{
"schemaVersion": 1,
"source": {
"commit": "d854bf01fc7bbf3b2169f67408c07a8da8989ad6",
"commitDate": "2026-08-12T15:26:38Z",
"sha256": "e6a80867407d9c432dbbafe43b0d7121b9fb2de969eff8f15be114bf18e1a717"
},
"counts": {
"actions": 225,
"values": 267,
"gamemodes": 35,
"maps": 90,
"heroes": 53,
"settingsGroups": 6
},
"entries": {
"values": [
{
"id": ".charAt",
"en-US": "Char In String",
"source": "data.values..charAt",
"zh-CN": "字符串中字符"
},
{
"id": ".concat",
"en-US": "Append To Array",
"source": "data.values..concat",
"zh-CN": "添加至数组"
},
{
"id": ".exclude",
"en-US": "Remove From Array",
"source": "data.values..exclude",
"zh-CN": "从数组中移除"
},
{
"id": ".getAbilityCharge",
"en-US": "Ability Charge",
"source": "data.values..getAbilityCharge",
"zh-CN": "技能充能"
},
{
"id": ".getAbilityCooldown",
"en-US": "Ability Cooldown",
"source": "data.values..getAbilityCooldown",
"zh-CN": "技能冷却时间"
},
{
"id": ".getAbilityResource",
"en-US": "Ability Resource",
"source": "data.values..getAbilityResource",
"zh-CN": "技能资源"
},
{
"id": ".getAllowedHeroes",
"en-US": "Allowed Heroes",
"source": "data.values..getAllowedHeroes",
"zh-CN": "可用英雄"
},
{
"id": ".getAltitude",
"en-US": "Altitude Of",
"source": "data.values..getAltitude",
"zh-CN": "高度"
},
{
"id": ".getAmmo",
"en-US": "Ammo",
"source": "data.values..getAmmo",
"zh-CN": "弹药"
},
{
"id": ".getCurrentWeapon",
"en-US": "Weapon",
"source": "data.values..getCurrentWeapon",
"zh-CN": "武器"
},
{
"id": ".getEyePosition",
"en-US": "Eye Position",
"source": "data.values..getEyePosition",
"zh-CN": "眼睛位置"
},
{
"id": ".getFacingDirection",
"en-US": "Facing Direction Of",
"source": "data.values..getFacingDirection",
"zh-CN": "面朝方向"
},
{
"id": ".getHealth",
"en-US": "Health",
"source": "data.values..getHealth",
"zh-CN": "生命值"
},
{
"id": ".getHealthOfType",
"en-US": "Health Of Type",
"source": "data.values..getHealthOfType",
"zh-CN": "类型的生命值"
},
{
"id": ".getHero",
"en-US": "Hero Of",
"source": "data.values..getHero",
"zh-CN": "所用英雄"
},
{
"id": ".getHeroOfDuplication",
"en-US": "Hero Being Duplicated",
"source": "data.values..getHeroOfDuplication",
"zh-CN": "正在复制的英雄"
},
{
"id": ".getHeroStatistic",
"en-US": "Player Hero Stat",
"source": "data.values..getHeroStatistic",
"zh-CN": "玩家英雄数据"
},
{
"id": ".getHorizontalFacingAngle",
"en-US": "Horizontal Facing Angle Of",
"source": "data.values..getHorizontalFacingAngle",
"zh-CN": "水平朝向角度"
},
{
"id": ".getHorizontalSpeed",
"en-US": "Horizontal Speed Of",
"source": "data.values..getHorizontalSpeed",
"zh-CN": "水平速度"
},
{
"id": ".getMaxAmmo",
"en-US": "Max Ammo",
"source": "data.values..getMaxAmmo",
"zh-CN": "最大弹药"
},
{
"id": ".getMaxHealth",
"en-US": "Max Health",
"source": "data.values..getMaxHealth",
"zh-CN": "最大生命值"
},
{
"id": ".getMaxHealthOfType",
"en-US": "Max Health Of Type",
"source": "data.values..getMaxHealthOfType",
"zh-CN": "类型的最大生命值"
},
{
"id": ".getNormalizedHealth",
"en-US": "Normalized Health",
"source": "data.values..getNormalizedHealth",
"zh-CN": "标准化生命值"
},
{
"id": ".getNumberOfDeaths",
"en-US": "Number Of Deaths",
"source": "data.values..getNumberOfDeaths",
"zh-CN": "死亡数"
},
{
"id": ".getNumberOfElims",
"en-US": "Number Of Eliminations",
"source": "data.values..getNumberOfElims",
"zh-CN": "消灭数"
},
{
"id": ".getNumberOfFinalBlows",
"en-US": "Number Of Final Blows",
"source": "data.values..getNumberOfFinalBlows",
"zh-CN": "最后一击数"
},
{
"id": ".getPlayerClosestToReticle",
"en-US": "Player Closest To Reticle",
"source": "data.values..getPlayerClosestToReticle",
"zh-CN": "距离准星最近的玩家"
},
{
"id": ".getPlayersInViewAngle",
"en-US": "Players in View Angle",
"source": "data.values..getPlayersInViewAngle",
"zh-CN": "视角中的玩家"
},
{
"id": ".getPosition",
"en-US": "Position Of",
"source": "data.values..getPosition",
"zh-CN": "所选位置"
},
{
"id": ".getScore",
"en-US": "Score Of",
"source": "data.values..getScore",
"zh-CN": "分数"
},
{
"id": ".getSlot",
"en-US": "Slot Of",
"source": "data.values..getSlot",
"zh-CN": "栏位"
},
{
"id": ".getSpeed",
"en-US": "Speed Of",
"source": "data.values..getSpeed",
"zh-CN": "速度"
},
{
"id": ".getSpeedInDirection",
"en-US": "Speed Of In Direction",
"source": "data.values..getSpeedInDirection",
"zh-CN": "指定方向速度"
},
{
"id": ".getStatistic",
"en-US": "Player Stat",
"source": "data.values..getStatistic",
"zh-CN": "玩家数据"
},
{
"id": ".getTeam",
"en-US": "Team Of",
"source": "data.values..getTeam",
"zh-CN": "所在队伍"
},
{
"id": ".getThrottle",
"en-US": "Throttle Of",
"source": "data.values..getThrottle",
"zh-CN": "阈值"
},
{
"id": ".getUltCharge",
"en-US": "Ultimate Charge Percent",
"source": "data.values..getUltCharge",
"zh-CN": "终极技能充能百分比"
},
{
"id": ".getVelocity",
"en-US": "Velocity Of",
"source": "data.values..getVelocity",
"zh-CN": "速率"
},
{
"id": ".getVerticalFacingAngle",
"en-US": "Vertical Facing Angle Of",
"source": "data.values..getVerticalFacingAngle",
"zh-CN": "垂直朝向角度"
},
{
"id": ".getVerticalSpeed",
"en-US": "Vertical Speed Of",
"source": "data.values..getVerticalSpeed",
"zh-CN": "垂直速度"
},
{
"id": ".hasSpawned",
"en-US": "Has Spawned",
"source": "data.values..hasSpawned",
"zh-CN": "已重生"
},
{
"id": ".hasStatus",
"en-US": "Has Status",
"source": "data.values..hasStatus",
"zh-CN": "具有状态"
},
{
"id": ".index",
"en-US": "Index Of Array Value",
"source": "data.values..index",
"zh-CN": "数组值的索引"
},
{
"id": ".isAlive",
"en-US": "Is Alive",
"source": "data.values..isAlive",
"zh-CN": "存活"
},
{
"id": ".isCommunicating",
"en-US": "Is Communicating",
"source": "data.values..isCommunicating",
"zh-CN": "正在交流"
},
{
"id": ".isCommunicatingAnything",
"en-US": "Is Communicating Any",
"source": "data.values..isCommunicatingAnything",
"zh-CN": "正在与人交流"
},
{
"id": ".isCommunicatingEmote",
"en-US": "Is Communicating Any Emote",
"source": "data.values..isCommunicatingEmote",
"zh-CN": "正在使用表情交流"
},
{
"id": ".isCommunicatingSpray",
"en-US": "Is Communicating Any Spray",
"source": "data.values..isCommunicatingSpray",
"zh-CN": "正在使用喷漆交流"
},
{
"id": ".isCommunicatingVoiceline",
"en-US": "Is Communicating Any Voice line",
"source": "data.values..isCommunicatingVoiceline",
"zh-CN": "正在使用语音交流"
},
{
"id": ".isCrouching",
"en-US": "Is Crouching",
"source": "data.values..isCrouching",
"zh-CN": "正在蹲下"
},
{
"id": ".isDead",
"en-US": "Is Dead",
