pub(crate) static GENERATED_ENTRIES: &[TableEntry] = &[
entry!([Part("extensions"), Part("beamEffects")], "Beam Effects", KeyKind::Flag),
entry!([Part("extensions"), Part("beamSounds")], "Beam Sounds", KeyKind::Flag),
entry!([Part("extensions"), Part("buffAndDebuffSounds")], "Buff and Debuff Sounds", KeyKind::Flag),
entry!([Part("extensions"), Part("buffStatusEffects")], "Buff Status Effects", KeyKind::Flag),
entry!([Part("extensions"), Part("debuffStatusEffects")], "Debuff Status Effects", KeyKind::Flag),
entry!([Part("extensions"), Part("energyExplosionEffects")], "Energy Explosion Effects", KeyKind::Flag),
entry!([Part("extensions"), Part("explosionSounds")], "Explosion Sounds", KeyKind::Flag),
entry!([Part("extensions"), Part("kineticExplosionEffects")], "Kinetic Explosion Effects", KeyKind::Flag),
entry!([Part("extensions"), Part("playMoreEffects")], "Play More Effects", KeyKind::Flag),
entry!([Part("extensions"), Part("projectiles")], "Projectiles", KeyKind::Flag),
entry!([Part("extensions"), Part("spawnMoreDummyBots")], "Spawn More Dummy Bots", KeyKind::Flag),
entry!([Part("gamemodes"), Part("assault"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("assault"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("assault"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("assault"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("assault"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("baseScoreForKillingBountyTarget")], "Base Score for Killing a Bounty Target", KeyKind::Number),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("bountyIncreasePerKillAsBountyTarget")], "Bounty Increase per Kill as Bounty Target", KeyKind::Number),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("enableSelfInitiatedRespawn")], "Self Initiated Respawn", KeyKind::Bool),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("gameLengthInMn")], "Game Length In Minutes", KeyKind::Number),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("nbBountyTargets")], "Bounty Target Count", KeyKind::Number),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("scorePerKill")], "Score per Kill", KeyKind::Number),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("scorePerKillAsBountyTarget")], "Score per Kill as Bounty Target", KeyKind::Number),
entry!([Part("gamemodes"), Part("bountyHunter"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("clash"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("clash"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("clash"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("clash"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("clash"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("control"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("control"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("control"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("control"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("control"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("control"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("control"), Part("scoringSpeed%")], "Scoring Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("control"), Part("setValidControlPoints")], "Limit Valid Control Points", KeyKind::Enum("setting_gamemodes_control_setValidControlPoints")),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("scoringSpeed%")], "Scoring Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("controlAprilFools"), Part("setValidControlPoints")], "Limit Valid Control Points", KeyKind::Enum("setting_gamemodes_controlAprilFools_setValidControlPoints")),
entry!([Part("gamemodes"), Part("ctf"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("ctf"), Part("enableBlitzFlagLocations")], "Blitz Flag Locations", KeyKind::Bool),
entry!([Part("gamemodes"), Part("ctf"), Part("enableDropFlagOnDmg")], "Damage Interrupts Flag Interaction", KeyKind::Bool),
entry!([Part("gamemodes"), Part("ctf"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("ctf"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("ctf"), Part("flagCarrierAbilities")], "Flag Carrier Abilities", KeyKind::Enum("setting_gamemodes_ctf_flagCarrierAbilities")),
entry!([Part("gamemodes"), Part("ctf"), Part("flagDroppedLockTime")], "Flag Dropped Lock Time", KeyKind::Number),
entry!([Part("gamemodes"), Part("ctf"), Part("flagPickupTime")], "Flag Pickup Time", KeyKind::Number),
entry!([Part("gamemodes"), Part("ctf"), Part("flagReturnTime")], "Flag Return Time", KeyKind::Number),
entry!([Part("gamemodes"), Part("ctf"), Part("flagScoreRespawnTime")], "Flag Score Respawn Time", KeyKind::Number),
entry!([Part("gamemodes"), Part("ctf"), Part("gameLengthInMn")], "Game Length Minutes", KeyKind::Number),
entry!([Part("gamemodes"), Part("ctf"), Part("respawnSpeedBuffDuration")], "Respawn Speed Buff Duration", KeyKind::Number),
entry!([Part("gamemodes"), Part("ctf"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("ctf"), Part("teamNeedsFlagAtBaseToScore")], "Team Needs Flag At Base To Score", KeyKind::Bool),
entry!([Part("gamemodes"), Part("elimination"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("elimination"), Part("drawTime")], "Draw After Match Time Elapsed With No Tiebreaker", KeyKind::Number),
entry!([Part("gamemodes"), Part("elimination"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("elimination"), Part("enableTiebreaker")], "Capture Objective Tiebreaker", KeyKind::Bool),
