "Finlande 2",
"it-IT": "Finlandia 2",
"ja-JP": "フィンランド2",
"ko-KR": "핀란드 2",
"pl-PL": "Finlandia 2",
"pt-BR": "Finlândia 2",
"ru-RU": "Финляндия 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.finland2",
"customGameSettings.lobby.dataCenterPreference.values.finland2"
],
"th-TH": "ฟินแลนด์ 2",
"tr-TR": "Finlandiya 2",
"zh-CN": "芬兰 2",
"zh-TW": "芬蘭2"
},
"First": {
"de-DE": "Erster",
"en-US": "First",
"es-ES": "Primero",
"es-MX": "Primero",
"fr-FR": "Premier",
"it-IT": "Primo",
"ja-JP": "1",
"ko-KR": "첫 번째",
"pl-PL": "Pierwszy",
"pt-BR": "Primeiro",
"ru-RU": "Первая",
"sources": [
"customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.first",
"customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.first",
"customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.first",
"customGameSettings.gamemodes.control.setValidControlPoints.values.first",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.first",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.first"
],
"th-TH": "พื้นที่แรก",
"tr-TR": "İlk",
"zh-CN": "第一",
"zh-TW": "第一個區域"
},
"Forge Hammer Only": {
"de-DE": "Nur Schmiedehammer",
"en-US": "Forge Hammer Only",
"es-ES": "Solo martillo de forja",
"es-MX": "Solo Martillo forjador",
"fr-FR": "Marteau de forge uniquement",
"it-IT": "Solo Martello da Forgia",
"ja-JP": "フォージ・ハンマーのみ",
"ko-KR": "대장간 망치만 허용",
"pl-PL": "Tylko Młot Kowalski",
"pt-BR": "Apenas Martelo de Forja",
"ru-RU": "Только кузнечный молот",
"sources": [
"customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.hammer",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.hammer"
],
"th-TH": "ค้อนตีเหล็กเท่านั้น",
"tr-TR": "Yalnızca Demirci Çekici",
"zh-CN": "仅限锻造锤",
"zh-TW": "僅限鍛造鎚"
},
"Fourth": {
"de-DE": "Vierte",
"en-US": "Fourth",
"es-ES": "Cuarto",
"es-MX": "Cuarto",
"fr-FR": "Quatrième",
"it-IT": "Quarto",
"ja-JP": "4",
"ko-KR": "4번",
"pl-PL": "Czwarty",
"pt-BR": "Quarto",
"ru-RU": "Четвертая",
"sources": [
"customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.fourth",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.fourth"
],
"th-TH": "ลำดับที่สี่",
"tr-TR": "Dördüncü",
"zh-CN": "第四",
"zh-TW": "第四個區域"
},
"France": {
"de-DE": "Frankreich",
"en-US": "France",
"es-ES": "Francia",
"es-MX": "Francia",
"fr-FR": "France",
"it-IT": "Francia",
"ja-JP": "フランス",
"ko-KR": "프랑스",
"pl-PL": "Francja",
"pt-BR": "França",
"ru-RU": "Франция",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.france",
"customGameSettings.lobby.dataCenterPreference.values.france"
],
"th-TH": "ฝรั่งเศส",
"tr-TR": "Fransa",
"zh-CN": "法国",
"zh-TW": "法國"
},
"Germany": {
"de-DE": "Deutschland",
"en-US": "Germany",
"es-ES": "Alemania",
"es-MX": "Alemania",
"fr-FR": "Allemagne",
"it-IT": "Germania",
"ja-JP": "ドイツ",
"ko-KR": "독일",
"pl-PL": "Niemcy",
"pt-BR": "Alemanha",
"ru-RU": "Германия",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.germany",
"customGameSettings.lobby.dataCenterPreference.values.germany"
],
"th-TH": "เยอรมนี",
"tr-TR": "Almanya",
"zh-CN": "德国",
"zh-TW": "德國"
},
"Germany 2": {
"de-DE": "Deutschland 2",
"en-US": "Germany 2",
"es-ES": "Alemania 2",
"es-MX": "Alemania 2",
"fr-FR": "Allemagne 2",
"it-IT": "Germania 2",
"ja-JP": "ドイツ2",
"ko-KR": "독일 2",
"pl-PL": "Niemcy 2",
"pt-BR": "Alemanha 2",
"ru-RU": "Германия 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.germany2",
"customGameSettings.lobby.dataCenterPreference.values.germany2"
],
"th-TH": "เยอรมนี 2",
"tr-TR": "Almanya 2",
"zh-CN": "德国 2",
"zh-TW": "德國2"
},
"HARD": {
"de-DE": "SCHWER",
"en-US": "HARD",
"es-ES": "DIFÍCIL",
"es-MX": "DIFÍCIL",
"fr-FR": "DIFFICILE",
"it-IT": "DIFFICILE",
"ja-JP": "HARD",
"ko-KR": "어려움",
"pl-PL": "WYSOKI",
"pt-BR": "DIFÍCIL",
"ru-RU": "ВЕТЕРАН",
"sources": [
"customGameSettings.gamemodes.values.junkenstein.values.difficulty.values.hard",
"customGameSettings.gamemodes.junkenstein.difficulty.values.hard"
],
"th-TH": "ยาก",
"tr-TR": "ZOR",
"zh-CN": "困难",
"zh-TW": "困難"
},
"Healing Blossom Only": {
"de-DE": "Nur Heilende Blüte",
"en-US": "Healing Blossom Only",
"es-ES": "Solo Brote sanador",
"es-MX": "Solo Flor sanadora",
"fr-FR": "Fleur de soins uniquement",
"it-IT": "Solo Bocciolo Curativo",
"ja-JP": "ヒーリング・ブロッサムのみ",
"ko-KR": "치유의 꽃만 가능",
"pl-PL": "Tylko Leczący Rozkwit",
"pt-BR": "Apenas Desabrochar Curativo",
"ru-RU": "Только «Целебный цветок»",
"sources": [
"customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.healingBlossom",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.healingBlossom"
],
"th-TH": "เฉพาะบุปผาแห่งการเยียวยา",
"tr-TR": "Yalnızca Şifa Çiçekleri",
"zh-CN": "仅限愈疗灵花",
"zh-TW": "僅限治療綻放"
},
"Immediately": {
"de-DE": "Sofort",
"en-US": "Immediately",
"es-ES": "Inmediato",
"es-MX": "Inmediatamente",
"fr-FR": "Immédiatement",
"it-IT": "Immediatamente",
"ja-JP": "即座",
"ko-KR": "즉시",
"pl-PL": "Natychmiast",
"pt-BR": "Imediatamente",
"ru-RU": "Сразу",
"sources": [
"customGameSettings.gamemodes.values.general.values.gamemodeStartTrigger.values.immediately",
"customGameSettings.gamemodes.values.general.values.gameModeStartTrigger",
"customGameSettings.gamemodes.general.gamemodeStartTrigger.values.immediately"
],
"th-TH": "ทันที",
"tr-TR": "Anında",
"zh-CN": "即时",
"zh-TW": "立刻"
},
"Ireland": {
"de-DE": "Irland",
"en-US": "Ireland",
"es-ES": "Irlanda",
"es-MX": "Irlanda",
"fr-FR": "Irlande",
"it-IT": "Irlanda",
"ja-JP": "アイルランド",
"ko-KR": "아일랜드",
"pl-PL": "Irlandia",
"pt-BR": "Irlanda",
"ru-RU": "Ирландия",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.ireland",
"customGameSettings.lobby.dataCenterPreference.values.ireland"
],
"th-TH": "ไอร์แลนด์",
"tr-TR": "İrlanda",
"zh-CN": "爱尔兰",
"zh-TW": "愛爾蘭"
},
"Japan": {
"de-DE": "Japan",
"en-US": "Japan",
"es-ES": "Japón",
"es-MX": "Japón",
"fr-FR": "Japon",
"it-IT": "Giappone",
"ja-JP": "日本",
"ko-KR": "일본",
"pl-PL": "Japonia",
"pt-BR": "Japão",
"ru-RU": "Япония",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.japan",
"customGameSettings.lobby.dataCenterPreference.values.japan"
],
"th-TH": "ญี่ปุ่น",
"tr-TR": "Japonya",
"zh-CN": "日本",
"zh-TW": "日本"
},
"Japan 2": {
"de-DE": "Japan 2",
"en-US": "Japan 2",
"es-ES": "Japón 2",
"es-MX": "Japón 2",
"fr-FR": "Japon 2",
"it-IT": "Giappone 2",
"ja-JP": "日本2",
"ko-KR": "일본 2",
"pl-PL": "Japonia 2",
"pt-BR": "Japão 2",
"ru-RU": "Япония 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.japan2",
"customGameSettings.lobby.dataCenterPreference.values.japan2"
],
"th-TH": "ญี่ปุ่น 2",
"tr-TR": "Japonya 2",
"zh-CN": "日本 2",
"zh-TW": "日本2"
},
"LEGENDARY": {
"de-DE": "LEGENDÄR",
"en-US": "LEGENDARY",
"es-ES": "LEGENDARIA",
"es-MX": "LEGENDARIO",
"fr-FR": "LÉGENDAIRE",
"it-IT": "LEGGENDARIA",
"ja-JP": "LEGENDARY",
"ko-KR": "전설",
"pl-PL": "LEGENDARNY",
"pt-BR": "LENDÁRIO",
"ru-RU": "ЛЕГЕНДА",
"sources": [
"customGameSettings.gamemodes.values.junkenstein.values.difficulty.values.legendary",
"customGameSettings.gamemodes.junkenstein.difficulty.values.legendary"
],
"th-TH": "ตำนาน",
"tr-TR": "EFSANEVİ",
"zh-CN": "传奇",
"zh-TW": "傳奇"
},
"Limited": {
"de-DE": "Eingeschränkt",
"en-US": "Limited",
"es-ES": "Con limitaciones",
"es-MX": "Limitado",
"fr-FR": "Limitée",
"it-IT": "Limitati",
"ja-JP": "制限",
"ko-KR": "선택 제한",
"pl-PL": "Ograniczenie",
"pt-BR": "Limitado",
"ru-RU": "С ограничениями",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroesAvailable.values.limited",
"customGameSettings.gamemodes.elimination.heroesAvailable.values.limited"
],
"th-TH": "จำกัด",
"tr-TR": "Sınırlı",
"zh-CN": "限定",
"zh-TW": "限定選擇"
},
"Manual": {
"de-DE": "Manuell",
"en-US": "Manual",
"es-ES": "Manual",
"es-MX": "Manual",
"fr-FR": "Manuel",
"it-IT": "Manuale",
"ja-JP": "手動",
"ko-KR": "수동",
"pl-PL": "Ręcznie",
"pt-BR": "Manual",
"ru-RU": "Вручную",
"sources": [
"customGameSettings.gamemodes.values.general.values.gamemodeStartTrigger.values.manual",
"customGameSettings.gamemodes.values.general.values.gameModeStartTrigger",
"customGameSettings.gamemodes.general.gamemodeStartTrigger.values.manual"
],
"th-TH": "กดเริ่มเอง",
"tr-TR": "Manuel",
"zh-CN": "手动",
"zh-TW": "手動"
},
"NORMAL": {
"de-DE": "NORMAL",
"en-US": "NORMAL",
"es-ES": "NORMAL",
"es-MX": "NORMAL",
"fr-FR": "NORMAL",
"it-IT": "NORMALE",
"ja-JP": "NORMAL",
"ko-KR": "일반",
"pl-PL": "NORMALNY",
"pt-BR": "NORMAL",
"ru-RU": "БОЕЦ",
"sources": [
"customGameSettings.gamemodes.values.junkenstein.values.difficulty.values.normal",
"customGameSettings.gamemodes.junkenstein.difficulty.values.normal"
],
"th-TH": "ปกติ",
"tr-TR": "NORMAL",
"zh-CN": "普通",
"zh-TW": "普通"
},
"Netherlands": {
"de-DE": "Niederlande",
"en-US": "Netherlands",
"es-ES": "Países Bajos",
"es-MX": "Países Bajos",
"fr-FR": "Pays-Bas",
"it-IT": "Paesi Bassi",
"ja-JP": "オランダ",
"ko-KR": "네덜란드",
"pl-PL": "Holandia",
"pt-BR": "Holanda",
"ru-RU": "Нидерланды",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.netherlands",
"customGameSettings.lobby.dataCenterPreference.values.netherlands"
],
"th-TH": "เนเธอแลนด์",
"tr-TR": "Hollanda",
"zh-CN": "荷兰",
"zh-TW": "荷蘭"
},
"Never": {
"de-DE": "Nie",
"en-US": "Never",
"es-ES": "Nunca",
"es-MX": "Nunca",
"fr-FR": "Jamais",
"it-IT": "Mai",
"ja-JP": "いいえ",
"ko-KR": "안 함",
"pl-PL": "Nigdy",
"pt-BR": "Nunca",
"ru-RU": "Отключен",
"sources": [
"customGameSettings.lobby.values.returnToLobby.values.never",
"customGameSettings.lobby.values.returnToLobby",
"customGameSettings.lobby.returnToLobby.values.never"
],
"th-TH": "ไม่กลับ",
"tr-TR": "Asla",
"zh-CN": "从不",
"zh-TW": "從不"
},
"None": {
"en-US": "None",
"sources": [
"customGameSettings.gamemodes.ctf.flagCarrierAbilities.values.none"
],
"zh-CN": "全部禁用"
},
"Off": {
"de-DE": "Aus",
"en-US": "Off",
"es-ES": "Desactivado",
"es-MX": "No",
"fr-FR": "Désactivé",
"it-IT": "Off",
"ja-JP": "OFF",
"ko-KR": "비활성화",
"pl-PL": "Wył.",
"pt-BR": "Desligado",
"ru-RU": "Откл.",
"sources": [
"other.customGameSettings.__off__"
],
"th-TH": "ปิด",
"tr-TR": "Kapalı",
"zh-CN": "关闭",
"zh-TW": "關閉"
},
"Paused": {
"de-DE": "Pausiert",
"en-US": "Paused",
"es-ES": "En pausa",
"es-MX": "En pausa",
"fr-FR": "En pause",
"it-IT": "In pausa",
"ja-JP": "停止",
"ko-KR": "일시정지",
"pl-PL": "Pauza",
"pt-BR": "Pausado",
"ru-RU": "Отключена",
"sources": [
"customGameSettings.lobby.values.mapRotation.values.paused",
"customGameSettings.lobby.mapRotation.values.paused"
],
"th-TH": "หยุดชั่วคราว",
"tr-TR": "Duraklatıldı",
"zh-CN": "暂停轮换",
"zh-TW": "暫停"
},
"Peru": {
"de-DE": "Peru",
"en-US": "Peru",
"es-ES": "Perú",
"es-MX": "Perú",
"fr-FR": "Pérou",
"it-IT": "Perù",
"ja-JP": "ペルー",
"ko-KR": "페루",
"pl-PL": "Peru",
"pt-BR": "Peru",
"ru-RU": "Перу",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.peru",
"customGameSettings.lobby.dataCenterPreference.values.peru"
],
"th-TH": "เปรู",
"tr-TR": "Peru",
"zh-CN": "秘鲁",
"zh-TW": "祕魯"
},
"Random": {
"en-US": "Random",
"sources": [
"customGameSettings.gamemodes.elimination.heroesAvailable.values.random",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.random",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.random"
],
"zh-CN": "随机英雄"
},
"Random Mirrored": {
"de-DE": "Zufällig identische Teams",
"en-US": "Random Mirrored",
"es-ES": "Aleatoria héroe idéntico",
"es-MX": "Aleatorio reflejado",
"fr-FR": "Aléatoire miroir",
"it-IT": "Casuale speculare",
"ja-JP": "ランダム(ミラー)",
"ko-KR": "무작위 동일 영웅",
"pl-PL": "Losowo lustrzane odbicie",
"pt-BR": "Aleatório espelhado",
"ru-RU": "Случайно зеркально",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroesAvailable.values.mirroredRandom",
"customGameSettings.gamemodes.elimination.heroesAvailable.values.mirroredRandom"
],
"th-TH": "สุ่ม ฮีโร่เหมือนกัน",
"tr-TR": "Rastgele Yansıtılmış",
"zh-CN": "随机英雄(相同)",
"zh-TW": "隨機的相同英雄"
},
"Restricted": {
"de-DE": "Eingeschränkt",
"en-US": "Restricted",
"es-ES": "Restringidas",
"es-MX": "Restringidas",
"fr-FR": "Limitées",
"it-IT": "Limitate",
"ja-JP": "制限あり",
"ko-KR": "제한됨",
"pl-PL": "Ograniczone",
"pt-BR": "Restritas",
"ru-RU": "Ограничены",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.restricted",
"customGameSettings.gamemodes.ctf.flagCarrierAbilities.values.restricted"
],
"th-TH": "ถูกจำกัด",
"tr-TR": "Sınırlı",
"zh-CN": "受限制",
"zh-TW": "施放特定技能會導致旗幟掉落"
},
"Rivet Gun Only": {
"de-DE": "Nur Bolzenkanone",
"en-US": "Rivet Gun Only",
"es-ES": "Solo remachadora",
"es-MX": "Solo Remachadora",
"fr-FR": "Pistolet à rivets uniquement",
"it-IT": "Solo Sparachiodi",
"ja-JP": "リベット・ガンのみ",
"ko-KR": "대못 발사기만 허용",
"pl-PL": "Tylko Nitownica",
"pt-BR": "Apenas Pistola de Rebite",
"ru-RU": "Только гвоздестрел",
"sources": [
"customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.rivetGun",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.rivetGun"
],
"th-TH": "รีเวทกันเท่านั้น",
"tr-TR": "Yalnızca Perçin Tabancası",
"zh-CN": "仅限铆钉枪",
"zh-TW": "僅限鉚釘槍"
},
"Second": {
"de-DE": "Zweiter",
"en-US": "Second",
"es-ES": "Segundo",
"es-MX": "Segundo",
"fr-FR": "Deuxième",
"it-IT": "Secondo",
"ja-JP": "2",
"ko-KR": "두 번째",
"pl-PL": "Drugi",
"pt-BR": "Segundo",
"ru-RU": "Вторая",
"sources": [
"customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.second",
"customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.second",
"customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.second",
"customGameSettings.gamemodes.control.setValidControlPoints.values.second",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.second",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.second"
],
"th-TH": "พื้นที่สอง",
"tr-TR": "İkinci",
"zh-CN": "第二",
"zh-TW": "第二個區域"
},
"Singapore": {
"de-DE": "Singapur",
"en-US": "Singapore",
"es-ES": "Singapur",
"es-MX": "Singapur",
"fr-FR": "Singapour",
"it-IT": "Singapore",
"ja-JP": "シンガポール",
"ko-KR": "싱가포르",
"pl-PL": "Singapur",
"pt-BR": "Singapura",
"ru-RU": "Сингапур",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.singapore",
"customGameSettings.lobby.dataCenterPreference.values.singapore"
],
"th-TH": "สิงคโปร์",
"tr-TR": "Singapur",
"zh-CN": "新加坡",
"zh-TW": "新加坡"
},
"Singapore 2": {
"de-DE": "Singapur 2",
"en-US": "Singapore 2",
"es-ES": "Singapur 2",
"es-MX": "Singapur 2",
"fr-FR": "Singapour 2",
"it-IT": "Singapore 2",
"ja-JP": "シンガポール2",
"ko-KR": "싱가폴 2",
"pl-PL": "Singapur 2",
"pt-BR": "Singapura 2",
"ru-RU": "Сингапур 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.singapore2",
"customGameSettings.lobby.dataCenterPreference.values.singapore2"
],
"th-TH": "สิงคโปร์ 2",
"tr-TR": "Singapur 2",
"zh-CN": "新加坡 2",
"zh-TW": "新加坡2"
},
"South Korea": {
"de-DE": "Südkorea",
"en-US": "South Korea",
"es-ES": "Corea del Sur",
"es-MX": "Corea del Sur",
"fr-FR": "Corée du Sud",
"it-IT": "Corea del Sud",
"ja-JP": "韓国",
"ko-KR": "대한민국",
"pl-PL": "Korea Południowa",
"pt-BR": "Coreia do Sul",
"ru-RU": "Южная Корея",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.southKorea",
"customGameSettings.lobby.dataCenterPreference.values.southKorea"
],
"th-TH": "เกาหลีใต้",
"tr-TR": "Güney Kore",
"zh-CN": "韩国",
"zh-TW": "韓國"
},
"South Korea 2": {
"de-DE": "Südkorea 2",
"en-US": "South Korea 2",
"es-ES": "Corea del Sur 2",
"es-MX": "Corea del Sur 2",
"fr-FR": "Corée du Sud 2",
"it-IT": "Corea del Sud 2",
"ja-JP": "韓国2",
"ko-KR": "대한민국 2",
"pl-PL": "Korea Południowa 2",
"pt-BR": "Coreia do Sul 2",
"ru-RU": "Южная Корея 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.southKorea2",
"customGameSettings.lobby.dataCenterPreference.values.southKorea2"
],
"th-TH": "เกาหลีใต้ 2",
"tr-TR": "Güney Kore 2",
"zh-CN": "韩国 2",
"zh-TW": "韓國2"
},
"South Korea 3": {
"de-DE": "Südkorea 3",
"en-US": "South Korea 3",
"es-ES": "Corea del Sur 3",
"es-MX": "Corea del Sur 3",
"fr-FR": "Corée du Sud 3",
"it-IT": "Corea del Sud 3",
"ja-JP": "韓国3",
"ko-KR": "대한민국 3",
"pl-PL": "Korea Południowa 3",
"pt-BR": "Coreia do Sul 3",
"ru-RU": "Южная Корея 3",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.southKorea3",
"customGameSettings.lobby.dataCenterPreference.values.southKorea3"
],
"th-TH": "เกาหลีใต้ 3",
"tr-TR": "Güney Kore 3",
"zh-CN": "韩国 3",
"zh-TW": "韓國3"
},
"Taiwan": {
"de-DE": "Taiwan",
"en-US": "Taiwan",
"es-ES": "Taiwán",
"es-MX": "Taiwán",
"fr-FR": "Taïwan",
"it-IT": "Taiwan",
"ja-JP": "台湾",
"ko-KR": "대만",
"pl-PL": "Tajwan",
"pt-BR": "Taiwan",
"ru-RU": "Тайвань",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.taiwan",
"customGameSettings.lobby.dataCenterPreference.values.taiwan"
],
"th-TH": "ไต้หวัน",
"tr-TR": "Tayvan",
"zh-CN": "中国台湾",
"zh-TW": "台灣"
},
"Taiwan 2": {
"de-DE": "Taiwan 2",
"en-US": "Taiwan 2",
"es-ES": "Taiwán 2",
"es-MX": "Taiwán 2",
"fr-FR": "Taïwan 2",
"it-IT": "Taiwan 2",
"ja-JP": "台湾2",
"ko-KR": "대만 2",
"pl-PL": "Tajwan 2",
"pt-BR": "Taiwan 2",
"ru-RU": "Тайвань 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.taiwan2",
"customGameSettings.lobby.dataCenterPreference.values.taiwan2"
],
"th-TH": "ไต้หวัน 2",
"tr-TR": "Tayvan 2",
"zh-CN": "中国台湾 2",
"zh-TW": "台灣2"
},
"Team Size": {
"de-DE": "Teamgröße",
"en-US": "Team Size",
"es-ES": "Tamaño de equipo",
"es-MX": "Tamaño del equipo",
"fr-FR": "Taille de l’équipe",
"it-IT": "Dimensioni squadra",
"ja-JP": "チームサイズ",
"ko-KR": "팀 규모",
"pl-PL": "Wielkość drużyn",
"pt-BR": "Tamanho da equipe",
"ru-RU": "По размеру команды",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroPoolSize.values.teamSize",
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize"
],
"th-TH": "ขนาดทีม",
"tr-TR": "Takım Boyutu",
"zh-CN": "队伍人数",
"zh-TW": "隊伍人數"
},
"Team Size +1": {
"de-DE": "Teamgröße +1",
"en-US": "Team Size +1",
"es-ES": "Tamaño de equipo +1",
"es-MX": "Tamaño de equipo +1",
"fr-FR": "Taille de l’équipe +1",
"it-IT": "Dimensioni squadra: +1",
"ja-JP": "チームサイズ +1",
"ko-KR": "팀 규모 +1",
"pl-PL": "Wielkość drużyn: +1",
"pt-BR": "Tamanho da equipe +1",
"ru-RU": "По размеру команды +1",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroPoolSize.values.teamSize+1",
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize+1"
],
"th-TH": "ขนาดทีม +1",
"tr-TR": "Takım Boyutu +1",
"zh-CN": "队伍人数+1",
"zh-TW": "隊伍人數+1"
},
"Team Size +2": {
"de-DE": "Teamgröße +2",
"en-US": "Team Size +2",
"es-ES": "Tamaño de equipo +2",
"es-MX": "Tamaño de equipo +2",
"fr-FR": "Taille de l’équipe +2",
"it-IT": "Dimensioni squadra: +2",
"ja-JP": "チームサイズ +2",
"ko-KR": "팀 규모 +2",
"pl-PL": "Wielkość drużyn: +2",
"pt-BR": "Tamanho da equipe +2",
"ru-RU": "По размеру команды +2",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroPoolSize.values.teamSize+2",
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize+2"
],
"th-TH": "ขนาดทีม +2",
"tr-TR": "Takım Boyutu +2",
"zh-CN": "队伍人数+2",
"zh-TW": "隊伍人數+2"
},
"Team Size +3": {
"de-DE": "Teamgröße +3",
"en-US": "Team Size +3",
"es-ES": "Tamaño de equipo +3",
"es-MX": "Tamaño de equipo +3",
"fr-FR": "Taille de l’équipe +3",
"it-IT": "Dimensioni squadra: +3",
"ja-JP": "チームサイズ +3",
"ko-KR": "팀 규모 +3",
"pl-PL": "Wielkość drużyn: +3",
"pt-BR": "Tamanho da equipe +3",
"ru-RU": "По размеру команды +3",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroPoolSize.values.teamSize+3",
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize+3"
],
"th-TH": "ขนาดทีม +3",
"tr-TR": "Takım Boyutu +3",
"zh-CN": "队伍人数+3",
"zh-TW": "隊伍人數+3"
},
"Third": {
"de-DE": "Dritter",
"en-US": "Third",
"es-ES": "Tercero",
"es-MX": "Tercero",
"fr-FR": "Troisième",
"it-IT": "Terzo",
"ja-JP": "3",
"ko-KR": "세 번째",
"pl-PL": "Trzeci",
"pt-BR": "Terceiro",
"ru-RU": "Третья",
"sources": [
"customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.third",
"customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.third",
"customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.third",
"customGameSettings.gamemodes.control.setValidControlPoints.values.third",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.third",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.third"
],
"th-TH": "พื้นที่สาม",
"tr-TR": "Üçüncü",
"zh-CN": "第三",
"zh-TW": "第三個區域"
},
"Thorn Volley Only": {
"de-DE": "Nur Dornensalve",
"en-US": "Thorn Volley Only",
"es-ES": "Solo Salva espinosa",
"es-MX": "Solo Descarga de espinas",
"fr-FR": "Volée d’épines uniquement",
"it-IT": "Solo Raffica di Spine",
"ja-JP": "ソーン・ボレーのみ",
"ko-KR": "가시 연사만 가능",
"pl-PL": "Tylko Salwa Cierni",
"pt-BR": "Apenas Saraivada de Espinhos",
"ru-RU": "Только «Град шипов»",
"sources": [
"customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.thornVolley",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.thornVolley"
],
"th-TH": "ระดมยิงกระสุนหนามเท่านั้น",
"tr-TR": "Yalnızca Diken Atışı",
"zh-CN": "仅限棘刺箭雨",
"zh-TW": "僅限荊棘箭雨"
},
"USA - Central": {
"de-DE": "USA – Mitte",
"en-US": "USA - Central",
"es-ES": "EE. UU. - Central",
"es-MX": "Estados Unidos - Central",
"fr-FR": "États-Unis - Centre",
"it-IT": "Stati Uniti - Centro",
"ja-JP": "アメリカ合衆国 - 中央",
"ko-KR": "미국 - 중부",
"pl-PL": "Stany Zjednoczone – Środkowe",
"pt-BR": "EUA - Central",
"ru-RU": "США – Центр",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.usCentral",
"customGameSettings.lobby.dataCenterPreference.values.usCentral"
],
"th-TH": "สหรัฐอเมริกา - กลาง",
"tr-TR": "ABD - Orta",
"zh-CN": "美国中部",
"zh-TW": "美國中部"
},
"USA - East": {
"de-DE": "USA – Osten",
"en-US": "USA - East",
"es-ES": "EE. UU. - Este",
"es-MX": "Estados Unidos - Este",
"fr-FR": "États-Unis - Est",
"it-IT": "Stati Uniti - Est",
"ja-JP": "アメリカ合衆国 - 東",
"ko-KR": "미국 - 동부",
"pl-PL": "Stany Zjednoczone – Północny wschód",
"pt-BR": "EUA - Leste",
"ru-RU": "США – Восток",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.usEast",
"customGameSettings.lobby.dataCenterPreference.values.usEast"
],
"th-TH": "สหรัฐอเมริกา - ตะวันออก",
"tr-TR": "ABD - Doğu",
"zh-CN": "美国东部",
"zh-TW": "美國東部"
},
"USA - East 2": {
"de-DE": "USA – Osten 2",
"en-US": "USA - East 2",
"es-ES": "EE. UU. - Este 2",
"es-MX": "Estados Unidos - Este 2",
"fr-FR": "États-Unis - Est 2",
"it-IT": "USA - Est 2",
"ja-JP": "アメリカ合衆国 - 東2",
"ko-KR": "미국 - 동부 2",
"pl-PL": "Stany Zjednoczone – Wschód 2",
"pt-BR": "EUA - Leste 2",
"ru-RU": "Восток США 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.usEast2",
"customGameSettings.lobby.dataCenterPreference.values.usEast2"
],
"th-TH": "สหรัฐอเมริกา - ตะวันออก 2",
"tr-TR": "ABD - Doğu 2",
"zh-CN": "美国东部 2",
"zh-TW": "美國東部2"
},
"USA - Northwest": {
"de-DE": "USA – Nordwesten",
"en-US": "USA - Northwest",
"es-ES": "EE. UU. - Noroeste",
"es-MX": "Estados Unidos - Noroeste",
"fr-FR": "États-Unis - Nord-ouest",
"it-IT": "Stati Uniti - Nord-ovest",
"ja-JP": "アメリカ合衆国 - 北西",
"ko-KR": "미국 - 북서부",
"pl-PL": "Stany Zjednoczone – Północny zachód",
"pt-BR": "EUA - Noroeste",
"ru-RU": "США – Северо-Запад",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.usNorthwest",
"customGameSettings.lobby.dataCenterPreference.values.usNorthwest"
],
"th-TH": "สหรัฐอเมริกา - ตะวันตกเฉียงเหนือ",
"tr-TR": "ABD - Kuzeybatı",
"zh-CN": "美国西北",
"zh-TW": "美國東北"
},
"USA - Southwest": {
"de-DE": "USA – Südwesten",
"en-US": "USA - Southwest",
"es-ES": "EE. UU. - Suroeste",
"es-MX": "Estados Unidos - Sudoeste",
"fr-FR": "États-Unis - Sud-ouest",
"it-IT": "Stati Uniti - Sud-ovest",
"ja-JP": "アメリカ合衆国 - 南西",
"ko-KR": "미국 - 남서부",
"pl-PL": "Stany Zjednoczone – Południowy zachód",
"pt-BR": "EUA - Sudeste",
"ru-RU": "США – Юго-Запад",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.usSouthwest",
"customGameSettings.lobby.dataCenterPreference.values.usSouthwest"
],
"th-TH": "สหรัฐอเมริกา - ตะวันตกเฉียงใต้",
"tr-TR": "ABD - Güneybatı",
"zh-CN": "美国西南",
"zh-TW": "美國西南"
},
"USA - West": {
"de-DE": "USA – Westen",
"en-US": "USA - West",
"es-ES": "EE. UU. - Oeste",
"es-MX": "Estados Unidos - Oeste",
"fr-FR": "États-Unis - Ouest",
"it-IT": "Stati Uniti - Ovest",
"ja-JP": "アメリカ合衆国 - 西",
"ko-KR": "미국 - 서부",
"pl-PL": "Stany Zjednoczone – Zachód",
"pt-BR": "EUA - Oeste",
"ru-RU": "США – Запад",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.usWest",
"customGameSettings.lobby.dataCenterPreference.values.usWest"
],
"th-TH": "สหรัฐอเมริกา - ตะวันตก",
"tr-TR": "ABD - Batı",
"zh-CN": "美国西部",
"zh-TW": "美國西部"
},
"USA - West 2": {
"de-DE": "USA – Westen 2",
"en-US": "USA - West 2",
"es-ES": "EE. UU. - Oeste 2",
"es-MX": "Estados Unidos - Oeste 2",
"fr-FR": "États-Unis - Ouest 2",
"it-IT": "Stati Uniti - Ovest 2",
"ja-JP": "アメリカ合衆国 - 西2",
"ko-KR": "미국 - 서부 2",
"pl-PL": "Stany Zjednoczone – Zachód 2",
"pt-BR": "EUA - Oeste 2",
"ru-RU": "США – Запад 2",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference.values.usWest2",
"customGameSettings.lobby.dataCenterPreference.values.usWest2"
],
"th-TH": "สหรัฐอเมริกา - ตะวันตก 2",
"tr-TR": "ABD - Doğu 2",
"zh-CN": "美国西部 2",
"zh-TW": "美國西部2"
}
},
"excluded": [
{
"en-US": "Max Team 1 Players",
"reason": "no exact en-US match in the export",
"surface": "lobby.team1Slots"
},
{
"en-US": "Max Team 2 Players",
"reason": "no exact en-US match in the export",
"surface": "lobby.team2Slots"
},
{
"en-US": "Perk Elimination Catchup Level Amount",
"reason": "no exact en-US match in the export",
"surface": "gamemodes.general.perkEliminationCatchupLevelAmount%"
},
{
"en-US": "Perk Generation",
"reason": "no exact en-US match in the export",
"surface": "gamemodes.general.perkGeneration%"
},
{
"en-US": "Team Overlay",
"reason": "no exact en-US match in the export",
"surface": "gamemodes.general.teamOverlay"
},
{
"en-US": "Role Passives",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.enableRolePassive"
},
{
"en-US": "Quick Dash Distance",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability1Distance%"
},
{
"en-US": "Siphon Blaster Duration Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability1Duration%"
},
{
"en-US": "Siphon Blaster Heat Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability1Heat%"
},
{
"en-US": "Propulsors Maximum Time",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability1MaxTime%"
},
{
"en-US": "Propulsors Recharge Rate",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability1RechargeRate%"
},
{
"en-US": "Soaring Slice Distance",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability2Distance%"
},
{
"en-US": "Joyride Duration Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability2Duration%"
},
{
"en-US": "Updraft Height",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability2Height%"
},
{
"en-US": "Cyber Frag Knockback Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability2Kb%"
},
{
"en-US": "Joyride Speed Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability2Speed%"
},
{
"en-US": "[PH] Skewer Knockback Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ability3Kb%"
},
{
"en-US": "[PH] Assemble Mech Knockback Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.assembleMechKb%"
},
{
"en-US": "Frenetic Flight Unlimited Fuel",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.enablePassiveUnlimitedFuel"
},
{
"en-US": "Reconstruction Heal Scalar",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.passiveHeal%"
},
{
"en-US": "Water Staff Orb Turn Rate",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.primaryFireOrbTurnRate%"
},
{
"en-US": "Biotic Pawjectile Range",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.primaryFireRange%"
},
{
"en-US": "Take Aim Duration",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.secondaryFireDuration%"
},
{
"en-US": "Spike Guard Movement Speed Penalty",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.secondaryFireMovementSpeedPenalty%"
},
{
"en-US": "Ultimate Barrier Health Scalar Panopticon",
"reason": "no exact en-US match in the export",
"surface": "heroes.<team>.<hero>.ultBarrierHealth%"
},
{
"en-US": "Aatlis",
"reason": "no exact en-US match in the export",
"surface": "map.aatlis.name"
},
{
"en-US": "Arena Victoriae",
"reason": "no exact en-US match in the export",
"surface": "map.arenaVictoriae.name"
},
{
"en-US": "Gogadoro",
"reason": "no exact en-US match in the export",
"surface": "map.gogadoro.name"
},
{
"en-US": "Neon Junction",
"reason": "no exact en-US match in the export",
"surface": "map.neonJunction.name"
},
{
"en-US": "Place Lacroix",
"reason": "no exact en-US match in the export",
"surface": "map.placeLacroix.name"
},
{
"en-US": "Redwood Dam",
"reason": "no exact en-US match in the export",
"surface": "map.redwoodDam.name"
},
{
"en-US": "Anran",
"reason": "no exact en-US match in the export",
"surface": "hero.anran.name"
},
{
"en-US": "D.Mon",
"reason": "no exact en-US match in the export",
"surface": "hero.dmon.name"
},
{
"en-US": "Domina",
"reason": "no exact en-US match in the export",
"surface": "hero.domina.name"
},
{
"en-US": "Emre",
"reason": "no exact en-US match in the export",
"surface": "hero.emre.name"
},
{
"en-US": "Freja",
"reason": "no exact en-US match in the export",
"surface": "hero.freja.name"
},
{
"en-US": "Jetpack Cat",
"reason": "no exact en-US match in the export",
"surface": "hero.jetpackCat.name"
},
{
"en-US": "Mizuki",
"reason": "no exact en-US match in the export",
"surface": "hero.mizuki.name"
},
{
"en-US": "Shion",
"reason": "no exact en-US match in the export",
"surface": "hero.shion.name"
},
{
"en-US": "Sierra",
"reason": "no exact en-US match in the export",
"surface": "hero.sierra.name"
},
{
"en-US": "Wuyang",
"reason": "no exact en-US match in the export",
"surface": "hero.wuyang.name"
},
{
"en-US": "Anran",
"reason": "no exact en-US match in the export",
"surface": "hero.anran.name"
},
{
"en-US": "D.Mon",
"reason": "no exact en-US match in the export",
"surface": "hero.dmon.name"
},
{
"en-US": "Domina",
"reason": "no exact en-US match in the export",
"surface": "hero.domina.name"
},
{
"en-US": "Emre",
"reason": "no exact en-US match in the export",
"surface": "hero.emre.name"
},
{
"en-US": "Freja",
"reason": "no exact en-US match in the export",
"surface": "hero.freja.name"
},
{
"en-US": "Jetpack Cat",
"reason": "no exact en-US match in the export",
"surface": "hero.jetpackCat.name"
},
{
"en-US": "Mizuki",
"reason": "no exact en-US match in the export",
"surface": "hero.mizuki.name"
},
{
"en-US": "Shion",
"reason": "no exact en-US match in the export",
"surface": "hero.shion.name"
},
{
"en-US": "Sierra",
"reason": "no exact en-US match in the export",
"surface": "hero.sierra.name"
},
{
"en-US": "Vendetta",
"reason": "no exact en-US match in the export",
"surface": "hero.vendetta.name"
},
{
"en-US": "Wuyang",
"reason": "no exact en-US match in the export",