"source": "data.values..isDead",
"zh-CN": "死亡"
},
{
"id": ".isDummy",
"en-US": "Is Dummy Bot",
"source": "data.values..isDummy",
"zh-CN": "是否是机器人"
},
{
"id": ".isDuplicatingAHero",
"en-US": "Is Duplicating",
"source": "data.values..isDuplicatingAHero",
"zh-CN": "正在人格复制"
},
{
"id": ".isFiringPrimaryFire",
"en-US": "Is Firing Primary",
"source": "data.values..isFiringPrimaryFire",
"zh-CN": "正在使用主要武器"
},
{
"id": ".isFiringSecondaryFire",
"en-US": "Is Firing Secondary",
"source": "data.values..isFiringSecondaryFire",
"zh-CN": "正在使用辅助武器"
},
{
"id": ".isHoldingButton",
"en-US": "Is Button Held",
"source": "data.values..isHoldingButton",
"zh-CN": "按钮被按下"
},
{
"id": ".isInAir",
"en-US": "Is In Air",
"source": "data.values..isInAir",
"zh-CN": "正在空中"
},
{
"id": ".isInAlternateForm",
"en-US": "Is In Alternate Form",
"source": "data.values..isInAlternateForm",
"zh-CN": "处于非初始状态"
},
{
"id": ".isInSpawnRoom",
"en-US": "Is In Spawn Room",
"source": "data.values..isInSpawnRoom",
"zh-CN": "在重生室中"
},
{
"id": ".isInViewAngle",
"en-US": "Is In View Angle",
"source": "data.values..isInViewAngle",
"zh-CN": "在视野内"
},
{
"id": ".isJumping",
"en-US": "Is Jumping",
"source": "data.values..isJumping",
"zh-CN": "正在跳跃"
},
{
"id": ".isMeleeing",
"en-US": "Is Meleeing",
"source": "data.values..isMeleeing",
"zh-CN": "正在近战攻击"
},
{
"id": ".isMoving",
"en-US": "Is Moving",
"source": "data.values..isMoving",
"zh-CN": "正在移动"
},
{
"id": ".isOnFire",
"en-US": "Is Portrait On Fire",
"source": "data.values..isOnFire",
"zh-CN": "头像火力全开"
},
{
"id": ".isOnGround",
"en-US": "Is On Ground",
"source": "data.values..isOnGround",
"zh-CN": "在地面上"
},
{
"id": ".isOnObjective",
"en-US": "Is On Objective",
"source": "data.values..isOnObjective",
"zh-CN": "在目标点上"
},
{
"id": ".isOnWall",
"en-US": "Is On Wall",
"source": "data.values..isOnWall",
"zh-CN": "在墙上"
},
{
"id": ".isReloading",
"en-US": "Is Reloading",
"source": "data.values..isReloading",
"zh-CN": "正在装填"
},
{
"id": ".isStanding",
"en-US": "Is Standing",
"source": "data.values..isStanding",
"zh-CN": "正在站立"
},
{
"id": ".isUsingAbility1",
"en-US": "Is Using Ability 1",
"source": "data.values..isUsingAbility1",
"zh-CN": "正在使用技能 1"
},
{
"id": ".isUsingAbility2",
"en-US": "Is Using Ability 2",
"source": "data.values..isUsingAbility2",
"zh-CN": "正在使用技能 2"
},
{
"id": ".isUsingUltimate",
"en-US": "Is Using Ultimate",
"source": "data.values..isUsingUltimate",
"zh-CN": "正在使用终极技能"
},
{
"id": ".last",
"en-US": "Last Of",
"source": "data.values..last",
"zh-CN": "最后"
},
{
"id": ".replace",
"en-US": "String Replace",
"source": "data.values..replace",
"zh-CN": "字符串替换"
},
{
"id": ".slice",
"en-US": "Array Slice",
"source": "data.values..slice",
"zh-CN": "数组分割"
},
{
"id": ".split",
"en-US": "String Split",
"source": "data.values..split",
"zh-CN": "字符串分割"
},
{
"id": ".strIndex",
"en-US": "Index Of String Char",
"source": "data.values..strIndex",
"zh-CN": "字符串字符索引"
},
{
"id": ".substring",
"en-US": "String Slice",
"source": "data.values..substring",
"zh-CN": "截取字符串"
},
{
"id": "Vector.BACKWARD",
"en-US": "Backward",
"source": "data.values.Vector.BACKWARD",
"zh-CN": "后"
},
{
"id": "Vector.DOWN",
"en-US": "Down",
"source": "data.values.Vector.DOWN",
"zh-CN": "下"
},
{
"id": "Vector.FORWARD",
"en-US": "Forward",
"source": "data.values.Vector.FORWARD",
"zh-CN": "前"
},
{
"id": "Vector.LEFT",
"en-US": "Left",
"source": "data.values.Vector.LEFT",
"zh-CN": "左"
},
{
"id": "Vector.RIGHT",
"en-US": "Right",
"source": "data.values.Vector.RIGHT",
"zh-CN": "右"
},
{
"id": "Vector.UP",
"en-US": "Up",
"source": "data.values.Vector.UP",
"zh-CN": "上"
},
{
"id": "__add__",
"en-US": "Add",
"source": "data.values.__add__",
"zh-CN": "加"
},
{
"id": "__all__",
"en-US": "Is True For All",
"source": "data.values.__all__",
"zh-CN": "对全部为“真”"
},
{
"id": "__and__",
"en-US": "And",
"source": "data.values.__and__",
"zh-CN": "与"
},
{
"id": "__any__",
"en-US": "Is True For Any",
"source": "data.values.__any__",
"zh-CN": "对任意为“真”"
},
{
"id": "__arrayContains__",
"en-US": "Array Contains",
"source": "data.values.__arrayContains__",
"zh-CN": "数组包含"
},
{
"id": "__array__",
"en-US": "Array",
"source": "data.values.__array__",
"zh-CN": "数组"
},
{
"id": "__button__",
"en-US": "Button",
"source": "data.values.__button__",
"zh-CN": "按钮"
},
{
"id": "__color__",
"en-US": "Color",
"source": "data.values.__color__",
"zh-CN": "颜色"
},
{
"id": "__compare__",
"en-US": "Compare",
"source": "data.values.__compare__",
"zh-CN": "比较"
},
{
"id": "__currentArrayElement__",
"en-US": "Current Array Element",
"source": "data.values.__currentArrayElement__",
"zh-CN": "当前数组元素"
},
{
"id": "__currentArrayIndex__",
"en-US": "Current Array Index",
"source": "data.values.__currentArrayIndex__",
"zh-CN": "当前数组索引"
},
{
"id": "__customString__",
"en-US": "Custom String",
"source": "data.values.__customString__",
"zh-CN": "自定义字符串"
},
{
"id": "__divide__",
"en-US": "Divide",
"source": "data.values.__divide__",
"zh-CN": "除"
},
{
"id": "__emptyArray__",
"en-US": "Empty Array",
"source": "data.values.__emptyArray__",
"zh-CN": "空数组"
},
{
"id": "__filteredArray__",
"en-US": "Filtered Array",
"source": "data.values.__filteredArray__",
"zh-CN": "已过滤的数组"
},
{
"id": "__firstOf__",
"en-US": "First Of",
"source": "data.values.__firstOf__",
"zh-CN": "首个"
},
{
"id": "__gamemode__",
"en-US": "Game Mode",
"source": "data.values.__gamemode__",
"zh-CN": "游戏模式"
},
{
"id": "__getCurrentMap__",
"en-US": "Current Map",
"source": "data.values.__getCurrentMap__",
"zh-CN": "当前地图"
},
{
"id": "__globalVar__",
"en-US": "Global Variable",
"source": "data.values.__globalVar__",
"zh-CN": "全局变量"
},
{
"id": "__global__",
"en-US": "Global",
"source": "data.values.__global__",
"zh-CN": "全局"
},
{
"id": "__hero__",
"en-US": "Hero",
"source": "data.values.__hero__",
"zh-CN": "英雄"
},
{
"id": "__ifThenElse__",
"en-US": "If-Then-Else",
"source": "data.values.__ifThenElse__",
"zh-CN": "If-Then-Else"
},
{
"id": "__localizedString__",
"en-US": "String",
"source": "data.values.__localizedString__",
"zh-CN": "字符串"
},
{
"id": "__map__",
"en-US": "Map",
"source": "data.values.__map__",
"zh-CN": "地图"
},
{
"id": "__mappedArray__",
"en-US": "Mapped Array",
"source": "data.values.__mappedArray__",
"zh-CN": "映射的数组"
},
{
"id": "__modulo__",