entry!([Part("gamemodes"), Part("elimination"), Part("enableWallhack")], "Reveal Heroes", KeyKind::Bool),
entry!([Part("gamemodes"), Part("elimination"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("elimination"), Part("heroPoolSize")], "Limited Choice Pool", KeyKind::Enum("setting_gamemodes_elimination_heroPoolSize")),
entry!([Part("gamemodes"), Part("elimination"), Part("heroSelectionTime")], "Hero Selection Time", KeyKind::Number),
entry!([Part("gamemodes"), Part("elimination"), Part("heroesAvailable")], "Hero Selection", KeyKind::Enum("setting_gamemodes_elimination_heroesAvailable")),
entry!([Part("gamemodes"), Part("elimination"), Part("restrictPreviouslyPlayedHeroes")], "Restrict Previously Used Heroes", KeyKind::Enum("setting_gamemodes_elimination_restrictPreviouslyPlayedHeroes")),
entry!([Part("gamemodes"), Part("elimination"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("elimination"), Part("tiebreakerCaptureTime")], "Time To Capture", KeyKind::Number),
entry!([Part("gamemodes"), Part("elimination"), Part("tiebreakerTime")], "Tiebreaker After Match Time Elapsed", KeyKind::Number),
entry!([Part("gamemodes"), Part("elimination"), Part("wallhackEnabledTime")], "Reveal Heroes After Match Time Elapsed", KeyKind::Number),
entry!([Part("gamemodes"), Part("escort"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("escort"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("escort"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("escort"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("escort"), Part("payloadSpeed%")], "Payload Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("escortAprilFools"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("escortAprilFools"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("escortAprilFools"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("escortAprilFools"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("escortAprilFools"), Part("payloadSpeed%")], "Payload Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("ffa"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("ffa"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("ffa"), Part("enableSelfInitiatedRespawn")], "Self Initiated Respawn", KeyKind::Bool),
entry!([Part("gamemodes"), Part("ffa"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("ffa"), Part("gameLengthInMn")], "Game Length In Minutes", KeyKind::Number),
entry!([Part("gamemodes"), Part("ffa"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("flashpoint"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("flashpoint"), Part("controlPointA")], "Control Point A", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpoint"), Part("controlPointB")], "Control Point B", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpoint"), Part("controlPointC")], "Control Point C", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpoint"), Part("controlPointD")], "Control Point D", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpoint"), Part("controlPointE")], "Control Point E", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpoint"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("flashpoint"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpoint"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpoint"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("flashpoint"), Part("firstActiveControlPoint")], "First Active Control Point", KeyKind::Enum("setting_gamemodes_flashpoint_firstActiveControlPoint")),
entry!([Part("gamemodes"), Part("flashpoint"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("flashpoint"), Part("scoringSpeed%")], "Scoring Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("controlPointA")], "Control Point A", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("controlPointB")], "Control Point B", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("controlPointC")], "Control Point C", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("controlPointD")], "Control Point D", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("controlPointE")], "Control Point E", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("firstActiveControlPoint")], "First Active Control Point", KeyKind::Enum("setting_gamemodes_flashpointAprilFools_firstActiveControlPoint")),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("flashpointAprilFools"), Part("scoringSpeed%")], "Scoring Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("general"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("general"), Part("enableEnemyHealthBars")], "Enemy Health Bars", KeyKind::Bool),
entry!([Part("gamemodes"), Part("general"), Part("enableHeroSwitching")], "Allow Hero Switching", KeyKind::Bool),
entry!([Part("gamemodes"), Part("general"), Part("enableKillCam")], "Kill Cam", KeyKind::Bool),
entry!([Part("gamemodes"), Part("general"), Part("enableKillFeed")], "Kill Feed", KeyKind::Bool),
entry!([Part("gamemodes"), Part("general"), Part("enableRandomHeroes")], "Respawn As Random Hero", KeyKind::Bool),
entry!([Part("gamemodes"), Part("general"), Part("enableSkins")], "Skins", KeyKind::Bool),
entry!([Part("gamemodes"), Part("general"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("general"), Part("gamemodeStartTrigger")], "Game Mode Start", KeyKind::Enum("setting_gamemodes_general_gamemodeStartTrigger")),