"surface": "hero.wuyang.name"
},
{
"en-US": "Enabled",
"reason": "ambiguous: export candidates disagree on zh-CN (customGameSettings.gamemodes.values.general.values.spawnHealthPacks.values.enabled, other.customGameSettings.__enabled__)",
"surface": "enum.matchVoiceChat.enabled"
},
{
"en-US": "Enabled",
"reason": "ambiguous: export candidates disagree on zh-CN (customGameSettings.gamemodes.values.general.values.spawnHealthPacks.values.enabled, other.customGameSettings.__enabled__)",
"surface": "enum.spawnHealthPacks.enabled"
},
{
"en-US": "All",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.Invis.ALL, customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.all, customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.all, customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.all, customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.all, customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.all)",
"surface": "enum.setting_gamemodes_controlAprilFools_setValidControlPoints.all"
},
{
"en-US": "All",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.Invis.ALL, customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.all, customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.all, customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.all, customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.all, customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.all)",
"surface": "enum.setting_gamemodes_control_setValidControlPoints.all"
},
{
"en-US": "All",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.Invis.ALL, customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.all, customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.all, customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.all, customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.all, customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.all)",
"surface": "enum.setting_gamemodes_ctf_flagCarrierAbilities.all"
},
{
"en-US": "None",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.AccelReeval.NONE, constants.AssistReeval.NONE, constants.ChaseRateReeval.NONE, constants.ChaseTimeReeval.NONE, constants.DamageReeval.NONE, constants.EffectReeval.NONE, constants.FacingReeval.NONE, constants.HealingReeval.NONE, constants.HudReeval.NONE, constants.IconReeval.NONE, constants.Invis.NONE, constants.ProgressHudReeval.NONE, constants.ProgressWorldTextReeval.NONE, constants.ProjectileEffectReeval.NONE, constants.ThrottleReeval.NONE, constants.WorldTextReeval.NONE, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.none)",
"surface": "enum.setting_gamemodes_ctf_flagCarrierAbilities.none"
},
{
"en-US": "Random",
"reason": "ambiguous: export candidates disagree on zh-CN (customGameSettings.gamemodes.values.elimination.values.heroesAvailable.values.random, customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.random, customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.random)",
"surface": "enum.setting_gamemodes_elimination_heroesAvailable.random"
},
{
"en-US": "Random",
"reason": "ambiguous: export candidates disagree on zh-CN (customGameSettings.gamemodes.values.elimination.values.heroesAvailable.values.random, customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.random, customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.random)",
"surface": "enum.setting_gamemodes_flashpointAprilFools_firstActiveControlPoint.random"
},
{
"en-US": "Random",
"reason": "ambiguous: export candidates disagree on zh-CN (customGameSettings.gamemodes.values.elimination.values.heroesAvailable.values.random, customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint.values.random, customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint.values.random)",
"surface": "enum.setting_gamemodes_flashpoint_firstActiveControlPoint.random"
},
{
"en-US": "Enabled",
"reason": "ambiguous: export candidates disagree on zh-CN (customGameSettings.gamemodes.values.general.values.spawnHealthPacks.values.enabled, other.customGameSettings.__enabled__)",
"surface": "enum.setting_gamemodes_general_spawnHealthPacks.enabled"
},
{
"en-US": "All",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.Invis.ALL, customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.all, customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.all, customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.all, customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.all, customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.all)",
"surface": "enum.setting_gamemodes_skirmish_setValidControlPoints.all"
},
{
"en-US": "All",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.Invis.ALL, customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.all, customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.all, customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.all, customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.all, customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.all)",
"surface": "enum.setting_heroes_TEAM_HERO_weaponsEnabled.all"
},
{
"en-US": "All",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.Invis.ALL, customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.all, customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.all, customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.all, customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.all, customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.all)",
"surface": "enum.setting_heroes_TEAM_HERO_weaponsEnabled.all"
},
{
"en-US": "All",
"reason": "ambiguous: export candidates disagree on zh-CN (constants.Invis.ALL, customGameSettings.gamemodes.values.control.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints.values.all, customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities.values.all, customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints.values.all, customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled.values.all, customGameSettings.heroes.values.mercy.values.weaponsEnabled.values.all, customGameSettings.heroes.values.torbjorn.values.weaponsEnabled.values.all)",
"surface": "enum.setting_heroes_TEAM_HERO_weaponsEnabled.all"
}
],
"heroes": {
"Ana": {
"de-DE": "Ana",
"en-US": "Ana",
"es-ES": "Ana",
"es-MX": "Ana",
"fr-FR": "Ana",
"it-IT": "Ana",
"ja-JP": "アナ",
"ko-KR": "아나",
"pl-PL": "Ana",
"pt-BR": "Ana",
"ru-RU": "Ана",
"sources": [
"heroes.ana"
],
"th-TH": "อานา",
"tr-TR": "<en>Ana<en>",
"zh-CN": "安娜",
"zh-TW": "安娜"
},
"Anran": {
"en-US": "Anran",
"sources": [
"heroes.anran"
],
"zh-CN": "安燃"
},
"Ashe": {
"de-DE": "Ashe",
"en-US": "Ashe",
"es-ES": "Ashe",
"es-MX": "Ashe",
"fr-FR": "Ashe",
"it-IT": "Ashe",
"ja-JP": "アッシュ",
"ko-KR": "애쉬",
"pl-PL": "Ashe",
"pt-BR": "Ashe",
"ru-RU": "Эш",
"sources": [
"heroes.ashe"
],
"th-TH": "แอช",
"tr-TR": "Ashe",
"zh-CN": "艾什",
"zh-TW": "艾西"
},
"Baptiste": {
"de-DE": "Baptiste",
"en-US": "Baptiste",
"es-ES": "Baptiste",
"es-MX": "Baptiste",
"fr-FR": "Baptiste",
"it-IT": "Baptiste",
"ja-JP": "バティスト",
"ko-KR": "바티스트",
"pl-PL": "Baptiste",
"pt-BR": "Baptiste",
"ru-RU": "Батист",
"sources": [
"heroes.baptiste"
],
"th-TH": "บัปทิสต์",
"tr-TR": "<en>Baptiste<en>",
"zh-CN": "巴蒂斯特",
"zh-TW": "巴帝斯特"
},
"Bastion": {
"de-DE": "Bastion",
"en-US": "Bastion",
"es-ES": "Bastion",
"es-MX": "Bastion",
"fr-FR": "Bastion",
"it-IT": "Bastion",
"ja-JP": "バスティオン",
"ko-KR": "바스티온",
"pl-PL": "Bastion",
"pt-BR": "Bastion",
"ru-RU": "Бастион",
"sources": [
"heroes.bastion"
],
"th-TH": "แบสเชียน",
"tr-TR": "<en>Bastion<en>",
"zh-CN": "堡垒",
"zh-TW": "壁壘機兵"
},
"Brigitte": {
"de-DE": "Brigitte",
"en-US": "Brigitte",
"es-ES": "Brigitte",
"es-MX": "Brigitte",
"fr-FR": "Brigitte",
"it-IT": "Brigitte",
"ja-JP": "ブリギッテ",
"ko-KR": "브리기테",
"pl-PL": "Brigitte",
"pt-BR": "Brigitte",
"ru-RU": "Бригитта",
"sources": [
"heroes.brigitte"
],
"th-TH": "บริกิตตา",
"tr-TR": "<en>Brigitte<en>",
"zh-CN": "布丽吉塔",
"zh-TW": "碧姬"
},
"Cassidy": {
"de-DE": "Cassidy",
"en-US": "Cassidy",
"es-ES": "Cassidy",
"es-MX": "Cassidy",
"fr-FR": "Cassidy",
"it-IT": "Cassidy",
"ja-JP": "キャスディ",
"ko-KR": "캐서디",
"pl-PL": "Cassidy",
"pt-BR": "Cassidy",
"ru-RU": "Кэссиди",
"sources": [
"heroes.cassidy"
],
"th-TH": "แคสซิดี้",
"tr-TR": "<en>Cassidy<en>",
"zh-CN": "卡西迪",
"zh-TW": "卡西迪"
},
"D.Mon": {
"en-US": "D.Mon",
"sources": [
"heroes.dmon"
],
"zh-CN": "D.Mon"
},
"D.Va": {
"de-DE": "D.Va",
"en-US": "D.Va",
"es-ES": "D.Va",
"es-MX": "D.VA",
"fr-FR": "D.Va",
"it-IT": "D.VA",
"ja-JP": "D.Va",
"ko-KR": "D.Va",
"pl-PL": "D.Va",
"pt-BR": "D.Va",
"ru-RU": "D.Va",
"sources": [
"heroes.dva"
],
"th-TH": "ดีว่า",
"tr-TR": "D.Va",
"zh-CN": "D.Va",
"zh-TW": "D.Va"
},
"Domina": {
"en-US": "Domina",
"sources": [
"heroes.domina"
],
"zh-CN": "金驭"
},
"Doomfist": {
"de-DE": "Doomfist",
"en-US": "Doomfist",
"es-ES": "Doomfist",
"es-MX": "Doomfist",
"fr-FR": "Doomfist",
"it-IT": "Doomfist",
"ja-JP": "ドゥームフィスト",
"ko-KR": "둠피스트",
"pl-PL": "Pięść Zagłady",
"pt-BR": "Doomfist",
"ru-RU": "Кулак Смерти",
"sources": [
"heroes.doomfist"
],
"th-TH": "ดูมฟิสต์",
"tr-TR": "<en>Doomfist<en>",
"zh-CN": "末日铁拳",
"zh-TW": "毀滅拳王"
},
"Echo": {
"de-DE": "Echo",
"en-US": "Echo",
"es-ES": "Echo",
"es-MX": "Echo",
"fr-FR": "Écho",
"it-IT": "Echo",
"ja-JP": "エコー",
"ko-KR": "에코",
"pl-PL": "Echo",
"pt-BR": "Echo",
"ru-RU": "Эхо",
"sources": [
"heroes.echo"
],
"th-TH": "เอ็คโค่",
"tr-TR": "Echo",
"zh-CN": "回声",
"zh-TW": "迴音"
},
"Emre": {
"en-US": "Emre",
"sources": [
"heroes.emre"
],
"zh-CN": "埃姆雷"
},
"Freja": {
"en-US": "Freja",
"sources": [
"heroes.freja"
],
"zh-CN": "弗蕾娅"
},
"Genji": {
"de-DE": "Genji",
"en-US": "Genji",
"es-ES": "Genji",
"es-MX": "Genji",
"fr-FR": "Genji",
"it-IT": "Genji",
"ja-JP": "ゲンジ",
"ko-KR": "겐지",
"pl-PL": "Genji",
"pt-BR": "Genji",
"ru-RU": "Гэндзи",
"sources": [
"heroes.genji"
],
"th-TH": "เก็นจิ",
"tr-TR": "<en>Genji<en>",
"zh-CN": "源氏",
"zh-TW": "源氏"
},
"Hanzo": {
"de-DE": "Hanzo",
"en-US": "Hanzo",
"es-ES": "Hanzo",
"es-MX": "Hanzo",
"fr-FR": "Hanzo",
"it-IT": "Hanzo",
"ja-JP": "ハンゾー",
"ko-KR": "한조",
"pl-PL": "Hanzo",
"pt-BR": "Hanzo",
"ru-RU": "Хандзо",
"sources": [
"heroes.hanzo"
],
"th-TH": "ฮันโซ",
"tr-TR": "Hanzo",
"zh-CN": "半藏",
"zh-TW": "半藏"
},
"Hazard": {
"de-DE": "Hazard",
"en-US": "Hazard",
"es-ES": "Hazard",
"es-MX": "Hazard",
"fr-FR": "Danger",
"it-IT": "Hazard",
"ja-JP": "ハザード",
"ko-KR": "해저드",
"pl-PL": "Ryzyk",
"pt-BR": "Hazard",
"ru-RU": "Азарт",
"sources": [
"heroes.hazard"
],
"th-TH": "ฮาซาร์ด",
"tr-TR": "Hazard",
"zh-CN": "骇灾",
"zh-TW": "災害"
},
"Illari": {
"de-DE": "Illari",
"en-US": "Illari",
"es-ES": "Illari",
"es-MX": "Illari",
"fr-FR": "Illari",
"it-IT": "Illari",
"ja-JP": "イラリー",
"ko-KR": "일리아리",
"pl-PL": "Illari",
"pt-BR": "Illari",
"ru-RU": "Иллари",
"sources": [
"heroes.illari"
],
"th-TH": "อิลลารี",
"tr-TR": "<en>Illari<en>",
"zh-CN": "伊拉锐",
"zh-TW": "伊拉里"
},
"Jetpack Cat": {
"en-US": "Jetpack Cat",
"sources": [
"heroes.jetpackCat"
],
"zh-CN": "飞天猫"
},
"Junker Queen": {
"de-DE": "Junker Queen",
"en-US": "Junker Queen",
"es-ES": "Junker Queen",
"es-MX": "Junker Queen",
"fr-FR": "Reine des Junkers",
"it-IT": "Regina dei Junker",
"ja-JP": "ジャンカー・クイーン",
"ko-KR": "정커퀸",
"pl-PL": "Królowa Junkertown",
"pt-BR": "Rainha Junker",
"ru-RU": "Королева Стервятников",
"sources": [
"heroes.junkerQueen"
],
"th-TH": "จังเกอร์ควีน",
"tr-TR": "Junker Queen",
"zh-CN": "渣客女王",
"zh-TW": "垃圾鎮女王"
},
"Junkrat": {
"de-DE": "Junkrat",
"en-US": "Junkrat",
"es-ES": "Junkrat",
"es-MX": "Junkrat",
"fr-FR": "Chacal",
"it-IT": "Junkrat",
"ja-JP": "ジャンクラット",
"ko-KR": "정크랫",
"pl-PL": "Złomiarz",
"pt-BR": "Junkrat",
"ru-RU": "Крысавчик",
"sources": [
"heroes.junkrat"
],
"th-TH": "จังค์แรต",
"tr-TR": "Junkrat",
"zh-CN": "狂鼠",
"zh-TW": "炸彈鼠"
},
"Juno": {
"de-DE": "Juno",
"en-US": "Juno",
"es-ES": "Juno",
"es-MX": "Juno",
"fr-FR": "Juno",
"it-IT": "Juno",
"ja-JP": "ジュノ",
"ko-KR": "주노",
"pl-PL": "Juno",
"pt-BR": "Juno",
"ru-RU": "Юнона",
"sources": [
"heroes.juno"
],
"th-TH": "จูโน",
"tr-TR": "<en>Juno<en>",
"zh-CN": "朱诺",
"zh-TW": "朱諾"
},
"Kiriko": {
"de-DE": "Kiriko",
"en-US": "Kiriko",
"es-ES": "Kiriko",
"es-MX": "Kiriko",
"fr-FR": "Kiriko",
"it-IT": "Kiriko",
"ja-JP": "キリコ",
"ko-KR": "키리코",
"pl-PL": "Kiriko",
"pt-BR": "Kiriko",
"ru-RU": "Кирико",
"sources": [
"heroes.kiriko"
],
"th-TH": "คิริโกะ",
"tr-TR": "<en>Kiriko<en>",
"zh-CN": "雾子",
"zh-TW": "霧子"
},
"Lifeweaver": {
"de-DE": "Lifeweaver",
"en-US": "Lifeweaver",
"es-ES": "Lifeweaver",
"es-MX": "Lifeweaver",
"fr-FR": "Vital",
"it-IT": "Lifeweaver",
"ja-JP": "ライフウィーバー",
"ko-KR": "라이프위버",
"pl-PL": "Życiodawca",
"pt-BR": "Lifeweaver",
"ru-RU": "Ткач Жизни",
"sources": [
"heroes.lifeweaver"
],
"th-TH": "ไลฟ์วีเวอร์",
"tr-TR": "<en>Lifeweaver<en>",
"zh-CN": "生命之梭",
"zh-TW": "織命"
},
"Lúcio": {
"de-DE": "Lúcio",
"en-US": "Lúcio",
"es-ES": "Lúcio",
"es-MX": "Lúcio",
"fr-FR": "Lúcio",
"it-IT": "Lúcio",
"ja-JP": "ルシオ",
"ko-KR": "루시우",
"pl-PL": "Lúcio",
"pt-BR": "Lúcio",
"ru-RU": "Лусио",
"sources": [
"heroes.lucio"
],
"th-TH": "ลูซิโอ",
"tr-TR": "<en>Lúcio<en>",
"zh-CN": "卢西奥",
"zh-TW": "路西歐"
},
"Mauga": {
"de-DE": "Mauga",
"en-US": "Mauga",
"es-ES": "Mauga",
"es-MX": "Mauga",
"fr-FR": "Mauga",
"it-IT": "Mauga",
"ja-JP": "マウガ",
"ko-KR": "마우가",
"pl-PL": "Mauga",
"pt-BR": "Mauga",
"ru-RU": "Мауга",
"sources": [
"heroes.mauga"
],
"th-TH": "มาวกา",
"tr-TR": "Mauga",
"zh-CN": "毛加",
"zh-TW": "莫加"
},
"Mei": {
"de-DE": "Mei",
"en-US": "Mei",
"es-ES": "Mei",
"es-MX": "Mei",
"fr-FR": "Mei",
"it-IT": "Mei",
"ja-JP": "メイ",
"ko-KR": "메이",
"pl-PL": "Mei",
"pt-BR": "Mei",
"ru-RU": "Мэй",
"sources": [
"heroes.mei"
],
"th-TH": "เหมย",
"tr-TR": "<en>Mei<en>",
"zh-CN": "美",
"zh-TW": "小美"
},
"Mercy": {
"de-DE": "Mercy",
"en-US": "Mercy",
"es-ES": "Mercy",
"es-MX": "Mercy",
"fr-FR": "Ange",
"it-IT": "Mercy",
"ja-JP": "マーシー",
"ko-KR": "메르시",
"pl-PL": "Łaska",
"pt-BR": "Mercy",
"ru-RU": "Ангел",
"sources": [
"heroes.mercy"
],
"th-TH": "เมอร์ซี่",
"tr-TR": "Mercy",
"zh-CN": "天使",
"zh-TW": "慈悲"
},
"Mizuki": {
"en-US": "Mizuki",
"sources": [
"heroes.mizuki"
],
"zh-CN": "瑞稀"
},
"Moira": {
"de-DE": "Moira",
"en-US": "Moira",
"es-ES": "Moira",
"es-MX": "Moira",
"fr-FR": "Moira",
"it-IT": "Moira",
"ja-JP": "モイラ",
"ko-KR": "모이라",
"pl-PL": "Moira",
"pt-BR": "Moira",
"ru-RU": "Мойра",
"sources": [
"heroes.moira"
],
"th-TH": "มอยร่า",
"tr-TR": "<en>Moira<en>",
"zh-CN": "莫伊拉",
"zh-TW": "莫伊拉"
},
"Orisa": {
"de-DE": "Orisa",
"en-US": "Orisa",
"es-ES": "Orisa",
"es-MX": "Orisa",
"fr-FR": "Orisa",
"it-IT": "Orisa",
"ja-JP": "オリーサ",
"ko-KR": "오리사",
"pl-PL": "Orisa",
"pt-BR": "Orisa",
"ru-RU": "Ориса",
"sources": [
"heroes.orisa"
],
"th-TH": "โอริซา",
"tr-TR": "<en>Orisa<en>",
"zh-CN": "奥丽莎",
"zh-TW": "歐瑞莎"
},
"Pharah": {
"de-DE": "Pharah",
"en-US": "Pharah",
"es-ES": "Pharah",
"es-MX": "Pharah",
"fr-FR": "Pharah",
"it-IT": "Pharah",
"ja-JP": "ファラ",
"ko-KR": "파라",
"pl-PL": "Fara",
"pt-BR": "Pharah",
"ru-RU": "Фарра",
"sources": [
"heroes.pharah"
],
"th-TH": "ฟาราห์",
"tr-TR": "Pharah",
"zh-CN": "法老之鹰",
"zh-TW": "法拉"
},
"Ramattra": {
"de-DE": "Ramattra",
"en-US": "Ramattra",
"es-ES": "Ramattra",
"es-MX": "Ramattra",
"fr-FR": "Ramattra",
"it-IT": "Ramattra",
"ja-JP": "ラマットラ",
"ko-KR": "라마트라",
"pl-PL": "Ramattra",
"pt-BR": "Ramattra",
"ru-RU": "Раматтра",
"sources": [
"heroes.ramattra"
],
"th-TH": "รามัตตรา",
"tr-TR": "Ramattra",
"zh-CN": "拉玛刹",
"zh-TW": "拉瑪塔"
},
"Reaper": {
"de-DE": "Reaper",
"en-US": "Reaper",
"es-ES": "Reaper",
"es-MX": "Reaper",
"fr-FR": "Faucheur",
"it-IT": "Reaper",
"ja-JP": "リーパー",
"ko-KR": "리퍼",
"pl-PL": "Żniwiarz",
"pt-BR": "Reaper",
"ru-RU": "Жнец",
"sources": [
"heroes.reaper"
],
"th-TH": "รีปเปอร์",
"tr-TR": "Reaper",
"zh-CN": "死神",
"zh-TW": "死神"
},
"Reinhardt": {
"de-DE": "Reinhardt",
"en-US": "Reinhardt",
"es-ES": "Reinhardt",
"es-MX": "Reinhardt",
"fr-FR": "Reinhardt",
"it-IT": "Reinhardt",
"ja-JP": "ラインハルト",
"ko-KR": "라인하르트",
"pl-PL": "Reinhardt",
"pt-BR": "Reinhardt",
"ru-RU": "Райнхардт",
"sources": [
"heroes.reinhardt"
],
"th-TH": "ไรน์ฮาร์ด",
"tr-TR": "<en>Reinhardt<en>",
"zh-CN": "莱因哈特",
"zh-TW": "萊因哈特"
},
"Roadhog": {
"de-DE": "Roadhog",
"en-US": "Roadhog",
"es-ES": "Roadhog",
"es-MX": "Roadhog",
"fr-FR": "Chopper",
"it-IT": "Roadhog",
"ja-JP": "ロードホッグ",
"ko-KR": "로드호그",
"pl-PL": "Wieprzu",
"pt-BR": "Roadhog",
"ru-RU": "Турбосвин",
"sources": [
"heroes.roadhog"
],
"th-TH": "โร้ดฮ็อก",
"tr-TR": "Roadhog",
"zh-CN": "路霸",
"zh-TW": "攔路豬"
},
"Shion": {
"en-US": "Shion",
"sources": [
"heroes.shion"
],
"zh-CN": "死怨"
},
"Sierra": {
"en-US": "Sierra",
"sources": [
"heroes.sierra"
],
"zh-CN": "西拉"
},
"Sigma": {
"de-DE": "Sigma",
"en-US": "Sigma",
"es-ES": "Sigma",
"es-MX": "Sigma",
"fr-FR": "Sigma",
"it-IT": "Sigma",
"ja-JP": "シグマ",
"ko-KR": "시그마",
"pl-PL": "Sigma",
"pt-BR": "Sigma",
"ru-RU": "Сигма",
"sources": [
"heroes.sigma"
],
"th-TH": "ซิกม่า",
"tr-TR": "<en>Sigma<en>",
"zh-CN": "西格玛",
"zh-TW": "席格馬"
},
"Sojourn": {
"de-DE": "Sojourn",
"en-US": "Sojourn",
"es-ES": "Sojourn",
"es-MX": "Sojourn",
"fr-FR": "Sojourn",
"it-IT": "Sojourn",
"ja-JP": "ソジョーン",
"ko-KR": "소전",
"pl-PL": "Sojourn",
"pt-BR": "Sojourn",
"ru-RU": "Соджорн",
"sources": [
"heroes.sojourn"
],
"th-TH": "โซเจิร์น",
"tr-TR": "Sojourn",
"zh-CN": "索杰恩",
"zh-TW": "索潔恩"
},
"Soldier: 76": {
"de-DE": "Soldier: 76",
"en-US": "Soldier: 76",
"es-ES": "Soldado: 76",
"es-MX": "Soldado: 76",
"fr-FR": "Soldat : 76",
"it-IT": "Soldato-76",
"ja-JP": "ソルジャー76",
"ko-KR": "솔저: 76",
"pl-PL": "Żołnierz-76",
"pt-BR": "Soldado: 76",
"ru-RU": "Солдат-76",
"sources": [
"heroes.soldier"
],
"th-TH": "โซลเยอร์: 76",
"tr-TR": "<en>Soldier: 76<en>",
"zh-CN": "士兵:76",
"zh-TW": "士兵76"
},
"Sombra": {
"de-DE": "Sombra",
"en-US": "Sombra",
"es-ES": "Sombra",
"es-MX": "Sombra",
"fr-FR": "Sombra",
"it-IT": "Sombra",
"ja-JP": "ソンブラ",
"ko-KR": "솜브라",
"pl-PL": "Sombra",
"pt-BR": "Sombra",
"ru-RU": "Сомбра",
"sources": [
"heroes.sombra"
],
"th-TH": "ซอมบรา",
"tr-TR": "Sombra",
"zh-CN": "黑影",
"zh-TW": "駭影"
},
"Symmetra": {
"de-DE": "Symmetra",
"en-US": "Symmetra",
"es-ES": "Symmetra",
"es-MX": "Symmetra",
"fr-FR": "Symmetra",
"it-IT": "Symmetra",
"ja-JP": "シンメトラ",
"ko-KR": "시메트라",
"pl-PL": "Symmetra",
"pt-BR": "Symmetra",
"ru-RU": "Симметра",
"sources": [
"heroes.symmetra"
],
"th-TH": "ซิมเมตรา",
"tr-TR": "Symmetra",
"zh-CN": "秩序之光",
"zh-TW": "辛梅塔"
},
"Torbjörn": {
"de-DE": "Torbjörn",
"en-US": "Torbjörn",
"es-ES": "Torbjörn",
"es-MX": "Torbjörn",
"fr-FR": "Torbjörn",
"it-IT": "Torbjörn",
"ja-JP": "トールビョーン",
"ko-KR": "토르비욘",
"pl-PL": "Torbjörn",
"pt-BR": "Torbjörn",
"ru-RU": "Торбьорн",
"sources": [
"heroes.torbjorn"
],
"th-TH": "ทอร์บยอร์น",
"tr-TR": "Torbjörn",
"zh-CN": "托比昂",
"zh-TW": "托比昂"
},
"Tracer": {
"de-DE": "Tracer",
"en-US": "Tracer",
"es-ES": "Tracer",
"es-MX": "Tracer",
"fr-FR": "Tracer",
"it-IT": "Tracer",
"ja-JP": "トレーサー",
"ko-KR": "트레이서",
"pl-PL": "Smuga",
"pt-BR": "Tracer",
"ru-RU": "Трейсер",
"sources": [
"heroes.tracer"
],
"th-TH": "เทรเซอร์",
"tr-TR": "Tracer",
"zh-CN": "猎空",
"zh-TW": "閃光"
},
"Vendetta": {
"en-US": "Vendetta",
"sources": [
"heroes.vendetta"
],
"zh-CN": "斩仇"
},
"Venture": {
"de-DE": "Venture",
"en-US": "Venture",
"es-ES": "Venture",
"es-MX": "Venture",
"fr-FR": "Venture",
"it-IT": "Venture",
"ja-JP": "ベンチャー",
"ko-KR": "벤처",
"pl-PL": "Venture",
"pt-BR": "Venture",
"ru-RU": "Авентюра",
"sources": [
"heroes.venture"
],
"th-TH": "เวนเจอร์",
"tr-TR": "<en>Venture<en>",
"zh-CN": "探奇",
"zh-TW": "無畏"
},
"Widowmaker": {
"de-DE": "Widowmaker",
"en-US": "Widowmaker",
"es-ES": "Widowmaker",
"es-MX": "Widowmaker",
"fr-FR": "Fatale",
"it-IT": "Widowmaker",
"ja-JP": "ウィドウメイカー",
"ko-KR": "위도우메이커",
"pl-PL": "Trupia Wdowa",
"pt-BR": "Widowmaker",
"ru-RU": "Роковая Вдова",
"sources": [
"heroes.widowmaker"
],
"th-TH": "วิโดว์เมกเกอร์",
"tr-TR": "<en>Widowmaker<en>",
"zh-CN": "黑百合",
"zh-TW": "奪命女"
},
"Winston": {
"de-DE": "Winston",
"en-US": "Winston",
"es-ES": "Winston",
"es-MX": "Winston",
"fr-FR": "Winston",
"it-IT": "Winston",
"ja-JP": "ウィンストン",
"ko-KR": "윈스턴",
"pl-PL": "Winston",
"pt-BR": "Winston",
"ru-RU": "Уинстон",
"sources": [
"heroes.winston"
],
"th-TH": "วินสตัน",
"tr-TR": "<en>Winston<en>",
"zh-CN": "温斯顿",
"zh-TW": "溫斯頓"
},
"Wrecking Ball": {
"de-DE": "Wrecking Ball",
"en-US": "Wrecking Ball",
"es-ES": "Wrecking Ball",
"es-MX": "Wrecking Ball",
"fr-FR": "Bouldozer",
"it-IT": "Wrecking Ball",
"ja-JP": "レッキング・ボール",
"ko-KR": "레킹볼",
"pl-PL": "Burzyciel",
"pt-BR": "Wrecking Ball",
"ru-RU": "Таран",
"sources": [
"heroes.wreckingBall"
],
"th-TH": "เร็กกิงบอล",
"tr-TR": "<en>Wrecking Ball<en>",
"zh-CN": "破坏球",
"zh-TW": "火爆鋼球"
},
"Wuyang": {
"en-US": "Wuyang",
"sources": [
"heroes.wuyang"
],
"zh-CN": "无漾"
},
"Zarya": {
"de-DE": "Zarya",
"en-US": "Zarya",
"es-ES": "Zarya",
"es-MX": "Zarya",
"fr-FR": "Zarya",
"it-IT": "Zarya",
"ja-JP": "ザリア",
"ko-KR": "자리야",
"pl-PL": "Zaria",
"pt-BR": "Zarya",
"ru-RU": "Заря",
"sources": [
"heroes.zarya"
],
"th-TH": "ซาเรีย",
"tr-TR": "Zarya",
"zh-CN": "查莉娅",
"zh-TW": "札莉雅"
},
"Zenyatta": {
"de-DE": "Zenyatta",
"en-US": "Zenyatta",
"es-ES": "Zenyatta",
"es-MX": "Zenyatta",
"fr-FR": "Zenyatta",
"it-IT": "Zenyatta",
"ja-JP": "ゼニヤッタ",
"ko-KR": "젠야타",
"pl-PL": "Zenyatta",
"pt-BR": "Zenyatta",
"ru-RU": "Дзенъятта",
"sources": [
"heroes.zenyatta"
],
"th-TH": "เซ็นยัตตา",
"tr-TR": "Zenyatta",
"zh-CN": "禅雅塔",
"zh-TW": "禪亞塔"
}
},
"labels": {
"%1$s": {
"de-DE": "%1$s",
"en-US": "%1$s",
"es-ES": "%1$s",
"es-MX": "%1$s",
"fr-FR": "%1$s",
"it-IT": "%1$s",
"ja-JP": "%1$s",
"ko-KR": "%1$s회",
"pl-PL": "%1$s",
"pt-BR": "%1$s",
"ru-RU": "%1$s",
"sources": [
"customGameSettings.heroes.values.__eachHero__.enableAbility1",
"customGameSettings.heroes.values.__eachHero__.enableAbility2",
"customGameSettings.heroes.values.__eachHero__.enableAbility3",
"customGameSettings.heroes.values.__eachHero__.enablePassive",
"customGameSettings.heroes.values.__eachHero__.enableSecondaryFire"
],
"th-TH": "%1$s",
"tr-TR": "%1$s",
"zh-CN": "%1$s",
"zh-TW": "%1$s"
},
"%1$s Cooldown Time": {
"de-DE": "%1$s – Abklingzeit",
"en-US": "%1$s Cooldown Time",
"es-ES": "Tiempo de reutilización: %1$s",
"es-MX": "Tiempo de reutilización de %1$s",
"fr-FR": "Temps de recharge : %1$s",
"it-IT": "%1$s - Tempo di recupero",
"ja-JP": "%1$s クールダウン時間",
"ko-KR": "%1$s 재사용 대기시간",
"pl-PL": "Czas odnowienia: %1$s",
"pt-BR": "Tempo de recarga de %1$s",
"ru-RU": "Время восстановления: %1$s",
"sources": [
"customGameSettings.heroes.values.__eachHero__.ability1Cooldown%",
"customGameSettings.heroes.values.__eachHero__.ability2Cooldown%",
"customGameSettings.heroes.values.__eachHero__.ability3Cooldown%",
"customGameSettings.heroes.values.__eachHero__.secondaryFireCooldown%"
],
"th-TH": "%1$s เวลาคูลดาวน์",
"tr-TR": "%1$s Dolum Süresi",
"zh-CN": "%1$s冷却时间",
"zh-TW": "%1$s的冷卻時間"
},
"%1$s Energy Charge Rate": {
"de-DE": "%1$s Energieaufladungsrate",
"en-US": "%1$s Energy Charge Rate",
"es-ES": "%1$s de índice de carga de energía",
"es-MX": "%1$s de tasa de carga de energía",
"fr-FR": "Vitesse de rechargement de l’énergie : %1$s",
"it-IT": "%1$s Velocità di ricarica energia",
"ja-JP": "%1$s エネルギー チャージ率",
"ko-KR": "%1$s 에너지 충전률",
"pl-PL": "Tempo ładowania energii: %1$s",
"pt-BR": "Taxa de carga da energia de %1$s",
"ru-RU": "%1$s – скорость восполнения запаса энергии",
"sources": [
"customGameSettings.heroes.values.__eachHero__.secondaryFireEnergyChargeRate%"
],
"th-TH": "%1$s อัตราการชาร์จพลังงาน",
"tr-TR": "%1$s Enerji Dolum Oranı",
"zh-CN": "充能速度 %1$s",
"zh-TW": "能量蓄力速率%1$s"
},
"%1$s Maximum Time": {
"de-DE": "%1$s – Maximale Dauer",
"en-US": "%1$s Maximum Time",
"es-ES": "Tiempo máximo: %1$s",
"es-MX": "%1$s Tiempo máximo",
"fr-FR": "Durée maximale de %1$s",
"it-IT": "%1$s - Tempo massimo",
"ja-JP": "%1$s 最大時間",
"ko-KR": "%1$s 최대 시간",
"pl-PL": "Maksymalny czas %1$s",
"pt-BR": "Tempo máximo de %1$s",
"ru-RU": "Макс. время: %1$s",
"sources": [
"customGameSettings.heroes.values.__eachHero__.secondaryFireMaximumTime%"
],
"th-TH": "%1$s เวลาสูงสุด",
"tr-TR": "%1$s Maksimum Süre",
"zh-CN": "%1$s最长时间",
"zh-TW": "%1$s的最大持續時間"
},
"%1$s Recharge Rate": {
"de-DE": "%1$s – Aufladungsrate",
"en-US": "%1$s Recharge Rate",
"es-ES": "Ritmo de recarga: %1$s",
"es-MX": "%1$s Velocidad de recarga",
"fr-FR": "Vitesse de rechargement de %1$s",
"it-IT": "%1$s - Velocità di ricarica",
"ja-JP": "%1$s リチャージ・レート",
"ko-KR": "%1$s 충전율",
"pl-PL": "Tempo doładowania %1$s",
"pt-BR": "Taxa de recarga de %1$s ",
"ru-RU": "Скорость зарядки: %1$s",
"sources": [
"customGameSettings.heroes.values.__eachHero__.secondaryFireRechargeRate%"
],
"th-TH": "%1$s อัตราการรีชาร์จ",
"tr-TR": "%1$s Dolma Oranı",
"zh-CN": "%1$s充能速度",
"zh-TW": "%1$s的能量補充速度"
},
"A-36 Tactical Grenade Knockback Scalar": {
"de-DE": "Taktische Granate A-36 – Rückstoß",
"en-US": "A-36 Tactical Grenade Knockback Scalar",
"es-ES": "Progresión de repulsión de Granada táctica A-36",
"es-MX": "Escala de repulsión de Granada táctica A-36",
"fr-FR": "Recul de Grenade tactique A-36",
"it-IT": "Granata Tattica A-36 - Intensità di respinta",
"ja-JP": "A-36タクティカル・グレネード ノックバック・スカラー",
"ko-KR": "A-36 전술 수류탄 밀쳐내기 수준 조정",
"pl-PL": "Granat Taktyczny A-36 – skalowanie odrzucenia",
"pt-BR": "Repulsão Escalar da Granada Tática A-36",
"ru-RU": "Множитель отбрасывания «Тактической гранаты A-36»",
"sources": [
"customGameSettings.heroes.values.bastion.values.secondaryFireKb%",
"customGameSettings.heroes.TEAM.HERO.secondaryFireKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของ A-36 แทคติคอลเกรเนด",
"tr-TR": "A-36 Taktiksel Bomba Geri İtme Skaleri",
"zh-CN": "A-36战术榴弹击退倍率",
"zh-TW": "A-36戰術榴彈擊退距離"
},
"Ability 1": {
"de-DE": "Ability 1",
"en-US": "Ability 1",
"es-ES": "Ability 1",
"es-MX": "Habilidad 1",
"fr-FR": "Capacité 1",
"it-IT": "Ability 1",
"ja-JP": "アビリティ1",
"ko-KR": "Ability 1",
"pl-PL": "Ability 1",
"pt-BR": "Habilidade 1",
"ru-RU": "Ability 1",
"sources": [
"constants.ButtonLiteral.ABILITY_1"
],
"th-TH": "ความสามารถ 1",
"tr-TR": "1. Kabiliyet",
"zh-CN": "技能1",
"zh-TW": "Ability 1"
},
"Ability 2": {
"de-DE": "Ability 2",
"en-US": "Ability 2",
"es-ES": "Ability 2",
"es-MX": "Habilidad 2",
"fr-FR": "Capacité 2",
"it-IT": "Ability 2",
"ja-JP": "アビリティ2",
"ko-KR": "Ability 2",
"pl-PL": "Ability 2",
"pt-BR": "Habilidade 2",
"ru-RU": "Ability 2",
"sources": [
"constants.ButtonLiteral.ABILITY_2"
],
"th-TH": "ความสามารถ 2",
"tr-TR": "2. Kabiliyet",
"zh-CN": "技能2",
"zh-TW": "Ability 2"
},
"Ability Cooldown Time": {
"de-DE": "Abklingzeit",
"en-US": "Ability Cooldown Time",
"es-ES": "Tiempo de reutilización de la habilidad",
"es-MX": "Tiempo de reutilización de habilidad",
"fr-FR": "Temps de recharge de la capacité",
"it-IT": "Tempo di recupero delle abilità",
"ja-JP": "アビリティのクールダウン時間",
"ko-KR": "기술 재사용 대기시간",
"pl-PL": "Czas odnowienia zdolności",
"pt-BR": "Tempo de recarga da habilidade",
"ru-RU": "Восстановление способностей",
"sources": [
"customGameSettings.heroes.values.__generalButNotEachHero__.abilityCooldown%",
"customGameSettings.heroes.TEAM.abilityCooldown%"
],
"th-TH": "เวลาคูลดาวน์ของความสามารถ",
"tr-TR": "Kabiliyet Dolum Süresi",
"zh-CN": "技能冷却时间",
"zh-TW": "技能冷卻時間"
},
"Allow Hero Switching": {
"de-DE": "Heldenwechsel zulassen",
"en-US": "Allow Hero Switching",
"es-ES": "Permitir cambio de héroes",
"es-MX": "Permitir cambio de héroe",
"fr-FR": "Changement de personnage",
"it-IT": "Consenti cambio eroe",
"ja-JP": "ヒーロー変更許可",
"ko-KR": "영웅 변경 허용",
"pl-PL": "Możliwość zmiany bohatera",
"pt-BR": "Permitir troca de heróis",
"ru-RU": "Смена героев",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableHeroSwitching",
"customGameSettings.gamemodes.general.enableHeroSwitching"
],
"th-TH": "สามารถเปลี่ยนฮีโร่ได้",
"tr-TR": "Kahraman Değiştirmeye İzin Ver",
"zh-CN": "允许切换英雄",
"zh-TW": "允許更換英雄"
},
"Allow Players Who Are In Queue": {
"de-DE": "Spieler in der Spielsuche zulassen",
"en-US": "Allow Players Who Are In Queue",
"es-ES": "Permitir jugadores que estén en cola",
"es-MX": "Permite jugadores en cola",
"fr-FR": "Autoriser les joueurs en file d’attente",
"it-IT": "Ammetti giocatori in coda",
"ja-JP": "待機中のプレイヤーを許可",
"ko-KR": "대기열에 등록된 플레이어들도 허용",
"pl-PL": "Pozwól na dołączanie graczy z kolejki",
"pt-BR": "Permitir jogadores na fila",
"ru-RU": "Открыть для игроков в очереди",
"sources": [
"customGameSettings.lobby.values.allowPlayersInQueue",
"customGameSettings.lobby.allowPlayersInQueue"
],
"th-TH": "อนุญาตผู้เล่นที่อยู่ในคิว",
"tr-TR": "Sıradaki Oyunculara İzin Ver",
"zh-CN": "队列中的玩家可以加入",
"zh-TW": "佇列中的玩家可進行"
},
"Ammunition Clip Size Scalar": {
"de-DE": "Magazingröße",
"en-US": "Ammunition Clip Size Scalar",
"es-ES": "Tamaño del cargador",
"es-MX": "Escalar el tamaño del cargador de munición",
"fr-FR": "Taille des chargeurs",
"it-IT": "Dimensioni caricatore",
"ja-JP": "弾数変更",
"ko-KR": "탄창 크기 조정",
"pl-PL": "Skalowanie rozmiaru magazynka",
"pt-BR": "Escala de tamanho do carregador",
"ru-RU": "Размер боекомплекта",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.ammoClipSize%",
"customGameSettings.heroes.TEAM.ammoClipSize%",
"customGameSettings.heroes.TEAM.HERO.ammoClipSize%"
],
"th-TH": "ปรับปริมาณกระสุนในคลิป",
"tr-TR": "Şarjör Mermi Skaleri",
"zh-CN": "弹夹容量倍率",
"zh-TW": "彈匣大小"
},
"Ammunition Regeneration Time Scalar": {
"de-DE": "Munition – Regeneration",
"en-US": "Ammunition Regeneration Time Scalar",
"es-ES": "Tiempo de regeneración de la munición",
"es-MX": "Escala de tiempo de regeneración de municiones",
"fr-FR": "Temps de recharge des munitions",
"it-IT": "Tempo di rigenerazione delle munizioni",
"ja-JP": "弾薬補充時間 スカラー",
"ko-KR": "탄약 재생성 시간 조정",
"pl-PL": "Skalowanie czasu regeneracji amunicji",
"pt-BR": "Tempo escalar da regeneração de munição.",
"ru-RU": "Время восстановления боекомплекта",
"sources": [
"customGameSettings.heroes.values.doomfist.values.ammoRegenerationTime%",
"customGameSettings.heroes.TEAM.HERO.ammoRegenerationTime%"
],
"th-TH": "ปรับเวลาฟื้นฟูกระสุน",
"tr-TR": "Mühimmat Yenileme Süre Skaleri",
"zh-CN": "弹药恢复时间速率",
"zh-TW": "彈藥自動裝填時間"
},
"Base Score for Killing a Bounty Target": {
"de-DE": "Grundpunktzahl für das Töten eines Kopfgeldziels",
"en-US": "Base Score for Killing a Bounty Target",
"es-ES": "Puntuación base por asesinar a un objetivo de la recompensa",
"es-MX": "Puntuación básica por eliminar a un objetivo de recompensa",