"en-US": "Modulo",
"source": "data.values.__modulo__",
"zh-CN": "余数"
},
{
"id": "__multiply__",
"en-US": "Multiply",
"source": "data.values.__multiply__",
"zh-CN": "乘"
},
{
"id": "__not__",
"en-US": "Not",
"source": "data.values.__not__",
"zh-CN": "非"
},
{
"id": "__number__",
"en-US": "Number",
"source": "data.values.__number__",
"zh-CN": "数字"
},
{
"id": "__or__",
"en-US": "Or",
"source": "data.values.__or__",
"zh-CN": "或"
},
{
"id": "__playerVar__",
"en-US": "Player Variable",
"source": "data.values.__playerVar__",
"zh-CN": "玩家变量"
},
{
"id": "__raiseToPower__",
"en-US": "Raise To Power",
"source": "data.values.__raiseToPower__",
"zh-CN": "乘方"
},
{
"id": "__round__",
"en-US": "Round To Integer",
"source": "data.values.__round__",
"zh-CN": "取整"
},
{
"id": "__sortedArray__",
"en-US": "Sorted Array",
"source": "data.values.__sortedArray__",
"zh-CN": "已排序的数组"
},
{
"id": "__subtract__",
"en-US": "Subtract",
"source": "data.values.__subtract__",
"zh-CN": "减"
},
{
"id": "__team__",
"en-US": "Team",
"source": "data.values.__team__",
"zh-CN": "队伍"
},
{
"id": "__valueInArray__",
"en-US": "Value In Array",
"source": "data.values.__valueInArray__",
"zh-CN": "数组中的值"
},
{
"id": "__xComponentOf__",
"en-US": "X Component Of",
"source": "data.values.__xComponentOf__",
"zh-CN": "X方向分量"
},
{
"id": "__yComponentOf__",
"en-US": "Y Component Of",
"source": "data.values.__yComponentOf__",
"zh-CN": "Y方向分量"
},
{
"id": "__zComponentOf__",
"en-US": "Z Component Of",
"source": "data.values.__zComponentOf__",
"zh-CN": "Z方向分量"
},
{
"id": "abilityIconString",
"en-US": "Ability Icon String",
"source": "data.values.abilityIconString",
"zh-CN": "技能图标字符串"
},
{
"id": "abs",
"en-US": "Absolute Value",
"source": "data.values.abs",
"zh-CN": "绝对值"
},
{
"id": "acos",
"en-US": "Arccosine In Radians",
"source": "data.values.acos",
"zh-CN": "以弧度为单位的反余弦值"
},
{
"id": "acosDeg",
"en-US": "Arccosine In Degrees",
"source": "data.values.acosDeg",
"zh-CN": "以角度为单位的反余弦值"
},
{
"id": "angleBetweenVectors",
"en-US": "Angle Between Vectors",
"source": "data.values.angleBetweenVectors",
"zh-CN": "矢量间夹角"
},
{
"id": "angleDifference",
"en-US": "Angle Difference",
"source": "data.values.angleDifference",
"zh-CN": "角度差"
},
{
"id": "asin",
"en-US": "Arcsine In Radians",
"source": "data.values.asin",
"zh-CN": "以弧度为单位的反正弦值"
},
{
"id": "asinDeg",
"en-US": "Arcsine In Degrees",
"source": "data.values.asinDeg",
"zh-CN": "以角度为单位的反正弦值"
},
{
"id": "atan2",
"en-US": "Arctangent In Radians",
"source": "data.values.atan2",
"zh-CN": "以弧度为单位的反正切值"
},
{
"id": "atan2Deg",
"en-US": "Arctangent In Degrees",
"source": "data.values.atan2Deg",
"zh-CN": "以角度为单位的反正切值"
},
{
"id": "attacker",
"en-US": "Attacker",
"source": "data.values.attacker",
"zh-CN": "攻击方"
},
{
"id": "cos",
"en-US": "Cosine From Radians",
"source": "data.values.cos",
"zh-CN": "弧度的余弦值"
},
{
"id": "cosDeg",
"en-US": "Cosine From Degrees",
"source": "data.values.cosDeg",
"zh-CN": "角度的余弦值"
},
{
"id": "createWorkshopSettingBool",
"en-US": "Workshop Setting Toggle",
"source": "data.values.createWorkshopSettingBool",
"zh-CN": "地图工坊设置开关"
},
{
"id": "createWorkshopSettingEnum",
"en-US": "Workshop Setting Combo",
"source": "data.values.createWorkshopSettingEnum",
"zh-CN": "地图工坊设置组合"
},
{
"id": "createWorkshopSettingFloat",
"en-US": "Workshop Setting Real",
"source": "data.values.createWorkshopSettingFloat",
"zh-CN": "地图工坊设置实数"
},
{
"id": "createWorkshopSettingHero",
"en-US": "Workshop Setting Hero",
"source": "data.values.createWorkshopSettingHero",
"zh-CN": "地图工坊设置英雄"
},
{
"id": "createWorkshopSettingInt",
"en-US": "Workshop Setting Integer",
"source": "data.values.createWorkshopSettingInt",
"zh-CN": "地图工坊设置整数"
},
{
"id": "crossProduct",
"en-US": "Cross Product",
"source": "data.values.crossProduct",
"zh-CN": "矢量积"
},
{
"id": "directionFromAngles",
"en-US": "Direction From Angles",
"source": "data.values.directionFromAngles",
"zh-CN": "与此角度的相对方向"
},
{
"id": "directionTowards",
"en-US": "Direction Towards",
"source": "data.values.directionTowards",
"zh-CN": "方向"
},
{
"id": "distance",
"en-US": "Distance Between",
"source": "data.values.distance",
"zh-CN": "相距距离"
},
{
"id": "dotProduct",
"en-US": "Dot Product",
"source": "data.values.dotProduct",
"zh-CN": "标量积"
},
{
"id": "entityExists",
"en-US": "Entity Exists",
"source": "data.values.entityExists",
"zh-CN": "实体存在"
},
{
"id": "evalOnce",
"en-US": "Evaluate Once",
"source": "data.values.evalOnce",
"zh-CN": "单次赋值"
},
{
"id": "eventAbility",
"en-US": "Event Ability",
"source": "data.values.eventAbility",
"zh-CN": "事件技能"
},
{
"id": "eventDamage",
"en-US": "Event Damage",
"source": "data.values.eventDamage",
"zh-CN": "事件伤害"
},
{
"id": "eventDirection",
"en-US": "Event Direction",
"source": "data.values.eventDirection",
"zh-CN": "事件方向"
},
{
"id": "eventHealing",
"en-US": "Event Healing",
"source": "data.values.eventHealing",
"zh-CN": "事件治疗"
},
{
"id": "eventPlayer",
"en-US": "Event Player",
"source": "data.values.eventPlayer",
"zh-CN": "事件玩家"
},
{
"id": "eventWasCriticalHit",
"en-US": "Event Was Critical Hit",
"source": "data.values.eventWasCriticalHit",
"zh-CN": "事件暴击"
},
{
"id": "eventWasEnvironment",
"en-US": "Event Was Environment",
"source": "data.values.eventWasEnvironment",
"zh-CN": "事件为环境事件"
},
{
"id": "eventWasHealthPack",
"en-US": "Event Was Health Pack",
"source": "data.values.eventWasHealthPack",
"zh-CN": "事件为急救包"
},
{
"id": "false",
"en-US": "False",
"source": "data.values.false",
"zh-CN": "假"
},
{
"id": "getAllHeroes",
"en-US": "All Heroes",
"source": "data.values.getAllHeroes",
"zh-CN": "全部英雄"
},
{
"id": "getAverageServerLoad",
"en-US": "Server Load Average",
"source": "data.values.getAverageServerLoad",
"zh-CN": "服务器负载平均值"
},
{
"id": "getCapturePercentage",
"en-US": "Point Capture Percentage",
"source": "data.values.getCapturePercentage",
"zh-CN": "目标点占领百分比"
},
{
"id": "getClosestPlayer",
"en-US": "Closest Player To",
"source": "data.values.getClosestPlayer",
"zh-CN": "距离最近的玩家"
},
{
"id": "getControlScorePercentage",
"en-US": "Control Mode Scoring Percentage",
"source": "data.values.getControlScorePercentage",
"zh-CN": "占领要点模式得分百分比"
},
{
"id": "getControlScoringTeam",
"en-US": "Control Mode Scoring Team",
"source": "data.values.getControlScoringTeam",
