{
"coverage": {
"enums": {
"matched": 86,
"total": 86
},
"heroes": {
"matched": 52,
"total": 52
},
"labels": {
"matched": 233,
"total": 233
},
"maps": {
"matched": 2,
"total": 2
},
"modes": {
"matched": 7,
"total": 7
},
"teams": {
"matched": 3,
"total": 3
},
"tokens": {
"matched": 4,
"total": 4
}
},
"namespaces": {
"workshop": {
"en-US": "workshop",
"zh-CN": "地图工坊"
}
},
"enums": {
"Always Enabled": {
"en-US": "Always Enabled",
"sources": [
"customGameSettings.gamemodes.values.assault.values.tankPassiveHealthBonus",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus.values.alwaysEnabled"
],
"zh-CN": "始终启用"
},
"1 Tank 2 Offense 2 Support": {
"en-US": "1 Tank 2 Offense 2 Support",
"sources": [
"customGameSettings.gamemodes.values.general.values.roleLimit",
"customGameSettings.gamemodes.general.roleLimit.values.1Tank2Offense2Support",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus.values.1Tank2Offense2Support"
],
"zh-CN": "1 重装,2输出,2支援"
},
"After A Game": {
"en-US": "After A Game",
"sources": [
"customGameSettings.lobby.values.mapRotation",
"customGameSettings.lobby.values.returnToLobby",
"customGameSettings.lobby.mapRotation.values.afterGame",
"customGameSettings.lobby.returnToLobby.values.afterGame",
"customGameSettings.lobby.teamBalancing.values.afterGame"
],
"zh-CN": "完成比赛后"
},
"Enabled": {
"en-US": "Enabled",
"sources": [
"customGameSettings.lobby.values.enableMatchVoiceChat",
"customGameSettings.gamemodes.general.spawnHealthPacks.values.enabled"
],
"zh-CN": "启用"
},
"Disabled": {
"en-US": "Disabled",
"sources": [
"customGameSettings.gamemodes.values.general.values.spawnHealthPacks",
"customGameSettings.gamemodes.general.spawnHealthPacks.values.disabled",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus.values.disabled"
],
"zh-CN": "禁用"
},
"Immediately": {
"en-US": "Immediately",
"sources": [
"customGameSettings.gamemodes.values.general.values.gameModeStartTrigger",
"customGameSettings.gamemodes.general.gamemodeStartTrigger.values.immediately"
],
"zh-CN": "即时"
},
"Manual": {
"en-US": "Manual",
"sources": [
"customGameSettings.gamemodes.values.general.values.gameModeStartTrigger",
"customGameSettings.gamemodes.general.gamemodeStartTrigger.values.manual"
],
"zh-CN": "手动"
},
"Never": {
"en-US": "Never",
"sources": [
"customGameSettings.lobby.values.returnToLobby",
"customGameSettings.lobby.returnToLobby.values.never"
],
"zh-CN": "从不"
},
"2 Of Each Role Per Team": {
"en-US": "2 Of Each Role Per Team",
"sources": [
"customGameSettings.gamemodes.values.general.values.roleLimit.values.2OfEachRolePerTeam",
"customGameSettings.gamemodes.general.roleLimit.values.2OfEachRolePerTeam"
],
"zh-CN": "每队同一职责最多2名"
},
"Off": {
"en-US": "Off",
"sources": [
"other.customGameSettings.__off__",
"customGameSettings.gamemodes.general.heroLimit.values.off",
"customGameSettings.gamemodes.general.roleLimit.values.off",
"customGameSettings.gamemodes.elimination.restrictPreviouslyPlayedHeroes.values.off",
"customGameSettings.lobby.teamBalancing.values.off"
],
"zh-CN": "关闭"
},
"All Slots Filled": {
"en-US": "All Slots Filled",
"sources": [
"customGameSettings.gamemodes.general.gamemodeStartTrigger.values.allSlotsFilled"
],
"zh-CN": "比赛人满后"
},
"Determined By Mode": {
"en-US": "Determined By Mode",
"sources": [
"customGameSettings.gamemodes.general.spawnHealthPacks.values.modeDependent"
],
"zh-CN": "依据比赛模式而定"
},
"1 Per Team": {
"en-US": "1 Per Team",
"sources": [
"customGameSettings.gamemodes.general.heroLimit.values.1PerTeam"
],
"zh-CN": "每队同一英雄最多1名"
},
"2 Per Team": {
"en-US": "2 Per Team",
"sources": [
"customGameSettings.gamemodes.general.heroLimit.values.2PerTeam"
],
"zh-CN": "每队同一英雄最多2名"
},
"1 Per Game": {
"en-US": "1 Per Game",
"sources": [
"customGameSettings.gamemodes.general.heroLimit.values.1PerGame"
],
"zh-CN": "每场同一英雄最多1名"
},
"2 Per Game": {
"en-US": "2 Per Game",
"sources": [
"customGameSettings.gamemodes.general.heroLimit.values.2PerGame"
],
"zh-CN": "每场同一英雄最多2名"
},
"All": {
"en-US": "All",
"sources": [
"customGameSettings.gamemodes.control.setValidControlPoints.values.all",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.all",
"customGameSettings.gamemodes.ctf.flagCarrierAbilities.values.all",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.all",
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.all"
],
"zh-CN": "全部"
},
"First": {
"en-US": "First",
"sources": [
"customGameSettings.gamemodes.control.setValidControlPoints.values.first",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.first",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.first"
],
"zh-CN": "第一"
},
"Second": {
"en-US": "Second",
"sources": [
"customGameSettings.gamemodes.control.setValidControlPoints.values.second",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.second",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.second"
],
"zh-CN": "第二"
},
"Third": {
"en-US": "Third",
"sources": [
"customGameSettings.gamemodes.control.setValidControlPoints.values.third",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints.values.third",
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.third"
],
"zh-CN": "第三"
},
"None": {
"en-US": "None",
"sources": [
"customGameSettings.gamemodes.ctf.flagCarrierAbilities.values.none"
],
"zh-CN": "全部禁用"
},
"Restricted": {
"en-US": "Restricted",
"sources": [
"customGameSettings.gamemodes.ctf.flagCarrierAbilities.values.restricted"
],
"zh-CN": "受限制"
},
"After Round Won": {
"en-US": "After Round Won",
"sources": [
"customGameSettings.gamemodes.elimination.restrictPreviouslyPlayedHeroes.values.afterRoundWon"
],
"zh-CN": "回合胜利后"
},
"After Round Played": {
"en-US": "After Round Played",
"sources": [
"customGameSettings.gamemodes.elimination.restrictPreviouslyPlayedHeroes.values.afterRoundPlayed"
],
"zh-CN": "回合结束后"
},
"Any": {
"en-US": "Any",
"sources": [
"customGameSettings.gamemodes.elimination.heroesAvailable.values.any"
],
"zh-CN": "任意"
},
"Limited": {
"en-US": "Limited",
"sources": [
"customGameSettings.gamemodes.elimination.heroesAvailable.values.limited"
],
"zh-CN": "限定"
},
"Random": {
"en-US": "Random",
"sources": [
"customGameSettings.gamemodes.elimination.heroesAvailable.values.random",
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.random",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.random"
],
"zh-CN": "随机英雄"
},
"Random Mirrored": {
"en-US": "Random Mirrored",
"sources": [
"customGameSettings.gamemodes.elimination.heroesAvailable.values.mirroredRandom"
],
"zh-CN": "随机英雄(相同)"
},
"Team Size": {
"en-US": "Team Size",
"sources": [
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize"
],
"zh-CN": "队伍人数"
},
"Team Size +1": {
"en-US": "Team Size +1",
"sources": [
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize+1"
],
"zh-CN": "队伍人数+1"
},
"Team Size +2": {
"en-US": "Team Size +2",
"sources": [