"fr-FR": "Score de base obtenu en tuant une cible",
"it-IT": "Punteggio base per l'uccisione di un Ricercato",
"ja-JP": "賞金首をキルした際の基本スコア",
"ko-KR": "무법자를 처치하여 얻는 기본 점수",
"pl-PL": "Podstawowy wynik za likwidację celu",
"pt-BR": "Pontuação Básica por Abater o Alvo",
"ru-RU": "Базовые очки за убийство цели охоты",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.baseScoreForKillingBountyTarget",
"customGameSettings.gamemodes.bountyHunter.baseScoreForKillingBountyTarget"
],
"th-TH": "คะแนนพื้นฐานจากการฆ่าเป้าหมายที่มีค่าหัว",
"tr-TR": "Ödül Hedefi Öldürme Taban Skoru",
"zh-CN": "消灭狩猎目标基础得分",
"zh-TW": "擊殺懸賞目標的基礎得分"
},
"Beam Effects": {
"de-DE": "Strahleffekte",
"en-US": "Beam Effects",
"es-ES": "Efectos de haz",
"es-MX": "Efectos de rayo",
"fr-FR": "Effets de rayon",
"it-IT": "Beam Effects",
"ja-JP": "ビーム・エフェクト",
"ko-KR": "Beam Effects",
"pl-PL": "Efekty wiązek",
"pt-BR": "Efeitos de Feixe",
"ru-RU": "Beam Effects",
"sources": [
"customGameSettings.extensions.values.beamEffects",
"customGameSettings.extensions.beamEffects"
],
"th-TH": "เอฟเฟกต์ลำแสง",
"tr-TR": "Işın Efektleri",
"zh-CN": "光束效果",
"zh-TW": "Beam Effects"
},
"Beam Sounds": {
"de-DE": "Sounds von Strahlen",
"en-US": "Beam Sounds",
"es-ES": "Sonidos de haz",
"es-MX": "Sonidos de rayo",
"fr-FR": "Sons de rayon",
"it-IT": "Beam Sounds",
"ja-JP": "ビーム音",
"ko-KR": "Beam Sounds",
"pl-PL": "Dźwięki wiązek",
"pt-BR": "Sons de Feixes",
"ru-RU": "Beam Sounds",
"sources": [
"customGameSettings.extensions.values.beamSounds",
"customGameSettings.extensions.beamSounds"
],
"th-TH": "เสียงลำแสง",
"tr-TR": "Işın Sesleri",
"zh-CN": "光束声音",
"zh-TW": "Beam Sounds"
},
"Biotic Energy Maximum": {
"de-DE": "Biotische Energie – Maximum",
"en-US": "Biotic Energy Maximum",
"es-ES": "Máximo de energía biótica",
"es-MX": "Energía biótica máxima",
"fr-FR": "Énergie biotique maximale",
"it-IT": "Energia biotica - Massima",
"ja-JP": "バイオティック・エネルギー 最大",
"ko-KR": "생체 에너지 최대 수치",
"pl-PL": "Maksymalny poziom energii biotycznej",
"pt-BR": "Máximo de energia biótica",
"ru-RU": "Макс. биотической энергии",
"sources": [
"customGameSettings.heroes.values.moira.values.primaryFireMaximumTime%",
"customGameSettings.heroes.TEAM.HERO.primaryFireMaximumTime%"
],
"th-TH": "พลังงานชีวภาพสูงสุด",
"tr-TR": "Maksimum Biyotik Enerji",
"zh-CN": "生化能量上限",
"zh-TW": "生化能量上限"
},
"Biotic Energy Recharge Rate": {
"de-DE": "Biotische Energie – Aufladungsrate",
"en-US": "Biotic Energy Recharge Rate",
"es-ES": "Ritmo de recarga de energía biótica",
"es-MX": "Velocidad de recarga de energía biótica",
"fr-FR": "Vitesse de rechargement de l’énergie biotique",
"it-IT": "Energia biotica - Velocità di ricarica",
"ja-JP": "バイオティック・エネルギー リチャージ・レート",
"ko-KR": "생체 에너지 충전률",
"pl-PL": "Tempo doładowania energii biotycznej",
"pt-BR": "Taxa de recarga da energia biótica",
"ru-RU": "Скорость восполнения биотической энергии",
"sources": [
"customGameSettings.heroes.values.moira.values.primaryFireRechargeRate%",
"customGameSettings.heroes.TEAM.HERO.primaryFireRechargeRate%"
],
"th-TH": "อัตราการรีชาร์จพลังงานชีวภาพ",
"tr-TR": "Biyotik Enerji Dolum Oranı",
"zh-CN": "生化能量恢复速度",
"zh-TW": "生化能量恢復速率"
},
"Biotic Orb Max Damage Scalar": {
"de-DE": "Biotische Sphäre – Maximaler Schaden",
"en-US": "Biotic Orb Max Damage Scalar",
"es-ES": "Daño máximo de Orbe biótico",
"es-MX": "Escala de daño máximo de Orbe biótico",
"fr-FR": "Maximum de dégâts d’Orbe biotique",
"it-IT": "Globo Biotico - Intensità danni massimi",
"ja-JP": "バイオティック・オーブ 最大ダメージ スカラー",
"ko-KR": "생체 구슬 최대 피해량 조정",
"pl-PL": "Skalowanie maksimum obrażeń od Kuli Biotycznej",
"pt-BR": "Escalar do dano máx. do Orbe Biótico",
"ru-RU": "Макс. количество урона от «Биотической сферы»",
"sources": [
"customGameSettings.heroes.values.moira.values.ability2MaxDamage%",
"customGameSettings.heroes.TEAM.HERO.ability2MaxDamage%"
],
"th-TH": "ปรับความเสียหายสูงสุดจากไบโอติกออร์บ",
"tr-TR": "Biyotik Küre Maksimum Hasar Skaleri",
"zh-CN": "生化之球伤害最大值",
"zh-TW": "生化球最大傷害值"
},
"Biotic Orb Max Healing Scalar": {
"de-DE": "Biotische Sphäre – Maximale Heilung",
"en-US": "Biotic Orb Max Healing Scalar",
"es-ES": "Sanación máxima de Orbe biótico",
"es-MX": "Escala de sanación máxima de Orbe biótico",
"fr-FR": "Maximum de soins d’Orbe biotique",
"it-IT": "Globo Biotico - Intensità cure massime",
"ja-JP": "バイオティック・オーブ 最大回復 スカラー",
"ko-KR": "생체 구슬 최대 치유량 조정",
"pl-PL": "Skalowanie maksimum leczenia przez Kulę Biotyczną",
"pt-BR": "Escalar da cura máx. do Orbe Biótico",
"ru-RU": "Макс. исцеление «Биотической сферой»",
"sources": [
"customGameSettings.heroes.values.moira.values.ability2MaxHealing%",
"customGameSettings.heroes.TEAM.HERO.ability2MaxHealing%"
],
"th-TH": "ปรับการฮีลสูงสุดจากไบโอติกออร์บ",
"tr-TR": "Biyotik Küre Maksimum İyileştirme Skaleri",
"zh-CN": "生化之球治疗最大值",
"zh-TW": "生化球最大治療值"
},
"Biotic Pawjectile Range": {
"en-US": "Biotic Pawjectile Range",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireRange%"
],
"zh-CN": "生物猫爪弹射程"
},
"Blitz Flag Locations": {
"de-DE": "Blitzflaggenpositionen",
"en-US": "Blitz Flag Locations",
"es-ES": "Ubicaciones de bandera relámpago",
"es-MX": "Ubicaciones de bandera Blitz",
"fr-FR": "Emplacement des drapeaux Éclair",
"it-IT": "Posizioni bandiera Blitz",
"ja-JP": "ブリッツ・フラッグの位置",
"ko-KR": "속공전 깃발 위치",
"pl-PL": "Lokalizacje błyskawicznej flagi",
"pt-BR": "Mapas do Blitz de Capture a Bandeira",
"ru-RU": "Быстрый ЗФ: расположение флагов",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.enableBlitzFlagLocations",
"customGameSettings.gamemodes.ctf.enableBlitzFlagLocations"
],
"th-TH": "ตำแหน่งธงบลิตซ์",
"tr-TR": "Yıldırım Bayrak Konumları",
"zh-CN": "闪电赛旗帜位置",
"zh-TW": "閃擊戰旗幟位置"
},
"Blizzard Freeze Minimum": {
"de-DE": "Blizzard – Einfrierminimum",
"en-US": "Blizzard Freeze Minimum",
"es-ES": "Mínimo de congelación de Ventisca",
"es-MX": "Mínimo de congelación por Ventisca",
"fr-FR": "Gel minimal de Blizzard",
"it-IT": "Tormenta - Intensità di congelamento",
"ja-JP": "ブリザード フリーズ最小",
"ko-KR": "눈보라 빙결 최소",
"pl-PL": "Zamieć Minimum zamrożenia",
"pt-BR": "Mínimo do congelamento da Nevasca",
"ru-RU": "Мин. время заморозки «Вьюгой»",
"sources": [
"customGameSettings.heroes.values.mei.values.ultFreezeMinimum%",
"customGameSettings.heroes.TEAM.HERO.ultFreezeMinimum%"
],
"th-TH": "เวลาขั้นต่ำที่บลิซซาร์ดจะแช่แข็ง",
"tr-TR": "Kar Fırtınası Minimum Donma",
"zh-CN": "暴雪冰冻最小值",
"zh-TW": "暴風雪冰凍最小值"
},
"Blizzard Freeze Rate Scalar": {
"de-DE": "Blizzard – Einfrierrate",
"en-US": "Blizzard Freeze Rate Scalar",
"es-ES": "Ritmo de congelación de Ventisca",
"es-MX": "Escala de la tasa de congelación por Ventisca",
"fr-FR": "Vitesse de gel de Blizzard",
"it-IT": "Tormenta - Velocità di congelamento",
"ja-JP": "ブリザード フリーズ・レート スカラー",
"ko-KR": "눈보라 빙결 수준 조정",
"pl-PL": "Zamieć Skalowanie tempa zamrażania",
"pt-BR": "Escalar da taxa de congelamento da Nevasca",
"ru-RU": "Скорость заморозки «Вьюгой»",
"sources": [
"customGameSettings.heroes.values.mei.values.ultFreezeRate%",
"customGameSettings.heroes.TEAM.HERO.ultFreezeRate%"
],
"th-TH": "ปรับอัตราที่บลิซซาร์ดจะแช่แข็ง",
"tr-TR": "Kar Fırtınası Donma Skaleri",
"zh-CN": "暴雪冰冻敌人的速度",
"zh-TW": "暴風雪冰凍敵人的速度"
},
"Block Nemesis Form": {
"de-DE": "Blocken Nemesisform",
"en-US": "Block Nemesis Form",
"es-ES": "Bloquear Forma de némesis",
"es-MX": "Bloqueo Forma de némesis",
"fr-FR": "Blocage forme de némésis",
"it-IT": "Blocco Forma Nemesi",
"ja-JP": "ブロック(ネメシス・フォーム)",
"ko-KR": "막기 네메시스 형태",
"pl-PL": "Blok Postać Nemezis",
"pt-BR": "Bloqueio Forma Nêmesis",
"ru-RU": "Блок форма Немезиды",
"sources": [
"customGameSettings.heroes.values.ramattra.values.secondaryFireAlternateForm",
"customGameSettings.heroes.TEAM.HERO.secondaryFireAlternateForm"
],
"th-TH": "บล็อค เนเมซิสฟอร์ม",
"tr-TR": "Engelle Nemesis Formu",
"zh-CN": "铁臂(天罚形态)",
"zh-TW": "格擋(復仇形態)"
},
"Bounty Increase per Kill as Bounty Target": {
"de-DE": "Anstieg des Kopfgelds pro Kill als Kopfgeldziel",
"en-US": "Bounty Increase per Kill as Bounty Target",
"es-ES": "Aumenta la recompensa por cada asesinato siendo objetivo de la recompensa",
"es-MX": "Incremento de recompensa por eliminación como objetivo de recompensa",
"fr-FR": "La prime augmente à chaque élimination effectuée par la cible",
"it-IT": "Incremento della taglia per uccisione come Ricercato",
"ja-JP": "賞金首としてのキルごとに増加する懸賞金",
"ko-KR": "무법자일 때 적을 처치하면 증가하는 현상금",
"pl-PL": "Przyrost nagród za każdą likwidację jako cel",
"pt-BR": "Aumento da Recompensa por Abate como Alvo",
"ru-RU": "Бонус к награде за убийство в роли цели охоты",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.bountyIncreasePerKillAsBountyTarget",
"customGameSettings.gamemodes.bountyHunter.bountyIncreasePerKillAsBountyTarget"
],
"th-TH": "การเพิ่มค่าหัวต่อการฆ่าสำหรับเป้าหมายที่มีค่าหัว",
"tr-TR": "Ödül Hedefi olarak Öldürme başına Ödül Artışı",
"zh-CN": "狩猎目标每次消灭赏金加值",
"zh-TW": "成為懸賞目標時每次擊殺提高的賞金"
},
"Bounty Target Count": {
"de-DE": "Anzahl an Kopfgeldern",
"en-US": "Bounty Target Count",
"es-ES": "Contador de objetivos de la recompensa",
"es-MX": "Conteo de objetivos de recompensa",
"fr-FR": "Nombre de fois la cible",
"it-IT": "Conteggio Ricercato",
"ja-JP": "賞金首の数",
"ko-KR": "무법자 수",
"pl-PL": "Liczba celów",
"pt-BR": "Vezes como Alvo",
"ru-RU": "Число целей",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.nbBountyTargets",
"customGameSettings.gamemodes.bountyHunter.nbBountyTargets"
],
"th-TH": "จำนวนเป้าหมายค่าหัว",
"tr-TR": "Ödül Hedefi Sayısı",
"zh-CN": "狩猎目标数量",
"zh-TW": "成為懸賞目標的次數"
},
"Buff Status Effects": {
"de-DE": "Effekte von Stärkungseffekten",
"en-US": "Buff Status Effects",
"es-ES": "Efectos de estados de mejoras",
"es-MX": "Potenciar efectos de estados",
"fr-FR": "Effets de statut d’amélioration",
"it-IT": "Buff Status Effects",
"ja-JP": "バフステータスのエフェクト",
"ko-KR": "Buff Status Effects",
"pl-PL": "Efekty statusu wzmocnienia",
"pt-BR": "Efeitos de Melhoria de Status",
"ru-RU": "Buff Status Effects",
"sources": [
"customGameSettings.extensions.values.buffStatusEffects",
"customGameSettings.extensions.buffStatusEffects"
],
"th-TH": "เอฟเฟกต์บัฟสถานะ",
"tr-TR": "Güçlendirme Durum Efektleri",
"zh-CN": "增益状态效果",
"zh-TW": "Buff Status Effects"
},
"Buff and Debuff Sounds": {
"de-DE": "Sounds von Stärkungs- und Schwächungseffekten",
"en-US": "Buff and Debuff Sounds",
"es-ES": "Sonidos de beneficios y perjuicios",
"es-MX": "Sonidos de potenciaciones y despotenciaciones",
"fr-FR": "Sons des améliorations et des affaiblissements",
"it-IT": "Buff and Debuff Sounds",
"ja-JP": "バフおよびデバフの音",
"ko-KR": "Buff and Debuff Sounds",
"pl-PL": "Dźwięki wzmocnienia i osłabienia",
"pt-BR": "Sons de Melhorias e Penalidades",
"ru-RU": "Buff and Debuff Sounds",
"sources": [
"customGameSettings.extensions.values.buffAndDebuffSounds",
"customGameSettings.extensions.buffAndDebuffSounds"
],
"th-TH": "เสียงบัฟและดีบัฟ",
"tr-TR": "Güçlendirme ve Zayıflatma Sesleri",
"zh-CN": "增益效果和减益效果声音",
"zh-TW": "Buff and Debuff Sounds"
},
"Call Mech Knockback Scalar": {
"de-DE": "Mech anfordern – Rückstoß",
"en-US": "Call Mech Knockback Scalar",
"es-ES": "Repulsión de meca",
"es-MX": "Escala de derribos de Llamar armadura robótica",
"fr-FR": "Recul d’Appel du méca",
"it-IT": "Richiama Mech - Intensità di respinta",
"ja-JP": "メック召喚 ノックバック・スカラー",
"ko-KR": "메카 호출 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia Wezwanie Mecha",
"pt-BR": "Repulsão escalar do Chamar Mecha",
"ru-RU": "Вызов мехи: сила отбрасывания",
"sources": [
"customGameSettings.heroes.values.dva.values.callMechKb%",
"customGameSettings.heroes.TEAM.HERO.callMechKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของคอลเมค",
"tr-TR": "Meka Çağrısı Geri İtme Skaleri",
"zh-CN": "呼叫机甲击退倍率",
"zh-TW": "空投機甲擊退距離"
},
"Capture Objective Tiebreaker": {
"de-DE": "Zusätzlicher Zielpunkt bei Unentschieden",
"en-US": "Capture Objective Tiebreaker",
"es-ES": "Capturar objetivo: desempate",
"es-MX": "Desempate de captura el objetivo",
"fr-FR": "Objectif décisif à capturer",
"it-IT": "Spareggio con conquista dell'obiettivo",
"ja-JP": "目標確保タイブレーカー",
"ko-KR": "점령 지점 승자 결정전",
"pl-PL": "Rozstrzygnięcie zajęcia celu",
"pt-BR": "Desempate de captura de objetivo",
"ru-RU": "Захват объекта при тай-брейке",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.enableTiebreaker",
"customGameSettings.gamemodes.elimination.enableTiebreaker"
],
"th-TH": "แมตช์ไทเบรกยึดครองเป้าหมาย",
"tr-TR": "Uzatma Hedefini Ele Geçir",
"zh-CN": "目标点决胜机制",
"zh-TW": "以佔領區分出勝負"
},
"Capture Speed Modifier": {
"de-DE": "Eroberungsgeschwindigkeit",
"en-US": "Capture Speed Modifier",
"es-ES": "Modificador de velocidad de captura",
"es-MX": "Modificador de velocidad de captura",
"fr-FR": "Modificateur de vitesse de capture",
"it-IT": "Modificatore velocità di conquista del punto",
"ja-JP": "確保速度補正",
"ko-KR": "점령 속도 조정",
"pl-PL": "Modyfikator czasu przejmowania",
"pt-BR": "Modificador da velocidade de captura",
"ru-RU": "Скорость захвата",
"sources": [
"customGameSettings.gamemodes.values.assault.values.captureSpeed%",
"customGameSettings.gamemodes.values.clash.values.captureSpeed%",
"customGameSettings.gamemodes.values.control.values.captureSpeed%",
"customGameSettings.gamemodes.values.controlAprilFools.values.captureSpeed%",
"customGameSettings.gamemodes.values.flashpoint.values.captureSpeed%",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.captureSpeed%",
"customGameSettings.gamemodes.values.hybrid.values.captureSpeed%",
"customGameSettings.gamemodes.values.hybridAprilFools.values.captureSpeed%",
"customGameSettings.gamemodes.assault.captureSpeed%",
"customGameSettings.gamemodes.control.captureSpeed%",
"customGameSettings.gamemodes.controlAprilFools.captureSpeed%",
"customGameSettings.gamemodes.hybrid.captureSpeed%",
"customGameSettings.gamemodes.hybridAprilFools.captureSpeed%",
"customGameSettings.gamemodes.flashpoint.captureSpeed%",
"customGameSettings.gamemodes.flashpointAprilFools.captureSpeed%",
"customGameSettings.gamemodes.clash.captureSpeed%"
],
"th-TH": "ตัวปรับแต่งความเร็วการยึดครอง",
"tr-TR": "Ele Geçirme Hızı Düzenleyici",
"zh-CN": "占领速度",
"zh-TW": "調整佔領速度"
},
"Cardiac Overdrive Healing": {
"de-DE": "Heilung mit Overdrive",
"en-US": "Cardiac Overdrive Healing",
"es-ES": "Sanación con Sobreestimulación cardíaca",
"es-MX": "Sanación de Sobrecarga cardíaca",
"fr-FR": "Soins prodigués par Cent à l’heure",
"it-IT": "Cure con Sovraccarico cardiaco",
"ja-JP": "〈カーディアック・オーバードライブ〉回復量",
"ko-KR": "터질 듯한 심장으로 치유",
"pl-PL": "Leczenie Przeciążeniem Sercowym",
"pt-BR": "Cura com Sobrecarga Cardíaca",
"ru-RU": "Исцеление «Разгоном сердцебиения»",
"sources": [
"customGameSettings.heroes.values.mauga.values.ability2Healing%",
"customGameSettings.heroes.TEAM.HERO.ability2Healing%"
],
"th-TH": "การฮีลจากคาร์ดิแอคโอเวอร์ไดรฟ์",
"tr-TR": "Taşikardi İyileştirmesi",
"zh-CN": "心脏过载治疗量",
"zh-TW": "心率超載治療量"
},
"Coach Gun Knockback Scalar Enemy": {
"de-DE": "Doppelflinte – Rückstoß Gegner",
"en-US": "Coach Gun Knockback Scalar Enemy",
"es-ES": "Repulsión de Recortada al enemigo",
"es-MX": "Escala de derribo de Escopeta de dos cañones enemigo",
"fr-FR": "Recul du canon scié ennemi",
"it-IT": "Doppietta - Intensità di respinta nemici",
"ja-JP": "コーチ・ガン ノックバック・スカラー (敵)",
"ko-KR": "충격 샷건으로 적 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia przez Obrzyn Wróg",
"pt-BR": "Repulsão Escalar da Arma de Técnico inimigo",
"ru-RU": "Сила отбрасывания «Обрезом» враг",
"sources": [
"customGameSettings.heroes.values.ashe.values.ability1EnemyKb%",
"customGameSettings.heroes.TEAM.HERO.ability1EnemyKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของโค้ชกัน ศัตรู",
"tr-TR": "Çifte Kırma Geri İtme Skaleri Düşmanda",
"zh-CN": "双筒猎枪击退距离(敌方)",
"zh-TW": "雙管散彈槍擊退距離(敵人)"
},
"Coach Gun Knockback Scalar Self": {
"de-DE": "Doppelflinte – Rückstoß selbst",
"en-US": "Coach Gun Knockback Scalar Self",
"es-ES": "Repulsión de Recortada a sí misma",
"es-MX": "Escala de derribo de Escopeta de dos cañones uno mismo",
"fr-FR": "Recul du canon scié Ashe",
"it-IT": "Doppietta - Intensità di respinta Ashe",
"ja-JP": "コーチ・ガン ノックバック・スカラー (自身)",
"ko-KR": "충격 샷건으로 자신 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia przez Obrzyn Własne",
"pt-BR": "Repulsão Escalar da Arma de Técnico este herói",
"ru-RU": "Сила отбрасывания «Обрезом» на себя",
"sources": [
"customGameSettings.heroes.values.ashe.values.ability1SelfKb%",
"customGameSettings.heroes.TEAM.HERO.ability1SelfKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของโค้ชกัน ของตัวเอง",
"tr-TR": "Çifte Kırma Geri İtme Skaleri Kendinde",
"zh-CN": "双筒猎枪击退距离(自身)",
"zh-TW": "雙管散彈槍擊退距離(自己)"
},
"Competitive Rules": {
"de-DE": "Ranglistenregeln",
"en-US": "Competitive Rules",
"es-ES": "Reglas competitivas",
"es-MX": "Reglas de Modo Competitivo",
"fr-FR": "Règles des parties compétitives",
"it-IT": "Regole competitive",
"ja-JP": "ライバル・マッチ ルール",
"ko-KR": "경쟁전 규칙",
"pl-PL": "Zasady trybu rywalizacji",
"pt-BR": "Regras competitivas",
"ru-RU": "Соревновательные правила",
"sources": [
"customGameSettings.gamemodes.values.assault.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.clash.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.control.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.controlAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.escort.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.escortAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.flashpoint.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.hybrid.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.hybridAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.push.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.pushAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.assault.enableCompetitiveRules",
"customGameSettings.gamemodes.control.enableCompetitiveRules",
"customGameSettings.gamemodes.controlAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.escort.enableCompetitiveRules",
"customGameSettings.gamemodes.escortAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.hybrid.enableCompetitiveRules",
"customGameSettings.gamemodes.hybridAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.flashpoint.enableCompetitiveRules",
"customGameSettings.gamemodes.flashpointAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.push.enableCompetitiveRules",
"customGameSettings.gamemodes.pushAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.clash.enableCompetitiveRules"
],
"th-TH": "กฎการแข่งขัน",
"tr-TR": "Rekabetçi Kuralları",
"zh-CN": "竞技比赛规则",
"zh-TW": "競技對戰規則"
},
"Control Point A": {
"de-DE": "Kontrollpunkt A",
"en-US": "Control Point A",
"es-ES": "Punto de control A",
"es-MX": "Punto de control A",
"fr-FR": "Point de contrôle A",
"it-IT": "Punto di controllo A",
"ja-JP": "コントロール・ポイントA",
"ko-KR": "A 거점",
"pl-PL": "Punkt kontrolny A",
"pt-BR": "Ponto de Controle A",
"ru-RU": "Объект A",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.controlPointA",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.controlPointA",
"customGameSettings.gamemodes.flashpoint.controlPointA",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointA"
],
"th-TH": "จุดควบคุม A",
"tr-TR": "Kontrol Noktası A",
"zh-CN": "控制点A",
"zh-TW": "控制點A"
},
"Control Point B": {
"de-DE": "Kontrollpunkt B",
"en-US": "Control Point B",
"es-ES": "Punto de control B",
"es-MX": "Punto de control B",
"fr-FR": "Point de contrôle B",
"it-IT": "Punto di controllo B",
"ja-JP": "コントロール・ポイントB",
"ko-KR": "B 거점",
"pl-PL": "Punkt kontrolny B",
"pt-BR": "Ponto de Controle B",
"ru-RU": "Объект B",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.controlPointB",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.controlPointB",
"customGameSettings.gamemodes.flashpoint.controlPointB",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointB"
],
"th-TH": "จุดควบคุม B",
"tr-TR": "Kontrol Noktası B",
"zh-CN": "控制点B",
"zh-TW": "控制點B"
},
"Control Point C": {
"de-DE": "Kontrollpunkt C",
"en-US": "Control Point C",
"es-ES": "Punto de control C",
"es-MX": "Punto de control C",
"fr-FR": "Point de contrôle C",
"it-IT": "Punto di controllo C",
"ja-JP": "コントロール・ポイントC",
"ko-KR": "C 거점",
"pl-PL": "Punkt kontrolny C",
"pt-BR": "Ponto de Controle C",
"ru-RU": "Объект C",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.controlPointC",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.controlPointC",
"customGameSettings.gamemodes.flashpoint.controlPointC",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointC"
],
"th-TH": "จุดควบคุม C",
"tr-TR": "Kontrol Noktası C",
"zh-CN": "控制点C",
"zh-TW": "控制點C"
},
"Control Point D": {
"de-DE": "Kontrollpunkt D",
"en-US": "Control Point D",
"es-ES": "Punto de control D",
"es-MX": "Punto de control D",
"fr-FR": "Point de contrôle D",
"it-IT": "Punto di controllo D",
"ja-JP": "コントロール・ポイントD",
"ko-KR": "D 거점",
"pl-PL": "Punkt kontrolny D",
"pt-BR": "Ponto de Controle D",
"ru-RU": "Объект D",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.controlPointD",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.controlPointD",
"customGameSettings.gamemodes.flashpoint.controlPointD",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointD"
],
"th-TH": "จุดควบคุม D",
"tr-TR": "Kontrol Noktası D",
"zh-CN": "控制点D",
"zh-TW": "控制點D"
},
"Control Point E": {
"de-DE": "Kontrollpunkt E",
"en-US": "Control Point E",
"es-ES": "Punto de control E",
"es-MX": "Punto de control E",
"fr-FR": "Point de contrôle E",
"it-IT": "Punto di controllo E",
"ja-JP": "コントロール・ポイントE",
"ko-KR": "E 거점",
"pl-PL": "Punkt kontrolny E",
"pt-BR": "Ponto de Controle E",
"ru-RU": "Объект E",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.controlPointE",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.controlPointE",
"customGameSettings.gamemodes.flashpoint.controlPointE",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointE"
],
"th-TH": "จุดควบคุม E",
"tr-TR": "Kontrol Noktası E",
"zh-CN": "控制点E",
"zh-TW": "控制點E"
},
"Cyber Frag Knockback Scalar": {
"en-US": "Cyber Frag Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "赛博手雷击退倍率"
},
"Damage Dealt": {
"de-DE": "Verursachter Schaden",
"en-US": "Damage Dealt",
"es-ES": "Daño infligido",
"es-MX": "Daño infligido",
"fr-FR": "Dégâts infligés",
"it-IT": "Danni inflitti",
"ja-JP": "与ダメージ",
"ko-KR": "주는 피해",
"pl-PL": "Zadane obrażenia",
"pt-BR": "Dano causado",
"ru-RU": "Наносимый урон",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.damageDealt%",
"customGameSettings.heroes.TEAM.damageDealt%",
"customGameSettings.heroes.TEAM.HERO.damageDealt%"
],
"th-TH": "ความเสียหายที่สร้าง",
"tr-TR": "Verilen Hasar",
"zh-CN": "伤害量",
"zh-TW": "造成的傷害"
},
"Damage Interrupts Flag Interaction": {
"de-DE": "Schaden unterbricht Flaggeninteraktion",
"en-US": "Damage Interrupts Flag Interaction",
"es-ES": "El daño interrumpe la interacción con la bandera",
"es-MX": "El daño interrumpe la interacción con la bandera",
"fr-FR": "Interruption par les dégâts",
"it-IT": "I danni interrompono l'interazione con la bandiera",
"ja-JP": "被ダメージでフラッグへのアクション中断",
"ko-KR": "피해 받으면 깃발 집기 취소",
"pl-PL": "Obrażenia przerywają interakcje z flagą",
"pt-BR": "Dano interrompe a interação com a bandeira",
"ru-RU": "Урон прерывает действия с флагом",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.enableDropFlagOnDmg",
"customGameSettings.gamemodes.ctf.enableDropFlagOnDmg"
],
"th-TH": "ปฏิสัมพันธ์ความเสียหายขัดขวางธง",
"tr-TR": "Hasar Alındığında Bayrak Etkileşimi Bölünür",
"zh-CN": "受到伤害打断夺旗",
"zh-TW": "受到傷害會中斷奪旗"
},
"Damage Received": {
"de-DE": "Erlittener Schaden",
"en-US": "Damage Received",
"es-ES": "Daño recibido",
"es-MX": "Daño recibido",
"fr-FR": "Dégâts subis",
"it-IT": "Danni subiti",
"ja-JP": "被ダメージ",
"ko-KR": "받는 피해",
"pl-PL": "Otrzymane obrażenia",
"pt-BR": "Dano recebido",
"ru-RU": "Получаемый урон",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.damageReceived%",
"customGameSettings.heroes.TEAM.damageReceived%",
"customGameSettings.heroes.TEAM.HERO.damageReceived%"
],
"th-TH": "ความเสียหายที่ได้รับ",
"tr-TR": "Gelen Hasar",
"zh-CN": "受到伤害量",
"zh-TW": "受到的傷害"
},
"Data Center Preference": {
"de-DE": "Bevorzugtes Rechenzentrum",
"en-US": "Data Center Preference",
"es-ES": "Preferencia de centro de datos",
"es-MX": "Preferencia de centro de datos",
"fr-FR": "Préférence du centre de données",
"it-IT": "Preferenza centro dati",
"ja-JP": "データセンター選択",
"ko-KR": "선호하는 데이터 센터",
"pl-PL": "Preferowane centrum danych",
"pt-BR": "Preferência de Central de Dados",
"ru-RU": "Выбор дата-центра",
"sources": [
"customGameSettings.lobby.values.dataCenterPreference",
"customGameSettings.lobby.dataCenterPreference"
],
"th-TH": "การตั้งค่าศูนย์ข้อมูล",
"tr-TR": "Veri Merkezi Tercihi",
"zh-CN": "数据中心设置",
"zh-TW": "資料中心設定"
},
"Debuff Status Effects": {
"de-DE": "Effekte von Schwächungseffekten",
"en-US": "Debuff Status Effects",
"es-ES": "Efectos de estados de perjuicios",
"es-MX": "Despotenciar efectos de estados",
"fr-FR": "Effets de statut d’affaiblissement",
"it-IT": "Debuff Status Effects",
"ja-JP": "デバフステータスのエフェクト",
"ko-KR": "Debuff Status Effects",
"pl-PL": "Efekty statusu osłabienia",
"pt-BR": "Efeitos de Status Negativos",
"ru-RU": "Debuff Status Effects",
"sources": [
"customGameSettings.extensions.values.debuffStatusEffects",
"customGameSettings.extensions.debuffStatusEffects"
],
"th-TH": "เอฟเฟกต์สถานะดีบัฟ",
"tr-TR": "Zayıflatma Durum Efektleri",
"zh-CN": "减益状态效果",
"zh-TW": "Debuff Status Effects"
},
"Description": {
"de-DE": "Beschreibung",
"en-US": "Description",
"es-ES": "Descripción",
"es-MX": "Descripción",
"fr-FR": "Description",
"it-IT": "Descrizione",
"ja-JP": "説明",
"ko-KR": "설명",
"pl-PL": "Opis",
"pt-BR": "Descrição",
"ru-RU": "Описание",
"sources": [
"customGameSettings.main.values.description",
"customGameSettings.main.description"
],
"th-TH": "คำอธิบาย",
"tr-TR": "Açıklama",
"zh-CN": "描述",
"zh-TW": "敘述"
},
"Difficulty": {
"de-DE": "Schwierigkeit",
"en-US": "Difficulty",
"es-ES": "Dificultad",
"es-MX": "Dificultad",
"fr-FR": "Difficulté",
"it-IT": "Difficoltà",
"ja-JP": "難易度",
"ko-KR": "난이도",
"pl-PL": "Poziom trudności",
"pt-BR": "Dificuldade",
"ru-RU": "Сложность",
"sources": [
"customGameSettings.gamemodes.values.junkenstein.values.difficulty",
"customGameSettings.gamemodes.junkenstein.difficulty"
],
"th-TH": "ระดับความยาก",
"tr-TR": "Zorluk Seviyesi",
"zh-CN": "难度",
"zh-TW": "難度"
},
"Door Health Scalar": {
"de-DE": "Tortrefferpunkte",
"en-US": "Door Health Scalar",
"es-ES": "Salud de la puerta",
"es-MX": "Escala de estado de puerta",
"fr-FR": "Points de vie de la porte",
"it-IT": "Porta - Quantità di salute",
"ja-JP": "扉ライフ・スカラー",
"ko-KR": "문 내구도 조정",
"pl-PL": "Współczynnik skalowania wytrzymałości wrót",
"pt-BR": "Escalar da vida da porta",
"ru-RU": "Прочность ворот",
"sources": [
"customGameSettings.gamemodes.values.junkenstein.values.doorHealth%",
"customGameSettings.gamemodes.junkenstein.doorHealth%"
],
"th-TH": "ปรับค่าพลังชีวิตประตู",
"tr-TR": "Kapı Sağlamlık Skaleri",
"zh-CN": "大门生命值",
"zh-TW": "大門生命值"
},
"Draw After Match Time Elapsed With No Tiebreaker": {
"de-DE": "Zeit bis zum Unentschieden ohne zusätzlichen Zielpunkt",
"en-US": "Draw After Match Time Elapsed With No Tiebreaker",
"es-ES": "Empate una vez transcurrido el tiempo de la partida sin desempate",
"es-MX": "Empate después de terminarse el tiempo de la partida sin desempate",
"fr-FR": "Durée avant match nul sans capture de l’objectif décisif",
"it-IT": "Pareggio dopo lo scadere del tempo senza spareggio",
"ja-JP": "制限時間到達後に引き分け(タイブレーカーなし)",
"ko-KR": "승자 결정전이 없을 시 경기 시간 지난 후에 무승부",
"pl-PL": "Remis po upływie czasu gry bez rozstrzygnięcia",
"pt-BR": "Empate após o tempo decorrido da partida sem desempate",
"ru-RU": "Ничья по истечении времени без тай-брейка",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.drawTime",
"customGameSettings.gamemodes.elimination.drawTime"
],
"th-TH": "เสมอหลังจากหมดเวลาแมตช์โดยไม่มีแมตช์ไทเบรก",
"tr-TR": "Maç Süresi Bittikten Sonra Uzatmasız Berabere",
"zh-CN": "无目标点决胜机制时平局时限",
"zh-TW": "平手倒數計時(未搶下佔領區)"
},
"Dynamite Fuse Time Scalar": {
"de-DE": "Dynamit – Zeit bis zur Explosion",
"en-US": "Dynamite Fuse Time Scalar",
"es-ES": "Tiempo de mecha de Dinamita",
"es-MX": "Escala de derribo de Mecha de dinamita",
"fr-FR": "Durée avant explosion de la dynamite",
"it-IT": "Dinamite - Durata miccia",
"ja-JP": "ダイナマイト 時限スカラー",
"ko-KR": "다이너마이트 폭발 시간 조정",
"pl-PL": "Skalowanie czasu spalania lontu Dynamitu",
"pt-BR": "Tempo Escalar do Pavio de Dinamite",
"ru-RU": "Время горения фитиля у «Динамита»",
"sources": [
"customGameSettings.heroes.values.ashe.values.ability2FuseTime%",
"customGameSettings.heroes.TEAM.HERO.ability2FuseTime%"
],
"th-TH": "ปรับเวลาจุดระเบิดใหม่ของไดนาไมต์",
"tr-TR": "Dinamit Fünyesi Süre Skaleri",
"zh-CN": "延时雷管引爆时间",
"zh-TW": "炸藥引爆時間"
},
"Enable Perks": {
"de-DE": "Boni aktivieren",
"en-US": "Enable Perks",
"es-ES": "Habilitar ventajas",
"es-MX": "Habilitar ventajas",
"fr-FR": "Activer les bonus",
"it-IT": "Attiva vantaggi",
"ja-JP": "パークを有効にする",
"ko-KR": "특전 활성화",
"pl-PL": "Włącz atuty",
"pt-BR": "Habilitar Aprimoramentos",
"ru-RU": "Активировать таланты",
"sources": [
"customGameSettings.gamemodes.values.assault.values.enablePerks",
"customGameSettings.gamemodes.values.bountyHunter.values.enablePerks",
"customGameSettings.gamemodes.values.clash.values.enablePerks",
"customGameSettings.gamemodes.values.control.values.enablePerks",
"customGameSettings.gamemodes.values.controlAprilFools.values.enablePerks",
"customGameSettings.gamemodes.values.ctf.values.enablePerks",
"customGameSettings.gamemodes.values.elimination.values.enablePerks",
"customGameSettings.gamemodes.values.escort.values.enablePerks",
"customGameSettings.gamemodes.values.escortAprilFools.values.enablePerks",
"customGameSettings.gamemodes.values.ffa.values.enablePerks",
"customGameSettings.gamemodes.values.flashpoint.values.enablePerks",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.enablePerks",
"customGameSettings.gamemodes.values.hybrid.values.enablePerks",
"customGameSettings.gamemodes.values.hybridAprilFools.values.enablePerks",
"customGameSettings.gamemodes.values.practiceRange.values.enablePerks",
"customGameSettings.gamemodes.values.push.values.enablePerks",