"zh-CN": "占领要点模式正在得分的队伍"
},
{
"id": "getCurrentGamemode",
"en-US": "Current Game Mode",
"source": "data.values.getCurrentGamemode",
"zh-CN": "当前游戏模式"
},
{
"id": "getCurrentObjective",
"en-US": "Objective Index",
"source": "data.values.getCurrentObjective",
"zh-CN": "对象索引"
},
{
"id": "getDamageHeroes",
"en-US": "All Damage Heroes",
"source": "data.values.getDamageHeroes",
"zh-CN": "所有输出英雄"
},
{
"id": "getDeadPlayers",
"en-US": "All Dead Players",
"source": "data.values.getDeadPlayers",
"zh-CN": "所有死亡玩家"
},
{
"id": "getFarthestPlayer",
"en-US": "Farthest Player From",
"source": "data.values.getFarthestPlayer",
"zh-CN": "距离最远的玩家"
},
{
"id": "getFlagCarrier",
"en-US": "Player Carrying Flag",
"source": "data.values.getFlagCarrier",
"zh-CN": "携带旗帜的玩家"
},
{
"id": "getFlagPosition",
"en-US": "Flag Position",
"source": "data.values.getFlagPosition",
"zh-CN": "旗帜位置"
},
{
"id": "getLastAssistId",
"en-US": "Last Assist ID",
"source": "data.values.getLastAssistId",
"zh-CN": "上一个助攻ID"
},
{
"id": "getLastCreatedEntity",
"en-US": "Last Created Entity",
"source": "data.values.getLastCreatedEntity",
"zh-CN": "最后创建的实体"
},
{
"id": "getLastCreatedHealthPool",
"en-US": "Last Created Health Pool",
"source": "data.values.getLastCreatedHealthPool",
"zh-CN": "最后创建的生命池"
},
{
"id": "getLastCreatedText",
"en-US": "Last Text ID",
"source": "data.values.getLastCreatedText",
"zh-CN": "上一个文本ID"
},
{
"id": "getLastDamageModification",
"en-US": "Last Damage Modification ID",
"source": "data.values.getLastDamageModification",
"zh-CN": "上一个伤害调整ID"
},
{
"id": "getLastDamageOverTimeId",
"en-US": "Last Damage Over Time ID",
"source": "data.values.getLastDamageOverTimeId",
"zh-CN": "上一个持续伤害效果ID"
},
{
"id": "getLastHealingModification",
"en-US": "Last Healing Modification ID",
"source": "data.values.getLastHealingModification",
"zh-CN": "上一个治疗调整ID"
},
{
"id": "getLastHealingOverTimeId",
"en-US": "Last Heal Over Time ID",
"source": "data.values.getLastHealingOverTimeId",
"zh-CN": "上一个持续治疗效果ID"
},
{
"id": "getLivingPlayers",
"en-US": "All Living Players",
"source": "data.values.getLivingPlayers",
"zh-CN": "所有存活玩家"
},
{
"id": "getMatchRound",
"en-US": "Match Round",
"source": "data.values.getMatchRound",
"zh-CN": "比赛回合"
},
{
"id": "getMatchTime",
"en-US": "Match Time",
"source": "data.values.getMatchTime",
"zh-CN": "比赛时间"
},
{
"id": "getNumberOfAssistIds",
"en-US": "Assist Count",
"source": "data.values.getNumberOfAssistIds",
"zh-CN": "助攻数量"
},
{
"id": "getNumberOfDamageModificationIds",
"en-US": "Damage Modification Count",
"source": "data.values.getNumberOfDamageModificationIds",
"zh-CN": "伤害调整数量"
},
{
"id": "getNumberOfDamageOverTimeIds",
"en-US": "Damage Over Time Count",
"source": "data.values.getNumberOfDamageOverTimeIds",
"zh-CN": "持续伤害数量"
},
{
"id": "getNumberOfDeadPlayers",
"en-US": "Number Of Dead Players",
"source": "data.values.getNumberOfDeadPlayers",
"zh-CN": "死亡玩家数量"
},
{
"id": "getNumberOfEntityIds",
"en-US": "Entity Count",
"source": "data.values.getNumberOfEntityIds",
"zh-CN": "实体数量"
},
{
"id": "getNumberOfHealingModificationIds",
"en-US": "Healing Modification Count",
"source": "data.values.getNumberOfHealingModificationIds",
"zh-CN": "治疗调整数量"
},
{
"id": "getNumberOfHealingOverTimeIds",
"en-US": "Heal Over Time Count",
"source": "data.values.getNumberOfHealingOverTimeIds",
"zh-CN": "持续治疗数量"
},
{
"id": "getNumberOfHeroes",
"en-US": "Number Of Heroes",
"source": "data.values.getNumberOfHeroes",
"zh-CN": "英雄数量"
},
{
"id": "getNumberOfLivingPlayers",
"en-US": "Number Of Living Players",
"source": "data.values.getNumberOfLivingPlayers",
"zh-CN": "存活玩家数量"
},
{
"id": "getNumberOfPlayers",
"en-US": "Number Of Players",
"source": "data.values.getNumberOfPlayers",
"zh-CN": "玩家数量"
},
{
"id": "getNumberOfPlayersOnObjective",
"en-US": "Number Of Players On Objective",
"source": "data.values.getNumberOfPlayersOnObjective",
"zh-CN": "目标点上玩家数量"
},
{
"id": "getNumberOfSlots",
"en-US": "Number Of Slots",
"source": "data.values.getNumberOfSlots",
"zh-CN": "栏位数量"
},
{
"id": "getNumberOfTextIds",
"en-US": "Text Count",
"source": "data.values.getNumberOfTextIds",
"zh-CN": "文本数量"
},
{
"id": "getObjectivePosition",
"en-US": "Objective Position",
"source": "data.values.getObjectivePosition",
"zh-CN": "目标位置"
},
{
"id": "getOppositeTeam",
"en-US": "Opposite Team Of",
"source": "data.values.getOppositeTeam",
"zh-CN": "对方队伍"
},
{
"id": "getPayloadPosition",
"en-US": "Payload Position",
"source": "data.values.getPayloadPosition",
"zh-CN": "运载目标位置"
},
{
"id": "getPayloadProgressPercentage",
"en-US": "Payload Progress Percentage",
"source": "data.values.getPayloadProgressPercentage",
"zh-CN": "运载目标进度百分比"
},
{
"id": "getPeakServerLoad",
"en-US": "Server Load Peak",
"source": "data.values.getPeakServerLoad",
"zh-CN": "服务器负载峰值"
},
{
"id": "getPlayers",
"en-US": "All Players",
"source": "data.values.getPlayers",
"zh-CN": "所有玩家"
},
{
"id": "getPlayersInRadius",
"en-US": "Players Within Radius",
"source": "data.values.getPlayersInRadius",
"zh-CN": "范围内玩家"
},
{
"id": "getPlayersInSlot",
"en-US": "Players In Slot",
"source": "data.values.getPlayersInSlot",
"zh-CN": "此栏位的玩家"
},
{
"id": "getPlayersNotOnObjective",
"en-US": "All Players Not On Objective",
"source": "data.values.getPlayersNotOnObjective",
"zh-CN": "所有目标点外玩家"
},
{
"id": "getPlayersOnHero",
"en-US": "Players On Hero",
"source": "data.values.getPlayersOnHero",
"zh-CN": "选择英雄的玩家"
},
{
"id": "getPlayersOnObjective",
"en-US": "All Players On Objective",
"source": "data.values.getPlayersOnObjective",
"zh-CN": "所有目标点内玩家"
},
{
"id": "getServerLoad",
"en-US": "Server Load",
"source": "data.values.getServerLoad",
"zh-CN": "服务器负载"
},
{
"id": "getSpawnPoints",
"en-US": "Spawn Points",
"source": "data.values.getSpawnPoints",
"zh-CN": "重生点"
},
{
"id": "getSupportHeroes",
"en-US": "All Support Heroes",
"source": "data.values.getSupportHeroes",
"zh-CN": "所有支援英雄"
},
{
"id": "getTankHeroes",
"en-US": "All Tank Heroes",
"source": "data.values.getTankHeroes",
"zh-CN": "所有重装英雄"
},
{
"id": "getTotalTimeElapsed",
"en-US": "Total Time Elapsed",
"source": "data.values.getTotalTimeElapsed",
"zh-CN": "总计消耗时间"
},
{
"id": "healee",
"en-US": "Healee",
"source": "data.values.healee",
"zh-CN": "受治疗者"
},
{
"id": "healer",