entry!([Part("gamemodes"), Part("general"), Part("healthPackRespawnTime%")], "Health Pack Respawn Time Scalar", KeyKind::Percent),
entry!([Part("gamemodes"), Part("general"), Part("heroLimit")], "Hero Limit", KeyKind::Enum("setting_gamemodes_general_heroLimit")),
entry!([Part("gamemodes"), Part("general"), Part("perkEliminationCatchupLevelAmount%")], "Perk Elimination Catchup Level Amount", KeyKind::Percent),
entry!([Part("gamemodes"), Part("general"), Part("perkGeneration%")], "Perk Generation", KeyKind::Percent),
entry!([Part("gamemodes"), Part("general"), Part("randomHeroRoleLimitPerTeam")], "Random Hero Role Limit Per Team", KeyKind::Number),
entry!([Part("gamemodes"), Part("general"), Part("respawnTime%")], "Respawn Time Scalar", KeyKind::Percent),
entry!([Part("gamemodes"), Part("general"), Part("roleLimit")], "Limit Roles", KeyKind::Enum("setting_gamemodes_general_roleLimit")),
entry!([Part("gamemodes"), Part("general"), Part("spawnHealthPacks")], "Spawn Health Packs", KeyKind::Enum("setting_gamemodes_general_spawnHealthPacks")),
entry!([Part("gamemodes"), Part("general"), Part("tankPassiveHealthBonus")], "Tank Role Passive Health Bonus", KeyKind::Enum("setting_gamemodes_general_tankPassiveHealthBonus")),
entry!([Part("gamemodes"), Part("general"), Part("teamOverlay")], "Team Overlay", KeyKind::Bool),
entry!([Part("gamemodes"), Part("hybrid"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("hybrid"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("hybrid"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("hybrid"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("hybrid"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("hybrid"), Part("payloadSpeed%")], "Payload Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("hybridAprilFools"), Part("captureSpeed%")], "Capture Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("hybridAprilFools"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("hybridAprilFools"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("hybridAprilFools"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("hybridAprilFools"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("hybridAprilFools"), Part("payloadSpeed%")], "Payload Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("junkenstein"), Part("difficulty")], "Difficulty", KeyKind::Enum("setting_gamemodes_junkenstein_difficulty")),
entry!([Part("gamemodes"), Part("junkenstein"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("junkenstein"), Part("doorHealth%")], "Door Health Scalar", KeyKind::Percent),
entry!([Part("gamemodes"), Part("junkenstein"), Part("enableEndless")], "Endless Mode", KeyKind::Bool),
entry!([Part("gamemodes"), Part("junkenstein"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("practiceRange"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("practiceRange"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("practiceRange"), Part("enableTrainingPartner")], "Training Partner", KeyKind::Bool),
entry!([Part("gamemodes"), Part("practiceRange"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("practiceRange"), Part("spawnTrainingBots")], "Spawn Training Bots", KeyKind::Bool),
entry!([Part("gamemodes"), Part("practiceRange"), Part("trainingBotsRespawnTime%")], "Training Bot Respawn Time Scalar", KeyKind::Percent),
entry!([Part("gamemodes"), Part("push"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("push"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("push"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("push"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("push"), Part("ts1PushSpeedModifier%")], "TS-1 Push Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("push"), Part("ts1WalkSpeedModifier%")], "TS-1 Walk Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("pushAprilFools"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("pushAprilFools"), Part("enableCompetitiveRules")], "Competitive Rules", KeyKind::Bool),
entry!([Part("gamemodes"), Part("pushAprilFools"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("pushAprilFools"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("pushAprilFools"), Part("ts1PushSpeedModifier%")], "TS-1 Push Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("pushAprilFools"), Part("ts1WalkSpeedModifier%")], "TS-1 Walk Speed Modifier", KeyKind::Percent),
entry!([Part("gamemodes"), Part("skirmish"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("skirmish"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("skirmish"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("skirmish"), Part("setValidControlPoints")], "Limit Valid Control Points", KeyKind::Enum("setting_gamemodes_skirmish_setValidControlPoints")),
entry!([Part("gamemodes"), Part("stadiumPracticeRange"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("stadiumPracticeRange"), Part("enableTrainingPartner")], "Training Partner", KeyKind::Bool),
entry!([Part("gamemodes"), Part("stadiumPracticeRange"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("stadiumPracticeRange"), Part("spawnTrainingBots")], "Spawn Training Bots", KeyKind::Bool),
entry!([Part("gamemodes"), Part("stadiumPracticeRange"), Part("trainingBotsRespawnTime%")], "Training Bot Respawn Time Scalar", KeyKind::Percent),