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize+2"
],
"zh-CN": "队伍人数+2"
},
"Team Size +3": {
"en-US": "Team Size +3",
"sources": [
"customGameSettings.gamemodes.elimination.heroPoolSize.values.teamSize+3"
],
"zh-CN": "队伍人数+3"
},
"Fourth": {
"en-US": "Fourth",
"sources": [
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.fourth"
],
"zh-CN": "第四"
},
"Fifth": {
"en-US": "Fifth",
"sources": [
"customGameSettings.gamemodes.skirmish.setValidControlPoints.values.fifth"
],
"zh-CN": "第五"
},
"NORMAL": {
"en-US": "NORMAL",
"sources": [
"customGameSettings.gamemodes.junkenstein.difficulty.values.normal"
],
"zh-CN": "普通"
},
"HARD": {
"en-US": "HARD",
"sources": [
"customGameSettings.gamemodes.junkenstein.difficulty.values.hard"
],
"zh-CN": "困难"
},
"EXPERT": {
"en-US": "EXPERT",
"sources": [
"customGameSettings.gamemodes.junkenstein.difficulty.values.expert"
],
"zh-CN": "专家"
},
"LEGENDARY": {
"en-US": "LEGENDARY",
"sources": [
"customGameSettings.gamemodes.junkenstein.difficulty.values.legendary"
],
"zh-CN": "传奇"
},
"A": {
"en-US": "A",
"sources": [
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.a",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.a"
],
"zh-CN": "A"
},
"B": {
"en-US": "B",
"sources": [
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.b",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.b"
],
"zh-CN": "B"
},
"C": {
"en-US": "C",
"sources": [
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.c",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.c"
],
"zh-CN": "C"
},
"D": {
"en-US": "D",
"sources": [
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.d",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.d"
],
"zh-CN": "D"
},
"E": {
"en-US": "E",
"sources": [
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint.values.e",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint.values.e"
],
"zh-CN": "E"
},
"After A Mirror Match": {
"en-US": "After A Mirror Match",
"sources": [
"customGameSettings.lobby.mapRotation.values.afterMirrorMatch",
"customGameSettings.lobby.returnToLobby.values.afterMirrorMatch",
"customGameSettings.lobby.teamBalancing.values.afterMirrorMatch"
],
"zh-CN": "攻防轮换后"
},
"Paused": {
"en-US": "Paused",
"sources": [
"customGameSettings.lobby.mapRotation.values.paused"
],
"zh-CN": "暂停轮换"
},
"Best Available": {
"en-US": "Best Available",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.bestAvailable"
],
"zh-CN": "最佳设置"
},
"Argentina": {
"en-US": "Argentina",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.argentina"
],
"zh-CN": "阿根廷"
},
"Australia": {
"en-US": "Australia",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.australia"
],
"zh-CN": "澳大利亚"
},
"Australia 2": {
"en-US": "Australia 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.australia2"
],
"zh-CN": "澳大利亚 2"
},
"Australia 3": {
"en-US": "Australia 3",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.australia3"
],
"zh-CN": "澳大利亚 3"
},
"Bahrain": {
"en-US": "Bahrain",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.bahrain"
],
"zh-CN": "巴林"
},
"Brazil": {
"en-US": "Brazil",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.brazil"
],
"zh-CN": "巴西"
},
"Brazil 2": {
"en-US": "Brazil 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.brazil2"
],
"zh-CN": "巴西 2"
},
"Chile": {
"en-US": "Chile",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.chile"
],
"zh-CN": "智利"
},
"China - Beijing": {
"en-US": "China - Beijing",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.chinaBeijing"
],
"zh-CN": "中国北京"
},
"China - Hangzhou": {
"en-US": "China - Hangzhou",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.chinaHangzhou"
],
"zh-CN": "中国杭州"
},
"China - Hangzhou 2": {
"en-US": "China - Hangzhou 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.chinaHangzhou2"
],
"zh-CN": "中国杭州 2"
},
"Finland 2": {
"en-US": "Finland 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.finland2"
],
"zh-CN": "芬兰 2"
},
"France": {
"en-US": "France",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.france"
],
"zh-CN": "法国"
},
"Germany": {
"en-US": "Germany",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.germany"
],
"zh-CN": "德国"
},
"Germany 2": {
"en-US": "Germany 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.germany2"
],
"zh-CN": "德国 2"
},
"Ireland": {
"en-US": "Ireland",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.ireland"
],
"zh-CN": "爱尔兰"
},
"Japan": {
"en-US": "Japan",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.japan"
],
"zh-CN": "日本"
},
"Japan 2": {
"en-US": "Japan 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.japan2"
],
"zh-CN": "日本 2"
},
"Netherlands": {
"en-US": "Netherlands",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.netherlands"
],
"zh-CN": "荷兰"
},
"Peru": {
"en-US": "Peru",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.peru"
],
"zh-CN": "秘鲁"
},
"Singapore": {
"en-US": "Singapore",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.singapore"
],
"zh-CN": "新加坡"
},
"Singapore 2": {
"en-US": "Singapore 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.singapore2"
],
"zh-CN": "新加坡 2"
},
"South Korea": {
"en-US": "South Korea",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.southKorea"
],
"zh-CN": "韩国"
},
"South Korea 2": {
"en-US": "South Korea 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.southKorea2"
],
"zh-CN": "韩国 2"
},
"South Korea 3": {
"en-US": "South Korea 3",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.southKorea3"
],
"zh-CN": "韩国 3"
},
"Taiwan": {
"en-US": "Taiwan",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.taiwan"
],
"zh-CN": "中国台湾"
},
"Taiwan 2": {
"en-US": "Taiwan 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.taiwan2"
],
"zh-CN": "中国台湾 2"
},
"USA - Central": {
"en-US": "USA - Central",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.usCentral"
],
"zh-CN": "美国中部"
},
"USA - East": {
"en-US": "USA - East",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.usEast"
],
"zh-CN": "美国东部"
},
"USA - East 2": {
"en-US": "USA - East 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.usEast2"
],
"zh-CN": "美国东部 2"
},
"USA - Northwest": {
"en-US": "USA - Northwest",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.usNorthwest"
],
"zh-CN": "美国西北"
},
"USA - Southwest": {
"en-US": "USA - Southwest",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.usSouthwest"
],
"zh-CN": "美国西南"
},
"USA - West": {
"en-US": "USA - West",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.usWest"
],
"zh-CN": "美国西部"
},
"USA - West 2": {
"en-US": "USA - West 2",
"sources": [
"customGameSettings.lobby.dataCenterPreference.values.usWest2"
],
"zh-CN": "美国西部 2"
},
"Caduceus Staff Only": {
"en-US": "Caduceus Staff Only",
"sources": [
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.staff"
],
"zh-CN": "仅限天使之杖"