"customGameSettings.gamemodes.values.pushAprilFools.values.enablePerks",
"customGameSettings.gamemodes.values.skirmish.values.enablePerks",
"customGameSettings.gamemodes.values.tdm.values.enablePerks",
"customGameSettings.gamemodes.assault.enablePerks",
"customGameSettings.gamemodes.control.enablePerks",
"customGameSettings.gamemodes.controlAprilFools.enablePerks",
"customGameSettings.gamemodes.escort.enablePerks",
"customGameSettings.gamemodes.escortAprilFools.enablePerks",
"customGameSettings.gamemodes.hybrid.enablePerks",
"customGameSettings.gamemodes.hybridAprilFools.enablePerks",
"customGameSettings.gamemodes.bountyHunter.enablePerks",
"customGameSettings.gamemodes.ctf.enablePerks",
"customGameSettings.gamemodes.elimination.enablePerks",
"customGameSettings.gamemodes.tdm.enablePerks",
"customGameSettings.gamemodes.skirmish.enablePerks",
"customGameSettings.gamemodes.practiceRange.enablePerks",
"customGameSettings.gamemodes.flashpoint.enablePerks",
"customGameSettings.gamemodes.flashpointAprilFools.enablePerks",
"customGameSettings.gamemodes.ffa.enablePerks",
"customGameSettings.gamemodes.push.enablePerks",
"customGameSettings.gamemodes.pushAprilFools.enablePerks",
"customGameSettings.gamemodes.clash.enablePerks"
],
"th-TH": "เปิดใช้งานพลังเสริม",
"tr-TR": "Avantajları Etkinleştir",
"zh-CN": "启用威能",
"zh-TW": "啟用特殊能力"
},
"Endless Mode": {
"de-DE": "Endlosmodus",
"en-US": "Endless Mode",
"es-ES": "Modo infinito",
"es-MX": "Modo Interminable",
"fr-FR": "Mode sans fin",
"it-IT": "Modalità Infinita",
"ja-JP": "エンドレス・モード",
"ko-KR": "무한 모드",
"pl-PL": "Wieczna zemsta",
"pt-BR": "Modo Sem Fim",
"ru-RU": "Бесконечный режим",
"sources": [
"customGameSettings.gamemodes.values.junkenstein.values.enableEndless",
"customGameSettings.gamemodes.junkenstein.enableEndless"
],
"th-TH": "โหมดไม่สิ้นสุด",
"tr-TR": "Sonsuz Mod",
"zh-CN": "无尽模式",
"zh-TW": "無盡模式"
},
"Enemy Health Bars": {
"de-DE": "Gegnerische Trefferpunktebalken",
"en-US": "Enemy Health Bars",
"es-ES": "Barras de salud enemigas",
"es-MX": "Barras de salud de enemigos",
"fr-FR": "Barres de vie adverses",
"it-IT": "Barre di salute dei nemici",
"ja-JP": "敵のライフ・ゲージ",
"ko-KR": "적 생명력 막대",
"pl-PL": "Paski zdrowia przeciwników",
"pt-BR": "Barras de vida dos inimigos",
"ru-RU": "Индикаторы здоровья врагов",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableEnemyHealthBars",
"customGameSettings.gamemodes.general.enableEnemyHealthBars"
],
"th-TH": "แถบพลังชีวิตของศัตรู",
"tr-TR": "Düşman Can Çubukları",
"zh-CN": "敌方生命条",
"zh-TW": "敵方生命條"
},
"Energy Explosion Effects": {
"de-DE": "Effekte von Energieexplosionen",
"en-US": "Energy Explosion Effects",
"es-ES": "Efectos de explosión de energía",
"es-MX": "Efectos de explosión de energía",
"fr-FR": "Effets d’explosion énergétique",
"it-IT": "Energy Explosion Effects",
"ja-JP": "エネルギー爆発エフェクト",
"ko-KR": "Energy Explosion Effects",
"pl-PL": "Efekty eksplozji energetycznych",
"pt-BR": "Efeitos de Explosão de Energia",
"ru-RU": "Energy Explosion Effects",
"sources": [
"customGameSettings.extensions.values.energyExplosionEffects",
"customGameSettings.extensions.energyExplosionEffects"
],
"th-TH": "เอฟเฟกต์ระเบิดพลังงาน",
"tr-TR": "Enerji Patlama Efektleri",
"zh-CN": "能量爆炸效果",
"zh-TW": "Energy Explosion Effects"
},
"Explosion Sounds": {
"de-DE": "Sounds von Explosionen",
"en-US": "Explosion Sounds",
"es-ES": "Sonidos de explosiones",
"es-MX": "Sonidos de explosión",
"fr-FR": "Sons des explosions",
"it-IT": "Explosion Sounds",
"ja-JP": "爆発音",
"ko-KR": "Explosion Sounds",
"pl-PL": "Dźwięki eksplozji",
"pt-BR": "Sons de Explosão",
"ru-RU": "Explosion Sounds",
"sources": [
"customGameSettings.extensions.values.explosionSounds",
"customGameSettings.extensions.explosionSounds"
],
"th-TH": "เสียงระเบิด",
"tr-TR": "Patlama Sesleri",
"zh-CN": "爆炸声音",
"zh-TW": "Explosion Sounds"
},
"First Active Control Point": {
"de-DE": "Erster aktiver Kontrollpunkt",
"en-US": "First Active Control Point",
"es-ES": "Primer punto de control activo",
"es-MX": "Primer punto de control activo",
"fr-FR": "Premier point de contrôle actif",
"it-IT": "Primo punto di controllo attivo",
"ja-JP": "最初の有効なコントロール・ポイント",
"ko-KR": "첫 번째 활성 거점",
"pl-PL": "Pierwszy aktywny punkt kontrolny",
"pt-BR": "Primeiro Ponto de Controle Ativo",
"ru-RU": "Первый активный объект",
"sources": [
"customGameSettings.gamemodes.values.flashpoint.values.firstActiveControlPoint",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.firstActiveControlPoint",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint"
],
"th-TH": "จุดควบคุมที่มีการทำงานจุดแรก",
"tr-TR": "İlk Etkin Kontrol Noktası",
"zh-CN": "首先激活的控制点",
"zh-TW": "第一個開放的控制點"
},
"Flag Carrier Abilities": {
"de-DE": "Erlaubte Fähigkeiten von Flaggenträgern",
"en-US": "Flag Carrier Abilities",
"es-ES": "Habilidades del portador de la bandera",
"es-MX": "Habilidades del portador de la bandera",
"fr-FR": "Capacités du personnage portant le drapeau",
"it-IT": "Abilità del portabandiera",
"ja-JP": "フラッグ所持者のアビリティ",
"ko-KR": "기수 기술",
"pl-PL": "Zdolności niosącego flagę",
"pt-BR": "Habilidades do portador da bandeira",
"ru-RU": "Способности флагоносца",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.flagCarrierAbilities",
"customGameSettings.gamemodes.ctf.flagCarrierAbilities"
],
"th-TH": "ความสามารถของผู้แบกธง",
"tr-TR": "Bayrak Taşıyanın Kabiliyetleri",
"zh-CN": "旗手技能",
"zh-TW": "持旗時的技能限制"
},
"Flag Dropped Lock Time": {
"de-DE": "Sperrzeit der Flagge nach Fallenlassen",
"en-US": "Flag Dropped Lock Time",
"es-ES": "Tiempo de bloqueo de bandera soltada",
"es-MX": "Bloquear tiempo de bandera suelta",
"fr-FR": "Durée d’immobilisation du drapeau après lâcher",
"it-IT": "Tempo di raccolta della bandiera lasciata",
"ja-JP": "フラッグ・ドロップ後のロック時間",
"ko-KR": "깃발 다시 집기 제한 시간",
"pl-PL": "Czas blokowania upuszczonej flagi",
"pt-BR": "Tempo de travamento de bandeira largada",
"ru-RU": "Блокировка брошенного флага",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.flagDroppedLockTime",
"customGameSettings.gamemodes.ctf.flagDroppedLockTime"
],
"th-TH": "เวลาที่ธงถูกล็อคเมื่อธงตก",
"tr-TR": "Bırakılan Bayrağın Kilitlenme Süresi",
"zh-CN": "旗帜掉落后锁定时间",
"zh-TW": "旗幟掉落的拾取無效時間"
},
"Flag Pickup Time": {
"de-DE": "Zeit zum Aufnehmen der gegnerischen Flagge",
"en-US": "Flag Pickup Time",
"es-ES": "Tiempo de recogida de bandera",
"es-MX": "Tiempo de toma de la bandera",
"fr-FR": "Durée de ramassage du drapeau",
"it-IT": "Tempo per raccogliere la bandiera",
"ja-JP": "フラッグ・ピックアップ時間",
"ko-KR": "깃발 집기 시간",
"pl-PL": "Czas podnoszenia flagi",
"pt-BR": "Tempo de recolhimento da bandeira",
"ru-RU": "Время на подбор флага",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.flagPickupTime",
"customGameSettings.gamemodes.ctf.flagPickupTime"
],
"th-TH": "เวลาเก็บธง",
"tr-TR": "Bayrak Kaldırma Süresi",
"zh-CN": "旗帜拾取时间",
"zh-TW": "旗幟撿拾時間"
},
"Flag Return Time": {
"de-DE": "Zeit zum Aufnehmen der eigenen Flagge",
"en-US": "Flag Return Time",
"es-ES": "Tiempo de devolución de bandera",
"es-MX": "Tiempo de regreso de la bandera",
"fr-FR": "Durée de récupération du drapeau",
"it-IT": "Tempo per riportare la bandiera",
"ja-JP": "フラッグ・リターン時間",
"ko-KR": "깃발 원위치 시간",
"pl-PL": "Czas zwracania flagi",
"pt-BR": "Tempo de devolução da bandeira",
"ru-RU": "Время возврата флага",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.flagReturnTime",
"customGameSettings.gamemodes.ctf.flagReturnTime"
],
"th-TH": "เวลาคืนธง",
"tr-TR": "Bayrak Geri Götürme Süresi",
"zh-CN": "旗帜归还时间",
"zh-TW": "旗幟歸位時間"
},
"Flag Score Respawn Time": {
"de-DE": "Wiedererscheinungszeit der Flagge nach Eroberung",
"en-US": "Flag Score Respawn Time",
"es-ES": "Tiempo de reaparición de bandera capturada",
"es-MX": "Tiempo de reaparición de marcador de bandera",
"fr-FR": "Temps de réapparition du drapeau après capture",
"it-IT": "Tempo di ricomparsa della bandiera dopo un punto",
"ja-JP": "フラッグ確保後のリスポーン時間",
"ko-KR": "깃발 득점 후 재생성 대기 시간",
"pl-PL": "Czas odnowienia flagi po zdobyciu",
"pt-BR": "Tempo de ressurgimento de pontuação de bandeira",
"ru-RU": "Появление флага после захвата",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.flagScoreRespawnTime",
"customGameSettings.gamemodes.ctf.flagScoreRespawnTime"
],
"th-TH": "เวลาเกิดใหม่ของธงที่มีคะแนน",
"tr-TR": "Yakalanan Bayrağın Türeme Süresi",
"zh-CN": "得分后旗帜刷新时间",
"zh-TW": "旗幟重生時間"
},
"Frag Launcher Knockback Scalar": {
"de-DE": "Granatwerfer – Rückstoß",
"en-US": "Frag Launcher Knockback Scalar",
"es-ES": "Repulsión de Lanzagranadas",
"es-MX": "Escala de derribo de Lanzagranadas de fragmentación",
"fr-FR": "Recul de Lance-grenades",
"it-IT": "Lanciagranate - Intensità di respinta",
"ja-JP": "フラグ・ランチャー ノックバック・スカラー",
"ko-KR": "폭탄 발사기 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia Granatnik",
"pt-BR": "Repulsão escalar do Lançador de Granadas",
"ru-RU": "Гранатомет: сила отбрасывания",
"sources": [
"customGameSettings.heroes.values.junkrat.values.primaryFireKb%",
"customGameSettings.heroes.TEAM.HERO.primaryFireKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของแฟรกลันเชอร์",
"tr-TR": "Misketatar Geri İtme Skaleri",
"zh-CN": "榴弹发射器击退倍率",
"zh-TW": "爆彈槍擊退距離"
},
"Freeze Stacking": {
"de-DE": "Einfriereffekt stapelbar",
"en-US": "Freeze Stacking",
"es-ES": "Acumulación de congelación",
"es-MX": "Congelación acumulada",
"fr-FR": "Charges de gel",
"it-IT": "Accumulo di congelamento",
"ja-JP": "フリーズ・スタッキング",
"ko-KR": "빙결 중첩",
"pl-PL": "Kumulacja Zamrożenia",
"pt-BR": "Acúmulo de congelamento",
"ru-RU": "Суммирование заморозки",
"sources": [
"customGameSettings.heroes.values.mei.values.enablePrimaryFireFreezeStack",
"customGameSettings.heroes.TEAM.HERO.enablePrimaryFireFreezeStack"
],
"th-TH": "การสแตกการแช่แข็ง",
"tr-TR": "Donma Birikmesi",
"zh-CN": "冰冻叠加",
"zh-TW": "冰凍效果疊加"
},
"Frenetic Flight Unlimited Fuel": {
"en-US": "Frenetic Flight Unlimited Fuel",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enablePassiveUnlimitedFuel"
],
"zh-CN": "咻咻飞无限燃料"
},
"Game Length In Minutes": {
"de-DE": "Spiellänge in Minuten",
"en-US": "Game Length In Minutes",
"es-ES": "Duración de la partida en minutos",
"es-MX": "Duración de la partida en minutos",
"fr-FR": "Durée de la partie en minutes",
"it-IT": "Durata della partita in minuti",
"ja-JP": "マッチ時間(分)",
"ko-KR": "게임 진행 시간분",
"pl-PL": "Długość meczu w minutach",
"pt-BR": "Duração do jogo em minutos",
"ru-RU": "Время матча в минутах",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.gameLengthInMn",
"customGameSettings.gamemodes.values.ffa.values.gameLengthInMn",
"customGameSettings.gamemodes.values.tdm.values.gameLengthInMn",
"customGameSettings.gamemodes.bountyHunter.gameLengthInMn",
"customGameSettings.gamemodes.tdm.gameLengthInMn",
"customGameSettings.gamemodes.ffa.gameLengthInMn"
],
"th-TH": "ความยาวเกมในหน่วยนาที",
"tr-TR": "Dakika Cinsinden Oyun Süresi",
"zh-CN": "比赛时长(分钟)",
"zh-TW": "遊戲時間(分鐘)"
},
"Game Length Minutes": {
"de-DE": "Spiellänge in Minuten",
"en-US": "Game Length Minutes",
"es-ES": "Duración de la partida minutos",
"es-MX": "Duración del partido minutos",
"fr-FR": "Durée de la partie minutes",
"it-IT": "Durata della partita minuti",
"ja-JP": "マッチ時間(分)",
"ko-KR": "게임 시간분",
"pl-PL": "Długość meczu w minutach",
"pt-BR": "Duração do jogo minutos",
"ru-RU": "Время матча в минутах",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.gameLengthInMn",
"customGameSettings.gamemodes.ctf.gameLengthInMn"
],
"th-TH": "ระยะเวลาของเกม นาที",
"tr-TR": "Oyun Süresi Dakika",
"zh-CN": "比赛时长(分)",
"zh-TW": "遊戲時間(分鐘)"
},
"Game Mode Start": {
"de-DE": "Start des Spielmodus",
"en-US": "Game Mode Start",
"es-ES": "Inicio del modo de juego",
"es-MX": "Iniciar modo de juego",
"fr-FR": "Début de la partie",
"it-IT": "Avvio partita",
"ja-JP": "ゲーム・モード開始",
"ko-KR": "게임 모드 시작",
"pl-PL": "Rozpoczęcie gry",
"pt-BR": "Iniciar modo de jogo",
"ru-RU": "Начало матча в режиме",
"sources": [
"customGameSettings.gamemodes.values.general.values.gamemodeStartTrigger",
"customGameSettings.gamemodes.values.general.values.gameModeStartTrigger",
"customGameSettings.gamemodes.general.gamemodeStartTrigger"
],
"th-TH": "เริ่มโหมดเกม",
"tr-TR": "Oyun Modu Başlangıcı",
"zh-CN": "游戏模式开始",
"zh-TW": "開始遊戲模式"
},
"Healing Dealt": {
"en-US": "Healing Dealt",
"es-MX": "Sanación realizada",
"fr-FR": "Soins prodigués",
"ja-JP": "回復(相手)",
"localeExclusions": {
"de-DE": "ambiguous: \"Healing Dealt\" vs \"Verursachte Heilung\"",
"es-ES": "ambiguous: \"Healing Dealt\" vs \"Sanación realizada\"",
"it-IT": "ambiguous: \"Healing Dealt\" vs \"Cure fornite\"",
"ko-KR": "ambiguous: \"Healing Dealt\" vs \"주는 치유\"",
"pl-PL": "ambiguous: \"Healing Dealt\" vs \"Wyleczone obrażenia\"",
"ru-RU": "ambiguous: \"Healing Dealt\" vs \"Эффективность исходящего исцеления\"",
"zh-TW": "ambiguous: \"Healing Dealt\" vs \"造成的治療效果\""
},
"pt-BR": "Cura concedida",
"sources": [
"constants.HeroStat.HEALING_DEALT",
"constants.Stat.HEALING_DEALT",
"customGameSettings.heroes.values.__generalAndEachHero__.healingDealt%",
"customGameSettings.heroes.TEAM.healingDealt%",
"customGameSettings.heroes.TEAM.HERO.healingDealt%"
],
"th-TH": "การฮีลที่ทำ",
"tr-TR": "Verilen İyileştirme",
"zh-CN": "治疗量"
},
"Healing Received": {
"en-US": "Healing Received",
"es-MX": "Sanación recibida",
"fr-FR": "Soins reçus",
"ja-JP": "回復(自分)",
"localeExclusions": {
"de-DE": "ambiguous: \"Healing Received\" vs \"Erhaltene Heilung\"",
"es-ES": "ambiguous: \"Healing Received\" vs \"Sanación recibida\"",
"it-IT": "ambiguous: \"Healing Received\" vs \"Cure ricevute\"",
"ko-KR": "ambiguous: \"Healing Received\" vs \"받는 치유\"",
"pl-PL": "ambiguous: \"Healing Received\" vs \"Otrzymane leczenie\"",
"ru-RU": "ambiguous: \"Healing Received\" vs \"Получаемое исцеление\"",
"zh-TW": "ambiguous: \"Healing Received\" vs \"受到的治療效果\""
},
"pt-BR": "Cura recebida",
"sources": [
"constants.HeroStat.HEALING_RECEIVED",
"customGameSettings.heroes.values.__generalAndEachHero__.healingReceived%",
"customGameSettings.heroes.TEAM.healingReceived%",
"customGameSettings.heroes.TEAM.HERO.healingReceived%"
],
"th-TH": "ฮีลที่ได้รับ",
"tr-TR": "Alınan İyileştirme",
"zh-CN": "受到治疗量"
},
"Health": {
"en-US": "Health",
"es-MX": "Salud",
"fr-FR": "Vie",
"ja-JP": "ライフ",
"localeExclusions": {
"de-DE": "ambiguous: \"Health\" vs \"Trefferpunkte\"",
"es-ES": "ambiguous: \"Health\" vs \"Salud\"",
"it-IT": "ambiguous: \"Health\" vs \"Salute\"",
"ko-KR": "ambiguous: \"Health\" vs \"생명력\"",
"pl-PL": "ambiguous: \"Health\" vs \"Zdrowie\"",
"ru-RU": "ambiguous: \"Health\" vs \"Здоровье\"",
"zh-TW": "ambiguous: \"Health\" vs \"生命值\""
},
"pt-BR": "Vida",
"sources": [
"constants.Health.NORMAL",
"customGameSettings.heroes.values.__generalAndEachHero__.health%",
"customGameSettings.heroes.TEAM.health%",
"customGameSettings.heroes.TEAM.HERO.health%"
],
"th-TH": "พลังชีวิต",
"tr-TR": "Can",
"zh-CN": "生命值"
},
"Health Pack Respawn Time Scalar": {
"de-DE": "Wiedererscheinungszeit von Medikits",
"en-US": "Health Pack Respawn Time Scalar",
"es-ES": "Tiempo de reaparición de packs de salud",
"es-MX": "Escala de tiempo de reaparición de suministros de salud",
"fr-FR": "Temps de réapparition des kits de soins",
"it-IT": "Frequenza di ricomparsa dei Medikit",
"ja-JP": "ライフ・パック リスポーン時間スカラー",
"ko-KR": "생명력 팩 재생성 시간 조정",
"pl-PL": "Skalowanie czasu odświeżania apteczek",
"pt-BR": "Tempo escalar de ressurgimento dos implementos de vida",
"ru-RU": "Время восстановления аптечек",
"sources": [
"customGameSettings.gamemodes.values.general.values.healthPackRespawnTime%",
"customGameSettings.gamemodes.general.healthPackRespawnTime%"
],
"th-TH": "ปรับเวลาเกิดใหม่เกิดของแพ็คพลังชีวิต",
"tr-TR": "Sağlık Kiti Türeme Süresi Skaleri",
"zh-CN": "急救包刷新时间",
"zh-TW": "治療包重生時間"
},
"Hero Limit": {
"de-DE": "Heldenbegrenzung",
"en-US": "Hero Limit",
"es-ES": "Límite de héroes",
"es-MX": "Límite de héroes",
"fr-FR": "Limite de personnages",
"it-IT": "Limite eroi",
"ja-JP": "ヒーロー制限",
"ko-KR": "영웅 제한",
"pl-PL": "Limit bohaterów",
"pt-BR": "Limite de heróis",
"ru-RU": "Лимит героев",
"sources": [
"customGameSettings.gamemodes.values.general.values.heroLimit",
"customGameSettings.gamemodes.general.heroLimit"
],
"th-TH": "จำกัดฮีโร่",
"tr-TR": "Kahraman Sınırı",
"zh-CN": "英雄限制",
"zh-TW": "相同英雄限制"
},
"Hero Selection": {
"de-DE": "Heldenauswahl",
"en-US": "Hero Selection",
"es-ES": "Selección de héroe",
"es-MX": "Selección de héroe",
"fr-FR": "Sélection de héros",
"it-IT": "Selezione eroe",
"ja-JP": "ヒーロー選択",
"ko-KR": "영웅 선택",
"pl-PL": "Sposób wyboru bohaterów",
"pt-BR": "Seleção de herói",
"ru-RU": "Выбор героя",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroesAvailable",
"customGameSettings.gamemodes.elimination.heroesAvailable"
],
"th-TH": "การเลือกฮีโร่",
"tr-TR": "Kahraman Seçimi",
"zh-CN": "英雄选择",
"zh-TW": "選擇英雄"
},
"Hero Selection Time": {
"de-DE": "Zeit für Heldenauswahl",
"en-US": "Hero Selection Time",
"es-ES": "Tiempo de selección de héroe",
"es-MX": "Tiempo de selección de héroe",
"fr-FR": "Durée de la sélection de héros",
"it-IT": "Tempo di selezione dell'eroe",
"ja-JP": "ヒーロー選択時間",
"ko-KR": "영웅 선택 시간",
"pl-PL": "Czas wyboru bohaterów",
"pt-BR": "Tempo de seleção de heróis",
"ru-RU": "Время на выбор героев",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroSelectionTime",
"customGameSettings.gamemodes.elimination.heroSelectionTime"
],
"th-TH": "ช่วงเวลาเลือกฮีโร่",
"tr-TR": "Kahraman Seçim Süresi",
"zh-CN": "选择英雄时间",
"zh-TW": "選擇英雄的時間限制"
},
"Hover Jets Extra Fuel Scalar": {
"de-DE": "Schwebedüsen-Zusatztreibstoff",
"en-US": "Hover Jets Extra Fuel Scalar",
"es-ES": "Combustible adicional de Planeador",
"es-MX": "Escalar de combustible adicional de Propulsores levitantes",
"fr-FR": "Carburant supplémentaire des stabilisateurs",
"it-IT": "Propulsori - Intensità carburante extra",
"ja-JP": "ホバー・ジェット 追加燃料スカラー",
"ko-KR": "호버 추진기 추가 연료 조정",
"pl-PL": "Skalowanie dodatkowego paliwa Zawiśnięcia",
"pt-BR": "Escalar do Combustível Adicional da Suspensão a Jato",
"ru-RU": "Реактивный рывок: дополнительное топливо",
"sources": [
"customGameSettings.heroes.values.pharah.values.passiveExtraFuel%",
"customGameSettings.heroes.TEAM.HERO.passiveExtraFuel%"
],
"th-TH": "ปรับเชื้อเพลิงพิเศษโฮเวอร์เจ็ท",
"tr-TR": "Uçuş Jeti Fazladan Yakıt Skaleri",
"zh-CN": "悬浮背包额外燃料倍率",
"zh-TW": "滯空額外燃料量"
},
"Hover Jets Maximum Time": {
"de-DE": "Schwebedüsen – Maximale Dauer",
"en-US": "Hover Jets Maximum Time",
"es-ES": "Tiempo máximo de Planeador",
"es-MX": "Tiempo máximo de los Propulsores levitantes",
"fr-FR": "Durée maximale des stabilisateurs",
"it-IT": "Propulsori - Tempo massimo",
"ja-JP": "ホバー・ジェット 最大時間",
"ko-KR": "호버 추진기 최대 시간",
"pl-PL": "Maksymalny czas Zawiśnięcia",
"pt-BR": "Tempo máximo da Suspensão a Jato",
"ru-RU": "Макс. время парения",
"sources": [
"customGameSettings.heroes.values.pharah.values.passiveMaxTime%",
"customGameSettings.heroes.TEAM.HERO.passiveMaxTime%"
],
"th-TH": "เวลาสูงสุดของโฮเวอร์เจ็ท",
"tr-TR": "Uçuş Jeti Maksimum Süre",
"zh-CN": "悬浮背包最长时间",
"zh-TW": "滯空時間上限"
},
"Hover Jets Recharge Rate": {
"de-DE": "Schwebedüsen – Aufladungsrate",
"en-US": "Hover Jets Recharge Rate",
"es-ES": "Ritmo de recarga de Planeador",
"es-MX": "Velocidad de recarga de los Propulsores levitantes",
"fr-FR": "Vitesse de rechargement des stabilisateurs",
"it-IT": "Propulsori - Velocità di ricarica",
"ja-JP": "ホバー・ジェット リチャージ・レート",
"ko-KR": "호버 추진기 충전율",
"pl-PL": "Tempo doładowania Zawiśnięcia",
"pt-BR": "Taxa de recarga da Suspensão a Jato",
"ru-RU": "Скорость пополнения топлива",
"sources": [
"customGameSettings.heroes.values.pharah.values.passiveRechargeRate%",
"customGameSettings.heroes.TEAM.HERO.passiveRechargeRate%"
],
"th-TH": "อัตราการชาร์จโฮเวอร์เจ็ท",
"tr-TR": "Uçuş Jeti Dolma Oranı",
"zh-CN": "悬浮背包充能速度",
"zh-TW": "滯空燃料補充速度"
},
"Hover Jets Vertical Speed Scalar": {
"de-DE": "Schwebedüsen – Vertikale Geschwindigkeit",
"en-US": "Hover Jets Vertical Speed Scalar",
"es-ES": "Velocidad vertical de Planeador",
"es-MX": "Escala de velocidad vertical de Propulsores levitantes",
"fr-FR": "Vitesse verticale des stabilisateurs",
"it-IT": "Propulsori - Intensità di accelerazione verticale",
"ja-JP": "ホバー・ジェット 垂直速度スカラー",
"ko-KR": "호버 추진기 수직 속도 조정",
"pl-PL": "Skalowanie szybkości wzlotu przy Zawiśnięciu",
"pt-BR": "Aceleração escalar vertical da Suspensão a Jato",
"ru-RU": "Парение: вертикальная скорость",
"sources": [
"customGameSettings.heroes.values.pharah.values.passiveVerticalSpeed%",
"customGameSettings.heroes.TEAM.HERO.passiveVerticalSpeed%"
],
"th-TH": "ปรับความเร็วแนวตั้งของโฮเวอร์เจ็ท",
"tr-TR": "Uçuş Jeti Dikey Hız Skaleri",
"zh-CN": "悬浮背包垂直速度",
"zh-TW": "滯空垂直爬升速度"
},
"Imbalanced Team Score To Win": {
"de-DE": "Unterschiedliche Teampunktzahl für Sieg",
"en-US": "Imbalanced Team Score To Win",
"es-ES": "Puntuación diferente para equipos no equilibrados",
"es-MX": "Puntos para ganar del Equipo no equilibrado",
"fr-FR": "Scores distincts",
"it-IT": "Punteggio sbilanciato",
"ja-JP": "チーム別 勝利スコア",
"ko-KR": "팀별 승점",
"pl-PL": "Eliminacje potrzebne do wygranej brak balansu",
"pt-BR": "Pontuação para vencer da equipe desbalanceada",
"ru-RU": "Разное количество очков для победы",
"sources": [
"customGameSettings.gamemodes.values.tdm.values.needsImbalancedTeamScoreToWin",
"customGameSettings.gamemodes.tdm.needsImbalancedTeamScoreToWin"
],
"th-TH": "คะแนนที่จะชนะของทีมที่ไม่สมดุล",
"tr-TR": "Takımın Kazanması İçin Gereken Skor Dengesiz",
"zh-CN": "双方队伍获胜得分差异",
"zh-TW": "隊伍各自設定獲勝分數"
},
"Incendiary Chaingun Ignite Damage": {
"de-DE": "Brand-Chain-Gun Entzündungsschaden",
"en-US": "Incendiary Chaingun Ignite Damage",
"es-ES": "Daño de incineración de cañón de cadena incendiario",
"es-MX": "Daño de incendio de Cañón de cadena incendiario",
"fr-FR": "Dégâts d’inflammation du canon mitrailleur incendiaire",
"it-IT": "Danni incendio Pistola a Catena Incendiaria",
"ja-JP": "〈焼夷チェーンガン〉燃焼ダメージ",
"ko-KR": "화염 기관포 점화 피해",
"pl-PL": "Obrażenia od podpalania przez Zapalające Działko Wielolufowe",
"pt-BR": "Dano de Ignição da Metralhadora Incendiária",
"ru-RU": "Поджигающий пулемет: урон от поджога",
"sources": [
"customGameSettings.heroes.values.mauga.values.primaryFireIgniteDamage",
"customGameSettings.heroes.TEAM.HERO.primaryFireIgniteDamage"
],
"th-TH": "ความเสียหายติดไฟจากอินเซนเดียรี่เชนกัน",
"tr-TR": "Tutuşturan Makineli Ateşe Verme Hasarı",
"zh-CN": "燃火链式机枪点燃伤害",
"zh-TW": "燃焰機關槍點燃傷害量"
},
"Incendiary Chaingun Ignite Duration": {
"de-DE": "Brand-Chain-Gun Entzündungsdauer",
"en-US": "Incendiary Chaingun Ignite Duration",
"es-ES": "Duración de incineración de cañón de cadena incendiario",
"es-MX": "Duración de incendio de Cañón de cadena incendiario",
"fr-FR": "Durée d’inflammation du canon mitrailleur incendiaire",
"it-IT": "Durata incendio Pistola a Catena Incendiaria",
"ja-JP": "〈焼夷チェーンガン〉燃焼時間",
"ko-KR": "화염 기관포 점화 지속 시간",
"pl-PL": "Czas podpalenia od Zapalającego Działka Wielolufowego",
"pt-BR": "Duração da Ignição da Metralhadora Incendiária",
"ru-RU": "Поджигающий пулемет: время действия поджога",
"sources": [
"customGameSettings.heroes.values.mauga.values.primaryFireIgniteDuration",
"customGameSettings.heroes.TEAM.HERO.primaryFireIgniteDuration"
],
"th-TH": "ระยะเวลาติดไฟจากอินเซนเดียรี่เชนกัน",
"tr-TR": "Tutuşturan Makineli Ateşe Verme Süresi",
"zh-CN": "燃火链式机枪点燃持续时间",
"zh-TW": "燃焰機關槍點燃持續時間"
},
"Incendiary Chaingun Ignite Rate": {
"de-DE": "Brand-Chain-Gun Entzündungsrate",
"en-US": "Incendiary Chaingun Ignite Rate",
"es-ES": "Velocidad de incineración de cañón de cadena incendiario",
"es-MX": "Tasa de incendio de Cañón de cadena incendiario",
"fr-FR": "Vitesse d’inflammation du canon mitrailleur incendiaire",
"it-IT": "Frequenza incendio Pistola a Catena Incendiaria",
"ja-JP": "〈焼夷チェーンガン〉燃焼率",
"ko-KR": "화염 기관포 점화율",
"pl-PL": "Tempo podpalania przez Zapalające Działko Wielolufowe",
"pt-BR": "Taxa de Ignição da Metralhadora Incendiária",
"ru-RU": "Поджигающий пулемет: скорость поджога",
"sources": [
"customGameSettings.heroes.values.mauga.values.primaryFireIgniteRate",
"customGameSettings.heroes.TEAM.HERO.primaryFireIgniteRate"
],
"th-TH": "อัตราการติดไฟจากอินเซนเดียรี่เชนกัน",
"tr-TR": "Tutuşturan Makineli Ateşe Verme Oranı",
"zh-CN": "燃火链式机枪点燃速度",
"zh-TW": "燃焰機關槍點燃率"
},
"Infinite Ultimate Duration": {
"de-DE": "Unbegrenzte Ultimatedauer",
"en-US": "Infinite Ultimate Duration",
"es-ES": "Duración de habilidad definitiva infinita",
"es-MX": "Duración infinita de la habilidad máxima",
"fr-FR": "Durée infinie de la capacité ultime",
"it-IT": "Durata Ultra infinita",
"ja-JP": "アルティメット効果時間 無限",
"ko-KR": "궁극기 지속시간 무한",
"pl-PL": "Nieskończone działanie superzdolności",
"pt-BR": "Duração infinita do Supremo",
"ru-RU": "Бесконечные суперспособности",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.enableInfiniteUlt",
"customGameSettings.heroes.TEAM.enableInfiniteUlt",
"customGameSettings.heroes.TEAM.HERO.enableInfiniteUlt"
],
"th-TH": "ระยะเวลาอัลติเมทไม่จำกัด",
"tr-TR": "Sınırsız Ulti Süresi",
"zh-CN": "终极技能持续时间无限",
"zh-TW": "絕招持續時間無限"
},
"Jagged Blade Delay Before Automatic Recall": {
"de-DE": "Gezackte Klinge – Verzögerung vor automatischem Rückruf",
"en-US": "Jagged Blade Delay Before Automatic Recall",
"es-ES": "Retraso antes de regreso automático de Cuchilla dentada",
"es-MX": "Retraso de Hoja dentada antes de la recuperación automática",
"fr-FR": "Délai de Lame crantée avant le rappel automatique",
"it-IT": "Lama Dentata - Ritardo prima del richiamo automatico",
"ja-JP": "ギザギザブレード 自動呼び戻しディレイ",
"ko-KR": "Jagged Blade Delay Before Automatic Recall",
"pl-PL": "Postrzępione Ostrze – Opóźnienie przed automatycznym przywołaniem",
"pt-BR": "Atraso da Lâmina Serrilhada antes do Chamado automático",
"ru-RU": "Задержка «Зазубренного клинка» перед автоматическим возвратом",
"sources": [
"customGameSettings.heroes.values.junkerQueen.values.secondaryFireRecallDelay%",
"customGameSettings.heroes.TEAM.HERO.secondaryFireRecallDelay%"
],
"th-TH": "ดีเลย์แจ็กด์เบลดก่อนรีคอลอัตโนมัติ",
"tr-TR": "Otomatik Geri Çağırma Öncesi Dişli Bıçak Gecikmesi",
"zh-CN": "锯齿利刃自动召回延迟",
"zh-TW": "鋸刃自動召回前停留時間"
},
"Jagged Wall Health": {
"de-DE": "Zackenwall – Trefferpunkte",
"en-US": "Jagged Wall Health",
"es-ES": "Salud de Muro afilado",
"es-MX": "Escala de salud de Muro de púas",
"fr-FR": "Points de vie de Mur dentelé",
"it-IT": "Muro Spinato - Quantità di salute",
"ja-JP": "ジャギー・ウォール・ライフ・スカラー",
"ko-KR": "가시벽 내구도 조정",
"pl-PL": "Skalowanie wytrzymałości Kolczastej Ściany",
"pt-BR": "Vida Escalar da Barreira Espinhosa",
"ru-RU": "Зубчатая стена: множитель прочности",
"sources": [
"customGameSettings.heroes.values.hazard.values.ability2Health%",
"customGameSettings.heroes.TEAM.HERO.ability2Health%"
],
"th-TH": "ปรับพลังชีวิตของแจ็กด์วอลล์",
"tr-TR": "Dişli Duvar Can Skaleri",
"zh-CN": "尖刺墙生命值倍率",
"zh-TW": "鋸齒牆生命值"
},
"Joyride Duration Scalar": {
"en-US": "Joyride Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Duration%"
],
"zh-CN": "纵情狂飙持续时间倍率"
},
"Joyride Speed Scalar": {
"en-US": "Joyride Speed Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Speed%"
],
"zh-CN": "纵情狂飙速度倍率"
},
"Jump Jet Acceleration Scalar": {
"de-DE": "Senkrechtstarter – Beschleunigung",
"en-US": "Jump Jet Acceleration Scalar",
"es-ES": "Aceleración de Propulsores",
"es-MX": "Escala de aceleración de Propulsor aéreo",
"fr-FR": "Accélération des réacteurs",
"it-IT": "Propulsori - Intensità di accelerazione",
"ja-JP": "ジャンプ・ジェット 加速スカラー",
"ko-KR": "점프 추진기 가속 조정",
"pl-PL": "Skalowanie przyspieszenia Skok Odrzutowy",
"pt-BR": "Aceleração escalar do Salto Foguete",
"ru-RU": "Реактивный ранец: ускорение",
"sources": [
"customGameSettings.heroes.values.pharah.values.ability1Acceleration%",
"customGameSettings.heroes.values.pharah.values.passiveMaximumTime%",
"customGameSettings.heroes.TEAM.HERO.passiveMaximumTime%",
"customGameSettings.heroes.TEAM.HERO.ability1Acceleration%"
],
"th-TH": "ปรับการเร่งความเร็วของจัมป์เจ็ท",
"tr-TR": "Zıplama Jeti İvme Skaleri",
"zh-CN": "推进背包加速",
"zh-TW": "跳躍噴射速度"
},
"Jump Jet Refuel Scalar": {
"de-DE": "Senkrechtstarter-Treibstoff",
"en-US": "Jump Jet Refuel Scalar",
"es-ES": "Combustible recuperado con Propulsores",
"es-MX": "Escalar de reabastecimiento de combustible de Propulsor aéreo",
"fr-FR": "Plein des réacteurs",
"it-IT": "Propulsori - Intensità di rifornimento",
"ja-JP": "ジャンプ・ジェット 補給スカラー",
"ko-KR": "점프 추진기 연료 충전 조정",
"pl-PL": "Skalowanie uzupełniania paliwa Skoku Odrzutowego",
"pt-BR": "Escalar da Recarga do Salto Foguete",
"ru-RU": "Реактивный ранец: дозаправка",
"sources": [
"customGameSettings.heroes.values.pharah.values.ability1RefuelScalar",
"customGameSettings.heroes.TEAM.HERO.ability1RefuelScalar"
],
"th-TH": "ปรับการเติมเชื้อเพลิงของจัมป์เจ็ท",
"tr-TR": "Havalanma Yakıt Doldurma Skaleri",
"zh-CN": "推进背包燃料补充倍率",
"zh-TW": "跳躍噴射燃料補充量"
},
"Jump Vertical Speed": {
"de-DE": "Vertikale Sprunggeschwindigkeit",
"en-US": "Jump Vertical Speed",
"es-ES": "Velocidad de salto vertical",
"es-MX": "Velocidad vertical de salto",
"fr-FR": "Vitesse de saut verticale",
"it-IT": "Velocità verticale di salto",
"ja-JP": "ジャンプ 垂直速度",
"ko-KR": "수직 점프 속도",
"pl-PL": "Szybkość wzlotu przy skoku",
"pt-BR": "Velocidade vertical do salto",
"ru-RU": "Вертикальная скорость при прыжке",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.jumpVerticalSpeed%",
"customGameSettings.heroes.TEAM.jumpVerticalSpeed%",
"customGameSettings.heroes.TEAM.HERO.jumpVerticalSpeed%"
],
"th-TH": "ความเร็วการกระโดดแนวตั้ง",
"tr-TR": "Zıplama Jeti Dikey Hızı",
"zh-CN": "垂直跳跃速度",
"zh-TW": "垂直跳躍速度"
},
"Kill Cam": {
"de-DE": "Killcam",
"en-US": "Kill Cam",
"es-ES": "Repetición",
"es-MX": "Cámara mortal",
"fr-FR": "Derniers instants",
"it-IT": "KillCam",
"ja-JP": "キル・カメラ",
"ko-KR": "처치 영상",
"pl-PL": "Powtórki",
"pt-BR": "Câmera de abates",
"ru-RU": "Повторы",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableKillCam",
"customGameSettings.gamemodes.general.enableKillCam"
],
"th-TH": "มุมมองผู้สังหาร",
"tr-TR": "Öldürme Tekrarı",
"zh-CN": "阵亡镜头",
"zh-TW": "死亡重播"
},
"Kill Feed": {
"de-DE": "Killfeed",
"en-US": "Kill Feed",
"es-ES": "Resumen de muertes",
"es-MX": "Historial de eliminaciones",
"fr-FR": "Journal d’action",
"it-IT": "Dettagli uccisioni",
"ja-JP": "キル・フィード",
"ko-KR": "실시간 처치 정보",
"pl-PL": "Informacje o śmierci",