entry!([Part("gamemodes"), Part("tdm"), Part("disabledMaps")], "disabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("tdm"), Part("enableMercyRezKillCancel")], "Mercy Resurrect Counteracts Kills", KeyKind::Bool),
entry!([Part("gamemodes"), Part("tdm"), Part("enablePerks")], "Enable Perks", KeyKind::Bool),
entry!([Part("gamemodes"), Part("tdm"), Part("enableSelfInitiatedRespawn")], "Self Initiated Respawn", KeyKind::Bool),
entry!([Part("gamemodes"), Part("tdm"), Part("enabledMaps")], "enabled maps", KeyKind::ListMap),
entry!([Part("gamemodes"), Part("tdm"), Part("gameLengthInMn")], "Game Length In Minutes", KeyKind::Number),
entry!([Part("gamemodes"), Part("tdm"), Part("needsImbalancedTeamScoreToWin")], "Imbalanced Team Score To Win", KeyKind::Bool),
entry!([Part("gamemodes"), Part("tdm"), Part("scoreToWin")], "Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("tdm"), Part("team1ScoreToWin")], "Team 1 Score To Win", KeyKind::Number),
entry!([Part("gamemodes"), Part("tdm"), Part("team2ScoreToWin")], "Team 2 Score To Win", KeyKind::Number),
entry!([Part("heroes"), Team, Part("abilityCooldown%")], "Ability Cooldown Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("ammoClipSize%")], "Ammunition Clip Size Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("combatUltGen%")], "Ultimate Generation - Combat", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("damageDealt%")], "Damage Dealt", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("damageReceived%")], "Damage Received", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("disabledHeroes")], "disabled heroes", KeyKind::ListHero),
entry!([Part("heroes"), Team, Part("enableHeadshotsOnly")], "Receive Headshots Only", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enableInfiniteAmmo")], "No Ammunition Requirement", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enableInfiniteUlt")], "Infinite Ultimate Duration", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enableMelee")], "Quick Melee", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enablePrimaryFire")], "Primary Fire", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enableRolePassive")], "Role Passives", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enableSpawningWithUlt")], "Spawn With Ultimate Ready", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enableUlt")], "Ultimate Ability", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("enabledHeroes")], "enabled heroes", KeyKind::ListHero),
entry!([Part("heroes"), Team, Part("healingDealt%")], "Healing Dealt", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("healingReceived%")], "Healing Received", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("health%")], "Health", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("jumpVerticalSpeed%")], "Jump Vertical Speed", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("movementGravity%")], "Movement Gravity", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("movementSpeed%")], "Movement Speed", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("passiveHealthRegen")], "Passive Health Regeneration", KeyKind::Bool),
entry!([Part("heroes"), Team, Part("passiveUltGen%")], "Ultimate Generation - Passive", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("projectileGravity%")], "Projectile Gravity", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("projectileSpeed%")], "Projectile Speed", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("ultDuration%")], "Ultimate Duration", KeyKind::Percent),
entry!([Part("heroes"), Team, Part("ultGen%")], "Ultimate Generation", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1Acceleration%")], "Jump Jet Acceleration Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1ChargeRate%")], "Power Block Charge Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1Cooldown%")], "%1$s Cooldown Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1Distance%")], "Quick Dash Distance", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1Duration%")], "Siphon Blaster Duration Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1EnemyKb%")], "Coach Gun Knockback Scalar Enemy", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1Health%")], "Rejuvenating Dash Healing", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1Heat%")], "Siphon Blaster Heat Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1Kb%")], "Whip Shot Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1MaxTime%")], "Propulsors Maximum Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1RechargeRate%")], "Propulsors Recharge Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1RefuelScalar")], "Jump Jet Refuel Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability1SelfKb%")], "Coach Gun Knockback Scalar Self", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Cooldown%")], "%1$s Cooldown Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Distance%")], "Soaring Slice Distance", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Duration%")], "Joyride Duration Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2FuseTime%")], "Dynamite Fuse Time Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Healing%")], "Cardiac Overdrive Healing", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Health%")], "Jagged Wall Health", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Height%")], "Updraft Height", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Kb%")], "Cyber Frag Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2MaxDamage%")], "Biotic Orb Max Damage Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2MaxHealing%")], "Biotic Orb Max Healing Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability2Quantity%")], "Storm Arrows Quantity", KeyKind::Number),