},
"Caduceus Blaster Only": {
"en-US": "Caduceus Blaster Only",
"sources": [
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.blaster"
],
"zh-CN": "仅限天使冲击枪"
},
"Rivet Gun Only": {
"en-US": "Rivet Gun Only",
"sources": [
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.rivetGun"
],
"zh-CN": "仅限铆钉枪"
},
"Forge Hammer Only": {
"en-US": "Forge Hammer Only",
"sources": [
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.hammer"
],
"zh-CN": "仅限锻造锤"
},
"Healing Blossom Only": {
"en-US": "Healing Blossom Only",
"sources": [
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.healingBlossom"
],
"zh-CN": "仅限愈疗灵花"
},
"Thorn Volley Only": {
"en-US": "Thorn Volley Only",
"sources": [
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled.values.thornVolley"
],
"zh-CN": "仅限棘刺箭雨"
}
},
"excluded": [],
"heroes": {
"Anran": {
"en-US": "Anran",
"sources": [
"heroes.anran"
],
"zh-CN": "安燃"
},
"Ashe": {
"en-US": "Ashe",
"sources": [
"heroes.ashe"
],
"zh-CN": "艾什"
},
"Bastion": {
"en-US": "Bastion",
"sources": [
"heroes.bastion"
],
"zh-CN": "堡垒"
},
"D.Va": {
"en-US": "D.Va",
"sources": [
"heroes.dva"
],
"zh-CN": "D.Va"
},
"D.Mon": {
"en-US": "D.Mon",
"sources": [
"heroes.dmon"
],
"zh-CN": "D.Mon"
},
"Hazard": {
"en-US": "Hazard",
"sources": [
"heroes.hazard"
],
"zh-CN": "骇灾"
},
"Juno": {
"en-US": "Juno",
"sources": [
"heroes.juno"
],
"zh-CN": "朱诺"
},
"Venture": {
"en-US": "Venture",
"sources": [
"heroes.venture"
],
"zh-CN": "探奇"
},
"Doomfist": {
"en-US": "Doomfist",
"sources": [
"heroes.doomfist"
],
"zh-CN": "末日铁拳"
},
"Echo": {
"en-US": "Echo",
"sources": [
"heroes.echo"
],
"zh-CN": "回声"
},
"Mei": {
"en-US": "Mei",
"sources": [
"heroes.mei"
],
"zh-CN": "美"
},
"Moira": {
"en-US": "Moira",
"sources": [
"heroes.moira"
],
"zh-CN": "莫伊拉"
},
"Mauga": {
"en-US": "Mauga",
"sources": [
"heroes.mauga"
],
"zh-CN": "毛加"
},
"Reinhardt": {
"en-US": "Reinhardt",
"sources": [
"heroes.reinhardt"
],
"zh-CN": "莱因哈特"
},
"Wrecking Ball": {
"en-US": "Wrecking Ball",
"sources": [
"heroes.wreckingBall"
],
"zh-CN": "破坏球"
},
"Zenyatta": {
"en-US": "Zenyatta",
"sources": [
"heroes.zenyatta"
],
"zh-CN": "禅雅塔"
},
"Ana": {
"en-US": "Ana",
"sources": [
"heroes.ana"
],
"zh-CN": "安娜"
},
"Baptiste": {
"en-US": "Baptiste",
"sources": [
"heroes.baptiste"
],
"zh-CN": "巴蒂斯特"
},
"Brigitte": {
"en-US": "Brigitte",
"sources": [
"heroes.brigitte"
],
"zh-CN": "布丽吉塔"
},
"Cassidy": {
"en-US": "Cassidy",
"sources": [
"heroes.cassidy"
],
"zh-CN": "卡西迪"
},
"Domina": {
"en-US": "Domina",
"sources": [
"heroes.domina"
],
"zh-CN": "金驭"
},
"Emre": {
"en-US": "Emre",
"sources": [
"heroes.emre"
],
"zh-CN": "埃姆雷"
},
"Freja": {
"en-US": "Freja",
"sources": [
"heroes.freja"
],
"zh-CN": "弗蕾娅"
},
"Genji": {
"en-US": "Genji",
"sources": [
"heroes.genji"
],
"zh-CN": "源氏"
},
"Illari": {
"en-US": "Illari",
"sources": [
"heroes.illari"
],
"zh-CN": "伊拉锐"
},
"Hanzo": {
"en-US": "Hanzo",
"sources": [
"heroes.hanzo"
],
"zh-CN": "半藏"
},
"Jetpack Cat": {
"en-US": "Jetpack Cat",
"sources": [
"heroes.jetpackCat"
],
"zh-CN": "飞天猫"
},
"Junker Queen": {
"en-US": "Junker Queen",
"sources": [
"heroes.junkerQueen"
],
"zh-CN": "渣客女王"
},
"Junkrat": {
"en-US": "Junkrat",
"sources": [
"heroes.junkrat"
],
"zh-CN": "狂鼠"
},
"Kiriko": {
"en-US": "Kiriko",
"sources": [
"heroes.kiriko"
],
"zh-CN": "雾子"
},
"Lúcio": {
"en-US": "Lúcio",
"sources": [
"heroes.lucio"
],
"zh-CN": "卢西奥"
},
"Mercy": {
"en-US": "Mercy",
"sources": [
"heroes.mercy"
],
"zh-CN": "天使"
},
"Mizuki": {
"en-US": "Mizuki",
"sources": [
"heroes.mizuki"
],
"zh-CN": "瑞稀"
},
"Orisa": {
"en-US": "Orisa",
"sources": [
"heroes.orisa"
],
"zh-CN": "奥丽莎"
},
"Pharah": {
"en-US": "Pharah",
"sources": [
"heroes.pharah"
],
"zh-CN": "法老之鹰"
},
"Reaper": {
"en-US": "Reaper",
"sources": [
"heroes.reaper"
],
"zh-CN": "死神"
},
"Roadhog": {
"en-US": "Roadhog",
"sources": [
"heroes.roadhog"
],
"zh-CN": "路霸"
},
"Shion": {
"en-US": "Shion",
"sources": [
"heroes.shion"
],
"zh-CN": "死怨"
},
"Sierra": {
"en-US": "Sierra",
"sources": [
"heroes.sierra"
],
"zh-CN": "西拉"
},
"Sigma": {
"en-US": "Sigma",
"sources": [
"heroes.sigma"
],
"zh-CN": "西格玛"
},
"Sojourn": {
"en-US": "Sojourn",
"sources": [
"heroes.sojourn"
],
"zh-CN": "索杰恩"
},
"Soldier: 76": {
"en-US": "Soldier: 76",
"sources": [
"heroes.soldier"
],
"zh-CN": "士兵:76"
},
"Sombra": {
"en-US": "Sombra",
"sources": [
"heroes.sombra"
],
"zh-CN": "黑影"
},
"Symmetra": {
"en-US": "Symmetra",
"sources": [
"heroes.symmetra"
],
"zh-CN": "秩序之光"
},
"Torbjörn": {
"en-US": "Torbjörn",
"sources": [
"heroes.torbjorn"
],
"zh-CN": "托比昂"
},
"Tracer": {
"en-US": "Tracer",
"sources": [
"heroes.tracer"
],
"zh-CN": "猎空"
},
"Widowmaker": {
"en-US": "Widowmaker",
"sources": [
"heroes.widowmaker"
],
"zh-CN": "黑百合"
},
"Winston": {
"en-US": "Winston",
"sources": [
"heroes.winston"
],
"zh-CN": "温斯顿"
},
"Zarya": {
"en-US": "Zarya",
"sources": [
"heroes.zarya"
],
"zh-CN": "查莉娅"
},
"Ramattra": {
"en-US": "Ramattra",
"sources": [
"heroes.ramattra"
],
"zh-CN": "拉玛刹"
},
"Lifeweaver": {
"en-US": "Lifeweaver",
"sources": [
"heroes.lifeweaver"
],
"zh-CN": "生命之梭"
},
"Wuyang": {
"en-US": "Wuyang",
"sources": [
"heroes.wuyang"
],
"zh-CN": "无漾"
},
"Vendetta": {
"en-US": "Vendetta",
"sources": [
"heroes.vendetta"
],
"zh-CN": "斩仇"
}
},
"labels": {
"Game Mode Start": {
"en-US": "Game Mode Start",
"sources": [
"customGameSettings.gamemodes.values.general.values.gameModeStartTrigger",
"customGameSettings.gamemodes.general.gamemodeStartTrigger"
],
"zh-CN": "游戏模式开始"
},
"Tank Role Passive Health Bonus": {
"en-US": "Tank Role Passive Health Bonus",
"sources": [
"customGameSettings.gamemodes.values.assault.values.tankPassiveHealthBonus",
"customGameSettings.gamemodes.general.tankPassiveHealthBonus"
],
"zh-CN": "重装职责被动生命值加成"
},
"Allow Players Who Are In Queue": {
"en-US": "Allow Players Who Are In Queue",
"sources": [
"customGameSettings.lobby.values.allowPlayersInQueue",
"customGameSettings.lobby.allowPlayersInQueue"
],
"zh-CN": "队列中的玩家可以加入"
},
"Map Rotation": {
"en-US": "Map Rotation",
"sources": [
"customGameSettings.lobby.values.mapRotation",
"customGameSettings.lobby.mapRotation"
],
"zh-CN": "地图轮换"
},
"Match Voice Chat": {
"en-US": "Match Voice Chat",
"sources": [
"customGameSettings.lobby.values.enableMatchVoiceChat",
"customGameSettings.lobby.enableMatchVoiceChat"
],
"zh-CN": "比赛语音聊天"
},
"Max Spectators": {
"en-US": "Max Spectators",
"sources": [
"customGameSettings.lobby.values.spectatorSlots",
"customGameSettings.lobby.spectatorSlots"
],
"zh-CN": "观战者人数上限"
},
"Max Team 1 Players": {
"en-US": "Max Team 1 Players",
"sources": [
"customGameSettings.lobby.values.team1Slots"
],
"zh-CN": "玩家上限 队伍1"
},
"Max Team 2 Players": {
"en-US": "Max Team 2 Players",
"sources": [
"customGameSettings.lobby.values.team2Slots"
],
"zh-CN": "玩家上限 队伍2"
},
"Allow Hero Switching": {