"pt-BR": "Notificação de abates",
"ru-RU": "Лента убийств",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableKillFeed",
"customGameSettings.gamemodes.general.enableKillFeed"
],
"th-TH": "ฟีดการฆ่า",
"tr-TR": "Öldürme Bildirimi",
"zh-CN": "消灭提示",
"zh-TW": "擊殺通知"
},
"Kinetic Explosion Effects": {
"de-DE": "Effekte von kinetischen Explosionen",
"en-US": "Kinetic Explosion Effects",
"es-ES": "Efectos de explosión cinética",
"es-MX": "Efectos de explosión cinética",
"fr-FR": "Effets d’explosion cinétique",
"it-IT": "Kinetic Explosion Effects",
"ja-JP": "キネティック爆発エフェクト",
"ko-KR": "Kinetic Explosion Effects",
"pl-PL": "Efekty eksplozji kinetycznych",
"pt-BR": "Efeitos de Explosões Cinéticas",
"ru-RU": "Kinetic Explosion Effects",
"sources": [
"customGameSettings.extensions.values.kineticExplosionEffects",
"customGameSettings.extensions.kineticExplosionEffects"
],
"th-TH": "เอฟเฟกต์ระเบิดพลังงานจลน์",
"tr-TR": "Kinetik Patlama Efektleri",
"zh-CN": "运动爆炸效果",
"zh-TW": "Kinetic Explosion Effects"
},
"Limit Roles": {
"de-DE": "Rollenbegrenzung",
"en-US": "Limit Roles",
"es-ES": "Limitar funciones",
"es-MX": "Limitar roles",
"fr-FR": "Limite de rôles",
"it-IT": "Limite ruoli",
"ja-JP": "ロール制限",
"ko-KR": "역할 제한",
"pl-PL": "Ograniczenie ról",
"pt-BR": "Limite de função",
"ru-RU": "Ограничение ролей",
"sources": [
"customGameSettings.gamemodes.values.general.values.roleLimit",
"customGameSettings.gamemodes.general.roleLimit"
],
"th-TH": "จำกัดตำแหน่ง",
"tr-TR": "Rolleri Sınırla",
"zh-CN": "职责限制",
"zh-TW": "角色類型限制"
},
"Limit Valid Control Points": {
"de-DE": "Kontrollpunkte",
"en-US": "Limit Valid Control Points",
"es-ES": "Limitar puntos de control válidos",
"es-MX": "Limitar puntos de control válidos",
"fr-FR": "Limite de points de contrôle valides",
"it-IT": "Punti di controllo attivi",
"ja-JP": "コントロール・ポイント制限",
"ko-KR": "점령 가능한 거점 제한",
"pl-PL": "Ogranicz prawidłowe punkty kontrolne",
"pt-BR": "Limitar pontos de controle válidos",
"ru-RU": "Ограничение контрольных точек",
"sources": [
"customGameSettings.gamemodes.values.control.values.setValidControlPoints",
"customGameSettings.gamemodes.values.controlAprilFools.values.setValidControlPoints",
"customGameSettings.gamemodes.values.skirmish.values.setValidControlPoints",
"customGameSettings.gamemodes.control.setValidControlPoints",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints",
"customGameSettings.gamemodes.skirmish.setValidControlPoints"
],
"th-TH": "จุดควบคุมที่ต้องการเล่น",
"tr-TR": "Geçerli Kontrol Noktalarını Sınırla",
"zh-CN": "有效控制点选择",
"zh-TW": "限制地圖控制點"
},
"Limited Choice Pool": {
"de-DE": "Eingeschränkte Auswahl",
"en-US": "Limited Choice Pool",
"es-ES": "Selección limitada",
"es-MX": "Grupo de selección limitada",
"fr-FR": "Catalogue limité de personnages",
"it-IT": "Scelta limitata",
"ja-JP": "選択プール限定",
"ko-KR": "선택 폭 제한",
"pl-PL": "Ograniczona pula wyboru",
"pt-BR": "Elenco de escolha limitada",
"ru-RU": "Ограниченный выбор героев",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.heroPoolSize",
"customGameSettings.gamemodes.elimination.heroPoolSize"
],
"th-TH": "เฉพาะตัวเลือกที่จำกัด",
"tr-TR": "Sınırlı Seçim Havuzu",
"zh-CN": "英雄池上限",
"zh-TW": "限定選擇人數"
},
"Lunge Distance Scalar": {
"de-DE": "Ninjasprung – Distanz",
"en-US": "Lunge Distance Scalar",
"es-ES": "Distancia de Agilidad de dragón",
"es-MX": "Escala de distancia de Zancada",
"fr-FR": "Distance d’Impulsion",
"it-IT": "Balzo - Distanza percorsa",
"ja-JP": "体術 距離スカラー",
"ko-KR": "이단뛰기 거리 조정",
"pl-PL": "Skalowanie odległości Wypadu",
"pt-BR": "Distância Escalar do Salto",
"ru-RU": "Дистанция «Выпада»",
"sources": [
"customGameSettings.heroes.values.hanzo.values.ability3Distance%",
"customGameSettings.heroes.TEAM.HERO.ability3Distance%"
],
"th-TH": "ปรับระยะลันจ์",
"tr-TR": "Fırlama Mesafe Skaleri",
"zh-CN": "“跃”距离设置",
"zh-TW": "突進跳躍距離"
},
"Map Rotation": {
"de-DE": "Kartenrotation",
"en-US": "Map Rotation",
"es-ES": "Rotación de mapas",
"es-MX": "Rotación de mapas",
"fr-FR": "Rotation des cartes",
"it-IT": "Rotazione mappe",
"ja-JP": "マップ・ローテーション",
"ko-KR": "전장 전환",
"pl-PL": "Rotacja map",
"pt-BR": "Rotação dos mapas",
"ru-RU": "Смена полей боя",
"sources": [
"customGameSettings.lobby.values.mapRotation",
"customGameSettings.lobby.mapRotation"
],
"th-TH": "แผนที่ที่เล่น",
"tr-TR": "Harita Rotasyonu",
"zh-CN": "地图轮换",
"zh-TW": "地圖輪替"
},
"Match Voice Chat": {
"de-DE": "Voicechat Match",
"en-US": "Match Voice Chat",
"es-ES": "Chat de voz en partida",
"es-MX": "Chat de voz de partida",
"fr-FR": "Discussion audio de partie",
"it-IT": "Chat vocale della partita",
"ja-JP": "マッチ・ボイスチャット",
"ko-KR": "경기 음성 대화",
"pl-PL": "Czat głosowy meczu",
"pt-BR": "Bate-papo de Voz da Partida",
"ru-RU": "Голосовой чат матча",
"sources": [
"customGameSettings.lobby.values.enableMatchVoiceChat",
"customGameSettings.lobby.enableMatchVoiceChat"
],
"th-TH": "การสนทนาด้วยเสียงในแมตช์",
"tr-TR": "Maç Sesli Sohbeti",
"zh-CN": "比赛语音聊天",
"zh-TW": "對戰語音聊天"
},
"Max FFA Players": {
"de-DE": "Max. Anzahl Spieler FFA",
"en-US": "Max FFA Players",
"es-ES": "Máx. de jugadores para TcT",
"es-MX": "Máximo de jugadores TCT",
"fr-FR": "Maximum de joueurs en Chacun pour soi",
"it-IT": "Numero massimo di giocatori TCT",
"ja-JP": "FFA最大プレイヤー数",
"ko-KR": "개별 전투 최대 인원",
"pl-PL": "Maksimum graczy FFA",
"pt-BR": "Máximo de jogadores para TCT",
"ru-RU": "Максимум игроков FFA",
"sources": [
"customGameSettings.lobby.values.ffaSlots",
"customGameSettings.lobby.ffaSlots"
],
"th-TH": "ผู้เล่น FFA สูงสุด",
"tr-TR": "Maks. Her Şey Serbest Oyuncusu",
"zh-CN": "自由混战人数上限",
"zh-TW": "自由混戰人數上限"
},
"Max Spectators": {
"de-DE": "Max. Anzahl Zuschauer",
"en-US": "Max Spectators",
"es-ES": "Máximo de observadores",
"es-MX": "Cantidad máxima de espectadores",
"fr-FR": "Spectateurs max.",
"it-IT": "Numero massimo di spettatori",
"ja-JP": "最大観戦者数",
"ko-KR": "최대 관전자 수",
"pl-PL": "Maksimum obserwatorów",
"pt-BR": "Máximo de espectadores",
"ru-RU": "Максимум зрителей",
"sources": [
"customGameSettings.lobby.values.spectatorSlots",
"customGameSettings.lobby.spectatorSlots"
],
"th-TH": "ผู้ชมสูงสุด",
"tr-TR": "Maks. İzleyici",
"zh-CN": "观战者人数上限",
"zh-TW": "觀戰人數上限"
},
"Max Team 1 Players": {
"en-US": "Max Team 1 Players",
"sources": [
"customGameSettings.lobby.values.team1Slots"
],
"zh-CN": "玩家上限 队伍1"
},
"Max Team 2 Players": {
"en-US": "Max Team 2 Players",
"sources": [
"customGameSettings.lobby.values.team2Slots"
],
"zh-CN": "玩家上限 队伍2"
},
"Mercy Resurrect Counteracts Kills": {
"de-DE": "Mercys Wiederauferstehung macht Kills ungültig",
"en-US": "Mercy Resurrect Counteracts Kills",
"es-ES": "La Resurrección de Mercy contrarresta los asesinatos",
"es-MX": "La Resurrección de Mercy contrarresta las muertes",
"fr-FR": "Les résurrections annulent les points de victimes",
"it-IT": "Resurrezione di Mercy annulla le uccisioni",
"ja-JP": "マーシーのリザレクトでキル取消",
"ko-KR": "메르시로 부활하면 처치 무효화",
"pl-PL": "Wskrzeszenie przez Łaskę anuluje eliminacje",
"pt-BR": "A ressurreição da Mercy reverte os abates",
"ru-RU": "«Воскрешение» Ангела отменяет убийства",
"sources": [
"customGameSettings.gamemodes.values.tdm.values.enableMercyRezKillCancel",
"customGameSettings.gamemodes.tdm.enableMercyRezKillCancel"
],
"th-TH": "ท่ารีเซอร์เร็กของเมอร์ซี่เป็นการหักล้างการฆ่า",
"tr-TR": "Mercy'nin Canlandırmaları Öldürmeleri Geçersiz Kılar",
"zh-CN": "“天使”重生抵消消灭次数",
"zh-TW": "慈悲復活會取消擊殺數"
},
"Meteor Strike Knockback Scalar": {
"de-DE": "Meteorschlag – Rückstoß",
"en-US": "Meteor Strike Knockback Scalar",
"es-ES": "Repulsión de Meteoro",
"es-MX": "Escala de derribos con Golpe de meteoro",
"fr-FR": "Recul de Frappe météore",
"it-IT": "Impatto Devastante - Intensità di respinta",
"ja-JP": "メテオ・ストライク ノックバック・スカラー",
"ko-KR": "파멸의 일격 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia Meteor",
"pt-BR": "Repulsão escalar do Impacto Meteoro",
"ru-RU": "Удар метеора: сила отбрасывания",
"sources": [
"customGameSettings.heroes.values.doomfist.values.ultKb%",
"customGameSettings.heroes.TEAM.HERO.ultKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของมีทีออร์สไตรก์",
"tr-TR": "Meteor Vurgunu Geri İtme Skaleri",
"zh-CN": "毁天灭地击退倍率",
"zh-TW": "流星墜擊退距離"
},
"Minimum Latency milliseconds": {
"de-DE": "Minimale Latenz Millisekunden",
"en-US": "Minimum Latency milliseconds",
"es-ES": "Latencia mínima milisegundos",
"es-MX": "Latencia mínima milisegundos",
"fr-FR": "Latence minimum millisecondes",
"it-IT": "Latenza minima millisecondi",
"ja-JP": "最小遅延(ミリ秒)",
"ko-KR": "최소 지연 시간 밀리초",
"pl-PL": "Minimalne opóźnienie millisekundy",
"pt-BR": "Latência mínima ms",
"ru-RU": "Минимальная задержка в миллисекундах",
"sources": [
"customGameSettings.lobby.values.minimumLatencyInNs",
"customGameSettings.lobby.minimumLatencyInNs"
],
"th-TH": "เวลาแฝงขั้นต่ำ มิลลิวินาที",
"tr-TR": "Minimum Gecikme milisaniye",
"zh-CN": "最低延迟(毫秒)",
"zh-TW": "Minimum Latency milliseconds"
},
"Mode Name": {
"de-DE": "Modusname",
"en-US": "Mode Name",
"es-ES": "Nombre del modo",
"es-MX": "Nombre del modo",
"fr-FR": "Nom du mode",
"it-IT": "Nome modalità",
"ja-JP": "モード名",
"ko-KR": "모드 이름",
"pl-PL": "Nazwa trybu",
"pt-BR": "Nome do modo",
"ru-RU": "Название режима",
"sources": [
"customGameSettings.main.values.modeName",
"customGameSettings.main.modeName"
],
"th-TH": "ชื่อโหมด",
"tr-TR": "Mod İsmi",
"zh-CN": "模式名称",
"zh-TW": "模式名稱"
},
"Movement Gravity": {
"de-DE": "Schwerkraft bei Bewegungen",
"en-US": "Movement Gravity",
"es-ES": "Gravedad de los movimientos",
"es-MX": "Gravedad del movimiento",
"fr-FR": "Gravité des mouvements",
"it-IT": "Gravità del movimento",
"ja-JP": "移動の重力",
"ko-KR": "이동 중력",
"pl-PL": "Oddziaływanie grawitacji na ruch",
"pt-BR": "Gravidade do movimento",
"ru-RU": "Гравитация: движение",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.movementGravity%",
"customGameSettings.heroes.TEAM.movementGravity%",
"customGameSettings.heroes.TEAM.HERO.movementGravity%"
],
"th-TH": "แรงโน้มถ่วงของการเคลื่อนที่",
"tr-TR": "Hareket Yer Çekimi",
"zh-CN": "移动重力",
"zh-TW": "影響移動的重力"
},
"Movement Speed": {
"de-DE": "Bewegungsgeschwindigkeit",
"en-US": "Movement Speed",
"es-ES": "Velocidad de movimiento",
"es-MX": "Velocidad de movimiento",
"fr-FR": "Vitesse de déplacement",
"it-IT": "Velocità di movimento",
"ja-JP": "移動速度",
"ko-KR": "이동 속도",
"pl-PL": "Szybkość ruchu",
"pt-BR": "Velocidade de movimento",
"ru-RU": "Скорость передвижения",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.movementSpeed%",
"customGameSettings.heroes.TEAM.movementSpeed%",
"customGameSettings.heroes.TEAM.HERO.movementSpeed%"
],
"th-TH": "ความเร็วในการเคลื่อนที่",
"tr-TR": "Hareket Hızı",
"zh-CN": "移动速度",
"zh-TW": "移動速度"
},
"No Ammunition Requirement": {
"de-DE": "Unbegrenzte Munition",
"en-US": "No Ammunition Requirement",
"es-ES": "Munición infinita",
"es-MX": "Sin requisitos de munición",
"fr-FR": "Munitions illimitées",
"it-IT": "Munizioni illimitate",
"ja-JP": "弾数制限なし",
"ko-KR": "탄창 제한 없음",
"pl-PL": "Brak wymogów amunicyjnych",
"pt-BR": "Sem requerimentos de munição",
"ru-RU": "Бесконечный боекомплект",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.enableInfiniteAmmo",
"customGameSettings.heroes.TEAM.enableInfiniteAmmo",
"customGameSettings.heroes.TEAM.HERO.enableInfiniteAmmo"
],
"th-TH": "ไม่จำกัดกระสุน",
"tr-TR": "Sınırsız Cephane",
"zh-CN": "无需装弹",
"zh-TW": "無限彈藥"
},
"No Automatic Fire": {
"de-DE": "Kein Automatikmodus",
"en-US": "No Automatic Fire",
"es-ES": "Sin disparo automático",
"es-MX": "Sin disparo automático",
"fr-FR": "Pas de tir automatique",
"it-IT": "Niente fuoco automatico",
"ja-JP": "オートマチック・モードなし",
"ko-KR": "자동 사격 불가",
"pl-PL": "Brak automatycznego ataku",
"pt-BR": "Sem disparos automáticos",
"ru-RU": "Без автоматического режима стрельбы",
"sources": [
"customGameSettings.heroes.values.__eachHero__.enableAutomaticFire",
"customGameSettings.heroes.TEAM.HERO.enableAutomaticFire"
],
"th-TH": "ไม่มียิงอัตโนมัติ",
"tr-TR": "Otomatik Atışsız",
"zh-CN": "禁止自动射击",
"zh-TW": "無法進行一般射擊"
},
"No Scope": {
"de-DE": "Kein Scharfschützenmodus",
"en-US": "No Scope",
"es-ES": "Sin mira",
"es-MX": "Sin mira",
"fr-FR": "Pas de lunette",
"it-IT": "Niente mirino",
"ja-JP": "スコープなし",
"ko-KR": "조준경 사용 불가",
"pl-PL": "Bez lunety",
"pt-BR": "Sem mira telescópica",
"ru-RU": "Без оптического прицела",
"sources": [
"customGameSettings.heroes.values.__eachHero__.enableScoping",
"customGameSettings.heroes.TEAM.HERO.enableScoping"
],
"th-TH": "ไม่ส่องกล้อง",
"tr-TR": "Nişansız",
"zh-CN": "禁止开镜狙击",
"zh-TW": "無法進行狙擊"
},
"Passive Health Regeneration": {
"de-DE": "Passive TP-Regeneration",
"en-US": "Passive Health Regeneration",
"es-ES": "Regeneración de salud pasiva",
"es-MX": "Regeneración de salud pasiva",
"fr-FR": "Régénération de points de vie passive",
"it-IT": "Rigenerazione salute passiva",
"ja-JP": "自己回復パッシブ",
"ko-KR": "생명력 지속 재생",
"pl-PL": "Pasywna regeneracja zdrowia",
"pt-BR": "Regeneração de Vida Passiva",
"ru-RU": "Пассивное восстановление здоровья",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.passiveHealthRegen",
"customGameSettings.heroes.TEAM.passiveHealthRegen",
"customGameSettings.heroes.TEAM.HERO.passiveHealthRegen"
],
"th-TH": "การฟื้นฟูพลังชีวิตที่เป็นความสามารถติดตัว",
"tr-TR": "Pasif Can Yenileme",
"zh-CN": "被动生命值恢复",
"zh-TW": "生命值再生被動技能"
},
"Pause Game On Player Disconnect": {
"de-DE": "Bei Verbindungsabbruch Spiel pausieren",
"en-US": "Pause Game On Player Disconnect",
"es-ES": "Pausar partida al desconectarse un jugador",
"es-MX": "Pausar el juego si el jugador se desconecta",
"fr-FR": "Mettre le jeu en pause en cas de déconnexion d’un joueur",
"it-IT": "Partita in pausa in caso di disconnessione",
"ja-JP": "プレイヤーの切断でゲーム一時停止",
"ko-KR": "플레이어 연결 끊겼을 때 게임 일시정지",
"pl-PL": "Zatrzymaj grę po rozłączeniu gracza",
"pt-BR": "Pausar jogo quando um jogador for desconectado",
"ru-RU": "Пауза при выходе игрока",
"sources": [
"customGameSettings.lobby.values.pauseGameOnDisconnect",
"customGameSettings.lobby.pauseGameOnDisconnect"
],
"th-TH": "หยุดเกมเมื่อผู้เล่นหลุดการเชื่อมต่อ",
"tr-TR": "Oyuncu Bağlantısı Kesildiğinde Oyunu Duraklat",
"zh-CN": "玩家断线时暂停游戏",
"zh-TW": "有玩家斷線時暫停遊戲"
},
"Payload Speed Modifier": {
"de-DE": "Frachtgeschwindigkeit",
"en-US": "Payload Speed Modifier",
"es-ES": "Modificador de velocidad de la carga",
"es-MX": "Modificador de velocidad de la carga",
"fr-FR": "Modificateur de vitesse du convoi",
"it-IT": "Modificatore velocità del carico",
"ja-JP": "ペイロード速度補正",
"ko-KR": "화물 속도 조정",
"pl-PL": "Modyfikator prędkości ładunku",
"pt-BR": "Modificador da velocidade da carga",
"ru-RU": "Скорость груза",
"sources": [
"customGameSettings.gamemodes.values.escort.values.payloadSpeed%",
"customGameSettings.gamemodes.values.escortAprilFools.values.payloadSpeed%",
"customGameSettings.gamemodes.values.hybrid.values.payloadSpeed%",
"customGameSettings.gamemodes.values.hybridAprilFools.values.payloadSpeed%",
"customGameSettings.gamemodes.escort.payloadSpeed%",
"customGameSettings.gamemodes.escortAprilFools.payloadSpeed%",
"customGameSettings.gamemodes.hybrid.payloadSpeed%",
"customGameSettings.gamemodes.hybridAprilFools.payloadSpeed%"
],
"th-TH": "ตัวปรับแต่งความเร็วเพย์โหลด",
"tr-TR": "Navlun Hızı Düzenleyici",
"zh-CN": "运载目标速度",
"zh-TW": "調整護送目標移動速度"
},
"Perk Generation": {
"en-US": "Perk Generation",
"sources": [
"customGameSettings.gamemodes.general.perkGeneration%"
],
"zh-CN": "威能充能速度"
},
"Petal Platform Health": {
"de-DE": "Blütenplattform – Trefferpunkte",
"en-US": "Petal Platform Health",
"es-ES": "Salud de Plataforma petaloide",
"es-MX": "Salud de Plataforma de pétalos",
"fr-FR": "Points de vie de Plateforme de pétales",
"it-IT": "Salute Piattaforma di Petali",
"ja-JP": "ペタル・プラットフォーム ライフ量",
"ko-KR": "연꽃 단상 생명력",
"pl-PL": "Platforma Płatkowa – Leczenie",
"pt-BR": "Vida da Plataforma de Pétalas",
"ru-RU": "Прочность «Платформы-лепестка»",
"sources": [
"customGameSettings.heroes.values.lifeweaver.values.secondaryFireHealth%",
"customGameSettings.heroes.TEAM.HERO.secondaryFireHealth%"
],
"th-TH": "พลังชีวิตของเพตเทิลแพลตฟอร์ม",
"tr-TR": "Baş Tacı Canı",
"zh-CN": "花瓣平台生命值",
"zh-TW": "花瓣平台生命值"
},
"Play More Effects": {
"de-DE": "Mehr Effekte abspielen",
"en-US": "Play More Effects",
"es-ES": "Reproducir más efectos",
"es-MX": "Reproducir más efectos",
"fr-FR": "Jouer plus d’effets",
"it-IT": "Play More Effects",
"ja-JP": "エフェクトの再生数を増加",
"ko-KR": "Play More Effects",
"pl-PL": "Odtwórz więcej efektów",
"pt-BR": "Reproduzir Mais Efeitos",
"ru-RU": "Play More Effects",
"sources": [
"customGameSettings.extensions.values.playMoreEffects",
"customGameSettings.extensions.playMoreEffects"
],
"th-TH": "เล่นเอฟเฟกต์เพิ่มเติม",
"tr-TR": "Daha Fazla Efekt Oynat",
"zh-CN": "播放更多效果",
"zh-TW": "Play More Effects"
},
"Power Block Charge Rate": {
"de-DE": "Aufladungsrate von Faustschild",
"en-US": "Power Block Charge Rate",
"es-ES": "Índice de carga de Bloqueo de poder",
"es-MX": "Tasa de carga de Bloqueo de poder",
"fr-FR": "Vitesse de rechargement de Parade puissante",
"it-IT": "Baluardo - Velocità di ricarica",
"ja-JP": "パワー・ブロック チャージ率",
"ko-KR": "파워 블락 충전율",
"pl-PL": "Tempo ładowania Mocarnego Bloku",
"pt-BR": "Taxa de carga do Bloqueio Energético",
"ru-RU": "Скорость восстановления «Мощного блока»",
"sources": [
"customGameSettings.heroes.values.doomfist.values.ability1ChargeRate%",
"customGameSettings.heroes.TEAM.HERO.ability1ChargeRate%"
],
"th-TH": "อัตราการชาร์จพาวเวอร์บล็อค",
"tr-TR": "Yumruk Bloğu Dolma Oranı",
"zh-CN": "悍猛格挡充能速度",
"zh-TW": "強力格擋蓄力速度"
},
"Primary Fire": {
"en-US": "Primary Fire",
"es-MX": "Disparo principal",
"fr-FR": "Tir principal",
"ja-JP": "メイン攻撃",
"localeExclusions": {
"de-DE": "ambiguous: \"Primary Fire\" vs \"Primärer Feuermodus\"",
"es-ES": "ambiguous: \"Primary Fire\" vs \"Disparo principal\"",
"it-IT": "ambiguous: \"Primary Fire\" vs \"Fuoco Primario\"",
"ko-KR": "ambiguous: \"Primary Fire\" vs \"기본 발사\"",
"pl-PL": "ambiguous: \"Primary Fire\" vs \"Atak podstawowy\"",
"pt-BR": "ambiguous: \"Disparo Primário\" vs \"Disparo primário\"",
"ru-RU": "ambiguous: \"Primary Fire\" vs \"Основной режим огня\"",
"zh-TW": "ambiguous: \"Primary Fire\" vs \"主要攻擊\""
},
"sources": [
"constants.ButtonLiteral.PRIMARY_FIRE",
"customGameSettings.heroes.values.__generalAndEachHero__.enablePrimaryFire",
"customGameSettings.heroes.TEAM.enablePrimaryFire",
"customGameSettings.heroes.TEAM.HERO.enablePrimaryFire"
],
"th-TH": "การยิงรูปแบบหลัก",
"tr-TR": "Birincil Saldırı",
"zh-CN": "主要攻击模式"
},
"Projectile Gravity": {
"de-DE": "Schwerkraft bei Projektilen",
"en-US": "Projectile Gravity",
"es-ES": "Gravedad de los proyectiles",
"es-MX": "Gravedad de proyectiles",
"fr-FR": "Gravité des projectiles",
"it-IT": "Gravità dei proiettili",
"ja-JP": "弾の重力",
"ko-KR": "투사체 중력",
"pl-PL": "Oddziaływanie grawitacji na pociski",
"pt-BR": "Gravidade do projétil",
"ru-RU": "Гравитация: снаряды",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.projectileGravity%",
"customGameSettings.heroes.TEAM.projectileGravity%",
"customGameSettings.heroes.TEAM.HERO.projectileGravity%"
],
"th-TH": "แรงโน้มถ่วงของโพรเจกไทล์",
"tr-TR": "Mermi Yer Çekimi",
"zh-CN": "投射物重力",
"zh-TW": "影響投射武器的重力"
},
"Projectile Speed": {
"de-DE": "Projektilgeschwindigkeit",
"en-US": "Projectile Speed",
"es-ES": "Velocidad de los proyectiles",
"es-MX": "Velocidad de proyectil",
"fr-FR": "Vitesse des projectiles",
"it-IT": "Velocità dei proiettili",
"ja-JP": "弾速",
"ko-KR": "투사체 속도",
"pl-PL": "Prędkość pocisków",
"pt-BR": "Velocidade do projétil",
"ru-RU": "Скорость снарядов",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.projectileSpeed%",
"customGameSettings.heroes.TEAM.projectileSpeed%",
"customGameSettings.heroes.TEAM.HERO.projectileSpeed%"
],
"th-TH": "ความเร็วโพรเจกไทล์",
"tr-TR": "Mermi Hızı",
"zh-CN": "弹道速度",
"zh-TW": "子彈移動速度"
},
"Projectiles": {
"de-DE": "Projektile",
"en-US": "Projectiles",
"es-ES": "Proyectiles",
"es-MX": "Proyectiles",
"fr-FR": "Projectiles",
"it-IT": "Proiettili",
"ja-JP": "投射物",
"ko-KR": "Projectiles",
"pl-PL": "Pociski",
"pt-BR": "Projéteis",
"ru-RU": "Снаряды",
"sources": [
"customGameSettings.extensions.values.projectiles",
"customGameSettings.extensions.projectiles"
],
"th-TH": "โพรเจกไทล์",
"tr-TR": "Atılır Cisimler",
"zh-CN": "弹道",
"zh-TW": "拋射物"
},
"Quick Dash Distance": {
"en-US": "Quick Dash Distance",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Distance%"
],
"zh-CN": "疾冲距离"
},
"Quick Melee": {
"de-DE": "Nahkampfangriff",
"en-US": "Quick Melee",
"es-ES": "Cuerpo a cuerpo rápido",
"es-MX": "Cuerpo a cuerpo rápido",
"fr-FR": "Coup en mêlée",
"it-IT": "Attacco corpo a corpo",
"ja-JP": "クイック近接攻撃",
"ko-KR": "빠른 근접 공격",
"pl-PL": "Szybki atak wręcz",
"pt-BR": "Corpo a corpo rápido",
"ru-RU": "Быстрая атака ближнего боя",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.enableMelee",
"customGameSettings.heroes.TEAM.enableMelee",
"customGameSettings.heroes.TEAM.HERO.enableMelee"
],
"th-TH": "การโจมตีระยะประชิดแบบรวดเร็ว",
"tr-TR": "Yakın Darbe",
"zh-CN": "近身攻击",
"zh-TW": "快速近戰攻擊"
},
"Random Hero Role Limit Per Team": {
"de-DE": "Zufälliges Heldenrollenlimit pro Team",
"en-US": "Random Hero Role Limit Per Team",
"es-ES": "Límite de función de héroe aleatoria por equipo",
"es-MX": "Límite de roles de héroe aleatorio por equipo",
"fr-FR": "Restriction de rôles aléatoire par équipe",
"it-IT": "Limite ruolo eroe casuale per squadra",
"ja-JP": "チーム当たりのランダム・ヒーローの制限",
"ko-KR": "팀당 무작위 영웅 역할 제한",
"pl-PL": "Limit ról losowych bohaterów na drużynę",
"pt-BR": "Limite de função de Herói Aleatório por equipe",
"ru-RU": "Ограничение случайных героев по ролям для каждой команды",
"sources": [
"customGameSettings.gamemodes.values.general.values.randomHeroRoleLimitPerTeam",
"customGameSettings.gamemodes.general.randomHeroRoleLimitPerTeam"
],
"th-TH": "จำกัดตำแหน่งฮีโร่แบบสุ่มต่อทีม",
"tr-TR": "Takım Başına Rastgele Kahraman Rol Sınırı",
"zh-CN": "每队随机限定英雄职责",
"zh-TW": "隊伍隨機英雄角色限制"
},
"Receive Headshots Only": {
"de-DE": "Nur Kopfschüsse",
"en-US": "Receive Headshots Only",
"es-ES": "Recibir solo disparos a la cabeza",
"es-MX": "Solo recibir tiros a la cabeza",
"fr-FR": "Tirs à la tête uniquement",
"it-IT": "Solo colpi in testa",
"ja-JP": "ヘッドショットのみ(被弾)",
"ko-KR": "헤드샷만 허용",
"pl-PL": "Tylko strzały w głowę",
"pt-BR": "Receber apenas tiros na cabeça",
"ru-RU": "Получать только выстрелы в голову",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.enableHeadshotsOnly",
"customGameSettings.heroes.TEAM.enableHeadshotsOnly",
"customGameSettings.heroes.TEAM.HERO.enableHeadshotsOnly"
],
"th-TH": "โดนยิงเข้าหัวเท่านั้น",
"tr-TR": "Yalnızca Kafadan Vuruş",
"zh-CN": "仅爆头有效",
"zh-TW": "僅限爆頭"
},
"Reconstruction Heal Scalar": {
"en-US": "Reconstruction Heal Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.passiveHeal%"
],
"zh-CN": "护盾重构治疗量倍率"
},
"Rejuvenating Dash Healing": {
"de-DE": "Heilung mit Regenerativem Spurt",
"en-US": "Rejuvenating Dash Healing",
"es-ES": "Sanación de Paso regenerador",
"es-MX": "Sanación de Carrera revitalizante",
"fr-FR": "Soins d’Élan régénérant",
"it-IT": "Cure con Scatto Rinvigorente",
"ja-JP": "若返りの風 回復量",
"ko-KR": "산들 걸음으로 치유",
"pl-PL": "Leczenie Ożywczym Pędem",
"pt-BR": "Cura da Investida Rejuvenescedora",
"ru-RU": "Исцеление «Рывком восстановления»",
"sources": [
"customGameSettings.heroes.values.lifeweaver.values.ability1Health%",
"customGameSettings.heroes.TEAM.HERO.ability1Health%"
],
"th-TH": "การฮีลจากรีจูวีเนติ้งแดช",
"tr-TR": "Gençleştiren Koşu İyileştirmesi",
"zh-CN": "回春疾行治疗量",
"zh-TW": "恢復衝刺治療"
},
"Respawn As Random Hero": {
"de-DE": "Zufälliger Held nach Tod",
"en-US": "Respawn As Random Hero",
"es-ES": "Reaparece con un héroe aleatorio",
"es-MX": "Reaparecer como héroe aleatorio",
"fr-FR": "Réapparition en personnage aléatoire",
"it-IT": "Resurrezione come eroe casuale",
"ja-JP": "ランダムなヒーローでリスポーン",
"ko-KR": "무작위 영웅으로 부활",
"pl-PL": "Odradzanie jako losowy bohater",
"pt-BR": "Ressurgir como herói aleatório",
"ru-RU": "Случайный герой при возрождении",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableRandomHeroes",
"customGameSettings.gamemodes.general.enableRandomHeroes"
],
"th-TH": "สุ่มเลือกฮีโร่เมื่อเกิดใหม่",
"tr-TR": "Rastgele Bir Kahraman Olarak Yeniden Doğ",
"zh-CN": "随机英雄复生",
"zh-TW": "重生時隨機更換英雄"
},
"Respawn Speed Buff Duration": {
"de-DE": "Dauer des Geschwindigkeitsschubs nach Wiederbelebung",
"en-US": "Respawn Speed Buff Duration",
"es-ES": "Duración de la mejora de velocidad de reaparición",
"es-MX": "Duración de potenciación de velocidad de reaparición",
"fr-FR": "Durée du bonus de vitesse à la réapparition",
"it-IT": "Durata potenziamento velocità di resurrezione",
"ja-JP": "リスポーン速度のバフ持続時間",
"ko-KR": "부활 속도 강화 지속 시간",
"pl-PL": "Czas działania skrócenia szybkości odradzania",
"pt-BR": "Duração do Bônus de Velocidade de Ressurgimento",
"ru-RU": "Длительность бонуса к скорости после возрождения",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.respawnSpeedBuffDuration",
"customGameSettings.gamemodes.ctf.respawnSpeedBuffDuration"
],
"th-TH": "ระยะเวลาบัฟความเร็วการเกิดใหม่",
"tr-TR": "Yeniden Doğma Hızı Artış Süresi",
"zh-CN": "复生加速增益时间",
"zh-TW": "重生速度加成持續時間"
},
"Respawn Time Scalar": {
"de-DE": "Wiederbelebungszeit",
"en-US": "Respawn Time Scalar",
"es-ES": "Tiempo de reaparición",
"es-MX": "Escala de tiempo de reaparición",
"fr-FR": "Temps de réapparition",
"it-IT": "Tempo di resurrezione",
"ja-JP": "リスポーン時間スカラー",
"ko-KR": "부활 시간 조정",
"pl-PL": "Współczynnik skalowania czasu oczekiwania na odrodzenie",
"pt-BR": "Tempo escalar de ressurgimento",
"ru-RU": "Время возрождения",
"sources": [
"customGameSettings.gamemodes.values.general.values.respawnTime%",
"customGameSettings.gamemodes.general.respawnTime%"
],
"th-TH": "ปรับเวลาเกิดใหม่เกิดใหม่",
"tr-TR": "Yeniden Doğma Süre Skaleri",
"zh-CN": "复生时间",
"zh-TW": "重生時間"
},
"Restrict Previously Used Heroes": {
"de-DE": "Schon gespielte Helden sperren",
"en-US": "Restrict Previously Used Heroes",
"es-ES": "No permitir héroes usados con anterioridad",
"es-MX": "Restringir héroes usados previamente",
"fr-FR": "Exclusion des personnages déjà utilisés",
"it-IT": "Limitazione degli eroi usati in precedenza",
"ja-JP": "一度使用したヒーローをロック",
"ko-KR": "기존 사용 영웅 제한",
"pl-PL": "Ogranicz poprzednio wykorzystanych bohaterów",
"pt-BR": "Restringir heróis usados anteriormente",
"ru-RU": "Запрет ранее выбранных героев",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.restrictPreviouslyPlayedHeroes",
"customGameSettings.gamemodes.elimination.restrictPreviouslyPlayedHeroes"
],
"th-TH": "จำกัดฮีโร่ที่ใช้ก่อนหน้านี้",
"tr-TR": "Önceden Kullanılan Kahramanları Kısıtla",
"zh-CN": "锁定使用过的英雄",
"zh-TW": "禁用先前用過的英雄"
},
"Return To Lobby": {
"de-DE": "Zurück zur Lobby",
"en-US": "Return To Lobby",
"es-ES": "Volver a sala",
"es-MX": "Ir a sala de espera",
"fr-FR": "Retour au salon",
"it-IT": "Torna alla lobby",
"ja-JP": "ロビーに戻る",
"ko-KR": "대기실로 돌아가기",
"pl-PL": "Powrót do poczekalni",
"pt-BR": "Voltar ao lobby",
"ru-RU": "Возврат в лобби",
"sources": [
"customGameSettings.lobby.values.returnToLobby",
"customGameSettings.lobby.returnToLobby"
],
"th-TH": "กลับไปที่ล็อบบี้",
"tr-TR": "Lobiye Dön",
"zh-CN": "返回大厅",
"zh-TW": "返回大廳"
},
"Reveal Heroes": {
"de-DE": "Helden aufdecken",
"en-US": "Reveal Heroes",
"es-ES": "Revelar héroes",
"es-MX": "Revelar héroes",
"fr-FR": "Détection des personnages",
"it-IT": "Rivelazione eroi",
"ja-JP": "ヒーローの位置表示",
"ko-KR": "영웅 드러나기",
"pl-PL": "Ujawnij bohaterów",
"pt-BR": "Revelar heróis",
"ru-RU": "Обнаружение героев",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.enableWallhack",
"customGameSettings.gamemodes.elimination.enableWallhack"
],
"th-TH": "เปิดเผยฮีโร่",
"tr-TR": "Kahramanları Göster",
"zh-CN": "显示英雄位置",
"zh-TW": "顯示英雄位置"
},
"Reveal Heroes After Match Time Elapsed": {
"de-DE": "Spielzeit bis Helden aufgedeckt werden",
"en-US": "Reveal Heroes After Match Time Elapsed",
"es-ES": "Revelar a héroes una vez transcurrido el tiempo de la partida",
"es-MX": "Revelar héroes después de terminarse el tiempo de la partida",
"fr-FR": "Durée avant la détection des personnages",
"it-IT": "Rivelazione eroi dopo lo scadere del tempo",
"ja-JP": "制限時間到達後にヒーローの位置表示",
"ko-KR": "경기 시간 지난 후에 영웅 드러나기",
"pl-PL": "Ujawnienie bohaterów po upływie czasu gry",
"pt-BR": "Revelar heróis após o tempo decorrido da partida",
"ru-RU": "Обнаружение героев по окончании времени матча",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.wallhackEnabledTime",
"customGameSettings.gamemodes.elimination.wallhackEnabledTime"
],
"th-TH": "เปิดเผยฮีโร่หลังจากหมดเวลาแมตช์",
"tr-TR": "Maç Süresi Bittikten Sonra Kahramanları Gösterme",
"zh-CN": "比赛开始后显示英雄位置时间",
"zh-TW": "經過多久之後顯示英雄位置"
},
"Role Passives": {
"en-US": "Role Passives",
"sources": [
"customGameSettings.heroes.TEAM.enableRolePassive",
"customGameSettings.heroes.TEAM.HERO.enableRolePassive"
],
"zh-CN": "职责被动"
},
"Roll Always Active": {
"de-DE": "Einkugeln immer aktiv",
"en-US": "Roll Always Active",
"es-ES": "Bola arrolladora siempre activa",
"es-MX": "Rodar - Siempre activa",
"fr-FR": "Roulé-boulé toujours actif",
"it-IT": "Rotolamento sempre attivo",
"ja-JP": "ロール 常時有効",
"ko-KR": "구르기 항상 활성화",
"pl-PL": "Kulowrotek zawsze aktywny",
"pt-BR": "Rolagem sempre ativa",
"ru-RU": "«Каток» всегда активен",
"sources": [
"customGameSettings.heroes.values.wreckingBall.values.enableRollOnly",
"customGameSettings.heroes.TEAM.HERO.enableRollOnly"
],
"th-TH": "เปิดใช้งานการโรลตลอด",
"tr-TR": "Yuvarlanma Her Zaman Aktif",
"zh-CN": "动力铁球始终激活",
"zh-TW": "永遠啟動滾球形態"
},
"Score To Win": {
"de-DE": "Siegpunktzahl",
"en-US": "Score To Win",
"es-ES": "Puntuación para ganar",
"es-MX": "Puntos para ganar",
"fr-FR": "Score à atteindre pour gagner",
"it-IT": "Punti necessari per vincere",
"ja-JP": "勝利スコア",
"ko-KR": "승점",
"pl-PL": "Eliminacje potrzebne do wygranej",
"pt-BR": "Pontuação para vencer",
"ru-RU": "Очков для победы",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.scoreToWin",
"customGameSettings.gamemodes.values.control.values.scoreToWin",
"customGameSettings.gamemodes.values.controlAprilFools.values.scoreToWin",
"customGameSettings.gamemodes.values.ctf.values.scoreToWin",
"customGameSettings.gamemodes.values.elimination.values.scoreToWin",