"en-US": "Healer",
"source": "data.values.healer",
"zh-CN": "治疗者"
},
{
"id": "heroIcon",
"en-US": "Hero Icon String",
"source": "data.values.heroIcon",
"zh-CN": "英雄图标字符串"
},
{
"id": "horizontalAngleOfDirection",
"en-US": "Horizontal Angle From Direction",
"source": "data.values.horizontalAngleOfDirection",
"zh-CN": "与此方向的水平角度"
},
{
"id": "horizontalAngleTowards",
"en-US": "Horizontal Angle Towards",
"source": "data.values.horizontalAngleTowards",
"zh-CN": "水平方向夹角"
},
{
"id": "hostPlayer",
"en-US": "Host Player",
"source": "data.values.hostPlayer",
"zh-CN": "主机玩家"
},
{
"id": "iconString",
"en-US": "Icon String",
"source": "data.values.iconString",
"zh-CN": "图标字符串"
},
{
"id": "inputBindingString",
"en-US": "Input Binding String",
"source": "data.values.inputBindingString",
"zh-CN": "输入绑定字符串"
},
{
"id": "isAssemblingHeroes",
"en-US": "Is Assembling Heroes",
"source": "data.values.isAssemblingHeroes",
"zh-CN": "正在集结英雄"
},
{
"id": "isControlPointLocked",
"en-US": "Is Control Mode Point Locked",
"source": "data.values.isControlPointLocked",
"zh-CN": "占领要点模式占领点解锁"
},
{
"id": "isFlagAtBase",
"en-US": "Is Flag At Base",
"source": "data.values.isFlagAtBase",
"zh-CN": "旗帜是否在基地中"
},
{
"id": "isFlagBeingCarried",
"en-US": "Is Flag Being Carried",
"source": "data.values.isFlagBeingCarried",
"zh-CN": "是否有人携带旗帜"
},
{
"id": "isGameInProgress",
"en-US": "Is Game In Progress",
"source": "data.values.isGameInProgress",
"zh-CN": "游戏正在进行中"
},
{
"id": "isHeroBeingPlayed",
"en-US": "Is Hero Being Played",
"source": "data.values.isHeroBeingPlayed",
"zh-CN": "正在使用英雄"
},
{
"id": "isInLoS",
"en-US": "Is In Line of Sight",
"source": "data.values.isInLoS",
"zh-CN": "在视线内"
},
{
"id": "isInSetup",
"en-US": "Is In Setup",
"source": "data.values.isInSetup",
"zh-CN": "正在设置"
},
{
"id": "isInSuddenDeath",
"en-US": "Is CTF Mode In Sudden Death",
"source": "data.values.isInSuddenDeath",
"zh-CN": "在夺旗模式中开始绝杀局"
},
{
"id": "isMatchBetweenRounds",
"en-US": "Is Between Rounds",
"source": "data.values.isMatchBetweenRounds",
"zh-CN": "处于回合之间"
},
{
"id": "isMatchComplete",
"en-US": "Is Match Complete",
"source": "data.values.isMatchComplete",
"zh-CN": "比赛结束"
},
{
"id": "isObjectiveComplete",
"en-US": "Is Objective Complete",
"source": "data.values.isObjectiveComplete",
"zh-CN": "目标是否完成"
},
{
"id": "isTeamOnDefense",
"en-US": "Is Team On Defense",
"source": "data.values.isTeamOnDefense",
"zh-CN": "正在防守"
},
{
"id": "isTeamOnOffense",
"en-US": "Is Team On Offense",
"source": "data.values.isTeamOnOffense",
"zh-CN": "作为进攻队伍"
},
{
"id": "isWaitingForPlayers",
"en-US": "Is Waiting For Players",
"source": "data.values.isWaitingForPlayers",
"zh-CN": "正在等待玩家"
},
{
"id": "len",
"en-US": "Count Of",
"source": "data.values.len",
"zh-CN": "数量"
},
{
"id": "localPlayer",
"en-US": "Local Player",
"source": "data.values.localPlayer",
"zh-CN": "本地玩家"
},
{
"id": "localVector",
"en-US": "Local Vector Of",
"source": "data.values.localVector",
"zh-CN": "本地矢量"
},
{
"id": "magnitude",
"en-US": "Magnitude Of",
"source": "data.values.magnitude",
"zh-CN": "幅值"
},
{
"id": "max",
"en-US": "Max",
"source": "data.values.max",
"zh-CN": "较大"
},
{
"id": "min",
"en-US": "Min",
"source": "data.values.min",
"zh-CN": "较小"
},
{
"id": "nearestWalkablePosition",
"en-US": "Nearest Walkable Position",
"source": "data.values.nearestWalkablePosition",
"zh-CN": "最近的可行走位置"
},
{
"id": "normalize",
"en-US": "Normalize",
"source": "data.values.normalize",
"zh-CN": "归一化"
},
{
"id": "null",
"en-US": "Null",
"source": "data.values.null",
"zh-CN": "空"
},
{
"id": "random.choice",
"en-US": "Random Value In Array",
"source": "data.values.random.choice",
"zh-CN": "数组随机取值"
},
{
"id": "random.randint",
"en-US": "Random Integer",
"source": "data.values.random.randint",
"zh-CN": "随机整数"
},
{
"id": "random.shuffle",
"en-US": "Randomized Array",
"source": "data.values.random.shuffle",
"zh-CN": "随机数组"
},
{
"id": "random.uniform",
"en-US": "Random Real",
"source": "data.values.random.uniform",
"zh-CN": "随机实数"
},
{
"id": "raycastHitNormal",
"en-US": "Ray Cast Hit Normal",
"source": "data.values.raycastHitNormal",
"zh-CN": "射线命中法线"
},
{
"id": "raycastHitPlayer",
"en-US": "Ray Cast Hit Player",
"source": "data.values.raycastHitPlayer",
"zh-CN": "射线命中玩家"
},
{
"id": "raycastHitPosition",
"en-US": "Ray Cast Hit Position",
"source": "data.values.raycastHitPosition",
"zh-CN": "射线命中位置"
},
{
"id": "rgb",
"en-US": "Custom Color",
"source": "data.values.rgb",
"zh-CN": "自定义颜色"
},
{
"id": "sin",
"en-US": "Sine From Radians",
"source": "data.values.sin",
"zh-CN": "弧度的正弦值"
},
{
"id": "sinDeg",
"en-US": "Sine From Degrees",
"source": "data.values.sinDeg",
"zh-CN": "角度的正弦值"
},
{
"id": "sqrt",
"en-US": "Square Root",
"source": "data.values.sqrt",
"zh-CN": "平方根"
},
{
"id": "strContains",
"en-US": "String Contains",
"source": "data.values.strContains",
"zh-CN": "字符串包含"
},
{
"id": "strLen",
"en-US": "String Length",
"source": "data.values.strLen",
"zh-CN": "字符串长度"
},
{
"id": "tan",
"en-US": "Tangent From Radians",
"source": "data.values.tan",
"zh-CN": "弧度的正切值"
},
{
"id": "tanDeg",
"en-US": "Tangent From Degrees",
"source": "data.values.tanDeg",
"zh-CN": "角度的正切值"
},
{
"id": "teamScore",
"en-US": "Team Score",
"source": "data.values.teamScore",
"zh-CN": "团队得分"
},
{
"id": "true",
"en-US": "True",
"source": "data.values.true",
"zh-CN": "真"
},
{
"id": "updateEveryFrame",
"en-US": "Update Every Frame",
"source": "data.values.updateEveryFrame",
"zh-CN": "逐帧更新"
},
{
"id": "vect",
"en-US": "Vector",
"source": "data.values.vect",
"zh-CN": "矢量"
},
{
"id": "vectorTowards",
"en-US": "Vector Towards",
"source": "data.values.vectorTowards",
"zh-CN": "向量"
},
{
"id": "verticalAngleOfDirection",
"en-US": "Vertical Angle From Direction",
"source": "data.values.verticalAngleOfDirection",
"zh-CN": "与此方向的垂直角度"
},
{
"id": "verticalAngleTowards",
"en-US": "Vertical Angle Towards",
"source": "data.values.verticalAngleTowards",
"zh-CN": "垂直方向夹角"
},
{
"id": "victim",
"en-US": "Victim",
"source": "data.values.victim",
"zh-CN": "被攻击方"
},
{
"id": "worldVector",
"en-US": "World Vector Of",
"source": "data.values.worldVector",
"zh-CN": "地图矢量"
}
],
"gamemodes": [
{
"id": "assault",
"en-US": "Assault",
"source": "data.gamemodes.assault",
"zh-CN": "攻防作战"