"en-US": "Allow Hero Switching",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableHeroSwitching",
"customGameSettings.gamemodes.general.enableHeroSwitching"
],
"zh-CN": "允许切换英雄"
},
"Competitive Rules": {
"en-US": "Competitive Rules",
"sources": [
"customGameSettings.gamemodes.values.assault.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.clash.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.control.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.controlAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.escort.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.escortAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.flashpoint.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.flashpointAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.hybrid.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.hybridAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.push.values.enableCompetitiveRules",
"customGameSettings.gamemodes.values.pushAprilFools.values.enableCompetitiveRules",
"customGameSettings.gamemodes.assault.enableCompetitiveRules",
"customGameSettings.gamemodes.control.enableCompetitiveRules",
"customGameSettings.gamemodes.controlAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.escort.enableCompetitiveRules",
"customGameSettings.gamemodes.escortAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.hybrid.enableCompetitiveRules",
"customGameSettings.gamemodes.hybridAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.flashpoint.enableCompetitiveRules",
"customGameSettings.gamemodes.flashpointAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.push.enableCompetitiveRules",
"customGameSettings.gamemodes.pushAprilFools.enableCompetitiveRules",
"customGameSettings.gamemodes.clash.enableCompetitiveRules"
],
"zh-CN": "竞技比赛规则"
},
"Cryo-Freeze": {
"en-US": "Cryo-Freeze",
"sources": [
"heroes.mei.ability1"
],
"zh-CN": "急冻"
},
"Description": {
"en-US": "Description",
"sources": [
"customGameSettings.main.values.description",
"customGameSettings.main.description"
],
"zh-CN": "描述"
},
"Health": {
"en-US": "Health",
"sources": [
"constants.Health.NORMAL",
"customGameSettings.heroes.values.__generalAndEachHero__.health%",
"customGameSettings.heroes.TEAM.health%",
"customGameSettings.heroes.TEAM.HERO.health%"
],
"zh-CN": "生命值"
},
"Hero Limit": {
"en-US": "Hero Limit",
"sources": [
"customGameSettings.gamemodes.values.general.values.heroLimit",
"customGameSettings.gamemodes.general.heroLimit"
],
"zh-CN": "英雄限制"
},
"Ice Wall": {
"en-US": "Ice Wall",
"sources": [
"heroes.mei.ability2"
],
"zh-CN": "冰墙"
},
"Limit Roles": {
"en-US": "Limit Roles",
"sources": [
"customGameSettings.gamemodes.values.general.values.roleLimit",
"customGameSettings.gamemodes.general.roleLimit"
],
"zh-CN": "职责限制"
},
"Max FFA Players": {
"en-US": "Max FFA Players",
"sources": [
"customGameSettings.lobby.values.ffaSlots",
"customGameSettings.lobby.ffaSlots"
],
"zh-CN": "自由混战人数上限"
},
"Mode Name": {
"en-US": "Mode Name",
"sources": [
"customGameSettings.main.values.modeName",
"customGameSettings.main.modeName"
],
"zh-CN": "模式名称"
},
"Spawn Health Packs": {
"en-US": "Spawn Health Packs",
"sources": [
"customGameSettings.gamemodes.values.general.values.spawnHealthPacks",
"customGameSettings.gamemodes.general.spawnHealthPacks"
],
"zh-CN": "生成治疗包"
},
"Swap Teams After Match": {
"en-US": "Swap Teams After Match",
"sources": [
"customGameSettings.lobby.values.swapTeamsAfterMatch",
"customGameSettings.lobby.swapTeamsAfterMatch"
],
"zh-CN": "比赛结束后转换队伍"
},
"Return To Lobby": {
"en-US": "Return To Lobby",
"sources": [
"customGameSettings.lobby.values.returnToLobby",
"customGameSettings.lobby.returnToLobby"
],
"zh-CN": "返回大厅"
},
"Primary Fire": {
"en-US": "Primary Fire",
"sources": [
"constants.ButtonLiteral.PRIMARY_FIRE",
"customGameSettings.heroes.values.__generalAndEachHero__.enablePrimaryFire",
"customGameSettings.heroes.TEAM.enablePrimaryFire",
"customGameSettings.heroes.TEAM.HERO.enablePrimaryFire"
],
"zh-CN": "主要攻击模式"
},
"Respawn As Random Hero": {
"en-US": "Respawn As Random Hero",
"sources": [
"customGameSettings.gamemodes.values.general.values.enableRandomHeroes",
"customGameSettings.gamemodes.general.enableRandomHeroes"
],
"zh-CN": "随机英雄复生"
},
"Respawn Time Scalar": {
"en-US": "Respawn Time Scalar",
"sources": [
"customGameSettings.gamemodes.values.general.values.respawnTime%",
"customGameSettings.gamemodes.general.respawnTime%"
],
"zh-CN": "复生时间"
},
"Secondary Fire": {
"en-US": "Secondary Fire",
"sources": [
"constants.ButtonLiteral.SECONDARY_FIRE",
"customGameSettings.heroes.values.__eachHero__.enableGenericSecondaryFire",
"customGameSettings.heroes.TEAM.HERO.enableGenericSecondaryFire"
],
"zh-CN": "辅助攻击模式"
},
"Ultimate Generation - Combat Blizzard": {
"en-US": "Ultimate Generation - Combat Blizzard",
"sources": [
"customGameSettings.heroes.values.__eachHero__.combatUltGen%",
"heroes.mei.ultimate"
],
"zh-CN": "战斗时终极技能充能速度 暴雪"
},
"Ultimate Generation - Passive Blizzard": {
"en-US": "Ultimate Generation - Passive Blizzard",
"sources": [
"customGameSettings.heroes.values.__eachHero__.passiveUltGen%",
"heroes.mei.ultimate"
],
"zh-CN": "终极技能自动充能速度 暴雪"
},
"disabled heroes": {
"en-US": "disabled heroes",
"sources": [
"customGameSettings.heroes.values.disabledHeroes",
"customGameSettings.heroes.TEAM.disabledHeroes"
],
"zh-CN": "禁用英雄"
},
"enabled heroes": {
"en-US": "enabled heroes",
"sources": [
"customGameSettings.heroes.values.enabledHeroes",
"customGameSettings.heroes.TEAM.enabledHeroes"
],
"zh-CN": "启用英雄"
},
"enabled maps": {
"en-US": "enabled maps",
"sources": [
"customGameSettings.gamemodes.values.general.values.enabledMaps",
"customGameSettings.gamemodes.general.enabledMaps",
"customGameSettings.gamemodes.assault.enabledMaps",
"customGameSettings.gamemodes.control.enabledMaps",
"customGameSettings.gamemodes.controlAprilFools.enabledMaps",
"customGameSettings.gamemodes.escort.enabledMaps",
"customGameSettings.gamemodes.escortAprilFools.enabledMaps",
"customGameSettings.gamemodes.hybrid.enabledMaps",
"customGameSettings.gamemodes.hybridAprilFools.enabledMaps",
"customGameSettings.gamemodes.bountyHunter.enabledMaps",
"customGameSettings.gamemodes.ctf.enabledMaps",
"customGameSettings.gamemodes.elimination.enabledMaps",
"customGameSettings.gamemodes.tdm.enabledMaps",
"customGameSettings.gamemodes.skirmish.enabledMaps",
"customGameSettings.gamemodes.practiceRange.enabledMaps",
"customGameSettings.gamemodes.stadiumPracticeRange.enabledMaps",
"customGameSettings.gamemodes.junkenstein.enabledMaps",
"customGameSettings.gamemodes.flashpoint.enabledMaps",
"customGameSettings.gamemodes.flashpointAprilFools.enabledMaps",
"customGameSettings.gamemodes.ffa.enabledMaps",
"customGameSettings.gamemodes.push.enabledMaps",
"customGameSettings.gamemodes.pushAprilFools.enabledMaps",
"customGameSettings.gamemodes.clash.enabledMaps"