"customGameSettings.gamemodes.values.ffa.values.scoreToWin",
"customGameSettings.gamemodes.values.flashpoint.values.scoreToWin",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.scoreToWin",
"customGameSettings.gamemodes.values.tdm.values.scoreToWin",
"customGameSettings.gamemodes.control.scoreToWin",
"customGameSettings.gamemodes.controlAprilFools.scoreToWin",
"customGameSettings.gamemodes.bountyHunter.scoreToWin",
"customGameSettings.gamemodes.ctf.scoreToWin",
"customGameSettings.gamemodes.elimination.scoreToWin",
"customGameSettings.gamemodes.tdm.scoreToWin",
"customGameSettings.gamemodes.flashpoint.scoreToWin",
"customGameSettings.gamemodes.flashpointAprilFools.scoreToWin",
"customGameSettings.gamemodes.ffa.scoreToWin"
],
"th-TH": "คะแนนที่จะชนะ",
"tr-TR": "Kazanmak İçin Gereken Skor",
"zh-CN": "获胜得分",
"zh-TW": "獲勝分數"
},
"Score per Kill": {
"de-DE": "Punktzahl pro Kill",
"en-US": "Score per Kill",
"es-ES": "Puntuación por asesinato",
"es-MX": "Puntuación por eliminación",
"fr-FR": "Points par élimination",
"it-IT": "Punteggio per uccisione",
"ja-JP": "キルごとのスコア",
"ko-KR": "처치당 점수",
"pl-PL": "Punkty za likwidację",
"pt-BR": "Pontuação por Abate",
"ru-RU": "Очков за убийство",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.scorePerKill",
"customGameSettings.gamemodes.bountyHunter.scorePerKill"
],
"th-TH": "คะแนนต่อการฆ่า",
"tr-TR": "Öldürme Başına Skor",
"zh-CN": "每次消灭得分",
"zh-TW": "每次擊殺得分"
},
"Score per Kill as Bounty Target": {
"de-DE": "Punktzahl pro Kill als Kopfgeldziel",
"en-US": "Score per Kill as Bounty Target",
"es-ES": "Puntuación por cada asesinato siendo objetivo de la recompensa",
"es-MX": "Puntuación por eliminación como objetivo de recompensa",
"fr-FR": "Points par élimination en tant que cible",
"it-IT": "Punteggio per uccisione come Ricercato",
"ja-JP": "賞金首としてのキルごとのスコア",
"ko-KR": "무법자로 처치당 점수",
"pl-PL": "Punkty za likwidację jako cel",
"pt-BR": "Pontuação por Abate como Alvo",
"ru-RU": "Очки за убийство в роли цели охоты",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.scorePerKillAsBountyTarget",
"customGameSettings.gamemodes.bountyHunter.scorePerKillAsBountyTarget"
],
"th-TH": "คะแนนต่อการฆ่าสำหรับเป้าหมายที่มีค่าหัว",
"tr-TR": "Ödül Hedefi Olarak Öldürme Başına Skor",
"zh-CN": "狩猎目标每次消灭得分",
"zh-TW": "成為懸賞目標時每次擊殺得分"
},
"Scoring Speed Modifier": {
"de-DE": "Punktanstiegsrate",
"en-US": "Scoring Speed Modifier",
"es-ES": "Modificador de velocidad de anotación",
"es-MX": "Modificador de velocidad de anotación",
"fr-FR": "Vitesse de progression du pourcentage",
"it-IT": "Modificatore velocità di incremento del punteggio",
"ja-JP": "スコア・スピード スカラー",
"ko-KR": "점수 획득 속도 조정",
"pl-PL": "Modyfikator szybkości punktowania",
"pt-BR": "Modificador da velocidade de pontuação",
"ru-RU": "Скорость набора очков с объекта",
"sources": [
"customGameSettings.gamemodes.values.control.values.scoringSpeed%",
"customGameSettings.gamemodes.values.controlAprilFools.values.scoringSpeed%",
"customGameSettings.gamemodes.values.flashpoint.values.scoringSpeed%",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.scoringSpeed%",
"customGameSettings.gamemodes.control.scoringSpeed%",
"customGameSettings.gamemodes.controlAprilFools.scoringSpeed%",
"customGameSettings.gamemodes.flashpoint.scoringSpeed%",
"customGameSettings.gamemodes.flashpointAprilFools.scoringSpeed%"
],
"th-TH": "ตัวปรับแต่งความเร็วการทำคะแนน",
"tr-TR": "Skor Hızı Düzenleyici",
"zh-CN": "计分速度",
"zh-TW": "進度累積速度"
},
"Secondary Fire": {
"en-US": "Secondary Fire",
"es-MX": "Disparo secundario",
"fr-FR": "Tir secondaire",
"ja-JP": "サブ攻撃",
"localeExclusions": {
"de-DE": "ambiguous: \"Secondary Fire\" vs \"Sekundärer Feuermodus\"",
"es-ES": "ambiguous: \"Secondary Fire\" vs \"Disparo secundario\"",
"it-IT": "ambiguous: \"Secondary Fire\" vs \"Fuoco secondario\"",
"ko-KR": "ambiguous: \"Secondary Fire\" vs \"보조 발사\"",
"pl-PL": "ambiguous: \"Secondary Fire\" vs \"Atak alternatywny\"",
"pt-BR": "ambiguous: \"Disparo Secundário\" vs \"Disparo secundário\"",
"ru-RU": "ambiguous: \"Secondary Fire\" vs \"Дополнительный режим огня\"",
"zh-TW": "ambiguous: \"Secondary Fire\" vs \"次要攻擊\""
},
"sources": [
"constants.ButtonLiteral.SECONDARY_FIRE",
"customGameSettings.heroes.values.__eachHero__.enableGenericSecondaryFire",
"customGameSettings.heroes.TEAM.HERO.enableGenericSecondaryFire"
],
"th-TH": "การยิงรูปแบบรอง",
"tr-TR": "İkincil Saldırı",
"zh-CN": "辅助攻击模式"
},
"Self Destruct Knockback Scalar": {
"de-DE": "Selbstzerstörung – Rückstoß",
"en-US": "Self Destruct Knockback Scalar",
"es-ES": "Repulsión de Autodestrucción",
"es-MX": "Escala de derribo de Autodestrucción",
"fr-FR": "Recul d’Autodestruction",
"it-IT": "Autodistruzione - Intensità di respinta",
"ja-JP": "自爆 ノックバック・スカラー",
"ko-KR": "자폭 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia Autodestrukcja",
"pt-BR": "Repulsão escalar do Autodestruição",
"ru-RU": "Самоуничтожение: сила отбрасывания",
"sources": [
"customGameSettings.heroes.values.dva.values.selfDestructKb%",
"customGameSettings.heroes.TEAM.HERO.selfDestructKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของเซลฟ์เดสตรัคต์",
"tr-TR": "Kendini İmha Geri İtme Skaleri",
"zh-CN": "自毁击退倍率",
"zh-TW": "自爆擊退距離"
},
"Self Initiated Respawn": {
"de-DE": "Selbst ausgelöste Wiederbelebung",
"en-US": "Self Initiated Respawn",
"es-ES": "Reaparición iniciada por el jugador",
"es-MX": "Reaparición autoiniciada",
"fr-FR": "Réapparition active",
"it-IT": "Resurrezione a comando veloce",
"ja-JP": "自主的リスポーン",
"ko-KR": "직접 부활",
"pl-PL": "Samoczynne odrodzenie",
"pt-BR": "Ressurgimento auto iniciado",
"ru-RU": "Возрождение вручную",
"sources": [
"customGameSettings.gamemodes.values.bountyHunter.values.enableSelfInitiatedRespawn",
"customGameSettings.gamemodes.values.ffa.values.enableSelfInitiatedRespawn",
"customGameSettings.gamemodes.values.tdm.values.enableSelfInitiatedRespawn",
"customGameSettings.gamemodes.bountyHunter.enableSelfInitiatedRespawn",
"customGameSettings.gamemodes.tdm.enableSelfInitiatedRespawn",
"customGameSettings.gamemodes.ffa.enableSelfInitiatedRespawn"
],
"th-TH": "กดเกิดใหม่เอง",
"tr-TR": "Kendi Kendine Yeniden Doğma",
"zh-CN": "主动复生",
"zh-TW": "按重生鍵復活"
},
"Shield Bash Cooldown Time": {
"de-DE": "Schildstoß – Abklingzeit",
"en-US": "Shield Bash Cooldown Time",
"es-ES": "Tiempo de reutilización de Carga con escudo",
"es-MX": "Tiempo de reutilización de Azote de escudo",
"fr-FR": "Temps de recharge de Charge de bouclier",
"it-IT": "Colpo di Scudo - Tempo di recupero",
"ja-JP": "シールド・バッシュ クールダウン時間",
"ko-KR": "방패 밀쳐내기 재사용 대기시간",
"pl-PL": "Czas odnowienia Rąbnięcia Tarczą",
"pt-BR": "Tempo de Recarga do Golpe de Escudo",
"ru-RU": "Время восстановления: Удар щитом",
"sources": [
"customGameSettings.heroes.values.brigitte.values.shieldBashCooldown%",
"customGameSettings.heroes.TEAM.HERO.shieldBashCooldown%"
],
"th-TH": "เวลาคูลดาวน์ของชิลด์แบช",
"tr-TR": "Kalkan Darbı Dolum Süresi",
"zh-CN": "能量盾击冷却时间",
"zh-TW": "持盾衝鋒冷卻時間"
},
"Shield Bash Knockback Scalar": {
"de-DE": "Schildstoß – Rückstoß",
"en-US": "Shield Bash Knockback Scalar",
"es-ES": "Repulsión de Carga con escudo",
"es-MX": "Escala de derribo de Azote de escudo",
"fr-FR": "Recul de Charge de bouclier",
"it-IT": "Colpo di Scudo - Intensità di respinta",
"ja-JP": "シールド・バッシュ ノックバック・スカラー",
"ko-KR": "방패 밀쳐내기 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia Rąbnięcie Tarczą",
"pt-BR": "Escalar de Repulsão do Golpe de Escudo",
"ru-RU": "Удар щитом: сила отбрасывания",
"sources": [
"customGameSettings.heroes.values.brigitte.values.shieldBashKb%",
"customGameSettings.heroes.TEAM.HERO.shieldBashKb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของชิลด์แบช",
"tr-TR": "Kalkan Darbı Geri İtme Skaleri",
"zh-CN": "能量盾击击退距离",
"zh-TW": "持盾衝鋒擊退距離"
},
"Siphon Blaster Duration Scalar": {
"en-US": "Siphon Blaster Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Duration%"
],
"zh-CN": "虹吸冲击枪持续时间倍率"
},
"Siphon Blaster Heat Scalar": {
"en-US": "Siphon Blaster Heat Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Heat%"
],
"zh-CN": "虹吸冲击枪热量倍率"
},
"Skins": {
"de-DE": "Skins",
"en-US": "Skins",
"es-ES": "Aspectos",
"es-MX": "Diseños",
"fr-FR": "Modèles",
"it-IT": "Modelli",
"ja-JP": "スキン",
"ko-KR": "스킨",
"pl-PL": "Skórki",
"pt-BR": "Visuais",
"ru-RU": "Облики",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableSkins",
"customGameSettings.gamemodes.general.enableSkins"
],
"th-TH": "สกิน",
"tr-TR": "Görünümler",
"zh-CN": "皮肤",
"zh-TW": "造型"
},
"Soaring Slice Distance": {
"en-US": "Soaring Slice Distance",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Distance%"
],
"zh-CN": "飞空斩击距离"
},
"Solar Energy Maximum": {
"de-DE": "Max. Solarenergie",
"en-US": "Solar Energy Maximum",
"es-ES": "Energía solar máxima",
"es-MX": "Energía solar máxima",
"fr-FR": "Énergie solaire maximale",
"it-IT": "Energia solare massima",
"ja-JP": "最大ソーラーエネルギー",
"ko-KR": "태양 에너지 최대 수치",
"pl-PL": "Maksimum energii słonecznej",
"pt-BR": "Energia Solar Máxima",
"ru-RU": "Максимум солнечной энергии",
"sources": [
"customGameSettings.heroes.values.illari.values.solarEnergyMax%",
"customGameSettings.heroes.TEAM.HERO.solarEnergyMax%"
],
"th-TH": "พลังงานโซลาร์สูงสุด",
"tr-TR": "Maksimum Güneş Enerjisi",
"zh-CN": "太阳能上限",
"zh-TW": "太陽能量上限"
},
"Solar Energy Recharge Rate": {
"de-DE": "Aufladerate für Solarenergie",
"en-US": "Solar Energy Recharge Rate",
"es-ES": "Ritmo de recarga de energía solar",
"es-MX": "Velocidad de recarga de energía solar",
"fr-FR": "Vitesse de rechargement de l’énergie solaire",
"it-IT": "Energia solare - Velocità di ricarica",
"ja-JP": "ソーラーエネルギー リチャージ・レート",
"ko-KR": "태양 에너지 충전률",
"pl-PL": "Tempo doładowania energii słonecznej",
"pt-BR": "Taxa de Recarga da Energia Solar",
"ru-RU": "Скорость восстановления солнечной энергии",
"sources": [
"customGameSettings.heroes.values.illari.values.solarEnergyRecharge%",
"customGameSettings.heroes.TEAM.HERO.solarEnergyRecharge%"
],
"th-TH": "อัตราการรีชาร์จพลังงานโซลาร์",
"tr-TR": "Güneş Enerjisi Dolma Oranı",
"zh-CN": "太阳能充能速度",
"zh-TW": "太陽能量補充速度"
},
"Spawn Health Packs": {
"de-DE": "Medikits",
"en-US": "Spawn Health Packs",
"es-ES": "Crear packs de salud",
"es-MX": "Suministros de salud",
"fr-FR": "Apparition des kits de soins",
"it-IT": "Generazione Medikit",
"ja-JP": "ライフ・パック リスポーン",
"ko-KR": "생명력 팩 생성",
"pl-PL": "Odświeżanie apteczek",
"pt-BR": "Surgimento de kits médicos",
"ru-RU": "Аптечки",
"sources": [
"customGameSettings.gamemodes.values.general.values.spawnHealthPacks",
"customGameSettings.gamemodes.general.spawnHealthPacks"
],
"th-TH": "การเกิดแพ็คพลังชีวิต",
"tr-TR": "Sağlık Kiti Türemesi",
"zh-CN": "生成治疗包",
"zh-TW": "治療包重生"
},
"Spawn More Dummy Bots": {
"de-DE": "Mehr Bots erschaffen",
"en-US": "Spawn More Dummy Bots",
"es-ES": "Generar más robots",
"es-MX": "Aparecer más robots de entrenamiento",
"fr-FR": "Faire apparaître plus d’I.A.",
"it-IT": "Spawn More Dummy Bots",
"ja-JP": "ダミーボットの生成数を増加",
"ko-KR": "Spawn More Dummy Bots",
"pl-PL": "Stwórz więcej atrap botów",
"pt-BR": "Gerar Mais Bots",
"ru-RU": "Spawn More Dummy Bots",
"sources": [
"customGameSettings.extensions.values.spawnMoreDummyBots",
"customGameSettings.extensions.spawnMoreDummyBots"
],
"th-TH": "เกิดบอทฝึกซ้อมเพิ่มเติม",
"tr-TR": "Daha Fazla Eğitim Robotu Ekle",
"zh-CN": "生成更多机器人",
"zh-TW": "Spawn More Dummy Bots"
},
"Spawn Training Bots": {
"de-DE": "Trainingsbots erscheinen lassen",
"en-US": "Spawn Training Bots",
"es-ES": "Poner robots de entrenamiento",
"es-MX": "Reaparición de robots de entrenamiento",
"fr-FR": "Générer des robots d’entraînement",
"it-IT": "Generazione Addestra-bot",
"ja-JP": "トレーニング・ボット リスポーン",
"ko-KR": "훈련용 봇 생성",
"pl-PL": "Odrodź boty treningowe",
"pt-BR": "Gerar bots de treinamento",
"ru-RU": "Возродить тренировочных роботов",
"sources": [
"customGameSettings.gamemodes.values.practiceRange.values.spawnTrainingBots",
"customGameSettings.gamemodes.values.stadiumPracticeRange.values.spawnTrainingBots",
"customGameSettings.gamemodes.practiceRange.spawnTrainingBots",
"customGameSettings.gamemodes.stadiumPracticeRange.spawnTrainingBots"
],
"th-TH": "เรียกบอทฝึกฝน",
"tr-TR": "Talim Robotu Yaratımı",
"zh-CN": "刷新训练机器人",
"zh-TW": "產生訓練機器人"
},
"Spawn With Ultimate Ready": {
"de-DE": "Mit aufgeladenem Ultimate starten",
"en-US": "Spawn With Ultimate Ready",
"es-ES": "Aparecer con la habilidad definitiva lista",
"es-MX": "Reaparece con la habilidad máxima lista",
"fr-FR": "Apparition avec la capacité ultime prête",
"it-IT": "Resurrezione con Ultra pronta",
"ja-JP": "アルティメット 100%チャージでリスポーン",
"ko-KR": "궁극기 보유 상태로 시작",
"pl-PL": "Odradzanie z gotową superzdolnością",
"pt-BR": "Surgir com Supremo pronto",
"ru-RU": "Появление с готовой суперспособностью",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.enableSpawningWithUlt",
"customGameSettings.heroes.TEAM.enableSpawningWithUlt",
"customGameSettings.heroes.TEAM.HERO.enableSpawningWithUlt"
],
"th-TH": "เกิดมาโดยมีอัลติเมทพร้อม",
"tr-TR": "Ultin Hazır Olarak Doğ",
"zh-CN": "重生时终极技能充能完毕",
"zh-TW": "重生時絕招立即蓄力完畢"
},
"Spawn Without Mech": {
"de-DE": "Ohne Mech starten",
"en-US": "Spawn Without Mech",
"es-ES": "Aparecer sin meca",
"es-MX": "Aparecer sin armadura robótica",
"fr-FR": "Apparaître hors du méca",
"it-IT": "Resurrezione senza Mech",
"ja-JP": "メックなしでリスポーン",
"ko-KR": "메카 없이 시작",
"pl-PL": "Odradzanie bez mecha",
"pt-BR": "Surgimento sem o Mecha",
"ru-RU": "Появление без мехи",
"sources": [
"customGameSettings.heroes.values.dmon.values.spawnWithoutMech",
"customGameSettings.heroes.values.dva.values.spawnWithoutMech",
"customGameSettings.heroes.TEAM.HERO.spawnWithoutMech"
],
"th-TH": "เกิดโดยไม่มีหุ่นยนต์",
"tr-TR": "Mekasız Doğ",
"zh-CN": "无机甲重生",
"zh-TW": "重生時不搭乘機甲"
},
"Spike Guard Resource Cost": {
"de-DE": "Stachelschutz – Ressourcenkosten",
"en-US": "Spike Guard Resource Cost",
"es-ES": "Coste de recursos de Protección de púas",
"es-MX": "Escala de costo de recursos de Protección de púas",
"fr-FR": "Coût en ressources de Garde hérissée",
"it-IT": "Guardia Affilata - Costo delle risorse",
"ja-JP": "スパイク・ガード・リソースコスト・スカラー",
"ko-KR": "날카로운 저항 자원 소모량 조정",
"pl-PL": "Skalowanie kosztu Kolcoobrony",
"pt-BR": "Custo Escalar de Recurso da Defesa Ouriçada",
"ru-RU": "Шипастая оборона: множитель затрат ресурсов",
"sources": [
"customGameSettings.heroes.values.hazard.values.secondaryFireCost%",
"customGameSettings.heroes.TEAM.HERO.secondaryFireCost%"
],
"th-TH": "ปรับค่าทรัพยากรของสไปค์การ์ด",
"tr-TR": "Emniyet Dikeni Kaynak Maliyeti Skaleri",
"zh-CN": "尖刺护体资源消耗倍率",
"zh-TW": "尖刺防禦資源消耗量"
},
"Spike Guard Resource Regeneration": {
"de-DE": "Stachelschutz – Regenerierte Ressourcen",
"en-US": "Spike Guard Resource Regeneration",
"es-ES": "Regeneración de recursos de Protección de púas",
"es-MX": "Escala de regeneración de recursos de Protección de púas",
"fr-FR": "Régénération de ressources de Garde hérissée",
"it-IT": "Guardia Affilata - Tempo di rigenerazione delle risorse",
"ja-JP": "スパイク・ガード・リソース回復スカラー",
"ko-KR": "날카로운 저항 자원 재생 조정",
"pl-PL": "Skalowanie regeneracji zasobów Kolcoobrony",
"pt-BR": "Regeneração Escalar de Recurso da Defesa Ouriçada",
"ru-RU": "Шипастая оборона: множитель регенерации ресурсов",
"sources": [
"customGameSettings.heroes.values.hazard.values.secondaryFireRegen%",
"customGameSettings.heroes.TEAM.HERO.secondaryFireRegen%"
],
"th-TH": "ปรับการฟื้นฟูทรัพยากรของสไปค์การ์ด",
"tr-TR": "Emniyet Dikeni Kaynak Yenileme Skaleri",
"zh-CN": "尖刺护体资源恢复倍率",
"zh-TW": "尖刺防禦資源恢復量"
},
"Storm Arrows Quantity": {
"de-DE": "Sturmpfeile – Anzahl",
"en-US": "Storm Arrows Quantity",
"es-ES": "Cantidad de Tormenta de flechas",
"es-MX": "Flechas de tormenta - Cantidad",
"fr-FR": "Rafales utilisées",
"it-IT": "Tempesta di Frecce - Numero",
"ja-JP": "電光石火 数量",
"ko-KR": "폭풍 화살 갯수",
"pl-PL": "Ilość Strzał Burzowych",
"pt-BR": "Quantidade de Flechas da Tempestade",
"ru-RU": "Количество стрел «Шквала»",
"sources": [
"customGameSettings.heroes.values.hanzo.values.ability2Quantity%",
"customGameSettings.heroes.TEAM.HERO.ability2Quantity%"
],
"th-TH": "จำนวนสตอร์มแอร์โรว์",
"tr-TR": "Fırtına Oku Miktarı",
"zh-CN": "“岚”数量",
"zh-TW": "暴風箭數量"
},
"Swap Teams After Match": {
"de-DE": "Seitenwechsel nach Match",
"en-US": "Swap Teams After Match",
"es-ES": "Cambiar equipos tras la partida",
"es-MX": "Cambiar equipos después de la partida",
"fr-FR": "Inversion des équipes après une partie",
"it-IT": "Inversione squadre dopo la partita",
"ja-JP": "マッチ後にチーム交換",
"ko-KR": "경기 후 팀 전환",
"pl-PL": "Zmień drużynę po meczu",
"pt-BR": "Mudar de equipe após partida",
"ru-RU": "Смена команд после матча",
"sources": [
"customGameSettings.lobby.values.swapTeamsAfterMatch",
"customGameSettings.lobby.swapTeamsAfterMatch"
],
"th-TH": "สลับทีมหลังจากแมตช์",
"tr-TR": "Maçtan Sonra Takımları Değiştir",
"zh-CN": "比赛结束后转换队伍",
"zh-TW": "對戰結束後攻守互換"
},
"TS-1 Push Speed Modifier": {
"de-DE": "TS-1 – Modifikator für Schub<hy>geschwindigkeit",
"en-US": "TS-1 Push Speed Modifier",
"es-ES": "Modificador de velocidad al empujar de TS-1",
"es-MX": "Modificador de velocidad de avance de TS-1",
"fr-FR": "Modificateur de vitesse d’avancée de TS-1",
"it-IT": "Modificatore velocità di Scorta TS-1",
"ja-JP": "TS-1プッシュ速度補正",
"ko-KR": "TS-1 밀기 속도 조정",
"pl-PL": "TS-1 – Mnożnik szybkości przepychania",
"pt-BR": "Modificador de Velocidade de Avanço do CT-1",
"ru-RU": "Модификатор скорости TS-1 при толкании",
"sources": [
"customGameSettings.gamemodes.values.push.values.ts1PushSpeedModifier%",
"customGameSettings.gamemodes.values.pushAprilFools.values.ts1PushSpeedModifier%",
"customGameSettings.gamemodes.push.ts1PushSpeedModifier%",
"customGameSettings.gamemodes.pushAprilFools.ts1PushSpeedModifier%"
],
"th-TH": "TS-1 ตัวปรับแต่งความเร็วการดัน",
"tr-TR": "TS-1 İttirme Hızı Düzenleyici",
"zh-CN": "TS-1推进速度",
"zh-TW": "調整TS-1型推進速度"
},
"TS-1 Walk Speed Modifier": {
"de-DE": "TS-1 – Modifikator für Lauf<hy>geschwindigkeit",
"en-US": "TS-1 Walk Speed Modifier",
"es-ES": "Modificador de velocidad al caminar de TS-1",
"es-MX": "Modificador de velocidad para caminar de TS-1",
"fr-FR": "Modificateur de vitesse de marche de TS-1",
"it-IT": "Modificatore velocità di camminata TS-1",
"ja-JP": "TS-1歩行速度補正",
"ko-KR": "TS-1 걸음 속도 조정",
"pl-PL": "TS-1 – Mnożnik szybkości chodu",
"pt-BR": "Modificador de Velocidade de Caminhada do CT-1",
"ru-RU": "Модификатор скорости TS-1 при ходьбе",
"sources": [
"customGameSettings.gamemodes.values.push.values.ts1WalkSpeedModifier%",
"customGameSettings.gamemodes.values.pushAprilFools.values.ts1WalkSpeedModifier%",
"customGameSettings.gamemodes.push.ts1WalkSpeedModifier%",
"customGameSettings.gamemodes.pushAprilFools.ts1WalkSpeedModifier%"
],
"th-TH": "TS-1 ตัวปรับแต่งความเร็วการเดิน",
"tr-TR": "TS-1 Yürüme Hızı Düzenleyici",
"zh-CN": "TS-1行走速度",
"zh-TW": "調整TS-1型移動速度"
},
"Take Aim Duration": {
"en-US": "Take Aim Duration",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireDuration%"
],
"zh-CN": "瞄准射击持续时间"
},
"Tank Role Passive Health Bonus": {
"de-DE": "Passiver Trefferpunktebonus für Tankrolle",
"en-US": "Tank Role Passive Health Bonus",
"es-ES": "Bonificación de salud de la pasiva del rol de tanque",
"es-MX": "Bonificación de salud para la pasiva del rol de tanque",
"fr-FR": "Bonus de points de vie passif pour tank",
"it-IT": "Bonus alla salute dell'abilità passiva dei tank",
"ja-JP": "タンクのロール・パッシブ ライフ・ボーナス",
"ko-KR": "돌격 역할 생명력 보너스 지속 능력",
"pl-PL": "Premia do zdrowia za pasywną zdolność roli tanka",
"pt-BR": "Bônus de Vida Passivo da Função Tanque",
"ru-RU": "Пассивный бонус к здоровью танков",
"sources": [
"customGameSettings.gamemodes.values.general.values.tankPassiveHealthBonus",
"customGameSettings.gamemodes.values.assault.values.tankPassiveHealthBonus",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus"
],
"th-TH": "โบนัสพลังชีวิตติดตัวของตำแหน่งแทงค์",
"tr-TR": "Tank Rolü Pasif Can Bonusu",
"zh-CN": "重装职责被动生命值加成",
"zh-TW": "肉盾角色類型被動生命值加成"
},
"Team 1 Score To Win": {
"de-DE": "Siegpunktzahl für Team 1",
"en-US": "Team 1 Score To Win",
"es-ES": "Puntuación para que gane el equipo 1",
"es-MX": "Puntos para ganar del Equipo 1",
"fr-FR": "Score à atteindre par l’équipe 1 pour gagner",
"it-IT": "Squadra 1 - Punti per vincere",
"ja-JP": "チーム1 勝利スコア",
"ko-KR": "1팀 승점",
"pl-PL": "Eliminacje potrzebne do wygranej drużyna 1",
"pt-BR": "Pontuação para vencer da Equipe 1",
"ru-RU": "Очков для победы команды 1",
"sources": [
"customGameSettings.gamemodes.values.tdm.values.team1ScoreToWin",
"customGameSettings.gamemodes.tdm.team1ScoreToWin"
],
"th-TH": "คะแนนที่จะชนะของทีม 1",
"tr-TR": "1. Takımın Kazanması İçin Gereken Skor",
"zh-CN": "队伍1获胜所需分数",
"zh-TW": "隊伍1獲勝分數"
},
"Team 2 Score To Win": {
"de-DE": "Siegpunktzahl für Team 2",
"en-US": "Team 2 Score To Win",
"es-ES": "Puntuación para que gane el equipo 2",
"es-MX": "Puntos para ganar del Equipo 2",
"fr-FR": "Score à atteindre par l’équipe 2 pour gagner",
"it-IT": "Squadra 2 - Punti per vincere",
"ja-JP": "チーム2 勝利スコア",
"ko-KR": "2팀 승점",
"pl-PL": "Eliminacje potrzebne do wygranej drużyna 2",
"pt-BR": "Pontuação para vencer da Equipe 2",
"ru-RU": "Очков для победы команды 2",
"sources": [
"customGameSettings.gamemodes.values.tdm.values.team2ScoreToWin",
"customGameSettings.gamemodes.tdm.team2ScoreToWin"
],
"th-TH": "คะแนนที่จะชนะของทีม 2",
"tr-TR": "2. Takımın Kazanması İçin Gereken Skor",
"zh-CN": "队伍2获胜所需分数",
"zh-TW": "隊伍2獲勝分數"
},
"Team Balancing": {
"de-DE": "Teams ausgleichen",
"en-US": "Team Balancing",
"es-ES": "Equilibrio de equipos",
"es-MX": "Optimización de equipos",
"fr-FR": "Équilibrage des équipes",
"it-IT": "Bilanciamento di squadra",
"ja-JP": "チームバランス調整",
"ko-KR": "팀 밸런스 조정",
"pl-PL": "Wyrównywanie sił drużyn",
"pt-BR": "Balanceamento de equipe",
"ru-RU": "Баланс команд",
"sources": [
"customGameSettings.lobby.values.teamBalancing",
"customGameSettings.lobby.teamBalancing"
],
"th-TH": "ความสมดุลของทีม",
"tr-TR": "Takımı Dengeleme",
"zh-CN": "队伍平衡",
"zh-TW": "隊伍平衡"
},
"Team Needs Flag At Base To Score": {
"de-DE": "Punkten nur bei Besitz eigener Flagge",
"en-US": "Team Needs Flag At Base To Score",
"es-ES": "El equipo necesita la bandera en la base para puntuar",
"es-MX": "Los equipos necesitan la bandera en la base para anotar",
"fr-FR": "Présence du drapeau allié nécessaire à la capture",
"it-IT": "Bandiera in base necessaria per segnare il punto",
"ja-JP": "スコア獲得に自フラッグ必要",
"ko-KR": "득점에 우리팀 깃발 필요",
"pl-PL": "Drużyna musi mieć flagę w bazie aby zdobyć punkt",
"pt-BR": "A equipe precisa de sua bandeira na base para pontuar",
"ru-RU": "Для сдачи нужен свой флаг",
"sources": [
"customGameSettings.gamemodes.values.ctf.values.teamNeedsFlagAtBaseToScore",
"customGameSettings.gamemodes.ctf.teamNeedsFlagAtBaseToScore"
],
"th-TH": "ทีมต้องการธงที่ฐานเพื่อทำคะแนน",
"tr-TR": "Skor Kazanmak İçin Takımın Üssünde Bayrak Olması Gerekir",
"zh-CN": "得分需我方旗帜在基地中",
"zh-TW": "我方旗幟必須留在我方基地才能得分"
},
"Tiebreaker After Match Time Elapsed": {
"de-DE": "Zeit bis zusätzlicher Zielpunkt aktiviert wird",
"en-US": "Tiebreaker After Match Time Elapsed",
"es-ES": "Desempate una vez transcurrido el tiempo de la partida",
"es-MX": "Desempate después de terminarse el tiempo de la partida",
"fr-FR": "Durée avant activation de l’objectif décisif",
"it-IT": "Spareggio dopo lo scadere del tempo",
"ja-JP": "制限時間到達後のタイブレーカー",
"ko-KR": "경기 시간 지난 후에 승자 결정전",
"pl-PL": "Rozstrzygnięcie po upływie czasu gry",
"pt-BR": "Desempate após o tempo decorrido da partida",
"ru-RU": "Тай-брейк по истечении времени",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.tiebreakerTime",
"customGameSettings.gamemodes.elimination.tiebreakerTime"
],
"th-TH": "แมตช์ไทเบรกหลังจากหมดเวลาแมตช์",
"tr-TR": "Maç Süresi Bittikten Sonra Uzatma",
"zh-CN": "目标点决胜机制激活时间",
"zh-TW": "啟動佔領區的時間"
},
"Time To Capture": {
"de-DE": "Eroberungszeit",
"en-US": "Time To Capture",
"es-ES": "Tiempo para capturar",
"es-MX": "Tiempo para capturar",
"fr-FR": "Durée de capture",
"it-IT": "Tempo di conquista",
"ja-JP": "確保時間",
"ko-KR": "점령할 시간",
"pl-PL": "Czas na zajęcia",
"pt-BR": "Tempo para captura",
"ru-RU": "Время на захват",
"sources": [
"customGameSettings.gamemodes.values.elimination.values.tiebreakerCaptureTime",
"customGameSettings.gamemodes.elimination.tiebreakerCaptureTime"
],
"th-TH": "เวลาในการยึดครอง",
"tr-TR": "Ele Geçirme Süresi",
"zh-CN": "占领时间",
"zh-TW": "佔領所需的時間"
},
"Training Bot Respawn Time Scalar": {
"de-DE": "Wiederbelebungszeit von Trainingsbots",
"en-US": "Training Bot Respawn Time Scalar",
"es-ES": "Tiempo de reaparición de robot de entrenamiento",
"es-MX": "Escala de tiempo de reaparición de robot de entrenamiento",
"fr-FR": "Temps de réapparition des robots d’entraînement",
"it-IT": "Frequenza di ricomparsa degli Addestra-bot",
"ja-JP": "トレーニング・ボット リスポーン時間スカラー",
"ko-KR": "훈련용 봇 재생성 시간 조정",
"pl-PL": "Skalowanie czasu odświeżania botów treningowych",
"pt-BR": "Tempo escalar de ressurgimento de bots de treinamento",
"ru-RU": "Время возрождения тренировочных роботов",
"sources": [
"customGameSettings.gamemodes.values.practiceRange.values.trainingBotsRespawnTime%",
"customGameSettings.gamemodes.values.stadiumPracticeRange.values.trainingBotsRespawnTime%",
"customGameSettings.gamemodes.practiceRange.trainingBotsRespawnTime%",
"customGameSettings.gamemodes.stadiumPracticeRange.trainingBotsRespawnTime%"
],
"th-TH": "ปรับเวลาเกิดใหม่เกิดใหม่ของบอทฝึกฝน",
"tr-TR": "Talim Robotu Yeniden Doğma Süre Skaleri",
"zh-CN": "训练机器人刷新时间",
"zh-TW": "訓練機器人重生時間"
},
"Training Partner": {
"de-DE": "Trainingspartner",
"en-US": "Training Partner",
"es-ES": "Pareja de entrenamiento",
"es-MX": "Compañero de entrenamiento",
"fr-FR": "Partenaire d’entraînement",
"it-IT": "Assistente d'Addestramento",
"ja-JP": "トレーニング・パートナー",
"ko-KR": "훈련 상대",
"pl-PL": "Partner treningowy",
"pt-BR": "Parceiro de Treinamento",
"ru-RU": "Спарринг-партнер",
"sources": [
"customGameSettings.gamemodes.values.practiceRange.values.enableTrainingPartner",
"customGameSettings.gamemodes.values.stadiumPracticeRange.values.enableTrainingPartner",
"customGameSettings.gamemodes.practiceRange.enableTrainingPartner",
"customGameSettings.gamemodes.stadiumPracticeRange.enableTrainingPartner"
],
"th-TH": "คู่หูฝึกฝน",
"tr-TR": "Talim Arkadaşı",
"zh-CN": "训练伙伴",
"zh-TW": "訓練夥伴"
},
"Tree of Life Health": {
"de-DE": "Baum des Lebens – Trefferpunkte",
"en-US": "Tree of Life Health",
"es-ES": "Salud de Árbol de vida",
"es-MX": "Salud del Árbol de la vida",
"fr-FR": "Points de vie d’Arbre de vie",
"it-IT": "Salute Albero della Vita",
"ja-JP": "命の樹 ライフ量",
"ko-KR": "생명의 나무 생명력",
"pl-PL": "Wytrzymałość Drzewa Życia",
"pt-BR": "Vida da Árvore da Vida",
"ru-RU": "Прочность «Древа Жизни»",
"sources": [
"customGameSettings.heroes.values.lifeweaver.values.ultHealth%",
"customGameSettings.heroes.TEAM.HERO.ultHealth%"
],
"th-TH": "พลังชีวิตของทรีออฟไลฟ์",
"tr-TR": "Şifa Ağacı Canı",
"zh-CN": "生命之树生命值",
"zh-TW": "生命之樹生命值"
},
"Ultimate Ability": {
"de-DE": "Ultimative Fähigkeit",
"en-US": "Ultimate Ability",
"es-ES": "Habilidad definitiva",
"es-MX": "Habilidad máxima",
"fr-FR": "Capacité ultime",
"it-IT": "Abilità Ultra",
"ja-JP": "アルティメット・アビリティ",
"ko-KR": "궁극기",
"pl-PL": "Superzdolność",
"pt-BR": "Habilidade Suprema",
"ru-RU": "Суперспособности",
"sources": [
"customGameSettings.heroes.values.__generalButNotEachHero__.enableUlt",
"customGameSettings.heroes.TEAM.enableUlt"
],
"th-TH": "ท่าอัลติเมท",
"tr-TR": "Ulti Kabiliyet",
"zh-CN": "终极技能",
"zh-TW": "絕招"
},
"Ultimate Ability %1$s": {
"de-DE": "Ultimative Fähigkeit %1$s",
"en-US": "Ultimate Ability %1$s",
"es-ES": "Habilidad definitiva %1$s",
"es-MX": "Habilidad máxima %1$s",
"fr-FR": "Capacité ultime %1$s",
"it-IT": "%1$s - Abilità Ultra",
"ja-JP": "アルティメット・アビリティ(%1$s)",
"ko-KR": "궁극기 %1$s",
"pl-PL": "Superzdolność %1$s",
"pt-BR": "Habilidade Suprema %1$s",
"ru-RU": "Суперспособность %1$s",
"sources": [
"customGameSettings.heroes.values.__eachHero__.enableUlt"
],
"th-TH": "ท่าอัลติเมท %1$s",
"tr-TR": "Ulti Kabiliyet %1$s",
"zh-CN": "终极技能(%1$s)",
"zh-TW": "%1$s(絕招)"
},
"Ultimate Barrier Health Scalar Panopticon": {
"en-US": "Ultimate Barrier Health Scalar Panopticon",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultBarrierHealth%"
],
"zh-CN": "终极技能屏障生命值倍率(全景牢笼)"
},
"Ultimate Duration": {
"de-DE": "Ultimatedauer",
"en-US": "Ultimate Duration",
"es-ES": "Duración de habilidad definitiva",
"es-MX": "Duración de la habilidad máxima",
"fr-FR": "Durée de la capacité ultime",
"it-IT": "Durata Ultra",
"ja-JP": "アルティメット効果時間",
"ko-KR": "궁극기 지속시간",
"pl-PL": "Czas działania superzdolności",
"pt-BR": "Duração do Supremo",
"ru-RU": "Длительность суперспособности",
"sources": [
"customGameSettings.heroes.values.__generalAndEachHero__.ultDuration%",
"customGameSettings.heroes.TEAM.ultDuration%",
"customGameSettings.heroes.TEAM.HERO.ultDuration%"
],
"th-TH": "ระยะเวลาอัลติเมท",
"tr-TR": "Ulti Süresi",
"zh-CN": "终极技能持续时间",
"zh-TW": "絕招持續時間"
},
"Ultimate Generation": {
"de-DE": "Ultimeteraufladung",
"en-US": "Ultimate Generation",
"es-ES": "Carga de habilidad definitiva",
"es-MX": "Generación de la habilidad máxima",
"fr-FR": "Génération de capacité ultime",
"it-IT": "Generazione Ultra",
"ja-JP": "アルティメット・チャージ",
"ko-KR": "궁극기 충전율",
"pl-PL": "Ładowanie Superzdolności",
"pt-BR": "Geração de Supremo",
"ru-RU": "Зарядка суперспособностей",
"sources": [
"customGameSettings.heroes.values.__generalButNotEachHero__.ultGen%",
"customGameSettings.heroes.TEAM.ultGen%"
],
"th-TH": "การเพิ่มเกจอัลติเมท",
"tr-TR": "Ulti Dolumu",
"zh-CN": "终极技能充能速度",
"zh-TW": "絕招蓄力速度"
},
"Ultimate Generation %1$s": {
"de-DE": "Ultimeteraufladung %1$s",
"en-US": "Ultimate Generation %1$s",
"es-ES": "Carga de habilidad definitiva %1$s",
"es-MX": "Generación de la habilidad máxima %1$s",
"fr-FR": "Génération de capacité ultime %1$s",
"it-IT": "%1$s - Generazione Ultra",
"ja-JP": "アルティメット・チャージ(%1$s)",
"ko-KR": "궁극기 충전율 %1$s",
"pl-PL": "Ładowanie Superzdolności %1$s",
"pt-BR": "Geração de Supremo %1$s",
"ru-RU": "Зарядка суперспособности %1$s",
"sources": [
"customGameSettings.heroes.values.__eachHero__.ultGen%"
],
"th-TH": "การเพิ่มเกจอัลติเมท %1$s",
"tr-TR": "Ulti Dolumu %1$s",
"zh-CN": "终极技能充能速度(%1$s)",
"zh-TW": "%1$s的絕招蓄力速度"
},
"Ultimate Generation - Combat": {