},
{
"id": "assaultBalancedOverwatch",
"en-US": "Assault Balanced Overwatch",
"source": "data.gamemodes.assaultBalancedOverwatch"
},
{
"id": "bountyHunter",
"en-US": "Bounty Hunter",
"source": "data.gamemodes.bountyHunter",
"zh-CN": "赏金猎手"
},
{
"id": "clash",
"en-US": "Clash",
"source": "data.gamemodes.clash",
"zh-CN": "攻防阵线"
},
{
"id": "control",
"en-US": "Control",
"source": "data.gamemodes.control",
"zh-CN": "占领要点"
},
{
"id": "controlAprilFools",
"en-US": "Control April Fools",
"source": "data.gamemodes.controlAprilFools"
},
{
"id": "controlBalancedOverwatch",
"en-US": "Control Balanced Overwatch",
"source": "data.gamemodes.controlBalancedOverwatch"
},
{
"id": "controlCommunity",
"en-US": "Control Community",
"source": "data.gamemodes.controlCommunity"
},
{
"id": "ctf",
"en-US": "Capture The Flag",
"source": "data.gamemodes.ctf",
"zh-CN": "勇夺锦旗"
},
{
"id": "elimination",
"en-US": "Elimination",
"source": "data.gamemodes.elimination",
"zh-CN": "决斗先锋"
},
{
"id": "escort",
"en-US": "Escort",
"source": "data.gamemodes.escort",
"zh-CN": "运载目标"
},
{
"id": "escortAprilFools",
"en-US": "Escort April Fools",
"source": "data.gamemodes.escortAprilFools"
},
{
"id": "escortBalancedOverwatch",
"en-US": "Escort Balanced Overwatch",
"source": "data.gamemodes.escortBalancedOverwatch"
},
{
"id": "escortCommunity",
"en-US": "Escort Community",
"source": "data.gamemodes.escortCommunity"
},
{
"id": "ffa",
"en-US": "Deathmatch",
"source": "data.gamemodes.ffa",
"zh-CN": "死斗"
},
{
"id": "flashpoint",
"en-US": "Flashpoint",
"source": "data.gamemodes.flashpoint",
"zh-CN": "闪点作战"
},
{
"id": "flashpointAprilFools",
"en-US": "Flashpoint April Fools",
"source": "data.gamemodes.flashpointAprilFools"
},
{
"id": "freezethawElimination",
"en-US": "Freezethaw Elimination",
"source": "data.gamemodes.freezethawElimination",
"zh-CN": "融冰决斗"
},
{
"id": "hybrid",
"en-US": "Hybrid",
"source": "data.gamemodes.hybrid",
"zh-CN": "攻击护送"
},
{
"id": "hybridAprilFools",
"en-US": "Hybrid April Fools",
"source": "data.gamemodes.hybridAprilFools"
},
{
"id": "hybridBalancedOverwatch",
"en-US": "Hybrid Balanced Overwatch",
"source": "data.gamemodes.hybridBalancedOverwatch"
},
{
"id": "hybridCommunity",
"en-US": "Hybrid Community",
"source": "data.gamemodes.hybridCommunity"
},
{
"id": "junkenstein",
"en-US": "Junkenstein's Revenge",
"source": "data.gamemodes.junkenstein",
"zh-CN": "怪鼠复仇"
},
{
"id": "lucioball",
"en-US": "Lúcioball",
"source": "data.gamemodes.lucioball",
"zh-CN": "动感斗球"
},
{
"id": "meisSnowballOffensive",
"en-US": "Mei's Snowball Offensive",
"source": "data.gamemodes.meisSnowballOffensive",
"zh-CN": "雪球攻势"
},
{
"id": "practiceRange",
"en-US": "Practice Range",
"source": "data.gamemodes.practiceRange",
"zh-CN": "训练靶场"
},
{
"id": "push",
"en-US": "Push",
"source": "data.gamemodes.push",
"zh-CN": "机动推进"
},
{
"id": "pushAprilFools",
"en-US": "Push April Fools",
"source": "data.gamemodes.pushAprilFools"
},
{
"id": "pushBalancedOverwatch",
"en-US": "Push Balanced Overwatch",
"source": "data.gamemodes.pushBalancedOverwatch"
},
{
"id": "pushCommunity",
"en-US": "Push Community",
"source": "data.gamemodes.pushCommunity"
},
{
"id": "skirmish",
"en-US": "Skirmish",
"source": "data.gamemodes.skirmish",
"zh-CN": "突击模式"
},
{
"id": "snowballFfa",
"en-US": "Snowball Deathmatch",
"source": "data.gamemodes.snowballFfa",
"zh-CN": "雪球死斗"
},
{
"id": "stadiumPracticeRange",
"en-US": "Stadium Practice Range",
"source": "data.gamemodes.stadiumPracticeRange",
"zh-CN": "决斗领域"
},
{
"id": "tdm",
"en-US": "Team Deathmatch",
"source": "data.gamemodes.tdm",
"zh-CN": "团队死斗"
},
{
"id": "yetiHunter",
"en-US": "Yeti Hunter",
"source": "data.gamemodes.yetiHunter",
"zh-CN": "雪域狩猎"
}
],
"maps": [
{
"id": "aatlis",
"en-US": "Aatlis",
"source": "data.maps.aatlis",
"zh-CN": "阿特利斯"
},
{
"id": "antarcticPeninsula",
"en-US": "Antarctic Peninsula",
"source": "data.maps.antarcticPeninsula",
"zh-CN": "南极半岛"
},
{
"id": "arenaVictoriae",
"en-US": "Arena Victoriae",
"source": "data.maps.arenaVictoriae"
},
{
"id": "ayutthaya",
"en-US": "Ayutthaya",
"source": "data.maps.ayutthaya",
"zh-CN": "阿育陀耶"
},
{
"id": "blackForest",
"en-US": "Black Forest",
"source": "data.maps.blackForest",
"zh-CN": "黑森林"
},
{
"id": "blackForestWinter",
"en-US": "Black Forest Winter",
"source": "data.maps.blackForestWinter",
"zh-CN": "圣诞节黑森林"
},
{
"id": "blizzWorld",
"en-US": "Blizzard World",
"source": "data.maps.blizzWorld",
"zh-CN": "暴雪世界"
},
{
"id": "blizzWorldWinter",
"en-US": "Blizzard World Winter",
"source": "data.maps.blizzWorldWinter",
"zh-CN": "圣诞节暴雪世界"
},
{
"id": "busan",
"en-US": "Busan",
"source": "data.maps.busan",
"zh-CN": "釜山"
},
{
"id": "busanDowntownLny",
"en-US": "Busan Downtown Lunar New Year",
"source": "data.maps.busanDowntownLny",
"zh-CN": "春节釜山城区"
},
{
"id": "busanSanctuaryLny",
"en-US": "Busan Sanctuary Lunar New Year",
"source": "data.maps.busanSanctuaryLny",
"zh-CN": "春节釜山寺院"
},
{
"id": "busanStadium",
"en-US": "Busan Stadium",
"source": "data.maps.busanStadium",
"zh-CN": "釜山体育场"
},
{
"id": "busanStadiumClassic",
"en-US": "Busan Stadium Classic",
"source": "data.maps.busanStadiumClassic",
"zh-CN": "釜山体育场(经典)"
},
{
"id": "castillo",
"en-US": "Castillo",
"source": "data.maps.castillo",
"zh-CN": "城堡"
},
{
"id": "chateauGuillard",
"en-US": "Château Guillard",
"source": "data.maps.chateauGuillard",
"zh-CN": "吉拉德堡"
},
{
"id": "chateauGuillardHalloween",
"en-US": "Château Guillard Halloween",
"source": "data.maps.chateauGuillardHalloween",
"zh-CN": "万圣节吉拉德堡"
},
{
"id": "circuitRoyal",
"en-US": "Circuit Royal",
"source": "data.maps.circuitRoyal",
"zh-CN": "皇家赛道"
},
{
"id": "colosseo",
"en-US": "Colosseo",
"source": "data.maps.colosseo",
"zh-CN": "斗兽场"
},
{
"id": "dorado",
"en-US": "Dorado",
"source": "data.maps.dorado",
"zh-CN": "多拉多"
},
{
"id": "ecopointAntarctica",
"en-US": "Ecopoint: Antarctica",
"source": "data.maps.ecopointAntarctica",
"zh-CN": "生态监测站:南极洲"
},
{
"id": "ecopointAntarcticaWinter",
"en-US": "Ecopoint: Antarctica Winter",
"source": "data.maps.ecopointAntarcticaWinter",
"zh-CN": "圣诞节生态监测站:南极洲"
},
{
"id": "eichenwalde",
"en-US": "Eichenwalde",
"source": "data.maps.eichenwalde",
"zh-CN": "艾兴瓦尔德"
},
{
"id": "eichenwaldeHalloween",
"en-US": "Eichenwalde Halloween",