],
"zh-CN": "启用地图"
},
"Beam Effects": {
"en-US": "Beam Effects",
"sources": [
"customGameSettings.extensions.beamEffects"
],
"zh-CN": "光束效果"
},
"Beam Sounds": {
"en-US": "Beam Sounds",
"sources": [
"customGameSettings.extensions.beamSounds"
],
"zh-CN": "光束声音"
},
"Buff and Debuff Sounds": {
"en-US": "Buff and Debuff Sounds",
"sources": [
"customGameSettings.extensions.buffAndDebuffSounds"
],
"zh-CN": "增益效果和减益效果声音"
},
"Buff Status Effects": {
"en-US": "Buff Status Effects",
"sources": [
"customGameSettings.extensions.buffStatusEffects"
],
"zh-CN": "增益状态效果"
},
"Debuff Status Effects": {
"en-US": "Debuff Status Effects",
"sources": [
"customGameSettings.extensions.debuffStatusEffects"
],
"zh-CN": "减益状态效果"
},
"Energy Explosion Effects": {
"en-US": "Energy Explosion Effects",
"sources": [
"customGameSettings.extensions.energyExplosionEffects"
],
"zh-CN": "能量爆炸效果"
},
"Explosion Sounds": {
"en-US": "Explosion Sounds",
"sources": [
"customGameSettings.extensions.explosionSounds"
],
"zh-CN": "爆炸声音"
},
"Kinetic Explosion Effects": {
"en-US": "Kinetic Explosion Effects",
"sources": [
"customGameSettings.extensions.kineticExplosionEffects"
],
"zh-CN": "运动爆炸效果"
},
"Play More Effects": {
"en-US": "Play More Effects",
"sources": [
"customGameSettings.extensions.playMoreEffects"
],
"zh-CN": "播放更多效果"
},
"Projectiles": {
"en-US": "Projectiles",
"sources": [
"customGameSettings.extensions.projectiles"
],
"zh-CN": "弹道"
},
"Spawn More Dummy Bots": {
"en-US": "Spawn More Dummy Bots",
"sources": [
"customGameSettings.extensions.spawnMoreDummyBots"
],
"zh-CN": "生成更多机器人"
},
"Enemy Health Bars": {
"en-US": "Enemy Health Bars",
"sources": [
"customGameSettings.gamemodes.general.enableEnemyHealthBars"
],
"zh-CN": "敌方生命条"
},
"Health Pack Respawn Time Scalar": {
"en-US": "Health Pack Respawn Time Scalar",
"sources": [
"customGameSettings.gamemodes.general.healthPackRespawnTime%"
],
"zh-CN": "急救包刷新时间"
},
"Kill Cam": {
"en-US": "Kill Cam",
"sources": [
"customGameSettings.gamemodes.general.enableKillCam"
],
"zh-CN": "阵亡镜头"
},
"Kill Feed": {
"en-US": "Kill Feed",
"sources": [
"customGameSettings.gamemodes.general.enableKillFeed"
],
"zh-CN": "消灭提示"
},
"Skins": {
"en-US": "Skins",
"sources": [
"customGameSettings.gamemodes.general.enableSkins"
],
"zh-CN": "皮肤"
},
"Random Hero Role Limit Per Team": {
"en-US": "Random Hero Role Limit Per Team",
"sources": [
"customGameSettings.gamemodes.general.randomHeroRoleLimitPerTeam"
],
"zh-CN": "每队随机限定英雄职责"
},
"Perk Generation": {
"en-US": "Perk Generation",
"sources": [
"customGameSettings.gamemodes.general.perkGeneration%"
],
"zh-CN": "威能充能速度"
},
"Capture Speed Modifier": {
"en-US": "Capture Speed Modifier",
"sources": [
"customGameSettings.gamemodes.assault.captureSpeed%",
"customGameSettings.gamemodes.control.captureSpeed%",
"customGameSettings.gamemodes.controlAprilFools.captureSpeed%",
"customGameSettings.gamemodes.hybrid.captureSpeed%",
"customGameSettings.gamemodes.hybridAprilFools.captureSpeed%",
"customGameSettings.gamemodes.flashpoint.captureSpeed%",
"customGameSettings.gamemodes.flashpointAprilFools.captureSpeed%",
"customGameSettings.gamemodes.clash.captureSpeed%"
],
"zh-CN": "占领速度"
},
"Enable Perks": {
"en-US": "Enable Perks",
"sources": [
"customGameSettings.gamemodes.assault.enablePerks",
"customGameSettings.gamemodes.control.enablePerks",
"customGameSettings.gamemodes.controlAprilFools.enablePerks",
"customGameSettings.gamemodes.escort.enablePerks",
"customGameSettings.gamemodes.escortAprilFools.enablePerks",
"customGameSettings.gamemodes.hybrid.enablePerks",
"customGameSettings.gamemodes.hybridAprilFools.enablePerks",
"customGameSettings.gamemodes.bountyHunter.enablePerks",
"customGameSettings.gamemodes.ctf.enablePerks",
"customGameSettings.gamemodes.elimination.enablePerks",
"customGameSettings.gamemodes.tdm.enablePerks",
"customGameSettings.gamemodes.skirmish.enablePerks",
"customGameSettings.gamemodes.practiceRange.enablePerks",
"customGameSettings.gamemodes.flashpoint.enablePerks",
"customGameSettings.gamemodes.flashpointAprilFools.enablePerks",
"customGameSettings.gamemodes.ffa.enablePerks",
"customGameSettings.gamemodes.push.enablePerks",
"customGameSettings.gamemodes.pushAprilFools.enablePerks",
"customGameSettings.gamemodes.clash.enablePerks"
],
"zh-CN": "启用威能"
},
"Limit Valid Control Points": {
"en-US": "Limit Valid Control Points",
"sources": [
"customGameSettings.gamemodes.control.setValidControlPoints",
"customGameSettings.gamemodes.controlAprilFools.setValidControlPoints",
"customGameSettings.gamemodes.skirmish.setValidControlPoints"
],
"zh-CN": "有效控制点选择"
},
"Score To Win": {
"en-US": "Score To Win",
"sources": [
"customGameSettings.gamemodes.control.scoreToWin",
"customGameSettings.gamemodes.controlAprilFools.scoreToWin",
"customGameSettings.gamemodes.bountyHunter.scoreToWin",
"customGameSettings.gamemodes.ctf.scoreToWin",
"customGameSettings.gamemodes.elimination.scoreToWin",
"customGameSettings.gamemodes.tdm.scoreToWin",
"customGameSettings.gamemodes.flashpoint.scoreToWin",
"customGameSettings.gamemodes.flashpointAprilFools.scoreToWin",
"customGameSettings.gamemodes.ffa.scoreToWin"
],
"zh-CN": "获胜得分"
},
"Scoring Speed Modifier": {
"en-US": "Scoring Speed Modifier",
"sources": [
"customGameSettings.gamemodes.control.scoringSpeed%",
"customGameSettings.gamemodes.controlAprilFools.scoringSpeed%",
"customGameSettings.gamemodes.flashpoint.scoringSpeed%",
"customGameSettings.gamemodes.flashpointAprilFools.scoringSpeed%"
],
"zh-CN": "计分速度"
},
"Payload Speed Modifier": {
"en-US": "Payload Speed Modifier",
"sources": [
"customGameSettings.gamemodes.escort.payloadSpeed%",
"customGameSettings.gamemodes.escortAprilFools.payloadSpeed%",
"customGameSettings.gamemodes.hybrid.payloadSpeed%",
"customGameSettings.gamemodes.hybridAprilFools.payloadSpeed%"
],
"zh-CN": "运载目标速度"
},
"Base Score for Killing a Bounty Target": {
"en-US": "Base Score for Killing a Bounty Target",
"sources": [
"customGameSettings.gamemodes.bountyHunter.baseScoreForKillingBountyTarget"
],
"zh-CN": "消灭狩猎目标基础得分"
},
"Bounty Increase per Kill as Bounty Target": {
"en-US": "Bounty Increase per Kill as Bounty Target",
"sources": [
"customGameSettings.gamemodes.bountyHunter.bountyIncreasePerKillAsBountyTarget"
],
"zh-CN": "狩猎目标每次消灭赏金加值"
},
"Bounty Target Count": {
"en-US": "Bounty Target Count",
"sources": [
"customGameSettings.gamemodes.bountyHunter.nbBountyTargets"
],
"zh-CN": "狩猎目标数量"
},
"Score per Kill": {
"en-US": "Score per Kill",
"sources": [
"customGameSettings.gamemodes.bountyHunter.scorePerKill"
],
"zh-CN": "每次消灭得分"
},
"Score per Kill as Bounty Target": {
"en-US": "Score per Kill as Bounty Target",
"sources": [
"customGameSettings.gamemodes.bountyHunter.scorePerKillAsBountyTarget"
],
"zh-CN": "狩猎目标每次消灭得分"
},
"Game Length In Minutes": {