"de-DE": "Ultimeteraufladung – Kampf",
"en-US": "Ultimate Generation - Combat",
"es-ES": "Carga de habilidad definitiva en combate",
"es-MX": "Generación de la habilidad máxima - Combate",
"fr-FR": "Génération de capacité ultime - Combat",
"it-IT": "Generazione Ultra - Combattimento",
"ja-JP": "アルティメット・チャージ - コンバット",
"ko-KR": "궁극기 충전율 - 전투 참여",
"pl-PL": "Bojowe Ładowanie Superzdolności",
"pt-BR": "Geração de Supremo - Combate",
"ru-RU": "Зарядка суперспособности в бою",
"sources": [
"customGameSettings.heroes.values.__generalButNotEachHero__.combatUltGen%",
"customGameSettings.heroes.TEAM.combatUltGen%"
],
"th-TH": "การเพิ่มเกจอัลติเมท - ต่อสู้",
"tr-TR": "Ulti Dolumu - Çatışma",
"zh-CN": "战斗时终极技能充能速度",
"zh-TW": "戰鬥時的絕招蓄力速度"
},
"Ultimate Generation - Combat Blizzard": {
"de-DE": "Ultimeteraufladung – Kampf Blizzard",
"en-US": "Ultimate Generation - Combat Blizzard",
"es-ES": "Carga de habilidad definitiva en combate Ventisca",
"es-MX": "Generación de la habilidad máxima - Combate Ventisca",
"fr-FR": "Génération de capacité ultime - Combat Blizzard",
"it-IT": "Generazione Ultra - Combattimento Tormenta",
"ja-JP": "アルティメット・チャージ - コンバット(ブリザード)",
"ko-KR": "궁극기 충전율 - 전투 참여 눈보라",
"pl-PL": "Bojowe Ładowanie Superzdolności Zamieć",
"pt-BR": "Geração de Supremo - Combate Nevasca",
"ru-RU": "Зарядка суперспособности в бою Вьюга",
"sources": [
"customGameSettings.heroes.values.__eachHero__.combatUltGen%",
"heroes.mei.ultimate"
],
"th-TH": "การเพิ่มเกจอัลติเมท - ต่อสู้ บลิซซาร์ด",
"tr-TR": "Ulti Dolumu - Çatışma Kar Fırtınası",
"zh-CN": "战斗时终极技能充能速度 暴雪",
"zh-TW": "暴風雪在戰鬥時的絕招蓄力速度"
},
"Ultimate Generation - Passive": {
"de-DE": "Ultimeteraufladung – Passiv",
"en-US": "Ultimate Generation - Passive",
"es-ES": "Carga pasiva de habilidad definitiva",
"es-MX": "Generación de la habilidad máxima - Pasiva",
"fr-FR": "Génération de capacité ultime - Passif",
"it-IT": "Generazione Ultra - Passiva",
"ja-JP": "アルティメット・チャージ - パッシブ",
"ko-KR": "궁극기 충전율 - 자동 충전",
"pl-PL": "Pasywne Ładowanie Superzdolności",
"pt-BR": "Geração de Supremo - Passiva",
"ru-RU": "Зарядка суперспособности пассивная",
"sources": [
"customGameSettings.heroes.values.__generalButNotEachHero__.passiveUltGen%",
"customGameSettings.heroes.TEAM.passiveUltGen%"
],
"th-TH": "การเพิ่มเกจอัลติเมท - ความสามารถติดตัว",
"tr-TR": "Ulti Dolumu - Pasif",
"zh-CN": "终极技能自动充能速度",
"zh-TW": "絕招自動蓄力速度"
},
"Ultimate Generation - Passive Blizzard": {
"de-DE": "Ultimeteraufladung – Passiv Blizzard",
"en-US": "Ultimate Generation - Passive Blizzard",
"es-ES": "Carga pasiva de habilidad definitiva Ventisca",
"es-MX": "Generación de la habilidad máxima - Pasiva Ventisca",
"fr-FR": "Génération de capacité ultime - Passif Blizzard",
"it-IT": "Generazione Ultra - Passiva Tormenta",
"ja-JP": "アルティメット・チャージ - パッシブ(ブリザード)",
"ko-KR": "궁극기 충전율 - 자동 충전 눈보라",
"pl-PL": "Pasywne Ładowanie Superzdolności Zamieć",
"pt-BR": "Geração de Supremo - Passiva Nevasca",
"ru-RU": "Пассивная зарядка суперспособности Вьюга",
"sources": [
"customGameSettings.heroes.values.__eachHero__.passiveUltGen%",
"heroes.mei.ultimate"
],
"th-TH": "การเพิ่มเกจอัลติเมท - ความสามารถติดตัว บลิซซาร์ด",
"tr-TR": "Ulti Dolumu - Pasif Kar Fırtınası",
"zh-CN": "终极技能自动充能速度 暴雪",
"zh-TW": "暴風雪的絕招自動蓄力速度"
},
"Updraft Height": {
"en-US": "Updraft Height",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Height%"
],
"zh-CN": "上升气流高度"
},
"Use Experimental Update If Available": {
"de-DE": "Testlabor-Update verwenden wenn möglich",
"en-US": "Use Experimental Update If Available",
"es-ES": "Usar actualización experimental si está disponible",
"es-MX": "Usar actualización experimental si está disponible",
"fr-FR": "Utiliser les mises à jour du Laboratoire s’il y en a",
"it-IT": "Usa aggiornamento Modalità sperimentale se disponibile",
"ja-JP": "利用可能時にエクスペリメンタルのアップデートを適用する",
"ko-KR": "가능하다면 체험 업데이트 사용",
"pl-PL": "Użyj eksperymentalnej aktualizacji jeśli jest dostępna",
"pt-BR": "Usar atualização do Laboratório se disponível",
"ru-RU": "Игра в режиме «Лаборатории» если доступно",
"sources": [
"customGameSettings.lobby.values.useExperimentalUpdate",
"customGameSettings.lobby.useExperimentalUpdate"
],
"th-TH": "ใช้อัพเดตโหมดทดลองหากมี",
"tr-TR": "Mevcutsa Deneysel Güncelleme'yi Kullan",
"zh-CN": "随时安装最新的抢先体验更新",
"zh-TW": "可用時使用實驗性更新"
},
"Weapon Freeze Duration Scalar": {
"de-DE": "Endothermischer Strahler – Einfrierdauer",
"en-US": "Weapon Freeze Duration Scalar",
"es-ES": "Duración de congelación del arma",
"es-MX": "Escala de duración de congelación de arma",
"fr-FR": "Durée de gel de l’arme",
"it-IT": "Pistola Endotermica - Durata del congelamento",
"ja-JP": "武器 フリーズ効果時間 スカラー",
"ko-KR": "무기 빙결 지속시간 조정",
"pl-PL": "Uzbrojenie Skalowanie czasu zamrożenia",
"pt-BR": "Escalar da duração do congelamento da arma",
"ru-RU": "Длительность заморозки бластером",
"sources": [
"customGameSettings.heroes.values.mei.values.primaryFireFreezeDuration%",
"customGameSettings.heroes.TEAM.HERO.primaryFireFreezeDuration%"
],
"th-TH": "ปรับระยะเวลาการแช่แข็งด้วยอาวุธ",
"tr-TR": "Silahla Dondurma Süre Skaleri",
"zh-CN": "冰霜枪冰冻敌人的时长",
"zh-TW": "冷凍槍凍結敵人的時間長短"
},
"Weapon Freeze Minimum": {
"de-DE": "Endothermischer Strahler – Einfrierminimum",
"en-US": "Weapon Freeze Minimum",
"es-ES": "Mínimo de congelación del arma",
"es-MX": "Mínimo de congelación de arma",
"fr-FR": "Gel minimal par l’arme",
"it-IT": "Pistola Endotermica - Intensità di congelamento",
"ja-JP": "武器 フリーズ最小",
"ko-KR": "무기 빙결 최소",
"pl-PL": "Uzbrojenie Minimum zamrożenia",
"pt-BR": "Mínimo do congelamento da arma",
"ru-RU": "Мин. время заморозки бластером",
"sources": [
"customGameSettings.heroes.values.mei.values.primaryFireFreezeMinimum%",
"customGameSettings.heroes.TEAM.HERO.primaryFireFreezeMinimum%"
],
"th-TH": "เวลาขั้นต่ำที่อาวุธจะแช่แข็ง",
"tr-TR": "Silah Minimum Donma",
"zh-CN": "冰霜枪冰冻最小值",
"zh-TW": "冷凍槍冰凍最小值"
},
"Weapon Freeze Rate Scalar": {
"de-DE": "Endothermischer Strahler – Einfrierrate",
"en-US": "Weapon Freeze Rate Scalar",
"es-ES": "Ritmo de congelación del arma",
"es-MX": "Escala de la tasa de congelación de armas",
"fr-FR": "Vitesse de gel par l’arme",
"it-IT": "Pistola Endotermica - Velocità di congelamento",
"ja-JP": "武器 フリーズ・レート スカラー",
"ko-KR": "무기 빙결 수준 조정",
"pl-PL": "Uzbrojenie Skalowanie tempa zamrażania",
"pt-BR": "Escalar da taxa de congelamento da arma",
"ru-RU": "Скорость заморозки бластером",
"sources": [
"customGameSettings.heroes.values.mei.values.primaryFireFreezeRate%",
"customGameSettings.heroes.TEAM.HERO.primaryFireFreezeRate%"
],
"th-TH": "ปรับอัตราที่อาวุธจะแช่แข็ง",
"tr-TR": "Silah Dondurma Oranı Skaleri",
"zh-CN": "冰霜枪冰冻敌人的速度",
"zh-TW": "冷凍槍冰凍敵人的速度"
},
"Weapons Enabled": {
"de-DE": "Waffen aktiviert",
"en-US": "Weapons Enabled",
"es-ES": "Armas habilitadas",
"es-MX": "Armas habilitadas",
"fr-FR": "Armes activées",
"it-IT": "Armi abilitate",
"ja-JP": "武器有効",
"ko-KR": "무기 사용",
"pl-PL": "Broń włączona",
"pt-BR": "Armas habilitadas",
"ru-RU": "Доступное оружие",
"sources": [
"customGameSettings.heroes.values.lifeweaver.values.weaponsEnabled",
"customGameSettings.heroes.values.mercy.values.weaponsEnabled",
"customGameSettings.heroes.values.torbjorn.values.weaponsEnabled",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled"
],
"th-TH": "เปิดใช้งานอาวุธแล้ว",
"tr-TR": "Silahlar Etkinleştirildi",
"zh-CN": "可用武器",
"zh-TW": "可使用武器"
},
"Whip Shot Knockback Scalar": {
"de-DE": "Flegelstoß – Rückstoß",
"en-US": "Whip Shot Knockback Scalar",
"es-ES": "Repulsión de Lanzamiento de mangual",
"es-MX": "Escala de derribo de Azote de mangual",
"fr-FR": "Recul de Fléau cinglant",
"it-IT": "Frustata - Intensità di respinta",
"ja-JP": "ウィップ・ショット ノックバック・スカラー",
"ko-KR": "도리깨 투척 밀쳐내기 수준 조정",
"pl-PL": "Skalowanie odrzucenia Trzaśnięcie",
"pt-BR": "Escalar de Repulsão do Disparo Açoitador",
"ru-RU": "Хлесткий удар: сила отбрасывания",
"sources": [
"customGameSettings.heroes.values.brigitte.values.ability1Kb%",
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"th-TH": "ปรับการกระเด็นถอยหลังของวิปช็อต",
"tr-TR": "Gürz Kırbaç Geri İtme Skaleri",
"zh-CN": "流星飞锤击退距离",
"zh-TW": "懲擊擊退距離"
},
"disabled heroes": {
"de-DE": "deaktivierte helden",
"en-US": "disabled heroes",
"es-ES": "héroes no permitidos",
"es-MX": "héroes deshabilitados",
"fr-FR": "héros désactivés",
"it-IT": "eroi disabilitati",
"ja-JP": "無効なヒーロー",
"ko-KR": "disabled heroes",
"pl-PL": "niedostępni bohaterowie",
"pt-BR": "heróis desativados",
"ru-RU": "disabled heroes",
"sources": [
"customGameSettings.heroes.values.disabledHeroes",
"customGameSettings.heroes.TEAM.disabledHeroes"
],
"th-TH": "ปิดใช้งานฮีโร่แล้ว",
"tr-TR": "devre dışı kahramanlar",
"zh-CN": "禁用英雄",
"zh-TW": "停用的英雄"
},
"disabled maps": {
"de-DE": "deaktivierte karten",
"en-US": "disabled maps",
"es-ES": "mapas no permitidos",
"es-MX": "mapas deshabilitados",
"fr-FR": "cartes désactivées",
"it-IT": "mappe disabilitate",
"ja-JP": "無効なマップ",
"ko-KR": "disabled maps",
"pl-PL": "niedostępne mapy",
"pt-BR": "mapas desativados",
"ru-RU": "disabled maps",
"sources": [
"customGameSettings.gamemodes.values.general.values.disabledMaps",
"customGameSettings.gamemodes.general.disabledMaps",
"customGameSettings.gamemodes.assault.disabledMaps",
"customGameSettings.gamemodes.control.disabledMaps",
"customGameSettings.gamemodes.controlAprilFools.disabledMaps",
"customGameSettings.gamemodes.escort.disabledMaps",
"customGameSettings.gamemodes.escortAprilFools.disabledMaps",
"customGameSettings.gamemodes.hybrid.disabledMaps",
"customGameSettings.gamemodes.hybridAprilFools.disabledMaps",
"customGameSettings.gamemodes.bountyHunter.disabledMaps",
"customGameSettings.gamemodes.ctf.disabledMaps",
"customGameSettings.gamemodes.elimination.disabledMaps",
"customGameSettings.gamemodes.tdm.disabledMaps",
"customGameSettings.gamemodes.skirmish.disabledMaps",
"customGameSettings.gamemodes.practiceRange.disabledMaps",
"customGameSettings.gamemodes.stadiumPracticeRange.disabledMaps",
"customGameSettings.gamemodes.junkenstein.disabledMaps",
"customGameSettings.gamemodes.flashpoint.disabledMaps",
"customGameSettings.gamemodes.flashpointAprilFools.disabledMaps",
"customGameSettings.gamemodes.ffa.disabledMaps",
"customGameSettings.gamemodes.push.disabledMaps",
"customGameSettings.gamemodes.pushAprilFools.disabledMaps",
"customGameSettings.gamemodes.clash.disabledMaps"
],
"th-TH": "แผนที่ที่ปิดใช้งานแล้ว",
"tr-TR": "kapalı haritalar",
"zh-CN": "禁用地图",
"zh-TW": "停用的地圖"
},
"enabled heroes": {
"de-DE": "verfügbare helden",
"en-US": "enabled heroes",
"es-ES": "héroes permitidos",
"es-MX": "héroes habilitados",
"fr-FR": "héros activés",
"it-IT": "eroi abilitati",
"ja-JP": "有効なヒーロー",
"ko-KR": "enabled heroes",
"pl-PL": "dostępni bohaterowie",
"pt-BR": "heróis ativados",
"ru-RU": "enabled heroes",
"sources": [
"customGameSettings.heroes.values.enabledHeroes",
"customGameSettings.heroes.TEAM.enabledHeroes"
],
"th-TH": "เปิดใช้งานฮีโร่แล้ว",
"tr-TR": "etkin kahramanlar",
"zh-CN": "启用英雄",
"zh-TW": "啟用的英雄"
},
"enabled maps": {
"de-DE": "verfügbare karten",
"en-US": "enabled maps",
"es-ES": "mapas permitidos",
"es-MX": "mapas habilitados",
"fr-FR": "cartes activées",
"it-IT": "mappe abilitate",
"ja-JP": "有効なマップ",
"ko-KR": "enabled maps",
"pl-PL": "dostępne mapy",
"pt-BR": "mapas ativados",
"ru-RU": "enabled maps",
"sources": [
"customGameSettings.gamemodes.values.general.values.enabledMaps",
"customGameSettings.gamemodes.general.enabledMaps",
"customGameSettings.gamemodes.assault.enabledMaps",
"customGameSettings.gamemodes.control.enabledMaps",
"customGameSettings.gamemodes.controlAprilFools.enabledMaps",
"customGameSettings.gamemodes.escort.enabledMaps",
"customGameSettings.gamemodes.escortAprilFools.enabledMaps",
"customGameSettings.gamemodes.hybrid.enabledMaps",
"customGameSettings.gamemodes.hybridAprilFools.enabledMaps",
"customGameSettings.gamemodes.bountyHunter.enabledMaps",
"customGameSettings.gamemodes.ctf.enabledMaps",
"customGameSettings.gamemodes.elimination.enabledMaps",
"customGameSettings.gamemodes.tdm.enabledMaps",
"customGameSettings.gamemodes.skirmish.enabledMaps",
"customGameSettings.gamemodes.practiceRange.enabledMaps",
"customGameSettings.gamemodes.stadiumPracticeRange.enabledMaps",
"customGameSettings.gamemodes.junkenstein.enabledMaps",
"customGameSettings.gamemodes.flashpoint.enabledMaps",
"customGameSettings.gamemodes.flashpointAprilFools.enabledMaps",
"customGameSettings.gamemodes.ffa.enabledMaps",
"customGameSettings.gamemodes.push.enabledMaps",
"customGameSettings.gamemodes.pushAprilFools.enabledMaps",
"customGameSettings.gamemodes.clash.enabledMaps"
],
"th-TH": "แผนที่ที่เปิดใช้งานแล้ว",
"tr-TR": "açık haritalar",
"zh-CN": "启用地图",
"zh-TW": "啟用的地圖"
}
},
"locales": [
"en-US",
"de-DE",
"es-ES",
"es-MX",
"fr-FR",
"it-IT",
"ja-JP",
"ko-KR",
"pl-PL",
"pt-BR",
"ru-RU",
"th-TH",
"tr-TR",
"zh-CN",
"zh-TW"
],
"maps": {
"Aatlis": {
"en-US": "Aatlis",
"sources": [
"maps.aatlis"
],
"zh-CN": "阿特利斯"
},
"Antarctic Peninsula": {
"de-DE": "Antarktische Halbinsel",
"en-US": "Antarctic Peninsula",
"es-ES": "Península Antártica",
"es-MX": "Península Antártica",
"fr-FR": "Péninsule Antarctique",
"it-IT": "Penisola Antartica",
"ja-JP": "ANTARCTIC PENINSULA",
"ko-KR": "남극 반도",
"pl-PL": "Półwysep Antarktyczny",
"pt-BR": "Península Antártica",
"ru-RU": "Антарктический полуостров",
"sources": [
"maps.antarcticPeninsula"
],
"th-TH": "คาบสมุทรแอนตาร์กติก",
"tr-TR": "Antarktika Yarımadası",
"zh-CN": "南极半岛",
"zh-TW": "南極半島"
},
"Ayutthaya": {
"de-DE": "Ayutthaya",
"en-US": "Ayutthaya",
"es-ES": "Ayutthaya",
"es-MX": "Ayutthaya",
"fr-FR": "Ayutthaya",
"it-IT": "Ayutthaya",
"ja-JP": "AYUTTHAYA",
"ko-KR": "아유타야",
"pl-PL": "Ayutthaya",
"pt-BR": "Ayutthaya",
"ru-RU": "Аюттайя",
"sources": [
"maps.ayutthaya"
],
"th-TH": "อยุธยา",
"tr-TR": "Ayutthaya",
"zh-CN": "阿育陀耶",
"zh-TW": "大城"
},
"Black Forest": {
"de-DE": "Schwarzwald",
"en-US": "Black Forest",
"es-ES": "Selva Negra",
"es-MX": "Selva negra",
"fr-FR": "Forêt-Noire",
"it-IT": "Foresta Nera",
"ja-JP": "BLACK FOREST",
"ko-KR": "검은 숲",
"pl-PL": "Czarny Las",
"pt-BR": "Floresta Negra",
"ru-RU": "Черный лес",
"sources": [
"maps.blackForest"
],
"th-TH": "หมู่บ้านแบล็คฟอเรสต์",
"tr-TR": "Kara Orman",
"zh-CN": "黑森林",
"zh-TW": "黑森林"
},
"Black Forest Winter": {
"de-DE": "Schwarzwald Winter",
"en-US": "Black Forest Winter",
"es-ES": "Selva Negra invierno",
"es-MX": "Selva Negra Invierno",
"fr-FR": "Forêt-Noire hiver",
"it-IT": "Foresta Nera Inverno",
"ja-JP": "BLACK FOREST (ウィンター)",
"ko-KR": "검은 숲 겨울",
"pl-PL": "Czarny las zima",
"pt-BR": "Floresta Negra Inverno",
"ru-RU": "Черный лес зима",
"sources": [
"maps.blackForestWinter"
],
"th-TH": "หมู่บ้านแบล็คฟอเรสต์ ฤดูหนาว",
"tr-TR": "Kara Orman Kış",
"zh-CN": "圣诞节黑森林",
"zh-TW": "黑森林(冬境)"
},
"Blizzard World": {
"de-DE": "Blizzard World",
"en-US": "Blizzard World",
"es-ES": "Blizzard World",
"es-MX": "Blizzard World",
"fr-FR": "Blizzard World",
"it-IT": "Blizzard World",
"ja-JP": "BLIZZARD WORLD",
"ko-KR": "블리자드 월드",
"pl-PL": "Blizzard World",
"pt-BR": "Blizzard World",
"ru-RU": "Blizzard World",
"sources": [
"maps.blizzWorld"
],
"th-TH": "บลิซซาร์ดเวิลด์",
"tr-TR": "Blizzard Dünyası",
"zh-CN": "暴雪世界",
"zh-TW": "暴雪樂園"
},
"Blizzard World Winter": {
"de-DE": "Blizzard World Winter",
"en-US": "Blizzard World Winter",
"es-ES": "Blizzard World invierno",
"es-MX": "Blizzard World invierno",
"fr-FR": "Blizzard World hiver",
"it-IT": "Blizzard World Inverno",
"ja-JP": "BLIZZARD WORLD (ウィンター)",
"ko-KR": "블리자드 월드 겨울",
"pl-PL": "Blizzard World Zima",
"pt-BR": "Blizzard World Inverno",
"ru-RU": "Blizzard World зима",
"sources": [
"maps.blizzWorldWinter"
],
"th-TH": "บลิซซาร์ดเวิลด์ ฤดูหนาว",
"tr-TR": "Blizzard Dünyası Kış",
"zh-CN": "圣诞节暴雪世界",
"zh-TW": "暴雪樂園(冬境)"
},
"Busan": {
"de-DE": "Busan",
"en-US": "Busan",
"es-ES": "Busan",
"es-MX": "Busan",
"fr-FR": "Busan",
"it-IT": "Busan",
"ja-JP": "BUSAN",
"ko-KR": "부산",
"pl-PL": "Pusan",
"pt-BR": "Busan",
"ru-RU": "Пусан",
"sources": [
"maps.busan"
],
"th-TH": "ปูซาน",
"tr-TR": "Busan",
"zh-CN": "釜山",
"zh-TW": "釜山"
},
"Busan Downtown Lunar New Year": {
"de-DE": "Stadtzentrum von Busan Neujahr",
"en-US": "Busan Downtown Lunar New Year",
"es-ES": "Centro de Busan Año Nuevo Lunar",
"es-MX": "Centro de Busan Año Nuevo Lunar",
"fr-FR": "Busan - Centre-ville Nouvel An lunaire",
"it-IT": "Busan - Centro Capodanno Lunare",
"ja-JP": "BUSAN DOWNTOWN 旧正月",
"ko-KR": "부산 시내 설날",
"pl-PL": "Pusan: Centrum Księżycowy Nowy Rok",
"pt-BR": "Centro de Busan Ano Novo Lunar",
"ru-RU": "Центр Пусана Лунный Новый год",
"sources": [
"maps.busanDowntownLny"
],
"th-TH": " กลางเมืองปูซาน วันตรุษจีน",
"tr-TR": "Busan Kenti Ay Yeni Yılı",
"zh-CN": "春节釜山城区",
"zh-TW": "釜山市區(春節)"
},
"Busan Sanctuary Lunar New Year": {
"de-DE": "Tempel von Busan Neujahr",
"en-US": "Busan Sanctuary Lunar New Year",
"es-ES": "Santuario de Busan Año Nuevo Lunar",
"es-MX": "Santuario de Busan Año Nuevo Lunar",
"fr-FR": "Busan - Sanctuaire Nouvel An lunaire",
"it-IT": "Busan - Santuario Capodanno Lunare",
"ja-JP": "BUSAN SANCTUARY 旧正月",
"ko-KR": "부산 사찰 설날",
"pl-PL": "Pusan: Sanktuarium Księżycowy Nowy Rok",
"pt-BR": "Santuário de Busan Ano Novo Lunar",
"ru-RU": "Святилище Пусана Лунный Новый год",
"sources": [
"maps.busanSanctuaryLny"
],
"th-TH": "สถานที่ศักดิ์สิทธิ์ปูซาน วันตรุษจีน",
"tr-TR": "Busan Mabedi Ay Yeni Yılı",
"zh-CN": "春节釜山寺院",
"zh-TW": "釜山寺院(春節)"
},
"Busan Stadium": {
"de-DE": "Stadion von Busan",
"en-US": "Busan Stadium",
"es-ES": "Estadio de Busan",
"es-MX": "Estadio de Busan",
"fr-FR": "Stade de Busan",
"it-IT": "Busan - Stadio",
"ja-JP": "BUSAN STADIUM",
"ko-KR": "부산 스타디움",
"pl-PL": "Stadion Pusan",
"pt-BR": "Estádio Busan",
"ru-RU": "Стадион Пусана",
"sources": [
"maps.busanStadium"
],
"zh-CN": "釜山体育场",
"zh-TW": "釜山運動場"
},
"Busan Stadium Classic": {
"de-DE": "Klassisches Stadion von Busan",
"en-US": "Busan Stadium Classic",
"es-ES": "Estadio de Busan clásico",
"es-MX": "Estadio de Busan clásico",
"fr-FR": "Stade de Busan classique",
"it-IT": "Busan - Stadio classico",
"ja-JP": "BUSAN STADIUM CLASSIC",
"ko-KR": "부산 스타디움 클래식",
"pl-PL": "Klasyczny Stadion Pusan",
"pt-BR": "Estádio Busan Clássico",
"ru-RU": "Классический стадион Пусана",
"sources": [
"maps.busanStadiumClassic"
],
"zh-CN": "釜山体育场(经典)",
"zh-TW": "經典釜山運動場"
},
"Castillo": {
"de-DE": "Castillo",
"en-US": "Castillo",
"es-ES": "Castillo",
"es-MX": "Castillo",
"fr-FR": "Castillo",
"it-IT": "Castillo",
"ja-JP": "CASTILLO",
"ko-KR": "카스티요",
"pl-PL": "Castillo",
"pt-BR": "Castillo",
"ru-RU": "Кастильо",
"sources": [
"maps.castillo"
],
"th-TH": "แคสติลโล",
"tr-TR": "Kastillo",
"zh-CN": "城堡",
"zh-TW": "城塞"
},
"Château Guillard": {
"de-DE": "Château Guillard",
"en-US": "Château Guillard",
"es-ES": "Palacio Guillard",
"es-MX": "Château Guillard",
"fr-FR": "Château Guillard",
"it-IT": "Château Guillard",
"ja-JP": "CHATEAU GUILLARD",
"ko-KR": "샤토 기야르",
"pl-PL": "Château Guillard",
"pt-BR": "Château Guillard",
"ru-RU": "Шато-Гийяр",
"sources": [
"maps.chateauGuillard"
],
"th-TH": "คฤหาสน์กียา",
"tr-TR": "Guillard Şatosu",
"zh-CN": "吉拉德堡",
"zh-TW": "蓋亞爾城堡"
},
"Château Guillard Halloween": {
"de-DE": "Château Guillard Halloween",
"en-US": "Château Guillard Halloween",
"es-ES": "Palacio Guillard Halloween",
"es-MX": "Château Guillard Halloween",
"fr-FR": "Château Guillard Halloween",
"it-IT": "Château Guillard Halloween",
"ja-JP": "CHATEAU GUILLARD ハロウィン",
"ko-KR": "샤토 기야르 할로윈",
"pl-PL": "Château Guillard Halloweenowe",
"pt-BR": "Château Guillard Halloween",
"ru-RU": "Шато-Гийяр Хеллоуин",
"sources": [
"maps.chateauGuillardHalloween"
],
"th-TH": "คฤหาสน์กียา ฮาโลวีน",
"tr-TR": "Guillard Şatosu Cadılar Bayramı",
"zh-CN": "万圣节吉拉德堡",
"zh-TW": "蓋亞爾城堡(萬聖節)"
},
"Circuit Royal": {
"de-DE": "Circuit Royal",
"en-US": "Circuit Royal",
"es-ES": "Circuit Royal",
"es-MX": "Circuit Royal",
"fr-FR": "Circuit royal",
"it-IT": "Circuit Royal",
"ja-JP": "CIRCUIT ROYAL",
"ko-KR": "서킷 로얄",
"pl-PL": "Circuit royal",
"pt-BR": "Circuit Royal",
"ru-RU": "Королевская трасса",
"sources": [
"maps.circuitRoyal"
],
"th-TH": "เซอร์กิตรอยัล",
"tr-TR": "<en>Circuit Royal<en>",
"zh-CN": "皇家赛道",
"zh-TW": "皇家賽道"
},
"Colosseo": {
"de-DE": "Colosseo",
"en-US": "Colosseo",
"es-ES": "Colosseo",
"es-MX": "Colosseo",
"fr-FR": "Colosseo",
"it-IT": "Colosseo",
"ja-JP": "COLOSSEO",
"ko-KR": "콜로세오",
"pl-PL": "Koloseum",
"pt-BR": "Colosseo",
"ru-RU": "Колизей",
"sources": [
"maps.colosseo"
],
"th-TH": "โคลอสซีโอ",
"tr-TR": "Colosseo",
"zh-CN": "斗兽场",
"zh-TW": "羅馬競技場"
},
"Dorado": {
"de-DE": "Dorado",
"en-US": "Dorado",
"es-ES": "Dorado",
"es-MX": "Dorado",
"fr-FR": "Dorado",
"it-IT": "El Dorado",
"ja-JP": "DORADO",
"ko-KR": "도라도",
"pl-PL": "Dorado",
"pt-BR": "Dorado",
"ru-RU": "Дорадо",
"sources": [
"maps.dorado"
],
"th-TH": "โดราโด",
"tr-TR": "Dorado",
"zh-CN": "多拉多",
"zh-TW": "多拉多"
},
"Ecopoint: Antarctica": {
"de-DE": "Ecopoint: Antarktis",
"en-US": "Ecopoint: Antarctica",
"es-ES": "Ecobase: Antártida",
"es-MX": "Ecopunto: Antártida",
"fr-FR": "Écolab : Antarctique",
"it-IT": "Ecobase: Antartide",
"ja-JP": "ECOPOINT: ANTARCTICA",
"ko-KR": "탐사 기지: 남극",
"pl-PL": "Ekopunkt Antarktyda",
"pt-BR": "Ecoponto: Antártica",
"ru-RU": "Экостанция: Антарктика",
"sources": [
"maps.ecopointAntarctica"
],
"th-TH": "อีโคพอยต์: แอนตาร์กติกา",
"tr-TR": "Ekonokta: Antarktika",
"zh-CN": "生态监测站:南极洲",
"zh-TW": "南極洲生態觀測站"
},
"Ecopoint: Antarctica Winter": {
"de-DE": "Ecopoint: Antarktis Winter",
"en-US": "Ecopoint: Antarctica Winter",
"es-ES": "Ecobase: Antártida invierno",
"es-MX": "Ecopunto: Antártida Invierno",
"fr-FR": "Écolab : Antarctique hiver",
"it-IT": "Ecobase: Antartide inverno",
"ja-JP": "ECOPOINT: ANTARCTICA (ウィンター)",
"ko-KR": "탐사 기지: 남극 겨울",
"pl-PL": "Ekopunkt Antarktyda Zima",
"pt-BR": "Ecoponto: Antártica Inverno",
"ru-RU": "Экостанция: Антарктика зима",
"sources": [
"maps.ecopointAntarcticaWinter"
],
"th-TH": "อีโคพอยต์: แอนตาร์กติกา ฤดูหนาว",
"tr-TR": "Ekonokta: Antarktika Kış",
"zh-CN": "圣诞节生态监测站:南极洲",
"zh-TW": "南極洲生態觀測站(冬境)"
},
"Eichenwalde": {
"de-DE": "Eichenwalde",
"en-US": "Eichenwalde",
"es-ES": "Eichenwalde",
"es-MX": "Eichenwalde",
"fr-FR": "Eichenwalde",
"it-IT": "Eichenwalde",
"ja-JP": "EICHENWALDE",
"ko-KR": "아이헨발데",
"pl-PL": "Eichenwalde",
"pt-BR": "Eichenwalde",
"ru-RU": "Айхенвальд",
"sources": [
"maps.eichenwalde"
],
"th-TH": "ไอเค็นวอลด์",
"tr-TR": "Eichenwalde",
"zh-CN": "艾兴瓦尔德",
"zh-TW": "愛西瓦德"
},
"Eichenwalde Halloween": {
"de-DE": "Eichenwalde Halloween",
"en-US": "Eichenwalde Halloween",
"es-ES": "Eichenwalde Halloween",
"es-MX": "Eichenwalde Halloween",
"fr-FR": "Eichenwalde Halloween",
"it-IT": "Eichenwalde Halloween",
"ja-JP": "EICHENWALDE (ハロウィン)",
"ko-KR": "아이헨발데 할로윈",
"pl-PL": "Eichenwalde Halloween",
"pt-BR": "Eichenwalde Halloween",
"ru-RU": "Айхенвальд Хеллоуин",
"sources": [
"maps.eichenwaldeHalloween"
],
"th-TH": "ไอเค็นวอลด์ ฮาโลวีน",
"tr-TR": "Eichenwalde Cadılar Bayramı",
"zh-CN": "万圣节艾兴瓦尔德",
"zh-TW": "愛西瓦德(萬聖節)"
},
"Esperança": {
"de-DE": "Esperança",
"en-US": "Esperança",
"es-ES": "Esperança",
"es-MX": "Esperança",
"fr-FR": "Esperança",
"it-IT": "Esperança",
"ja-JP": "ESPERANCA",
"ko-KR": "이스페란사",
"pl-PL": "Esperança",
"pt-BR": "Esperança",
"ru-RU": "Эсперанса",
"sources": [
"maps.esperanca"
],
"th-TH": "เอสเปรันซา",
"tr-TR": "Esperança",
"zh-CN": "埃斯佩兰萨",
"zh-TW": "希望之城"
},
"Estádio das Rãs": {
"en-US": "Estádio das Rãs",
"es-MX": "Estadio de Rãs",
"it-IT": "Estádio de Rãs",
"ja-JP": "ESTADIO DAS RAS",
"ko-KR": "이스타지우 다스 하스",
"ru-RU": "«Эстадиу ди Ранс»",
"sources": [
"maps.estadioDasRas"
],
"zh-CN": "弗格体育场",
"zh-TW": "青蛙體育場"
},
"Hanamura": {
"de-DE": "Hanamura",
"en-US": "Hanamura",
"es-ES": "Hanamura",
"es-MX": "Hanamura",
"fr-FR": "Hanamura",
"it-IT": "Hanamura",
"ja-JP": "HANAMURA",
"ko-KR": "하나무라",
"pl-PL": "Hanamura",
"pt-BR": "Hanamura",
"ru-RU": "Ханамура",
"sources": [
"maps.hanamura"
],
"th-TH": "ฮานามุระ",
"tr-TR": "Hanamura",
"zh-CN": "花村",
"zh-TW": "花村"
},
"Hanamura Winter": {
"de-DE": "Hanamura Winter",
"en-US": "Hanamura Winter",
"es-ES": "Hanamura invierno",
"es-MX": "Hanamura Invierno",
"fr-FR": "Hanamura hiver",
"it-IT": "Hanamura Inverno",
"ja-JP": "HANAMURA (ウィンター)",
"ko-KR": "하나무라 겨울",
"pl-PL": "Hanamura zima",
"pt-BR": "Hanamura Inverno",
"ru-RU": "Ханамура зима",
"sources": [
"maps.hanamuraWinter"
],
"th-TH": "ฮานามุระ ฤดูหนาว",
"tr-TR": "Hanamura Kış",
"zh-CN": "圣诞节花村",
"zh-TW": "花村(冬境)"
},
"Hanaoka": {
"de-DE": "Hanaoka",
"en-US": "Hanaoka",
"es-ES": "Hanaoka",
"es-MX": "Hanaoka",
"fr-FR": "Hanaoka",
"it-IT": "Hanaoka",
"ja-JP": "HANAOKA",
"ko-KR": "하나오카",
"pl-PL": "Hanaoka",
"pt-BR": "Hanaoka",
"ru-RU": "Ханаока",
"sources": [
"maps.hanaoka"
],
"th-TH": "ฮานาโอกะ",
"tr-TR": "Hanaoka",
"zh-CN": "花冈",
"zh-TW": "花岡"
},
"Havana": {
"de-DE": "Havanna",
"en-US": "Havana",
"es-ES": "La Habana",
"es-MX": "La Habana",
"fr-FR": "La Havane",
"it-IT": "L'Avana",
"ja-JP": "HAVANA",
"ko-KR": "하바나",
"pl-PL": "Hawana",
"pt-BR": "Havana",
"ru-RU": "Гавана",
"sources": [
"maps.havana"
],
"th-TH": "ฮาวานา",
"tr-TR": "Havana",
"zh-CN": "哈瓦那",
"zh-TW": "哈瓦那"
},
"Hollywood": {
"de-DE": "Hollywood",
"en-US": "Hollywood",
"es-ES": "Hollywood",
"es-MX": "Hollywood",
"fr-FR": "Hollywood",
"it-IT": "HOLLYWOOD",
"ja-JP": "HOLLYWOOD",
"ko-KR": "할리우드",
"pl-PL": "Hollywood",
"pt-BR": "Hollywood",
"ru-RU": "Голливуд",
"sources": [
"maps.hollywood"
],
"th-TH": "ฮอลลีวู้ด",
"tr-TR": "Hollywood",
"zh-CN": "好莱坞",
"zh-TW": "好萊塢"
},
"Hollywood Halloween": {
"de-DE": "Hollywood Halloween",
"en-US": "Hollywood Halloween",
"es-ES": "Hollywood Halloween",
"es-MX": "Hollywood Halloween",
"fr-FR": "Hollywood Halloween",
"it-IT": "Hollywood Halloween",
"ja-JP": "HOLLYWOOD (ハロウィン)",
"ko-KR": "할리우드 할로윈",
"pl-PL": "Hollywood Halloween",
"pt-BR": "Hollywood Halloween",
"ru-RU": "Голливуд Хеллоуин",
"sources": [
"maps.hollywoodHalloween"
],
"th-TH": "ฮอลลีวู้ด ฮาโลวีน",
"tr-TR": "Hollywood Cadılar Bayramı",
"zh-CN": "万圣节好莱坞",
"zh-TW": "好萊塢(萬聖節主題)"
},
"Horizon Lunar Colony": {
"de-DE": "Mondkolonie Horizon",
"en-US": "Horizon Lunar Colony",
"es-ES": "Colonia Lunar Horizon",
"es-MX": "Colonia lunar Horizonte",
"fr-FR": "Colonie lunaire Horizon",
"it-IT": "Colonia Lunare Horizon",
"ja-JP": "HORIZON LUNAR COLONY",
"ko-KR": "호라이즌 달 기지",
"pl-PL": "Kolonia księżycowa Horyzont",
"pt-BR": "Colônia Lunar Horizon",
"ru-RU": "Лунная колония «Горизонт»",
"sources": [
"maps.horizonLunarColony"
],
"th-TH": "อาณานิคมดวงจันทร์ฮอไรซัน",
"tr-TR": "Ufuk Ay Kolonisi",
"zh-CN": "“地平线”月球基地",
"zh-TW": "地平線月球殖民地"
},
"Ilios": {
"de-DE": "Ilios",
"en-US": "Ilios",
"es-ES": "Ilios",
"es-MX": "Ilios",
"fr-FR": "Ilios",
"it-IT": "Ilio",
"ja-JP": "ILIOS",
"ko-KR": "일리오스",
"pl-PL": "Ilios",
"pt-BR": "Ilios",
"ru-RU": "Илиос",
"sources": [
"maps.ilios"
],
"th-TH": "อิลิออส",
"tr-TR": "İlyos",
"zh-CN": "伊利奥斯",
"zh-TW": "伊利歐斯"
},
"Ilios Lighthouse": {
"de-DE": "Ilios – Leuchtturm",
"en-US": "Ilios Lighthouse",
"es-ES": "Faro de Ilios",
"es-MX": "Faro de Ilios",
"fr-FR": "Ilios - Phare",
"it-IT": "Ilio - Faro",
"ja-JP": "ILIOS LIGHTHOUSE",
"ko-KR": "일리오스 등대",
"pl-PL": "Ilios: Latarnia morska",
"pt-BR": "Farol de Ilios",
"ru-RU": "Илиос: маяк",
"sources": [
"maps.iliosLighthouse"
],
"th-TH": "ประภาคารอิลิออส",
"tr-TR": "İlyos Deniz Feneri",
"zh-CN": "伊利奥斯灯塔",
"zh-TW": "伊利歐斯燈塔"
},
"Ilios Ruins": {
"de-DE": "Ilios – Ruinen",
"en-US": "Ilios Ruins",
"es-ES": "Ruinas de Ilios",
"es-MX": "Ruinas de Ilios",
"fr-FR": "Ilios - Ruines",
"it-IT": "Ilio - Rovine",
"ja-JP": "ILIOS RUINS",
"ko-KR": "일리오스 폐허",
"pl-PL": "Ilios: Ruiny",
"pt-BR": "Ruínas de Ilios",
"ru-RU": "Илиос: развалины",
"sources": [
"maps.iliosRuins"
],
"th-TH": "ซากปรักหักพังอิลิออส",
"tr-TR": "İlyos Harabeleri",
"zh-CN": "伊利奥斯废墟",
"zh-TW": "伊利歐斯廢墟"
},
"Ilios Well": {
"de-DE": "Ilios – Brunnen",
"en-US": "Ilios Well",
"es-ES": "Pozo de Ilios",
"es-MX": "Pozo de Ilios",
"fr-FR": "Ilios - Puits",
"it-IT": "Ilio - Pozzo",
"ja-JP": "ILIOS WELL",
"ko-KR": "일리오스 우물",
"pl-PL": "Ilios: Studnia",
"pt-BR": "Poço de Ilios",
"ru-RU": "Илиос: колодец",
"sources": [
"maps.iliosWell"
],
"th-TH": "บ่อน้ำอิลิออส",
"tr-TR": "İlyos Kuyusu",
"zh-CN": "伊利奥斯深井",
"zh-TW": "伊利歐斯水井"
},
"Junkenstein's Revenge": {
"de-DE": "Junkensteins Rache",
"en-US": "Junkenstein's Revenge",
"es-ES": "La venganza de Junkenstein",
"es-MX": "La venganza de Junkenstein",
"fr-FR": "La vengeance du Dr Schakalstein",
"it-IT": "La vendetta di Junkenstein",
"ja-JP": "ジャンケン<br>シュタインの<br>復讐",
"ko-KR": "정켄슈타인의 복수",
"pl-PL": "Zemsta dr. Złomensteina",
"pt-BR": "A vingança de Junkenstein",
"ru-RU": "Месть Крысенштейна",
"sources": [
"maps.junkenstein"
],
"th-TH": "การแก้แค้นของจังค์เค็นสไตน์",
"tr-TR": "Junkenstein'ın İntikamı",
"zh-CN": "怪鼠复仇",
"zh-TW": "鼠肯斯坦復仇記"
},
"Junkertown": {
"de-DE": "Junkertown",
"en-US": "Junkertown",
"es-ES": "Junkertown",
"es-MX": "Junkertown",
"fr-FR": "Junkertown",
"it-IT": "Junkertown",
"ja-JP": "JUNKERTOWN",
"ko-KR": "쓰레기촌",
"pl-PL": "Junkertown",
"pt-BR": "Junkertown",
"ru-RU": "Джанкертаун",
"sources": [
"maps.junkertown"
],
"th-TH": "จังเกอร์ทาวน์",
"tr-TR": "Hurdaköy",
"zh-CN": "渣客镇",
"zh-TW": "垃圾鎮"
},
"Kanezaka": {
"de-DE": "Kanezaka",
"en-US": "Kanezaka",
"es-ES": "Kanezaka",
"es-MX": "Kanezaka",
"fr-FR": "Kanezaka",
"it-IT": "Kanezaka",
"ja-JP": "KANEZAKA",
"ko-KR": "카네자카",
"pl-PL": "Kanezaka",
"pt-BR": "Kanezaka",
"ru-RU": "Канедзака",
"sources": [
"maps.kanezaka"
],
"th-TH": "คาเนซากะ",
"tr-TR": "Kanezaka",
"zh-CN": "铁坂",
"zh-TW": "鐵坂"
},
"King's Row": {
"de-DE": "King's Row",
"en-US": "King's Row",
"es-ES": "King's Row",
"es-MX": "King's Row",
"fr-FR": "King’s Row",
"it-IT": "King's Row",
"ja-JP": "KING'S ROW",
"ko-KR": "왕의 길",
"pl-PL": "King's Row",
"pt-BR": "King's Row",
"ru-RU": "Кингс Роу",
"sources": [
"maps.kingsRow"
],
"th-TH": "คิงสโรว์",
"tr-TR": "Kral Yolu",
"zh-CN": "国王大道",
"zh-TW": "國王大道"
},
"King's Row Winter": {
"de-DE": "King's Row Winter",
"en-US": "King's Row Winter",
"es-ES": "King's Row invierno",
"es-MX": "King's Row Invierno",
"fr-FR": "King's Row hiver",
"it-IT": "King's Row Inverno",
"ja-JP": "KING'S ROW (ウィンター)",
"ko-KR": "왕의 길 겨울",
"pl-PL": "King's Row zima",
"pt-BR": "King's Row Inverno",
"ru-RU": "Кингс Роу зима",
"sources": [
"maps.kingsRowWinter"
],
"th-TH": "คิงสโรว์ ฤดูหนาว",
"tr-TR": "Kral Yolu Kış",