entry!([Part("heroes"), Team, Hero, Part("ability2Speed%")], "Joyride Speed Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability3Cooldown%")], "%1$s Cooldown Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability3Distance%")], "Lunge Distance Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ability3Kb%")], "[PH] Skewer Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ammoClipSize%")], "Ammunition Clip Size Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ammoRegenerationTime%")], "Ammunition Regeneration Time Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("assembleMechKb%")], "[PH] Assemble Mech Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("callMechKb%")], "Call Mech Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("combatUltGen%")], "Ultimate Generation - Combat %1$s", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("damageDealt%")], "Damage Dealt", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("damageReceived%")], "Damage Received", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("enableAbility1")], "%1$s", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableAbility2")], "%1$s", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableAbility3")], "%1$s", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableAutomaticFire")], "No Automatic Fire", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableGenericSecondaryFire")], "Secondary Fire", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableHeadshotsOnly")], "Receive Headshots Only", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableInfiniteAmmo")], "No Ammunition Requirement", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableInfiniteUlt")], "Infinite Ultimate Duration", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableMelee")], "Quick Melee", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enablePassive")], "%1$s", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enablePassiveUnlimitedFuel")], "Frenetic Flight Unlimited Fuel", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enablePrimaryFire")], "Primary Fire", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enablePrimaryFireFreezeStack")], "Freeze Stacking", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableRolePassive")], "Role Passives", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableRollOnly")], "Roll Always Active", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableScoping")], "No Scope", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableSecondaryFire")], "%1$s", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableSpawningWithUlt")], "Spawn With Ultimate Ready", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("enableUlt")], "Ultimate Ability %1$s", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("healingDealt%")], "Healing Dealt", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("healingReceived%")], "Healing Received", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("health%")], "Health", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("jumpVerticalSpeed%")], "Jump Vertical Speed", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("movementGravity%")], "Movement Gravity", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("movementSpeed%")], "Movement Speed", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("passiveExtraFuel%")], "Hover Jets Extra Fuel Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("passiveHeal%")], "Reconstruction Heal Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("passiveHealthRegen")], "Passive Health Regeneration", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("passiveMaxTime%")], "Hover Jets Maximum Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("passiveMaximumTime%")], "Jump Jet Acceleration Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("passiveRechargeRate%")], "Hover Jets Recharge Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("passiveUltGen%")], "Ultimate Generation - Passive %1$s", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("passiveVerticalSpeed%")], "Hover Jets Vertical Speed Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireFreezeDuration%")], "Weapon Freeze Duration Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireFreezeMinimum%")], "Weapon Freeze Minimum", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireFreezeRate%")], "Weapon Freeze Rate Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireIgniteDamage")], "Incendiary Chaingun Ignite Damage", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireIgniteDuration")], "Incendiary Chaingun Ignite Duration", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireIgniteRate")], "Incendiary Chaingun Ignite Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireKb%")], "Frag Launcher Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireMaximumTime%")], "Biotic Energy Maximum", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireOrbTurnRate%")], "Water