"en-US": "Game Length In Minutes",
"sources": [
"customGameSettings.gamemodes.bountyHunter.gameLengthInMn",
"customGameSettings.gamemodes.tdm.gameLengthInMn",
"customGameSettings.gamemodes.ffa.gameLengthInMn"
],
"zh-CN": "比赛时长(分钟)"
},
"Self Initiated Respawn": {
"en-US": "Self Initiated Respawn",
"sources": [
"customGameSettings.gamemodes.bountyHunter.enableSelfInitiatedRespawn",
"customGameSettings.gamemodes.tdm.enableSelfInitiatedRespawn",
"customGameSettings.gamemodes.ffa.enableSelfInitiatedRespawn"
],
"zh-CN": "主动复生"
},
"Blitz Flag Locations": {
"en-US": "Blitz Flag Locations",
"sources": [
"customGameSettings.gamemodes.ctf.enableBlitzFlagLocations"
],
"zh-CN": "闪电赛旗帜位置"
},
"Damage Interrupts Flag Interaction": {
"en-US": "Damage Interrupts Flag Interaction",
"sources": [
"customGameSettings.gamemodes.ctf.enableDropFlagOnDmg"
],
"zh-CN": "受到伤害打断夺旗"
},
"Flag Carrier Abilities": {
"en-US": "Flag Carrier Abilities",
"sources": [
"customGameSettings.gamemodes.ctf.flagCarrierAbilities"
],
"zh-CN": "旗手技能"
},
"Flag Dropped Lock Time": {
"en-US": "Flag Dropped Lock Time",
"sources": [
"customGameSettings.gamemodes.ctf.flagDroppedLockTime"
],
"zh-CN": "旗帜掉落后锁定时间"
},
"Flag Pickup Time": {
"en-US": "Flag Pickup Time",
"sources": [
"customGameSettings.gamemodes.ctf.flagPickupTime"
],
"zh-CN": "旗帜拾取时间"
},
"Flag Return Time": {
"en-US": "Flag Return Time",
"sources": [
"customGameSettings.gamemodes.ctf.flagReturnTime"
],
"zh-CN": "旗帜归还时间"
},
"Flag Score Respawn Time": {
"en-US": "Flag Score Respawn Time",
"sources": [
"customGameSettings.gamemodes.ctf.flagScoreRespawnTime"
],
"zh-CN": "得分后旗帜刷新时间"
},
"Game Length Minutes": {
"en-US": "Game Length Minutes",
"sources": [
"customGameSettings.gamemodes.ctf.gameLengthInMn"
],
"zh-CN": "比赛时长(分)"
},
"Respawn Speed Buff Duration": {
"en-US": "Respawn Speed Buff Duration",
"sources": [
"customGameSettings.gamemodes.ctf.respawnSpeedBuffDuration"
],
"zh-CN": "复生加速增益时间"
},
"Team Needs Flag At Base To Score": {
"en-US": "Team Needs Flag At Base To Score",
"sources": [
"customGameSettings.gamemodes.ctf.teamNeedsFlagAtBaseToScore"
],
"zh-CN": "得分需我方旗帜在基地中"
},
"Hero Selection Time": {
"en-US": "Hero Selection Time",
"sources": [
"customGameSettings.gamemodes.elimination.heroSelectionTime"
],
"zh-CN": "选择英雄时间"
},
"Restrict Previously Used Heroes": {
"en-US": "Restrict Previously Used Heroes",
"sources": [
"customGameSettings.gamemodes.elimination.restrictPreviouslyPlayedHeroes"
],
"zh-CN": "锁定使用过的英雄"
},
"Hero Selection": {
"en-US": "Hero Selection",
"sources": [
"customGameSettings.gamemodes.elimination.heroesAvailable"
],
"zh-CN": "英雄选择"
},
"Limited Choice Pool": {
"en-US": "Limited Choice Pool",
"sources": [
"customGameSettings.gamemodes.elimination.heroPoolSize"
],
"zh-CN": "英雄池上限"
},
"Capture Objective Tiebreaker": {
"en-US": "Capture Objective Tiebreaker",
"sources": [
"customGameSettings.gamemodes.elimination.enableTiebreaker"
],
"zh-CN": "目标点决胜机制"
},
"Tiebreaker After Match Time Elapsed": {
"en-US": "Tiebreaker After Match Time Elapsed",
"sources": [
"customGameSettings.gamemodes.elimination.tiebreakerTime"
],
"zh-CN": "目标点决胜机制激活时间"
},
"Time To Capture": {
"en-US": "Time To Capture",
"sources": [
"customGameSettings.gamemodes.elimination.tiebreakerCaptureTime"
],
"zh-CN": "占领时间"
},
"Draw After Match Time Elapsed With No Tiebreaker": {
"en-US": "Draw After Match Time Elapsed With No Tiebreaker",
"sources": [
"customGameSettings.gamemodes.elimination.drawTime"
],
"zh-CN": "无目标点决胜机制时平局时限"
},
"Reveal Heroes": {
"en-US": "Reveal Heroes",
"sources": [
"customGameSettings.gamemodes.elimination.enableWallhack"
],
"zh-CN": "显示英雄位置"
},
"Reveal Heroes After Match Time Elapsed": {
"en-US": "Reveal Heroes After Match Time Elapsed",
"sources": [
"customGameSettings.gamemodes.elimination.wallhackEnabledTime"
],
"zh-CN": "比赛开始后显示英雄位置时间"
},
"Mercy Resurrect Counteracts Kills": {
"en-US": "Mercy Resurrect Counteracts Kills",
"sources": [
"customGameSettings.gamemodes.tdm.enableMercyRezKillCancel"
],
"zh-CN": "“天使”重生抵消消灭次数"
},
"Imbalanced Team Score To Win": {
"en-US": "Imbalanced Team Score To Win",
"sources": [
"customGameSettings.gamemodes.tdm.needsImbalancedTeamScoreToWin"
],
"zh-CN": "双方队伍获胜得分差异"
},
"Team 1 Score To Win": {
"en-US": "Team 1 Score To Win",
"sources": [
"customGameSettings.gamemodes.tdm.team1ScoreToWin"
],
"zh-CN": "队伍1获胜所需分数"
},
"Team 2 Score To Win": {
"en-US": "Team 2 Score To Win",
"sources": [
"customGameSettings.gamemodes.tdm.team2ScoreToWin"
],
"zh-CN": "队伍2获胜所需分数"
},
"Spawn Training Bots": {
"en-US": "Spawn Training Bots",
"sources": [
"customGameSettings.gamemodes.practiceRange.spawnTrainingBots",
"customGameSettings.gamemodes.stadiumPracticeRange.spawnTrainingBots"
],
"zh-CN": "刷新训练机器人"
},
"Training Bot Respawn Time Scalar": {
"en-US": "Training Bot Respawn Time Scalar",
"sources": [
"customGameSettings.gamemodes.practiceRange.trainingBotsRespawnTime%",
"customGameSettings.gamemodes.stadiumPracticeRange.trainingBotsRespawnTime%"
],
"zh-CN": "训练机器人刷新时间"
},
"Training Partner": {
"en-US": "Training Partner",
"sources": [
"customGameSettings.gamemodes.practiceRange.enableTrainingPartner",
"customGameSettings.gamemodes.stadiumPracticeRange.enableTrainingPartner"
],
"zh-CN": "训练伙伴"
},
"Difficulty": {
"en-US": "Difficulty",
"sources": [
"customGameSettings.gamemodes.junkenstein.difficulty"
],
"zh-CN": "难度"
},
"Door Health Scalar": {
"en-US": "Door Health Scalar",
"sources": [
"customGameSettings.gamemodes.junkenstein.doorHealth%"
],
"zh-CN": "大门生命值"
},
"Endless Mode": {
"en-US": "Endless Mode",
"sources": [
"customGameSettings.gamemodes.junkenstein.enableEndless"
],
"zh-CN": "无尽模式"
},
"Control Point A": {
"en-US": "Control Point A",
"sources": [
"customGameSettings.gamemodes.flashpoint.controlPointA",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointA"
],
"zh-CN": "控制点A"
},
"Control Point B": {
"en-US": "Control Point B",
"sources": [
"customGameSettings.gamemodes.flashpoint.controlPointB",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointB"
],
"zh-CN": "控制点B"
},
"Control Point C": {
"en-US": "Control Point C",
"sources": [
"customGameSettings.gamemodes.flashpoint.controlPointC",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointC"
],
"zh-CN": "控制点C"
},
"Control Point D": {
"en-US": "Control Point D",
"sources": [
"customGameSettings.gamemodes.flashpoint.controlPointD",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointD"
],
"zh-CN": "控制点D"
},
"Control Point E": {
"en-US": "Control Point E",
"sources": [
"customGameSettings.gamemodes.flashpoint.controlPointE",
"customGameSettings.gamemodes.flashpointAprilFools.controlPointE"
],
"zh-CN": "控制点E"
},
"First Active Control Point": {
"en-US": "First Active Control Point",
"sources": [
"customGameSettings.gamemodes.flashpoint.firstActiveControlPoint",