"source": "data.maps.eichenwaldeHalloween",
"zh-CN": "万圣节艾兴瓦尔德"
},
{
"id": "esperanca",
"en-US": "Esperança",
"source": "data.maps.esperanca",
"zh-CN": "埃斯佩兰萨"
},
{
"id": "estadioDasRas",
"en-US": "Estádio das Rãs",
"source": "data.maps.estadioDasRas",
"zh-CN": "弗格体育场"
},
{
"id": "gogadoro",
"en-US": "Gogadoro",
"source": "data.maps.gogadoro"
},
{
"id": "hanamura",
"en-US": "Hanamura",
"source": "data.maps.hanamura",
"zh-CN": "花村"
},
{
"id": "hanamuraWinter",
"en-US": "Hanamura Winter",
"source": "data.maps.hanamuraWinter",
"zh-CN": "圣诞节花村"
},
{
"id": "hanaoka",
"en-US": "Hanaoka",
"source": "data.maps.hanaoka",
"zh-CN": "花冈"
},
{
"id": "havana",
"en-US": "Havana",
"source": "data.maps.havana",
"zh-CN": "哈瓦那"
},
{
"id": "hollywood",
"en-US": "Hollywood",
"source": "data.maps.hollywood",
"zh-CN": "好莱坞"
},
{
"id": "hollywoodHalloween",
"en-US": "Hollywood Halloween",
"source": "data.maps.hollywoodHalloween",
"zh-CN": "万圣节好莱坞"
},
{
"id": "horizonLunarColony",
"en-US": "Horizon Lunar Colony",
"source": "data.maps.horizonLunarColony",
"zh-CN": "“地平线”月球基地"
},
{
"id": "ilios",
"en-US": "Ilios",
"source": "data.maps.ilios",
"zh-CN": "伊利奥斯"
},
{
"id": "iliosLighthouse",
"en-US": "Ilios Lighthouse",
"source": "data.maps.iliosLighthouse",
"zh-CN": "伊利奥斯灯塔"
},
{
"id": "iliosRuins",
"en-US": "Ilios Ruins",
"source": "data.maps.iliosRuins",
"zh-CN": "伊利奥斯废墟"
},
{
"id": "iliosWell",
"en-US": "Ilios Well",
"source": "data.maps.iliosWell",
"zh-CN": "伊利奥斯深井"
},
{
"id": "junkenstein",
"en-US": "Junkenstein's Revenge",
"source": "data.maps.junkenstein",
"zh-CN": "怪鼠复仇"
},
{
"id": "junkertown",
"en-US": "Junkertown",
"source": "data.maps.junkertown",
"zh-CN": "渣客镇"
},
{
"id": "kanezaka",
"en-US": "Kanezaka",
"source": "data.maps.kanezaka",
"zh-CN": "铁坂"
},
{
"id": "kingsRow",
"en-US": "King's Row",
"source": "data.maps.kingsRow",
"zh-CN": "国王大道"
},
{
"id": "kingsRowWinter",
"en-US": "King's Row Winter",
"source": "data.maps.kingsRowWinter",
"zh-CN": "圣诞节国王大道"
},
{
"id": "lijiangControlCenter",
"en-US": "Lijiang Control Center",
"source": "data.maps.lijiangControlCenter",
"zh-CN": "漓江塔控制中心"
},
{
"id": "lijiangControlCenterLny",
"en-US": "Lijiang Control Center Lunar New Year",
"source": "data.maps.lijiangControlCenterLny",
"zh-CN": "春节漓江塔控制中心"
},
{
"id": "lijiangGarden",
"en-US": "Lijiang Garden",
"source": "data.maps.lijiangGarden",
"zh-CN": "漓江塔庭院"
},
{
"id": "lijiangGardenLny",
"en-US": "Lijiang Garden Lunar New Year",
"source": "data.maps.lijiangGardenLny",
"zh-CN": "春节漓江塔庭院"
},
{
"id": "lijiangNightMarket",
"en-US": "Lijiang Night Market",
"source": "data.maps.lijiangNightMarket",
"zh-CN": "漓江塔夜市"
},
{
"id": "lijiangNightMarketLny",
"en-US": "Lijiang Night Market Lunar New Year",
"source": "data.maps.lijiangNightMarketLny",
"zh-CN": "春节漓江塔夜市"
},
{
"id": "lijiangTower",
"en-US": "Lijiang Tower",
"source": "data.maps.lijiangTower",
"zh-CN": "漓江塔"
},
{
"id": "lijiangTowerLny",
"en-US": "Lijiang Tower Lunar New Year",
"source": "data.maps.lijiangTowerLny",
"zh-CN": "春节漓江塔"
},
{
"id": "malevento",
"en-US": "Malevento",
"source": "data.maps.malevento",
"zh-CN": "马莱温多"
},
{
"id": "midtown",
"en-US": "Midtown",
"source": "data.maps.midtown",
"zh-CN": "中城"
},
{
"id": "necropolis",
"en-US": "Necropolis",
"source": "data.maps.necropolis",
"zh-CN": "墓园"
},
{
"id": "neonJunction",
"en-US": "Neon Junction",
"source": "data.maps.neonJunction",
"zh-CN": "霓虹枢纽"
},
{
"id": "nepal",
"en-US": "Nepal",
"source": "data.maps.nepal",
"zh-CN": "尼泊尔"
},
{
"id": "nepalSanctum",
"en-US": "Nepal Sanctum",
"source": "data.maps.nepalSanctum",
"zh-CN": "尼泊尔圣所"
},
{
"id": "nepalShrine",
"en-US": "Nepal Shrine",
"source": "data.maps.nepalShrine",
"zh-CN": "尼泊尔圣坛"
},
{
"id": "nepalVillage",
"en-US": "Nepal Village",
"source": "data.maps.nepalVillage",
"zh-CN": "尼泊尔村庄"
},
{
"id": "nepalVillageWinter",
"en-US": "Nepal Village Winter",
"source": "data.maps.nepalVillageWinter",
"zh-CN": "圣诞节尼泊尔村庄"
},
{
"id": "newJunkCity",
"en-US": "New Junk City",
"source": "data.maps.newJunkCity",
"zh-CN": "新渣客城"
},
{
"id": "newQueenStreet",
"en-US": "New Queen Street",
"source": "data.maps.newQueenStreet",
"zh-CN": "新皇后街"
},
{
"id": "numbani",
"en-US": "Numbani",
"source": "data.maps.numbani",
"zh-CN": "努巴尼"
},
{
"id": "oasis",
"en-US": "Oasis",
"source": "data.maps.oasis",
"zh-CN": "绿洲城"
},
{
"id": "oasisCityCenter",
"en-US": "Oasis City Center",
"source": "data.maps.oasisCityCenter",
"zh-CN": "绿洲城中心"
},
{
"id": "oasisGardens",
"en-US": "Oasis Gardens",
"source": "data.maps.oasisGardens",
"zh-CN": "绿洲城花园"
},
{
"id": "oasisUniversity",
"en-US": "Oasis University",
"source": "data.maps.oasisUniversity",
"zh-CN": "绿洲城大学"
},
{
"id": "paraiso",
"en-US": "Paraíso",
"source": "data.maps.paraiso",
"zh-CN": "帕拉伊苏"
},
{
"id": "paris",
"en-US": "Paris",
"source": "data.maps.paris",
"zh-CN": "巴黎"
},
{
"id": "petra",
"en-US": "Petra",
"source": "data.maps.petra",
"zh-CN": "佩特拉"
},
{
"id": "placeLacroix",
"en-US": "Place Lacroix",
"source": "data.maps.placeLacroix"
},
{
"id": "practiceRange",
"en-US": "Practice Range",
"source": "data.maps.practiceRange",
"zh-CN": "训练靶场"
},
{
"id": "redwoodDam",
"en-US": "Redwood Dam",
"source": "data.maps.redwoodDam"
},
{
"id": "rialto",
"en-US": "Rialto",
"source": "data.maps.rialto",
"zh-CN": "里阿尔托"
},
{
"id": "route66",
"en-US": "Route 66",
"source": "data.maps.route66",
"zh-CN": "66号公路"
},
{
"id": "runasapi",
"en-US": "Runasapi",
"source": "data.maps.runasapi",
"zh-CN": "鲁纳塞彼"
},
{
"id": "samoa",
"en-US": "Samoa",
"source": "data.maps.samoa",
"zh-CN": "萨摩亚"
},
{
"id": "shambaliMonastery",
"en-US": "Shambali Monastery",
"source": "data.maps.shambaliMonastery",
"zh-CN": "香巴里寺院"
},
{
"id": "suravasa",
"en-US": "Suravasa",
"source": "data.maps.suravasa",
"zh-CN": "苏拉瓦萨"
},
{
"id": "sydneyHarbourArena",
"en-US": "Sydney Harbour Arena",
"source": "data.maps.sydneyHarbourArena",
"zh-CN": "悉尼海港竞技场"
},
{
"id": "sydneyHarbourArenaClassic",
"en-US": "Sydney Harbour Arena Classic",
"source": "data.maps.sydneyHarbourArenaClassic",
"zh-CN": "悉尼海港竞技场(经典)"
},
{
"id": "templeOfAnubis",
"en-US": "Temple of Anubis",
"source": "data.maps.templeOfAnubis",
"zh-CN": "阿努比斯神殿"
},
{
"id": "throneOfAnubis",
"en-US": "Throne of Anubis",
"source": "data.maps.throneOfAnubis",