Staff Orb Turn Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireRange%")], "Biotic Pawjectile Range", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("primaryFireRechargeRate%")], "Biotic Energy Recharge Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("projectileGravity%")], "Projectile Gravity", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("projectileSpeed%")], "Projectile Speed", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireAlternateForm")], "Block Nemesis Form", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireCooldown%")], "%1$s Cooldown Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireCost%")], "Spike Guard Resource Cost", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireDuration%")], "Take Aim Duration", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireEnergyChargeRate%")], "%1$s Energy Charge Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireHealth%")], "Petal Platform Health", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireKb%")], "A-36 Tactical Grenade Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireMaximumTime%")], "%1$s Maximum Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireMovementSpeedPenalty%")], "Spike Guard Movement Speed Penalty", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireRecallDelay%")], "Jagged Blade Delay Before Automatic Recall", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireRechargeRate%")], "%1$s Recharge Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("secondaryFireRegen%")], "Spike Guard Resource Regeneration", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("selfDestructKb%")], "Self Destruct Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("shieldBashCooldown%")], "Shield Bash Cooldown Time", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("shieldBashKb%")], "Shield Bash Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("solarEnergyMax%")], "Solar Energy Maximum", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("solarEnergyRecharge%")], "Solar Energy Recharge Rate", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("spawnWithoutMech")], "Spawn Without Mech", KeyKind::Bool),
entry!([Part("heroes"), Team, Hero, Part("ultBarrierHealth%")], "Ultimate Barrier Health Scalar Panopticon", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ultDuration%")], "Ultimate Duration", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ultFreezeMinimum%")], "Blizzard Freeze Minimum", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ultFreezeRate%")], "Blizzard Freeze Rate Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ultGen%")], "Ultimate Generation %1$s", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ultHealth%")], "Tree of Life Health", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("ultKb%")], "Meteor Strike Knockback Scalar", KeyKind::Percent),
entry!([Part("heroes"), Team, Hero, Part("weaponsEnabled")], "Weapons Enabled", KeyKind::Enum("setting_heroes_TEAM_HERO_weaponsEnabled")),
entry!([Part("lobby"), Part("allowPlayersInQueue")], "Allow Players Who Are In Queue", KeyKind::Bool),
entry!([Part("lobby"), Part("dataCenterPreference")], "Data Center Preference", KeyKind::Enum("setting_lobby_dataCenterPreference")),
entry!([Part("lobby"), Part("enableMatchVoiceChat")], "Match Voice Chat", KeyKind::Bool),
entry!([Part("lobby"), Part("ffaSlots")], "Max FFA Players", KeyKind::Number),
entry!([Part("lobby"), Part("mapRotation")], "Map Rotation", KeyKind::Enum("setting_lobby_mapRotation")),
entry!([Part("lobby"), Part("minimumLatencyInNs")], "Minimum Latency milliseconds", KeyKind::Number),
entry!([Part("lobby"), Part("pauseGameOnDisconnect")], "Pause Game On Player Disconnect", KeyKind::Bool),
entry!([Part("lobby"), Part("returnToLobby")], "Return To Lobby", KeyKind::Enum("setting_lobby_returnToLobby")),
entry!([Part("lobby"), Part("spectatorSlots")], "Max Spectators", KeyKind::Number),
entry!([Part("lobby"), Part("swapTeamsAfterMatch")], "Swap Teams After Match", KeyKind::Bool),
entry!([Part("lobby"), Part("team1Slots")], "Max %1$s Players", KeyKind::Number),
entry!([Part("lobby"), Part("team2Slots")], "Max %1$s Players", KeyKind::Number),
entry!([Part("lobby"), Part("teamBalancing")], "Team Balancing", KeyKind::Enum("setting_lobby_teamBalancing")),
entry!([Part("lobby"), Part("useExperimentalUpdate")], "Use Experimental Update If Available", KeyKind::Bool),
entry!([Part("main"), Part("description")], "Description", KeyKind::String),
entry!([Part("main"), Part("modeName")], "Mode Name", KeyKind::String),
];
pub(crate) static GENERATED_ENUM_MEMBERS: &[EnumMember] = &[
EnumMember {
domain: "setting_gamemodes_controlAprilFools_setValidControlPoints",
member: "all",
name: "All",
},
EnumMember {
domain: "setting_gamemodes_controlAprilFools_setValidControlPoints",
member: "first",
name: "First",
},
EnumMember {
domain: "setting_gamemodes_controlAprilFools_setValidControlPoints",
member: "second",
name: "Second",
},
EnumMember {
domain: "setting_gamemodes_controlAprilFools_setValidControlPoints",
member: "third",
name: "Third",
},
EnumMember {
domain: "setting_gamemodes_control_setValidControlPoints",
member: "all",
name: "All",
},
EnumMember {
domain: "setting_gamemodes_control_setValidControlPoints",
member: "first",
name: "First",
},
EnumMember {