"customGameSettings.gamemodes.flashpointAprilFools.firstActiveControlPoint"
],
"zh-CN": "首先激活的控制点"
},
"TS-1 Walk Speed Modifier": {
"en-US": "TS-1 Walk Speed Modifier",
"sources": [
"customGameSettings.gamemodes.push.ts1WalkSpeedModifier%",
"customGameSettings.gamemodes.pushAprilFools.ts1WalkSpeedModifier%"
],
"zh-CN": "TS-1行走速度"
},
"TS-1 Push Speed Modifier": {
"en-US": "TS-1 Push Speed Modifier",
"sources": [
"customGameSettings.gamemodes.push.ts1PushSpeedModifier%",
"customGameSettings.gamemodes.pushAprilFools.ts1PushSpeedModifier%"
],
"zh-CN": "TS-1推进速度"
},
"Ability Cooldown Time": {
"en-US": "Ability Cooldown Time",
"sources": [
"customGameSettings.heroes.TEAM.abilityCooldown%"
],
"zh-CN": "技能冷却时间"
},
"Ultimate Generation": {
"en-US": "Ultimate Generation",
"sources": [
"customGameSettings.heroes.TEAM.ultGen%"
],
"zh-CN": "终极技能充能速度"
},
"Ultimate Generation - Combat": {
"en-US": "Ultimate Generation - Combat",
"sources": [
"customGameSettings.heroes.TEAM.combatUltGen%"
],
"zh-CN": "战斗时终极技能充能速度"
},
"Ultimate Generation - Passive": {
"en-US": "Ultimate Generation - Passive",
"sources": [
"customGameSettings.heroes.TEAM.passiveUltGen%"
],
"zh-CN": "终极技能自动充能速度"
},
"Ultimate Ability": {
"en-US": "Ultimate Ability",
"sources": [
"customGameSettings.heroes.TEAM.enableUlt"
],
"zh-CN": "终极技能"
},
"Quick Melee": {
"en-US": "Quick Melee",
"sources": [
"customGameSettings.heroes.TEAM.enableMelee",
"customGameSettings.heroes.TEAM.HERO.enableMelee"
],
"zh-CN": "近身攻击"
},
"Spawn With Ultimate Ready": {
"en-US": "Spawn With Ultimate Ready",
"sources": [
"customGameSettings.heroes.TEAM.enableSpawningWithUlt",
"customGameSettings.heroes.TEAM.HERO.enableSpawningWithUlt"
],
"zh-CN": "重生时终极技能充能完毕"
},
"Ultimate Duration": {
"en-US": "Ultimate Duration",
"sources": [
"customGameSettings.heroes.TEAM.ultDuration%",
"customGameSettings.heroes.TEAM.HERO.ultDuration%"
],
"zh-CN": "终极技能持续时间"
},
"Infinite Ultimate Duration": {
"en-US": "Infinite Ultimate Duration",
"sources": [
"customGameSettings.heroes.TEAM.enableInfiniteUlt",
"customGameSettings.heroes.TEAM.HERO.enableInfiniteUlt"
],
"zh-CN": "终极技能持续时间无限"
},
"Damage Dealt": {
"en-US": "Damage Dealt",
"sources": [
"customGameSettings.heroes.TEAM.damageDealt%",
"customGameSettings.heroes.TEAM.HERO.damageDealt%"
],
"zh-CN": "伤害量"
},
"Damage Received": {
"en-US": "Damage Received",
"sources": [
"customGameSettings.heroes.TEAM.damageReceived%",
"customGameSettings.heroes.TEAM.HERO.damageReceived%"
],
"zh-CN": "受到伤害量"
},
"Healing Dealt": {
"en-US": "Healing Dealt",
"sources": [
"customGameSettings.heroes.TEAM.healingDealt%",
"customGameSettings.heroes.TEAM.HERO.healingDealt%"
],
"zh-CN": "治疗量"
},
"Healing Received": {
"en-US": "Healing Received",
"sources": [
"customGameSettings.heroes.TEAM.healingReceived%",
"customGameSettings.heroes.TEAM.HERO.healingReceived%"
],
"zh-CN": "受到治疗量"
},
"Jump Vertical Speed": {
"en-US": "Jump Vertical Speed",
"sources": [
"customGameSettings.heroes.TEAM.jumpVerticalSpeed%",
"customGameSettings.heroes.TEAM.HERO.jumpVerticalSpeed%"
],
"zh-CN": "垂直跳跃速度"
},
"Movement Gravity": {
"en-US": "Movement Gravity",
"sources": [
"customGameSettings.heroes.TEAM.movementGravity%",
"customGameSettings.heroes.TEAM.HERO.movementGravity%"
],
"zh-CN": "移动重力"
},
"Movement Speed": {
"en-US": "Movement Speed",
"sources": [
"customGameSettings.heroes.TEAM.movementSpeed%",
"customGameSettings.heroes.TEAM.HERO.movementSpeed%"
],
"zh-CN": "移动速度"
},
"Projectile Gravity": {
"en-US": "Projectile Gravity",
"sources": [
"customGameSettings.heroes.TEAM.projectileGravity%",
"customGameSettings.heroes.TEAM.HERO.projectileGravity%"
],
"zh-CN": "投射物重力"
},
"Projectile Speed": {
"en-US": "Projectile Speed",
"sources": [
"customGameSettings.heroes.TEAM.projectileSpeed%",
"customGameSettings.heroes.TEAM.HERO.projectileSpeed%"
],
"zh-CN": "弹道速度"
},
"Receive Headshots Only": {
"en-US": "Receive Headshots Only",
"sources": [
"customGameSettings.heroes.TEAM.enableHeadshotsOnly",
"customGameSettings.heroes.TEAM.HERO.enableHeadshotsOnly"
],
"zh-CN": "仅爆头有效"
},
"Ammunition Clip Size Scalar": {
"en-US": "Ammunition Clip Size Scalar",
"sources": [
"customGameSettings.heroes.TEAM.ammoClipSize%",
"customGameSettings.heroes.TEAM.HERO.ammoClipSize%"
],
"zh-CN": "弹夹容量倍率"
},
"No Ammunition Requirement": {
"en-US": "No Ammunition Requirement",
"sources": [
"customGameSettings.heroes.TEAM.enableInfiniteAmmo",
"customGameSettings.heroes.TEAM.HERO.enableInfiniteAmmo"
],
"zh-CN": "无需装弹"
},
"Passive Health Regeneration": {
"en-US": "Passive Health Regeneration",
"sources": [
"customGameSettings.heroes.TEAM.passiveHealthRegen",
"customGameSettings.heroes.TEAM.HERO.passiveHealthRegen"
],
"zh-CN": "被动生命值恢复"
},
"Role Passives": {
"en-US": "Role Passives",
"sources": [
"customGameSettings.heroes.TEAM.enableRolePassive",
"customGameSettings.heroes.TEAM.HERO.enableRolePassive"
],
"zh-CN": "职责被动"
},
"No Automatic Fire": {
"en-US": "No Automatic Fire",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enableAutomaticFire"
],
"zh-CN": "禁止自动射击"
},
"No Scope": {
"en-US": "No Scope",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enableScoping"
],
"zh-CN": "禁止开镜狙击"
},
"Team Balancing": {
"en-US": "Team Balancing",
"sources": [
"customGameSettings.lobby.teamBalancing"
],
"zh-CN": "队伍平衡"
},
"Use Experimental Update If Available": {
"en-US": "Use Experimental Update If Available",
"sources": [
"customGameSettings.lobby.useExperimentalUpdate"
],
"zh-CN": "随时安装最新的抢先体验更新"
},
"Pause Game On Player Disconnect": {
"en-US": "Pause Game On Player Disconnect",
"sources": [
"customGameSettings.lobby.pauseGameOnDisconnect"
],
"zh-CN": "玩家断线时暂停游戏"
},
"Data Center Preference": {
"en-US": "Data Center Preference",
"sources": [
"customGameSettings.lobby.dataCenterPreference"
],
"zh-CN": "数据中心设置"
},
"Minimum Latency milliseconds": {
"en-US": "Minimum Latency milliseconds",
"sources": [
"customGameSettings.lobby.minimumLatencyInNs"
],
"zh-CN": "最低延迟(毫秒)"
},
"Coach Gun Knockback Scalar Enemy": {
"en-US": "Coach Gun Knockback Scalar Enemy",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1EnemyKb%"
],
"zh-CN": "双筒猎枪击退距离(敌方)"
},
"Coach Gun Knockback Scalar Self": {
"en-US": "Coach Gun Knockback Scalar Self",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1SelfKb%"
],
"zh-CN": "双筒猎枪击退距离(自身)"
},
"Dynamite Fuse Time Scalar": {
"en-US": "Dynamite Fuse Time Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2FuseTime%"
],
"zh-CN": "延时雷管引爆时间"
},
"A-36 Tactical Grenade Knockback Scalar": {
"en-US": "A-36 Tactical Grenade Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireKb%"
],
"zh-CN": "A-36战术榴弹击退倍率"
},
"Shield Bash Cooldown Time": {
"en-US": "Shield Bash Cooldown Time",
"sources": [
"customGameSettings.heroes.TEAM.HERO.shieldBashCooldown%"
],
"zh-CN": "能量盾击冷却时间"
},