"zh-CN": "圣诞节国王大道",
"zh-TW": "國王大道(冬境)"
},
"Lijiang Control Center": {
"de-DE": "Lijiang Tower – Kontrollzentrum",
"en-US": "Lijiang Control Center",
"es-ES": "Centro de control de Torre Lijiang",
"es-MX": "Centro de control de Lijiang",
"fr-FR": "Centre de contrôle de Lijiang",
"it-IT": "Lijiang - Centro di Controllo",
"ja-JP": "LIJIANG CONTROL CENTER",
"ko-KR": "리장 관제 센터",
"pl-PL": "Wieża Lijiang: Centrum sterowania",
"pt-BR": "Centro de Controle Lijiang",
"ru-RU": "Командный центр Лицзян",
"sources": [
"maps.lijiangControlCenter"
],
"th-TH": "ศูนย์ควบคุมลี่เจียง",
"tr-TR": "Lijiang Kontrol Merkezi",
"zh-CN": "漓江塔控制中心",
"zh-TW": "灕江天塔控制中心"
},
"Lijiang Control Center Lunar New Year": {
"de-DE": "Lijiang Tower – Kontrollzentrum Neujahr",
"en-US": "Lijiang Control Center Lunar New Year",
"es-ES": "Centro de control de Lijiang Año Nuevo Lunar",
"es-MX": "Centro de control de Lijiang Año Nuevo Lunar",
"fr-FR": "Lijiang - Centre de contrôle Nouvel An lunaire",
"it-IT": "Lijiang - Centro di Controllo Capodanno Lunare",
"ja-JP": "LIJIANG CONTROL CENTER 旧正月",
"ko-KR": "리장 관제 센터 설날",
"pl-PL": "Wieża Lijiang: Centrum sterowania Księżycowy Nowy Rok",
"pt-BR": "Centro de Controle Lijiang Ano Novo Lunar",
"ru-RU": "Лицзян: командный центр Лунный Новый год",
"sources": [
"maps.lijiangControlCenterLny"
],
"th-TH": "ศูนย์ควบคุมลี่เจียง วันตรุษจีน",
"tr-TR": "Lijiang Kontrol Merkezi Ay Yeni Yılı",
"zh-CN": "春节漓江塔控制中心",
"zh-TW": "灕江控制中心(春節)"
},
"Lijiang Garden": {
"de-DE": "Lijiang Tower – Garten",
"en-US": "Lijiang Garden",
"es-ES": "Lijiang: Jardín",
"es-MX": "Jardín Lijiang",
"fr-FR": "Jardin de Lijiang",
"it-IT": "Lijiang - Giardino",
"ja-JP": "LIJIANG GARDEN",
"ko-KR": "리장 정원",
"pl-PL": "Wieża Lijiang: Ogród",
"pt-BR": "Jardim Lijiang",
"ru-RU": "Сад Лицзян",
"sources": [
"maps.lijiangGarden"
],
"th-TH": "สวนลี่เจียง",
"tr-TR": "Lijiang Bahçesi",
"zh-CN": "漓江塔庭院",
"zh-TW": "灕江花園"
},
"Lijiang Garden Lunar New Year": {
"de-DE": "Lijiang Tower – Garten Neujahr",
"en-US": "Lijiang Garden Lunar New Year",
"es-ES": "Lijiang: Jardín Año Nuevo Lunar",
"es-MX": "Jardín Lijiang Año Nuevo Lunar",
"fr-FR": "Lijiang - Jardin Nouvel An lunaire",
"it-IT": "Lijiang - Giardino Capodanno Lunare",
"ja-JP": "LIJIANG GARDEN 旧正月",
"ko-KR": "리장 정원 설날",
"pl-PL": "Wieża Lijiang: Ogród Księżycowy Nowy Rok",
"pt-BR": "Jardim Lijiang Ano Novo Lunar",
"ru-RU": "Лицзян: сад Лунный Новый год",
"sources": [
"maps.lijiangGardenLny"
],
"th-TH": "สวนลี่เจียง วันตรุษจีน",
"tr-TR": "Lijiang Bahçesi Ay Yeni Yılı",
"zh-CN": "春节漓江塔庭院",
"zh-TW": "灕江花園(春節)"
},
"Lijiang Night Market": {
"de-DE": "Nachtmarkt von Lijiang",
"en-US": "Lijiang Night Market",
"es-ES": "Lijiang: Mercado nocturno",
"es-MX": "Mercado nocturno de Lijiang",
"fr-FR": "Marché de nuit de Lijiang",
"it-IT": "Lijiang - Mercato Notturno",
"ja-JP": "LIJIANG NIGHT MARKET",
"ko-KR": "리장 야시장",
"pl-PL": "Wieża Lijiang: Nocny bazar",
"pt-BR": "Mercado Noturno de Lijiang",
"ru-RU": "Ночной рынок Лицзян",
"sources": [
"maps.lijiangNightMarket"
],
"th-TH": "ตลาดกลางคืนลี่เจียง",
"tr-TR": "Lijiang Gece Pazarı",
"zh-CN": "漓江塔夜市",
"zh-TW": "灕江夜市"
},
"Lijiang Night Market Lunar New Year": {
"de-DE": "Lijiang Tower – Nachtmarkt Neujahr",
"en-US": "Lijiang Night Market Lunar New Year",
"es-ES": "Mercado nocturno de Lijiang Año Nuevo Lunar",
"es-MX": "Mercado nocturno de Lijiang Año Nuevo Lunar",
"fr-FR": "Lijiang - Marché de nuit Nouvel An lunaire",
"it-IT": "Lijiang - Mercato Notturno Capodanno Lunare",
"ja-JP": "LIJIANG NIGHT MARKET 旧正月",
"ko-KR": "리장 야시장 설날",
"pl-PL": "Wieża Lijiang: Nocny bazar Księżycowy Nowy Rok",
"pt-BR": "Mercado Noturno de Lijiang Ano Novo Lunar",
"ru-RU": "Лицзян: ночной рынок Лунный Новый год",
"sources": [
"maps.lijiangNightMarketLny"
],
"th-TH": "ตลาดกลางคืนลี่เจียง วันตรุษจีน",
"tr-TR": "Lijiang Gece Pazarı Ay Yeni Yılı",
"zh-CN": "春节漓江塔夜市",
"zh-TW": "灕江夜市(春節)"
},
"Lijiang Tower": {
"de-DE": "Lijiang Tower",
"en-US": "Lijiang Tower",
"es-ES": "Torre Lijiang",
"es-MX": "Torre Lijiang",
"fr-FR": "Tour de Lijiang",
"it-IT": "TORRE DI LIJIANG",
"ja-JP": "LIJIANG TOWER",
"ko-KR": "리장 타워",
"pl-PL": "Wieża Lijiang",
"pt-BR": "Torre Lijiang",
"ru-RU": "Башня Лицзян",
"sources": [
"maps.lijiangTower"
],
"th-TH": "หอคอยลี่เจียง",
"tr-TR": "Lijiang Kulesi",
"zh-CN": "漓江塔",
"zh-TW": "灕江天塔"
},
"Lijiang Tower Lunar New Year": {
"de-DE": "Lijiang Tower Neujahr",
"en-US": "Lijiang Tower Lunar New Year",
"es-ES": "Torre Lijiang Año Nuevo Lunar",
"es-MX": "Torre Lijiang Año Nuevo Lunar",
"fr-FR": "Tour de Lijiang Nouvel An lunaire",
"it-IT": "Torre di Lijiang Capodanno Lunare",
"ja-JP": "LIJIANG TOWER 旧正月",
"ko-KR": "리장 타워 설날",
"pl-PL": "Wieża Lijiang Księżycowa",
"pt-BR": "Torre Lijiang Ano Novo Lunar",
"ru-RU": "Башня Лицзян Лунный Новый год",
"sources": [
"maps.lijiangTowerLny"
],
"th-TH": "หอคอยลี่เจียง วันตรุษจีน",
"tr-TR": "Lijiang Kulesi Ay Yeni Yılı",
"zh-CN": "春节漓江塔",
"zh-TW": "灕江天塔(春節)"
},
"Malevento": {
"de-DE": "Malevento",
"en-US": "Malevento",
"es-ES": "Malevento",
"es-MX": "Malevento",
"fr-FR": "Malevento",
"it-IT": "Malevento",
"ja-JP": "MALEVENTO",
"ko-KR": "말레벤토",
"pl-PL": "Malevento",
"pt-BR": "Malevento",
"ru-RU": "Малевенто",
"sources": [
"maps.malevento"
],
"th-TH": "มาเลเวนโต",
"tr-TR": "Malevento",
"zh-CN": "马莱温多",
"zh-TW": "馬勒馮托"
},
"Midtown": {
"de-DE": "Midtown",
"en-US": "Midtown",
"es-ES": "Midtown",
"es-MX": "Midtown",
"fr-FR": "Midtown",
"it-IT": "Midtown",
"ja-JP": "MIDTOWN",
"ko-KR": "미드타운",
"pl-PL": "Dzielnica Midtown",
"pt-BR": "Midtown",
"ru-RU": "Мидтаун",
"sources": [
"maps.midtown"
],
"th-TH": "มิดทาวน์",
"tr-TR": "<en>Midtown<en>",
"zh-CN": "中城",
"zh-TW": "中城區"
},
"Necropolis": {
"de-DE": "Nekropole",
"en-US": "Necropolis",
"es-ES": "Necrópolis",
"es-MX": "Necrópolis",
"fr-FR": "Nécropole",
"it-IT": "Necropoli",
"ja-JP": "NECROPOLIS",
"ko-KR": "네크로폴리스",
"pl-PL": "Nekropolia",
"pt-BR": "Necrópole",
"ru-RU": "Некрополь",
"sources": [
"maps.necropolis"
],
"th-TH": "เนโครโปลิส",
"tr-TR": "Nekropol",
"zh-CN": "墓园",
"zh-TW": "墓室"
},
"Neon Junction": {
"en-US": "Neon Junction",
"sources": [
"maps.neonJunction"
],
"zh-CN": "霓虹枢纽"
},
"Nepal": {
"de-DE": "Nepal",
"en-US": "Nepal",
"es-ES": "Nepal",
"es-MX": "Nepal",
"fr-FR": "Népal",
"it-IT": "Nepal",
"ja-JP": "NEPAL",
"ko-KR": "네팔",
"pl-PL": "Nepal",
"pt-BR": "Nepal",
"ru-RU": "Непал",
"sources": [
"maps.nepal"
],
"th-TH": "เนปาล",
"tr-TR": "Nepal",
"zh-CN": "尼泊尔",
"zh-TW": "尼泊爾"
},
"Nepal Sanctum": {
"de-DE": "Nepal – Sanktum",
"en-US": "Nepal Sanctum",
"es-ES": "Sagrario de Nepal",
"es-MX": "Santuario de Nepal",
"fr-FR": "Népal - Sanctuaire",
"it-IT": "Nepal - Santuario",
"ja-JP": "NEPAL SANCTUM",
"ko-KR": "네팔 성소",
"pl-PL": "Nepal: Sanktuarium",
"pt-BR": "Sacrário de Nepal",
"ru-RU": "Непал: святилище",
"sources": [
"maps.nepalSanctum"
],
"th-TH": "วิหารเนปาล",
"tr-TR": "Nepal Tapınağı",
"zh-CN": "尼泊尔圣所",
"zh-TW": "尼泊爾聖所"
},
"Nepal Shrine": {
"de-DE": "Nepal – Schrein",
"en-US": "Nepal Shrine",
"es-ES": "Santuario de Nepal",
"es-MX": "Sagrario de Nepal",
"fr-FR": "Népal - Autel",
"it-IT": "Nepal - Altare",
"ja-JP": "NEPAL SHRINE",
"ko-KR": "네팔 제단",
"pl-PL": "Nepal: Kapliczka",
"pt-BR": "Templo de Nepal",
"ru-RU": "Непал: алтарь",
"sources": [
"maps.nepalShrine"
],
"th-TH": "เทวสถานเนปาล",
"tr-TR": "Nepal Mabedi",
"zh-CN": "尼泊尔圣坛",
"zh-TW": "尼泊爾聖壇"
},
"Nepal Village": {
"de-DE": "Nepal – Dorf",
"en-US": "Nepal Village",
"es-ES": "Aldea de Nepal",
"es-MX": "Pueblo de Nepal",
"fr-FR": "Népal - Village",
"it-IT": "Nepal - Villaggio",
"ja-JP": "NEPAL VILLAGE",
"ko-KR": "네팔 마을",
"pl-PL": "Nepal: Wioska",
"pt-BR": "Vilarejo de Nepal",
"ru-RU": "Непал: деревня",
"sources": [
"maps.nepalVillage"
],
"th-TH": "หมู่บ้านเนปาล",
"tr-TR": "Nepal Kasabası",
"zh-CN": "尼泊尔村庄",
"zh-TW": "尼泊爾村落"
},
"Nepal Village Winter": {
"de-DE": "Nepal – Dorf Winter",
"en-US": "Nepal Village Winter",
"es-ES": "Aldea de Nepal invierno",
"es-MX": "Pueblo de Nepal Invierno",
"fr-FR": "Népal - Village hiver",
"it-IT": "Nepal - Villaggio Inverno",
"ja-JP": "NEPAL VILLAGE (ウィンター)",
"ko-KR": "네팔 마을 겨울",
"pl-PL": "Nepal: Wioska zima",
"pt-BR": "Vilarejo de Nepal Inverno",
"ru-RU": "Непал: деревня зима",
"sources": [
"maps.nepalVillageWinter"
],
"th-TH": "หมู่บ้านเนปาล ฤดูหนาว",
"tr-TR": "Nepal Kasabası Kış",
"zh-CN": "圣诞节尼泊尔村庄",
"zh-TW": "尼泊爾村落(冬境)"
},
"New Junk City": {
"de-DE": "New Junk City",
"en-US": "New Junk City",
"es-ES": "New Junk City",
"es-MX": "New Junk City",
"fr-FR": "New Junk City",
"it-IT": "New Junk City",
"ja-JP": "NEW JUNK CITY",
"ko-KR": "뉴 정크 시티",
"pl-PL": "Nowe Junk City",
"pt-BR": "Nova Junk City",
"ru-RU": "Нью-Джанк",
"sources": [
"maps.newJunkCity"
],
"th-TH": "นิวจังค์ซิตี้",
"tr-TR": "New Junk City",
"zh-CN": "新渣客城",
"zh-TW": "新垃圾城"
},
"New Queen Street": {
"de-DE": "New Queen Street",
"en-US": "New Queen Street",
"es-ES": "New Queen Street",
"es-MX": "New Queen Street",
"fr-FR": "New Queen Street",
"it-IT": "New Queen Street",
"ja-JP": "NEW QUEEN STREET",
"ko-KR": "뉴 퀸 스트리트",
"pl-PL": "New Queen Street",
"pt-BR": "Nova Queen Street",
"ru-RU": "Нью-Квин-стрит",
"sources": [
"maps.newQueenStreet"
],
"th-TH": "นิวควีนสตรีท",
"tr-TR": "New Queen Street",
"zh-CN": "新皇后街",
"zh-TW": "新皇后街"
},
"Numbani": {
"de-DE": "Numbani",
"en-US": "Numbani",
"es-ES": "Numbani",
"es-MX": "Numbani",
"fr-FR": "Numbani",
"it-IT": "Numbani",
"ja-JP": "NUMBANI",
"ko-KR": "눔바니",
"pl-PL": "Numbani",
"pt-BR": "Numbani",
"ru-RU": "Нумбани",
"sources": [
"maps.numbani"
],
"th-TH": "นุมบานี",
"tr-TR": "Numbani",
"zh-CN": "努巴尼",
"zh-TW": "努巴尼"
},
"Oasis": {
"de-DE": "Oasis",
"en-US": "Oasis",
"es-ES": "Oasis",
"es-MX": "Oasis",
"fr-FR": "Oasis",
"it-IT": "Oasi",
"ja-JP": "OASIS",
"ko-KR": "오아시스",
"pl-PL": "Oaza",
"pt-BR": "Oasis",
"ru-RU": "Оазис",
"sources": [
"maps.oasis"
],
"th-TH": "โอเอซิส",
"tr-TR": "Vaha",
"zh-CN": "绿洲城",
"zh-TW": "綠洲城"
},
"Oasis City Center": {
"de-DE": "Oasis – Stadtzentrum",
"en-US": "Oasis City Center",
"es-ES": "Centro urbano de Oasis",
"es-MX": "Centro de la ciudad de Oasis",
"fr-FR": "Oasis - Centre-ville",
"it-IT": "Oasi - Centro Città",
"ja-JP": "OASIS CITY CENTER",
"ko-KR": "오아시스 도심",
"pl-PL": "Oaza: Centrum miasta",
"pt-BR": "Centro da cidade de Oásis",
"ru-RU": "Оазис: центр города",
"sources": [
"maps.oasisCityCenter"
],
"th-TH": "ใจกลางเมืองโอเอซิส",
"tr-TR": "Vaha Şehir Merkezi",
"zh-CN": "绿洲城中心",
"zh-TW": "綠洲城市都心"
},
"Oasis Gardens": {
"de-DE": "Oasis – Gärten",
"en-US": "Oasis Gardens",
"es-ES": "Jardines de Oasis",
"es-MX": "Jardines de Oasis",
"fr-FR": "Oasis - Jardins",
"it-IT": "Oasi - Giardini",
"ja-JP": "OASIS GARDENS",
"ko-KR": "오아시스 정원",
"pl-PL": "Oaza: Ogrody",
"pt-BR": "Jardins de Oásis",
"ru-RU": "Оазис: сады",
"sources": [
"maps.oasisGardens"
],
"th-TH": "สวนโอเอซิส",
"tr-TR": "Vaha Bahçeleri",
"zh-CN": "绿洲城花园",
"zh-TW": "綠洲城公園"
},
"Oasis University": {
"de-DE": "Oasis – Universität",
"en-US": "Oasis University",
"es-ES": "Universidad de Oasis",
"es-MX": "Universidad de Oasis",
"fr-FR": "Oasis - Université",
"it-IT": "Oasi - Università",
"ja-JP": "OASIS UNIVERSITY",
"ko-KR": "오아시스 대학",
"pl-PL": "Oaza: Uniwersytet",
"pt-BR": "Universidade de Oásis",
"ru-RU": "Оазис: университет",
"sources": [
"maps.oasisUniversity"
],
"th-TH": "มหาวิทยาลัยโอเอซิส",
"tr-TR": "Vaha Üniversitesi",
"zh-CN": "绿洲城大学",
"zh-TW": "綠洲城大學"
},
"Paraíso": {
"de-DE": "Paraíso",
"en-US": "Paraíso",
"es-ES": "Paraíso",
"es-MX": "Paraíso",
"fr-FR": "Paraíso",
"it-IT": "Paraíso",
"ja-JP": "PARAISO",
"ko-KR": "파라이수",
"pl-PL": "Paraíso",
"pt-BR": "Paraíso",
"ru-RU": "Параисо",
"sources": [
"maps.paraiso"
],
"th-TH": "พาไรโซ",
"tr-TR": "<en>Paraíso<en>",
"zh-CN": "帕拉伊苏",
"zh-TW": "帕拉伊索"
},
"Paris": {
"de-DE": "Paris",
"en-US": "Paris",
"es-ES": "Paris",
"es-MX": "París",
"fr-FR": "Paris",
"it-IT": "Parigi",
"ja-JP": "PARIS",
"ko-KR": "파리",
"pl-PL": "Paryż",
"pt-BR": "Paris",
"ru-RU": "Париж",
"sources": [
"maps.paris"
],
"th-TH": "ปารีส",
"tr-TR": "Paris",
"zh-CN": "巴黎",
"zh-TW": "巴黎"
},
"Petra": {
"de-DE": "Petra",
"en-US": "Petra",
"es-ES": "Petra",
"es-MX": "Petra",
"fr-FR": "Petra",
"it-IT": "Petra",
"ja-JP": "PETRA",
"ko-KR": "페트라",
"pl-PL": "Petra",
"pt-BR": "Petra",
"ru-RU": "Петра",
"sources": [
"maps.petra"
],
"th-TH": "เพทรา",
"tr-TR": "Petra",
"zh-CN": "佩特拉",
"zh-TW": "佩特拉"
},
"Practice Range": {
"de-DE": "Trainingsbereich",
"en-US": "Practice Range",
"es-ES": "Práctica de combate",
"es-MX": "Campo de pruebas",
"fr-FR": "Champ de tir",
"it-IT": "Zona d'addestramento",
"ja-JP": "練習場",
"ko-KR": "훈련장",
"pl-PL": "Obszar treningowy",
"pt-BR": "Campo de Treinamento",
"ru-RU": "УЧЕБНЫЙ ПОЛИГОН",
"sources": [
"maps.practiceRange"
],
"th-TH": "สนามฝึกซ้อม",
"tr-TR": "Poligon",
"zh-CN": "训练靶场",
"zh-TW": "訓練中心"
},
"Rialto": {
"de-DE": "Rialto",
"en-US": "Rialto",
"es-ES": "Rialto",
"es-MX": "Rialto",
"fr-FR": "Rialto",
"it-IT": "Rialto",
"ja-JP": "RIALTO",
"ko-KR": "리알토",
"pl-PL": "Rialto",
"pt-BR": "Rialto",
"ru-RU": "Риальто",
"sources": [
"maps.rialto"
],
"th-TH": "ริอัลโท",
"tr-TR": "<en>Rialto<en>",
"zh-CN": "里阿尔托",
"zh-TW": "里亞爾托"
},
"Route 66": {
"de-DE": "Route 66",
"en-US": "Route 66",
"es-ES": "Ruta 66",
"es-MX": "Ruta 66",
"fr-FR": "Route 66",
"it-IT": "ROUTE 66",
"ja-JP": "ROUTE 66",
"ko-KR": "66번 국도",
"pl-PL": "Droga 66",
"pt-BR": "Rota 66",
"ru-RU": "Шоссе 66",
"sources": [
"maps.route66"
],
"th-TH": "รูต 66",
"tr-TR": "Route 66",
"zh-CN": "66号公路",
"zh-TW": "66號公路"
},
"Runasapi": {
"de-DE": "Runasapi",
"en-US": "Runasapi",
"es-ES": "Runasapi",
"es-MX": "Runasapi",
"fr-FR": "Runasapi",
"it-IT": "Runasapi",
"ja-JP": "RUNASAPI",
"ko-KR": "루나사피",
"pl-PL": "Runasapi",
"pt-BR": "Runasapi",
"ru-RU": "Рунасапи",
"sources": [
"maps.runasapi"
],
"th-TH": "รูนาซาปี",
"tr-TR": "<en>Runasapi<en>",
"zh-CN": "鲁纳塞彼",
"zh-TW": "盧納薩庇"
},
"Samoa": {
"de-DE": "Samoa",
"en-US": "Samoa",
"es-ES": "Samoa",
"es-MX": "Samoa",
"fr-FR": "Samoa",
"it-IT": "Samoa",
"ja-JP": "SAMOA",
"ko-KR": "사모아",
"pl-PL": "Samoa",
"pt-BR": "Samoa",
"ru-RU": "Самоа",
"sources": [
"maps.samoa"
],
"th-TH": "ซามัว",
"tr-TR": "Samoa",
"zh-CN": "萨摩亚",
"zh-TW": "薩摩亞"
},
"Shambali Monastery": {
"de-DE": "Shambali-Kloster",
"en-US": "Shambali Monastery",
"es-ES": "Monasterio Shambali",
"es-MX": "Monasterio Shambali",
"fr-FR": "Monastère shambali",
"it-IT": "Monastero Shambali",
"ja-JP": "SHAMBALI MONASTERY",
"ko-KR": "샴발리 수도원",
"pl-PL": "Klasztor Szambala",
"pt-BR": "Monastério de Shambali",
"ru-RU": "Монастырь Шамбала",
"sources": [
"maps.shambaliMonastery"
],
"th-TH": "อารามแชมบาลี",
"tr-TR": "Şambali Manastırı",
"zh-CN": "香巴里寺院",
"zh-TW": "香巴里僧院"
},
"Suravasa": {
"de-DE": "Suravasa",
"en-US": "Suravasa",
"es-ES": "Suravasa",
"es-MX": "Suravasa",
"fr-FR": "Suravasa",
"it-IT": "Suravasa",
"ja-JP": "SURAVASA",
"ko-KR": "수라바사",
"pl-PL": "Surawasa",
"pt-BR": "Suravasa",
"ru-RU": "Сураваса",
"sources": [
"maps.suravasa"
],
"th-TH": "สุรวาส",
"tr-TR": "Suravasa",
"zh-CN": "苏拉瓦萨",
"zh-TW": "蘇拉瓦薩"
},
"Sydney Harbour Arena": {
"en-US": "Sydney Harbour Arena",
"es-MX": "Arena Sydney Harbour",
"fr-FR": "Harbour Arena de Sydney",
"ja-JP": "SYDNEY HARBOUR ARENA",
"ko-KR": "시드니 하버 아레나",
"pl-PL": "Sydney Harbour Park",
"pt-BR": "Arena Sydney Harbour",
"ru-RU": "«Арена Сидней-Харбор»",
"sources": [
"maps.sydneyHarbourArena"
],
"zh-CN": "悉尼海港竞技场",
"zh-TW": "雪梨海港運動公園"
},
"Sydney Harbour Arena Classic": {
"de-DE": "Klassische Sydney Harbour Arena",
"en-US": "Sydney Harbour Arena Classic",
"es-ES": "Sydney Harbour Arena clásico",
"es-MX": "Arena Sydney Harbour clásica",
"fr-FR": "Harbour Arena de Sydney classique",
"it-IT": "Sydney Harbour Arena classica",
"ja-JP": "SYDNEY HARBOUR ARENA CLASSIC",
"ko-KR": "시드니 하버 아레나 클래식",
"pl-PL": "Klasyczny Sydney Harbour Park",
"pt-BR": "Arena Sydney Harbour Clássica",
"ru-RU": "Классическая «Арена Сидней-Харбор»",
"sources": [
"maps.sydneyHarbourArenaClassic"
],
"zh-CN": "悉尼海港竞技场(经典)",
"zh-TW": "經典雪梨海港運動公園"
},
"Temple of Anubis": {
"de-DE": "Tempel des Anubis",
"en-US": "Temple of Anubis",
"es-ES": "Templo de Anubis",
"es-MX": "Templo de Anubis",
"fr-FR": "Temple d’Anubis",
"it-IT": "Tempio di Anubi",
"ja-JP": "TEMPLE OF ANUBIS",
"ko-KR": "아누비스 신전",
"pl-PL": "Świątynia Anubisa",
"pt-BR": "Templo de Anúbis",
"ru-RU": "Храм Анубиса",
"sources": [
"maps.templeOfAnubis"
],
"th-TH": "วิหารแห่งอนูบิส",
"tr-TR": "Anubis Tapınağı",
"zh-CN": "阿努比斯神殿",
"zh-TW": "阿努比斯神廟"
},
"Throne of Anubis": {
"de-DE": "Thron des Anubis",
"en-US": "Throne of Anubis",
"es-ES": "Trono de Anubis",
"es-MX": "Trono de Anubis",
"fr-FR": "Trône d’Anubis",
"it-IT": "Trono di Anubi",
"ja-JP": "THRONE OF ANUBIS",
"ko-KR": "아누비스의 왕좌",
"pl-PL": "Tron Anubisa",
"pt-BR": "Trono de Anúbis",
"ru-RU": "Трон Анубиса",
"sources": [
"maps.throneOfAnubis"
],
"th-TH": "บัลลังก์อนูบิส",
"tr-TR": "Anubis'in Tahtı",
"zh-CN": "阿努比斯王座",
"zh-TW": "阿努比斯的王座"
},
"Volskaya Industries": {
"de-DE": "Volskaya Industries",
"en-US": "Volskaya Industries",
"es-ES": "Industrias Volskaya",
"es-MX": "Industrias Volskaya",
"fr-FR": "Usine Volskaya",
"it-IT": "Industrie Volskaya",
"ja-JP": "VOLSKAYA INDUSTRIES",
"ko-KR": "볼스카야 인더스트리",
"pl-PL": "Zakłady Volskaya Industries",
"pt-BR": "Indústrias Volskaya",
"ru-RU": "КБ Вольской",
"sources": [
"maps.volskaya"
],
"th-TH": "วอลสกาย่า อินดัสตรีส์",
"tr-TR": "Volskaya Endüstrileri",
"zh-CN": "沃斯卡娅工业区",
"zh-TW": "伏斯凱亞工業"
},
"Watchpoint: Gibraltar": {
"de-DE": "Watchpoint: Gibraltar",
"en-US": "Watchpoint: Gibraltar",
"es-ES": "Observatorio: Gibraltar",
"es-MX": "Observatorio: Gibraltar",
"fr-FR": "Observatoire : Gibraltar",
"it-IT": "Osservatorio: Gibilterra",
"ja-JP": "WATCHPOINT: GIBRALTAR",
"ko-KR": "감시 기지: 지브롤터",
"pl-PL": "Posterunek: Gibraltar",
"pt-BR": "Observatório: Gibraltar",
"ru-RU": "Пост наблюдения: Гибралтар",
"sources": [
"maps.watchpointGibraltar"
],
"th-TH": "วอตช์พอยต์: ยิบรอลตาร์",
"tr-TR": "Seyir Noktası: Cebelitarık",
"zh-CN": "监测站:直布罗陀",
"zh-TW": "捍衛者基地:直布羅陀"
},
"Workshop Chamber": {
"de-DE": "Workshop-Raum",
"en-US": "Workshop Chamber",
"es-ES": "Cámara del Taller",
"es-MX": "Cámara de Workshop",
"fr-FR": "Salle de la Forge",
"it-IT": "Sala del Workshop",
"ja-JP": "WORKSHOP CHAMBER",
"ko-KR": "워크샵 방",
"pl-PL": "Warsztat: Komnata",
"pt-BR": "Câmara do Workshop",
"ru-RU": "Мастерская: комната",
"sources": [
"maps.workshopChamber"
],
"th-TH": "ห้องทำงานเวิร์คช็อป",
"tr-TR": "Atölye Odası",
"zh-CN": "地图工坊室内",
"zh-TW": "工作坊房間"
},
"Workshop Expanse": {
"de-DE": "Workshop-Gebiet",
"en-US": "Workshop Expanse",
"es-ES": "Terreno del Taller",
"es-MX": "Expansión de Workshop",
"fr-FR": "Étendue de la Forge",
"it-IT": "Distesa del Workshop",
"ja-JP": "WORKSHOP EXPANSE",
"ko-KR": "워크샵 개활지",
"pl-PL": "Warsztat: Przestwór",
"pt-BR": "Expansão do Workshop",
"ru-RU": "Мастерская: поле",
"sources": [
"maps.workshopExpanse"
],
"th-TH": "การขยายเวิร์คช็อป",
"tr-TR": "Atölye Düzlüğü",
"zh-CN": "地图工坊空地",
"zh-TW": "工作坊延伸區域"
},
"Workshop Expanse Night": {
"de-DE": "Workshop-Gebiet Nacht",
"en-US": "Workshop Expanse Night",
"es-ES": "Terreno del Taller nocturno",
"es-MX": "Expansión de Workshop noche",
"fr-FR": "Étendue de la Forge Nuit",
"it-IT": "Distesa del Workshop Notte",
"ja-JP": "WORKSHOP EXPANSE(NIGHT)",
"ko-KR": "워크샵 개활지 밤",
"pl-PL": "Warsztat: Przestwór noc",
"pt-BR": "Expansão do Workshop Noite",
"ru-RU": "Мастерская: поле ночь",
"sources": [
"maps.workshopExpanseNight"
],
"th-TH": "พื้นที่กว้างของเวิร์คช็อป กลางคืน",
"tr-TR": "Atölye Düzlüğü Gece",
"zh-CN": "地图工坊空地(夜间)",
"zh-TW": "工作坊延伸區域(夜晚)"
},
"Workshop Green Screen": {
"de-DE": "Workshop-Greenscreen",
"en-US": "Workshop Green Screen",
"es-ES": "Pantalla verde del Taller",
"es-MX": "Pantalla verde del Workshop",
"fr-FR": "Écran vert de la Forge",
"it-IT": "Schermo verde Workshop",
"ja-JP": "WORKSHOP GREEN SCREEN",
"ko-KR": "워크샵 그린 스크린",
"pl-PL": "Zielony ekran Warsztatu",
"pt-BR": "Tela Verde do Workshop",
"ru-RU": "Мастерская: зеленый экран",
"sources": [
"maps.workshopGreenScreen"
],
"th-TH": "เวิร์คช็อปกรีนสกรีน",
"tr-TR": "Atölye Yeşil Perde",
"zh-CN": "地图工坊绿幕",
"zh-TW": "工作坊綠幕島"
},
"Workshop Island": {
"de-DE": "Workshop-Insel",
"en-US": "Workshop Island",
"es-ES": "Isla del Taller",
"es-MX": "Isla de Workshop",
"fr-FR": "Île de la Forge",
"it-IT": "Isola del Workshop",
"ja-JP": "WORKSHOP ISLAND",
"ko-KR": "워크샵 섬",
"pl-PL": "Warsztat: Wyspa",
"pt-BR": "Ilha do Workshop",
"ru-RU": "Мастерская: остров",
"sources": [
"maps.workshopIsland"
],
"th-TH": "เกาะเวิร์คช็อป",
"tr-TR": "Atölye Adası",
"zh-CN": "地图工坊岛屿",
"zh-TW": "工作坊島嶼"
},
"Workshop Island Night": {
"de-DE": "Workshop-Insel Nacht",
"en-US": "Workshop Island Night",
"es-ES": "Isla del Taller nocturno",
"es-MX": "Isla de Workshop noche",
"fr-FR": "Île de la Forge Nuit",
"it-IT": "Isola del Workshop Notte",
"ja-JP": "WORKSHOP ISLAND(NIGHT)",
"ko-KR": "워크샵 섬 밤",
"pl-PL": "Warsztat: Wyspa noc",
"pt-BR": "Ilha do Workshop Noite",
"ru-RU": "Мастерская: остров ночь",
"sources": [
"maps.workshopIslandNight"
],
"th-TH": "เกาะเวิร์คช็อป กลางคืน",
"tr-TR": "Atölye Adası Gece",
"zh-CN": "地图工坊岛屿(夜间)",
"zh-TW": "工作坊島嶼(夜晚)"
}
},
"modes": {
"Assault": {
"de-DE": "Angriff",
"en-US": "Assault",
"es-ES": "Asalto",
"es-MX": "Asalto",
"fr-FR": "Attaque",
"it-IT": "Conquista",
"ja-JP": "アサルト",
"ko-KR": "점령",
"pl-PL": "Szturm",
"pt-BR": "Ataque",
"ru-RU": "Захват точек",
"sources": [
"gamemodes.assault",
"data.gamemodes.assault"
],
"th-TH": "จู่โจม",
"tr-TR": "Taarruz",
"zh-CN": "攻防作战",
"zh-TW": "佔領"
},
"Capture The Flag": {
"de-DE": "Flaggeneroberung",
"en-US": "Capture The Flag",
"es-ES": "Captura la bandera",
"es-MX": "Captura la bandera",
"fr-FR": "Capture du drapeau",
"it-IT": "Cattura la Bandiera",
"ja-JP": "キャプチャー・ザ・フラッグ",
"ko-KR": "깃발 뺏기",
"pl-PL": "Zdobywanie flagi",
"pt-BR": "Capture a Bandeira",
"ru-RU": "Захват флага",
"sources": [
"gamemodes.ctf",
"data.gamemodes.ctf"
],
"th-TH": "ชิงธง",
"tr-TR": "Bayrak Kapmaca",
"zh-CN": "勇夺锦旗",
"zh-TW": "搶旗"
},
"Control": {
"de-DE": "Kontrolle",
"en-US": "Control",
"es-ES": "Control",
"es-MX": "Control",
"fr-FR": "Point de contrôle",
"it-IT": "Controllo",
"ja-JP": "コントロール",
"ko-KR": "쟁탈",
"pl-PL": "Kontrola",
"pt-BR": "Controle",
"ru-RU": "Контроль",
"sources": [
"gamemodes.control",
"data.gamemodes.control"
],
"th-TH": "ควบคุมพื้นที่",
"tr-TR": "Kontrol",
"zh-CN": "占领要点",
"zh-TW": "控制"
},
"Deathmatch": {
"de-DE": "Deathmatch",
"en-US": "Deathmatch",
"es-ES": "Combate a muerte",
"es-MX": "Combate a muerte",
"fr-FR": "Combat à mort",
"it-IT": "Deathmatch",
"ja-JP": "デスマッチ",
"ko-KR": "데스매치",
"pl-PL": "Deathmatch",
"pt-BR": "Combate até a Morte",
"ru-RU": "Схватка",
"sources": [
"gamemodes.ffa",
"data.gamemodes.ffa"
],
"th-TH": "เดธแมตช์",
"tr-TR": "Ölüm Maçı",
"zh-CN": "死斗",
"zh-TW": "死鬥"
},
"Escort": {
"de-DE": "Eskorte",
"en-US": "Escort",
"es-ES": "Escolta",
"es-MX": "Escolta",
"fr-FR": "Escorte",
"it-IT": "Trasporto",
"ja-JP": "エスコート",
"ko-KR": "호위",
"pl-PL": "Eskorta",
"pt-BR": "Escolta",
"ru-RU": "Сопровождение",
"sources": [
"gamemodes.escort",
"data.gamemodes.escort"
],
"th-TH": "คุ้มกัน",
"tr-TR": "Koruma",
"zh-CN": "运载目标",
"zh-TW": "護送"
},
"General": {
"de-DE": "Allgemein",
"en-US": "General",
"es-ES": "General",
"es-MX": "General",
"fr-FR": "Général",
"it-IT": "Generale",
"ja-JP": "一般",
"ko-KR": "일반",
"pl-PL": "Ogólne",
"pt-BR": "Geral",
"ru-RU": "Общие",
"sources": [
"customGameSettings.heroes.teams.allTeams"
],
"th-TH": "ทั่วไป",
"tr-TR": "Genel",
"zh-CN": "综合",
"zh-TW": "一般"
},
"Hybrid": {
"de-DE": "Hybrid",
"en-US": "Hybrid",
"es-ES": "Híbrido",
"es-MX": "Híbrido",
"fr-FR": "Hybride",
"it-IT": "Ibrida",
"ja-JP": "ハイブリッド",
"ko-KR": "혼합",
"pl-PL": "Hybryda",
"pt-BR": "Híbrido",
"ru-RU": "Гибридный режим",
"sources": [
"gamemodes.hybrid",
"data.gamemodes.hybrid"
],
"th-TH": "ผสม",
"tr-TR": "Hibrit",
"zh-CN": "攻击护送",
"zh-TW": "混合"
},
"Skirmish": {
"de-DE": "Übungsgefecht",
"en-US": "Skirmish",
"es-ES": "Escaramuza",
"es-MX": "Escaramuza",
"fr-FR": "Échauffement",
"it-IT": "Schermaglia",
"ja-JP": "スカーミッシュ",
"ko-KR": "연습 전투",
"pl-PL": "Potyczka",
"pt-BR": "Confronto",
"ru-RU": "Разминка",
"sources": [
"gamemodes.skirmish",
"data.gamemodes.skirmish"
],
"th-TH": "โหมดปะทะเล็กน้อย",
"tr-TR": "Müsademe",
"zh-CN": "突击模式",
"zh-TW": "衝突戰"
},
"Team Deathmatch": {
"de-DE": "Team-Deathmatch",
"en-US": "Team Deathmatch",
"es-ES": "Combate a muerte por equipos",
"es-MX": "Combate a muerte por equipos",
"fr-FR": "Combat à mort par équipe",
"it-IT": "Deathmatch a squadre",
"ja-JP": "チーム・デスマッチ",
"ko-KR": "팀 데스매치",
"pl-PL": "Drużynowy Deathmatch",
"pt-BR": "Combate até a Morte em Equipe",
"ru-RU": "Командная схватка",
"sources": [
"gamemodes.tdm",
"data.gamemodes.tdm"
],
"th-TH": "เดธแมตช์ประเภททีม",
"tr-TR": "Takımlı Ölüm Maçı",
"zh-CN": "团队死斗",
"zh-TW": "團隊死鬥"
}
},
"namespaces": {
"extensions": {
"de-DE": "Erweiterungen",
"en-US": "extensions",
"es-ES": "extensiones",
"es-MX": "extensiones",
"fr-FR": "extensions",
"it-IT": "estensioni",
"ja-JP": "拡張",
"ko-KR": "extensions",
"pl-PL": "rozszerzenia",
"pt-BR": "extensões",
"ru-RU": "extensions",
"sources": [
"customGameSettings.extensions"
],
"th-TH": "ส่วนต่อขยาย",
"tr-TR": "eklentiler",
"zh-CN": "扩展",
"zh-TW": "extensions"
},
"heroes": {
"de-DE": "helden",
"en-US": "heroes",
"es-ES": "héroes",
"es-MX": "héroes",
"fr-FR": "Personnages",
"it-IT": "eroi",
"ja-JP": "ヒーロー",
"ko-KR": "heroes",
"pl-PL": "bohaterowie",
"pt-BR": "heróis",
"ru-RU": "heroes",
"sources": [
"customGameSettings.heroes"
],
"th-TH": "ฮีโร่",
"tr-TR": "kahramanlar",
"zh-CN": "英雄",
"zh-TW": "英雄"
},
"lobby": {
"de-DE": "Lobby",
"en-US": "lobby",
"es-ES": "sala",
"es-MX": "sala de espera",
"fr-FR": "salon",
"it-IT": "lobby",
"ja-JP": "ロビー",
"ko-KR": "lobby",
"pl-PL": "poczekalnia",
"pt-BR": "lobby",
"ru-RU": "lobby",
"sources": [
"customGameSettings.lobby"
],
"th-TH": "ล็อบบี้",
"tr-TR": "lobi",
"zh-CN": "大厅",
"zh-TW": "大廳"
},
"main": {
"de-DE": "hauptregeln",
"en-US": "main",
"es-ES": "principales",
"es-MX": "principal",
"fr-FR": "principal",
"it-IT": "principale",
"ja-JP": "メイン",
"ko-KR": "main",
"pl-PL": "główne",
"pt-BR": "principal",
"ru-RU": "main",
"sources": [
"customGameSettings.main"
],
"th-TH": "หลัก",
"tr-TR": "ana",
"zh-CN": "主程序",
"zh-TW": "主要"
},
"modes": {
"de-DE": "modi",
"en-US": "modes",
"es-ES": "modos",
"es-MX": "modos",
"fr-FR": "modes",
"it-IT": "modalità",
"ja-JP": "モード",
"ko-KR": "modes",
"pl-PL": "tryby gry",
"pt-BR": "modos",
"ru-RU": "modes",
"sources": [
"customGameSettings.gamemodes"
],
"th-TH": "โหมด",
"tr-TR": "modlar",
"zh-CN": "模式",
"zh-TW": "模式"
},
"workshop": {
"de-DE": "workshop",
"en-US": "workshop",
"es-ES": "taller",
"es-MX": "workshop",
"fr-FR": "la Forge",
"it-IT": "workshop",
"ja-JP": "ワークショップ",
"ko-KR": "workshop",
"pl-PL": "warsztat",
"pt-BR": "workshop",
"ru-RU": "workshop",
"sources": [
"customGameSettings.workshop"
],
"th-TH": "เวิร์คช็อป",
"tr-TR": "atölye",
"zh-CN": "地图工坊",
"zh-TW": "workshop"
}
},
"projection": "multi-locale-settings/v1",
"provenance": {
"commit": "d854bf01fc7bbf3b2169f67408c07a8da8989ad6",
"commitDate": "2026-08-12T15:26:38Z",
"fetchedAt": "2026-08-17T02:52:59Z",
"generator": "workshop-catalog-gen corpus",
"generatorVersion": "0.4.2",
"method": "exact en-US spelling match between the declared settings surface (settings::schema) and every locale translation carried by the export's customGameSettings/gamemodes/maps/heroes labels, direct data.gamemodes entries, and other.customGameSettings tokens; the two hero Ultimate Generation labels are composed per reviewed locale from exact export templates and hero identities; entries without an accepted match keep fail-explicit behavior (ADR-0001 Decision 7)",
"source": "user-provided workshop-data export (workshop-data.json)",
"sourceReview": "reviewed: workshop-rs commits its own settings mapping data; the user-provided JSON is build input only and is not redistributed"
},
"schemaVersion": 2,
"teams": {
"General": {
"de-DE": "Allgemein",
"en-US": "General",
"es-ES": "General",
"es-MX": "General",
"fr-FR": "Général",
"it-IT": "Generale",
"ja-JP": "一般",
"ko-KR": "일반",
"pl-PL": "Ogólne",
"pt-BR": "Geral",
"ru-RU": "Общие",
"sources": [
"customGameSettings.heroes.teams.allTeams"
],
"th-TH": "ทั่วไป",
"tr-TR": "Genel",
"zh-CN": "综合",
"zh-TW": "一般"
},
"Team 1": {
"de-DE": "Team 1",
"en-US": "Team 1",
"es-ES": "Equipo 1",
"es-MX": "Equipo 1",
"fr-FR": "Équipe 1",
"it-IT": "Squadra 1",
"ja-JP": "チーム1",
"ko-KR": "1팀",
"pl-PL": "Drużyna 1",
"pt-BR": "Equipe 1",
"ru-RU": "Команда 1",
"sources": [
"customGameSettings.heroes.teams.team1"
],
"th-TH": "ทีม 1",
"tr-TR": "1. Takım",
"zh-CN": "队伍1",
"zh-TW": "隊伍1"
},
"Team 2": {
"de-DE": "Team 2",
"en-US": "Team 2",
"es-ES": "Equipo 2",
"es-MX": "Equipo 2",
"fr-FR": "Équipe 2",
"it-IT": "Squadra 2",
"ja-JP": "チーム2",
"ko-KR": "2팀",
"pl-PL": "Drużyna 2",
"pt-BR": "Equipe 2",
"ru-RU": "Команда 2",
"sources": [
"customGameSettings.heroes.teams.team2"
],
"th-TH": "ทีม 2",
"tr-TR": "2. Takım",
"zh-CN": "队伍2",
"zh-TW": "隊伍2"
}
},
"tokens": {
"No": {
"de-DE": "Nein",
"en-US": "No",
"es-ES": "No",
"es-MX": "No",
"fr-FR": "Non",
"it-IT": "No",
"ja-JP": "いいえ",
"ko-KR": "아니요",
"pl-PL": "Nie",
"pt-BR": "Não",
"ru-RU": "Нет",
"sources": [
"other.customGameSettings.__no__"
],
"th-TH": "ไม่",
"tr-TR": "Hayır",
"zh-CN": "否",
"zh-TW": "否"
},
"Off": {
"de-DE": "Aus",
"en-US": "Off",
"es-ES": "Desactivado",
"es-MX": "No",
"fr-FR": "Désactivé",
"it-IT": "Off",
"ja-JP": "OFF",
"ko-KR": "비활성화",
"pl-PL": "Wył.",
"pt-BR": "Desligado",
"ru-RU": "Откл.",
"sources": [
"other.customGameSettings.__off__"
],
"th-TH": "ปิด",
"tr-TR": "Kapalı",
"zh-CN": "关闭",
"zh-TW": "關閉"
},
"On": {
"de-DE": "Ein",
"en-US": "On",
"es-ES": "Activado",
"es-MX": "Activado",
"fr-FR": "Activé",
"it-IT": "On",
"ja-JP": "ON",
"ko-KR": "활성화",
"pl-PL": "Wł.",
"pt-BR": "Ligado",
"ru-RU": "Вкл.",
"sources": [
"other.customGameSettings.__on__"
],
"th-TH": "เปิด",
"tr-TR": "Açık",
"zh-CN": "开启",
"zh-TW": "開啟"
},
"disabled": {
"de-DE": "Deaktiviert",
"en-US": "disabled",
"es-ES": "No permitir",
"es-MX": "Deshabilitado",
"fr-FR": "Désactivé",
"it-IT": "Off",
"ja-JP": "無効",
"ko-KR": "비활성화",
"pl-PL": "Wyłączono",
"pt-BR": "Desativada",
"ru-RU": "Откл.",
"sources": [
"other.customGameSettings.__disabled__"
],
"th-TH": "ปิดใช้งาน",
"tr-TR": "Devre Dışı",
"zh-CN": "禁用",
"zh-TW": "停用"
}
}
}