domain: "setting_gamemodes_control_setValidControlPoints",
member: "second",
name: "Second",
},
EnumMember {
domain: "setting_gamemodes_control_setValidControlPoints",
member: "third",
name: "Third",
},
EnumMember {
domain: "setting_gamemodes_ctf_flagCarrierAbilities",
member: "all",
name: "All",
},
EnumMember {
domain: "setting_gamemodes_ctf_flagCarrierAbilities",
member: "none",
name: "None",
},
EnumMember {
domain: "setting_gamemodes_ctf_flagCarrierAbilities",
member: "restricted",
name: "Restricted",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroPoolSize",
member: "teamSize",
name: "Team Size",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroPoolSize",
member: "teamSize+1",
name: "Team Size +1",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroPoolSize",
member: "teamSize+2",
name: "Team Size +2",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroPoolSize",
member: "teamSize+3",
name: "Team Size +3",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroesAvailable",
member: "any",
name: "Any",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroesAvailable",
member: "limited",
name: "Limited",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroesAvailable",
member: "random",
name: "Random",
},
EnumMember {
domain: "setting_gamemodes_elimination_heroesAvailable",
member: "mirroredRandom",
name: "Random Mirrored",
},
EnumMember {
domain: "setting_gamemodes_elimination_restrictPreviouslyPlayedHeroes",
member: "off",
name: "Off",
},
EnumMember {
domain: "setting_gamemodes_elimination_restrictPreviouslyPlayedHeroes",
member: "afterRoundWon",
name: "After Round Won",
},
EnumMember {
domain: "setting_gamemodes_elimination_restrictPreviouslyPlayedHeroes",
member: "afterRoundPlayed",
name: "After Round Played",
},
EnumMember {
domain: "setting_gamemodes_flashpointAprilFools_firstActiveControlPoint",
member: "a",
name: "A",
},
EnumMember {
domain: "setting_gamemodes_flashpointAprilFools_firstActiveControlPoint",
member: "b",
name: "B",
},
EnumMember {
domain: "setting_gamemodes_flashpointAprilFools_firstActiveControlPoint",
member: "c",
name: "C",
},
EnumMember {
domain: "setting_gamemodes_flashpointAprilFools_firstActiveControlPoint",
member: "d",
name: "D",
},
EnumMember {
domain: "setting_gamemodes_flashpointAprilFools_firstActiveControlPoint",
member: "e",
name: "E",
},
EnumMember {
domain: "setting_gamemodes_flashpointAprilFools_firstActiveControlPoint",
member: "random",
name: "Random",
},
EnumMember {
domain: "setting_gamemodes_flashpoint_firstActiveControlPoint",
member: "a",
name: "A",
},
EnumMember {
domain: "setting_gamemodes_flashpoint_firstActiveControlPoint",
member: "b",
name: "B",
},
EnumMember {
domain: "setting_gamemodes_flashpoint_firstActiveControlPoint",
member: "c",
name: "C",
},
EnumMember {
domain: "setting_gamemodes_flashpoint_firstActiveControlPoint",
member: "d",
name: "D",
},
EnumMember {
domain: "setting_gamemodes_flashpoint_firstActiveControlPoint",
member: "e",
name: "E",
},
EnumMember {
domain: "setting_gamemodes_flashpoint_firstActiveControlPoint",
member: "random",
name: "Random",
},
EnumMember {
domain: "setting_gamemodes_general_gamemodeStartTrigger",
member: "allSlotsFilled",
name: "All Slots Filled",
},
EnumMember {
domain: "setting_gamemodes_general_gamemodeStartTrigger",
member: "immediately",
name: "Immediately",
},
EnumMember {
domain: "setting_gamemodes_general_gamemodeStartTrigger",
member: "manual",
name: "Manual",
},
EnumMember {
domain: "setting_gamemodes_general_heroLimit",
member: "off",
name: "Off",
},
EnumMember {
domain: "setting_gamemodes_general_heroLimit",
member: "1PerTeam",
name: "1 Per Team",
},
EnumMember {
domain: "setting_gamemodes_general_heroLimit",
member: "2PerTeam",
name: "2 Per Team",
},
EnumMember {
domain: "setting_gamemodes_general_heroLimit",
member: "1PerGame",
name: "1 Per Game",
},
EnumMember {
domain: "setting_gamemodes_general_heroLimit",
member: "2PerGame",
name: "2 Per Game",
},
EnumMember {
domain: "setting_gamemodes_general_roleLimit",
member: "off",
name: "Off",
},
EnumMember {
domain: "setting_gamemodes_general_roleLimit",
member: "2OfEachRolePerTeam",
name: "2 Of Each Role Per Team",
},
EnumMember {
domain: "setting_gamemodes_general_roleLimit",
member: "1Tank2Offense2Support",
name: "1 Tank 2 Offense 2 Support",
},
EnumMember {
domain: "setting_gamemodes_general_spawnHealthPacks",
member: "modeDependent",
name: "Determined By Mode",
},
EnumMember {
domain: "setting_gamemodes_general_spawnHealthPacks",
member: "enabled",
name: "Enabled",
},
EnumMember {
domain: "setting_gamemodes_general_spawnHealthPacks",
member: "disabled",
name: "Disabled",
},
EnumMember {
domain: "setting_gamemodes_general_tankPassiveHealthBonus",
member: "1Tank2Offense2Support",
name: "1 Tank 2 Offense 2 Support",
},
EnumMember {
domain: "setting_gamemodes_general_tankPassiveHealthBonus",
member: "alwaysEnabled",
name: "Always Enabled",
},
EnumMember {
domain: "setting_gamemodes_general_tankPassiveHealthBonus",
member: "disabled",
name: "Disabled",
},
EnumMember {
domain: "setting_gamemodes_junkenstein_difficulty",
member: "normal",
name: "NORMAL",
},
EnumMember {
domain: "setting_gamemodes_junkenstein_difficulty",
member: "hard",
name: "HARD",
},
EnumMember {
domain: "setting_gamemodes_junkenstein_difficulty",
member: "expert",
name: "EXPERT",
},
EnumMember {
domain: "setting_gamemodes_junkenstein_difficulty",