"zh-CN": "阿努比斯王座"
},
{
"id": "volskaya",
"en-US": "Volskaya Industries",
"source": "data.maps.volskaya",
"zh-CN": "沃斯卡娅工业区"
},
{
"id": "watchpointGibraltar",
"en-US": "Watchpoint: Gibraltar",
"source": "data.maps.watchpointGibraltar",
"zh-CN": "监测站:直布罗陀"
},
{
"id": "workshopChamber",
"en-US": "Workshop Chamber",
"source": "data.maps.workshopChamber",
"zh-CN": "地图工坊室内"
},
{
"id": "workshopExpanse",
"en-US": "Workshop Expanse",
"source": "data.maps.workshopExpanse",
"zh-CN": "地图工坊空地"
},
{
"id": "workshopExpanseNight",
"en-US": "Workshop Expanse Night",
"source": "data.maps.workshopExpanseNight",
"zh-CN": "地图工坊空地(夜间)"
},
{
"id": "workshopGreenScreen",
"en-US": "Workshop Green Screen",
"source": "data.maps.workshopGreenScreen",
"zh-CN": "地图工坊绿幕"
},
{
"id": "workshopIsland",
"en-US": "Workshop Island",
"source": "data.maps.workshopIsland",
"zh-CN": "地图工坊岛屿"
},
{
"id": "workshopIslandNight",
"en-US": "Workshop Island Night",
"source": "data.maps.workshopIslandNight",
"zh-CN": "地图工坊岛屿(夜间)"
}
],
"heroes": [
{
"id": "ana",
"en-US": "Ana",
"source": "data.heroes.ana",
"zh-CN": "安娜"
},
{
"id": "anran",
"en-US": "Anran",
"source": "data.heroes.anran",
"zh-CN": "安燃"
},
{
"id": "ashe",
"en-US": "Ashe",
"source": "data.heroes.ashe",
"zh-CN": "艾什"
},
{
"id": "baptiste",
"en-US": "Baptiste",
"source": "data.heroes.baptiste",
"zh-CN": "巴蒂斯特"
},
{
"id": "bastion",
"en-US": "Bastion",
"source": "data.heroes.bastion",
"zh-CN": "堡垒"
},
{
"id": "brigitte",
"en-US": "Brigitte",
"source": "data.heroes.brigitte",
"zh-CN": "布丽吉塔"
},
{
"id": "cassidy",
"en-US": "Cassidy",
"source": "data.heroes.cassidy",
"zh-CN": "卡西迪"
},
{
"id": "dmon",
"en-US": "D.Mon",
"source": "data.heroes.dmon"
},
{
"id": "domina",
"en-US": "Domina",
"source": "data.heroes.domina",
"zh-CN": "金驭"
},
{
"id": "doomfist",
"en-US": "Doomfist",
"source": "data.heroes.doomfist",
"zh-CN": "末日铁拳"
},
{
"id": "dva",
"en-US": "D.Va",
"source": "data.heroes.dva",
"zh-CN": "D.Va"
},
{
"id": "echo",
"en-US": "Echo",
"source": "data.heroes.echo",
"zh-CN": "回声"
},
{
"id": "emre",
"en-US": "Emre",
"source": "data.heroes.emre",
"zh-CN": "埃姆雷"
},
{
"id": "freja",
"en-US": "Freja",
"source": "data.heroes.freja",
"zh-CN": "弗蕾娅"
},
{
"id": "genji",
"en-US": "Genji",
"source": "data.heroes.genji",
"zh-CN": "源氏"
},
{
"id": "hanzo",
"en-US": "Hanzo",
"source": "data.heroes.hanzo",
"zh-CN": "半藏"
},
{
"id": "hazard",
"en-US": "Hazard",
"source": "data.heroes.hazard",
"zh-CN": "骇灾"
},
{
"id": "illari",
"en-US": "Illari",
"source": "data.heroes.illari",
"zh-CN": "伊拉锐"
},
{
"id": "jetpackCat",
"en-US": "Jetpack Cat",
"source": "data.heroes.jetpackCat",
"zh-CN": "飞天猫"
},
{
"id": "junkerQueen",
"en-US": "Junker Queen",
"source": "data.heroes.junkerQueen",
"zh-CN": "渣客女王"
},
{
"id": "junkrat",
"en-US": "Junkrat",
"source": "data.heroes.junkrat",
"zh-CN": "狂鼠"
},
{
"id": "juno",
"en-US": "Juno",
"source": "data.heroes.juno",
"zh-CN": "朱诺"
},
{
"id": "kiriko",
"en-US": "Kiriko",
"source": "data.heroes.kiriko",
"zh-CN": "雾子"
},
{
"id": "lifeweaver",
"en-US": "Lifeweaver",
"source": "data.heroes.lifeweaver",
"zh-CN": "生命之梭"
},
{
"id": "lucio",
"en-US": "Lúcio",
"source": "data.heroes.lucio",
"zh-CN": "卢西奥"
},
{
"id": "mauga",
"en-US": "Mauga",
"source": "data.heroes.mauga",
"zh-CN": "毛加"
},
{
"id": "mei",
"en-US": "Mei",
"source": "data.heroes.mei",
"zh-CN": "美"
},
{
"id": "mercy",
"en-US": "Mercy",
"source": "data.heroes.mercy",
"zh-CN": "天使"
},
{
"id": "mizuki",
"en-US": "Mizuki",
"source": "data.heroes.mizuki",
"zh-CN": "瑞稀"
},
{
"id": "moira",
"en-US": "Moira",
"source": "data.heroes.moira",
"zh-CN": "莫伊拉"
},
{
"id": "orisa",
"en-US": "Orisa",
"source": "data.heroes.orisa",
"zh-CN": "奥丽莎"
},
{
"id": "pharah",
"en-US": "Pharah",
"source": "data.heroes.pharah",
"zh-CN": "法老之鹰"
},
{
"id": "ramattra",
"en-US": "Ramattra",
"source": "data.heroes.ramattra",
"zh-CN": "拉玛刹"
},
{
"id": "reaper",
"en-US": "Reaper",
"source": "data.heroes.reaper",
"zh-CN": "死神"
},
{
"id": "reinhardt",
"en-US": "Reinhardt",
"source": "data.heroes.reinhardt",
"zh-CN": "莱因哈特"
},
{
"id": "roadhog",
"en-US": "Roadhog",
"source": "data.heroes.roadhog",
"zh-CN": "路霸"
},
{
"id": "shion",
"en-US": "Shion",
"source": "data.heroes.shion",
"zh-CN": "死怨"
},
{
"id": "sierra",
"en-US": "Sierra",
"source": "data.heroes.sierra",
"zh-CN": "西拉"
},
{
"id": "sigma",
"en-US": "Sigma",
"source": "data.heroes.sigma",
"zh-CN": "西格玛"
},
{
"id": "sojourn",
"en-US": "Sojourn",
"source": "data.heroes.sojourn",
"zh-CN": "索杰恩"
},
{
"id": "soldier",
"en-US": "Soldier: 76",
"source": "data.heroes.soldier",
"zh-CN": "士兵:76"
},
{
"id": "sombra",
"en-US": "Sombra",
"source": "data.heroes.sombra",
"zh-CN": "黑影"
},
{
"id": "symmetra",
"en-US": "Symmetra",
"source": "data.heroes.symmetra",
"zh-CN": "秩序之光"
},
{
"id": "torbjorn",
"en-US": "Torbjörn",
"source": "data.heroes.torbjorn",
"zh-CN": "托比昂"
},
{
"id": "tracer",
"en-US": "Tracer",
"source": "data.heroes.tracer",
"zh-CN": "猎空"
},
{
"id": "vendetta",
"en-US": "Vendetta",
"source": "data.heroes.vendetta",
"zh-CN": "斩仇"
},
{
"id": "venture",
"en-US": "Venture",
"source": "data.heroes.venture",
"zh-CN": "探奇"
},
{
"id": "widowmaker",
"en-US": "Widowmaker",
"source": "data.heroes.widowmaker",
"zh-CN": "黑百合"
},
{
"id": "winston",
"en-US": "Winston",
"source": "data.heroes.winston",
"zh-CN": "温斯顿"
},
{
"id": "wreckingBall",
"en-US": "Wrecking Ball",
"source": "data.heroes.wreckingBall",
"zh-CN": "破坏球"
},
{
"id": "wuyang",
"en-US": "Wuyang",
"source": "data.heroes.wuyang",
"zh-CN": "无漾"
},
{
"id": "zarya",
"en-US": "Zarya",
"source": "data.heroes.zarya",
"zh-CN": "查莉娅"
},
{
"id": "zenyatta",
"en-US": "Zenyatta",
"source": "data.heroes.zenyatta",
"zh-CN": "禅雅塔"
}
]
},
"settingsGroups": [
{
"en-US": "extensions",
"source": "data.customGameSettings.extensions",
"zh-CN": "扩展"
},
{
"en-US": "heroes",
"source": "data.customGameSettings.heroes",
"zh-CN": "英雄"
},
{
"en-US": "lobby",
"source": "data.customGameSettings.lobby",
"zh-CN": "大厅"
},
{
"en-US": "main",
"source": "data.customGameSettings.main",
"zh-CN": "主程序"
},
{
"en-US": "modes",
"source": "data.customGameSettings.gamemodes",
"zh-CN": "模式"
},
{
"en-US": "workshop",
"source": "data.customGameSettings.workshop",
"zh-CN": "地图工坊"
}
]
}