member: "legendary",
name: "LEGENDARY",
},
EnumMember {
domain: "setting_gamemodes_skirmish_setValidControlPoints",
member: "all",
name: "All",
},
EnumMember {
domain: "setting_gamemodes_skirmish_setValidControlPoints",
member: "first",
name: "First",
},
EnumMember {
domain: "setting_gamemodes_skirmish_setValidControlPoints",
member: "second",
name: "Second",
},
EnumMember {
domain: "setting_gamemodes_skirmish_setValidControlPoints",
member: "third",
name: "Third",
},
EnumMember {
domain: "setting_gamemodes_skirmish_setValidControlPoints",
member: "fourth",
name: "Fourth",
},
EnumMember {
domain: "setting_gamemodes_skirmish_setValidControlPoints",
member: "fifth",
name: "Fifth",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "all",
name: "All",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "staff",
name: "Caduceus Staff Only",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "blaster",
name: "Caduceus Blaster Only",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "all",
name: "All",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "rivetGun",
name: "Rivet Gun Only",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "hammer",
name: "Forge Hammer Only",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "all",
name: "All",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "healingBlossom",
name: "Healing Blossom Only",
},
EnumMember {
domain: "setting_heroes_TEAM_HERO_weaponsEnabled",
member: "thornVolley",
name: "Thorn Volley Only",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "bestAvailable",
name: "Best Available",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "argentina",
name: "Argentina",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "australia",
name: "Australia",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "australia2",
name: "Australia 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "australia3",
name: "Australia 3",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "bahrain",
name: "Bahrain",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "brazil",
name: "Brazil",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "brazil2",
name: "Brazil 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "chile",
name: "Chile",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "chinaBeijing",
name: "China - Beijing",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "chinaHangzhou",
name: "China - Hangzhou",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "chinaHangzhou2",
name: "China - Hangzhou 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "finland2",
name: "Finland 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "france",
name: "France",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "germany",
name: "Germany",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "germany2",
name: "Germany 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "ireland",
name: "Ireland",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "japan",
name: "Japan",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "japan2",
name: "Japan 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "netherlands",
name: "Netherlands",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "peru",
name: "Peru",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "singapore",
name: "Singapore",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "singapore2",
name: "Singapore 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "southKorea",
name: "South Korea",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "southKorea2",
name: "South Korea 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "southKorea3",
name: "South Korea 3",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "taiwan",
name: "Taiwan",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "taiwan2",
name: "Taiwan 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "usCentral",
name: "USA - Central",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "usEast",
name: "USA - East",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "usEast2",
name: "USA - East 2",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "usNorthwest",
name: "USA - Northwest",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "usSouthwest",
name: "USA - Southwest",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "usWest",
name: "USA - West",
},
EnumMember {
domain: "setting_lobby_dataCenterPreference",
member: "usWest2",
name: "USA - West 2",
},
EnumMember {
domain: "setting_lobby_mapRotation",
member: "afterMirrorMatch",
name: "After A Mirror Match",
},
EnumMember {
domain: "setting_lobby_mapRotation",
member: "afterGame",
name: "After A Game",
},
EnumMember {
domain: "setting_lobby_mapRotation",
member: "paused",
name: "Paused",
},
EnumMember {
domain: "setting_lobby_returnToLobby",
member: "never",
name: "Never",
},
EnumMember {
domain: "setting_lobby_returnToLobby",
member: "afterGame",
name: "After A Game",
},
EnumMember {
domain: "setting_lobby_returnToLobby",
member: "afterMirrorMatch",
name: "After A Mirror Match",
},
EnumMember {
domain: "setting_lobby_teamBalancing",
member: "off",
name: "Off",
},
EnumMember {
domain: "setting_lobby_teamBalancing",
member: "afterMirrorMatch",
name: "After A Mirror Match",
},
EnumMember {
domain: "setting_lobby_teamBalancing",
member: "afterGame",
name: "After A Game",
},
];