"Shield Bash Knockback Scalar": {
"en-US": "Shield Bash Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.shieldBashKb%"
],
"zh-CN": "能量盾击击退距离"
},
"Whip Shot Knockback Scalar": {
"en-US": "Whip Shot Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "流星飞锤击退距离"
},
"Spawn Without Mech": {
"en-US": "Spawn Without Mech",
"sources": [
"customGameSettings.heroes.TEAM.HERO.spawnWithoutMech"
],
"zh-CN": "无机甲重生"
},
"Boosters Knockback Scalar": {
"en-US": "Boosters Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "推进器击退倍率"
},
"Call Mech Knockback Scalar": {
"en-US": "Call Mech Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.callMechKb%"
],
"zh-CN": "呼叫机甲击退倍率"
},
"Self Destruct Knockback Scalar": {
"en-US": "Self Destruct Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.selfDestructKb%"
],
"zh-CN": "自毁击退倍率"
},
"Power Block Charge Rate": {
"en-US": "Power Block Charge Rate",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1ChargeRate%"
],
"zh-CN": "悍猛格挡充能速度"
},
"Rocket Punch Knockback Scalar": {
"en-US": "Rocket Punch Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireKb%"
],
"zh-CN": "火箭重拳击退倍率"
},
"Meteor Strike Knockback Scalar": {
"en-US": "Meteor Strike Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultKb%"
],
"zh-CN": "毁天灭地击退倍率"
},
"Ammunition Regeneration Time Scalar": {
"en-US": "Ammunition Regeneration Time Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ammoRegenerationTime%"
],
"zh-CN": "弹药恢复时间速率"
},
"Sonic Repulsors Knockback Scalar": {
"en-US": "Sonic Repulsors Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "音速斥力场击退倍率"
},
"Reconstruction Heal Scalar": {
"en-US": "Reconstruction Heal Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.passiveHeal%"
],
"zh-CN": "护盾重构治疗量倍率"
},
"Ultimate Barrier Health Scalar Panopticon": {
"en-US": "Ultimate Barrier Health Scalar Panopticon",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultBarrierHealth%"
],
"zh-CN": "终极技能屏障生命值倍率(全景牢笼)"
},
"Cyber Frag Knockback Scalar": {
"en-US": "Cyber Frag Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "赛博手雷击退倍率"
},
"Siphon Blaster Duration Scalar": {
"en-US": "Siphon Blaster Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Duration%"
],
"zh-CN": "虹吸冲击枪持续时间倍率"
},
"Siphon Blaster Heat Scalar": {
"en-US": "Siphon Blaster Heat Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Heat%"
],
"zh-CN": "虹吸冲击枪热量倍率"
},
"Override Protocol Knockback Scalar": {
"en-US": "Override Protocol Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultKb%"
],
"zh-CN": "覆盖协议击退倍率"
},
"Take Aim Duration": {
"en-US": "Take Aim Duration",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireDuration%"
],
"zh-CN": "瞄准射击持续时间"
},
"Quick Dash Distance": {
"en-US": "Quick Dash Distance",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Distance%"
],
"zh-CN": "疾冲距离"
},
"Updraft Height": {
"en-US": "Updraft Height",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Height%"
],
"zh-CN": "上升气流高度"
},
"Lunge Cooldown Time": {
"en-US": "Lunge Cooldown Time",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability3Cooldown%"
],
"zh-CN": "“跃”冷却时间"
},
"Lunge Distance Scalar": {
"en-US": "Lunge Distance Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability3Distance%"
],
"zh-CN": "“跃”距离设置"
},
"Storm Arrows Quantity": {
"en-US": "Storm Arrows Quantity",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Quantity%"
],
"zh-CN": "“岚”数量"
},
"Solar Energy Maximum": {
"en-US": "Solar Energy Maximum",
"sources": [
"customGameSettings.heroes.TEAM.HERO.solarEnergyMax%"
],
"zh-CN": "太阳能上限"
},
"Solar Energy Recharge Rate": {
"en-US": "Solar Energy Recharge Rate",
"sources": [
"customGameSettings.heroes.TEAM.HERO.solarEnergyRecharge%"
],
"zh-CN": "太阳能充能速度"
},
"Biotic Pawjectile Range": {
"en-US": "Biotic Pawjectile Range",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireRange%"
],
"zh-CN": "生物猫爪弹射程"
},
"Frenetic Flight Maximum Time": {
"en-US": "Frenetic Flight Maximum Time",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireMaximumTime%"
],
"zh-CN": "咻咻飞最大时间"
},
"Frenetic Flight Unlimited Fuel": {
"en-US": "Frenetic Flight Unlimited Fuel",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enablePassiveUnlimitedFuel"
],
"zh-CN": "咻咻飞无限燃料"
},
"Jagged Blade Gracie Cooldown Time": {
"en-US": "Jagged Blade Gracie Cooldown Time",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireCooldown%"
],
"zh-CN": "锯齿利刃(格雷西)冷却时间"
},
"Jagged Blade Knockback Scalar": {
"en-US": "Jagged Blade Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireKb%"
],
"zh-CN": "锯齿利刃击退倍率"
},
"Jagged Blade Delay Before Automatic Recall": {
"en-US": "Jagged Blade Delay Before Automatic Recall",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireRecallDelay%"
],
"zh-CN": "锯齿利刃自动召回延迟"
},
"Concussion Mine Knockback Scalar": {
"en-US": "Concussion Mine Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "震荡地雷击退倍率"
},
"Frag Launcher Knockback Scalar": {
"en-US": "Frag Launcher Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireKb%"
],
"zh-CN": "榴弹发射器击退倍率"
},
"Swift Step Distance Scalar": {
"en-US": "Swift Step Distance Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Distance%"
],
"zh-CN": "“瞬”距离倍率"
},
"Soundwave Knockback Scalar": {
"en-US": "Soundwave Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireKb%"
],
"zh-CN": "音波击退倍率"
},
"Incendiary Chaingun": {
"en-US": "Incendiary Chaingun",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enablePrimaryFire"
],
"zh-CN": "燃火链式机枪"
},
"Incendiary Chaingun Ignite Damage": {
"en-US": "Incendiary Chaingun Ignite Damage",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireIgniteDamage"
],
"zh-CN": "燃火链式机枪点燃伤害"
},
"Incendiary Chaingun Ignite Duration": {
"en-US": "Incendiary Chaingun Ignite Duration",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireIgniteDuration"
],
"zh-CN": "燃火链式机枪点燃持续时间"
},
"Incendiary Chaingun Ignite Rate": {
"en-US": "Incendiary Chaingun Ignite Rate",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireIgniteRate"
],
"zh-CN": "燃火链式机枪点燃速度"
},
"Overrun Knockback": {
"en-US": "Overrun Knockback",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "蛮力冲撞击退"
},
"Cardiac Overdrive Healing": {
"en-US": "Cardiac Overdrive Healing",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Healing%"
],
"zh-CN": "心脏过载治疗量"
},
"Blizzard Freeze Minimum": {
"en-US": "Blizzard Freeze Minimum",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultFreezeMinimum%"
],
"zh-CN": "暴雪冰冻最小值"
},
"Blizzard Freeze Rate Scalar": {
"en-US": "Blizzard Freeze Rate Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultFreezeRate%"
],
"zh-CN": "暴雪冰冻敌人的速度"
},
"Freeze Stacking": {
"en-US": "Freeze Stacking",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enablePrimaryFireFreezeStack"
],
"zh-CN": "冰冻叠加"
},
"Weapon Freeze Duration Scalar": {
"en-US": "Weapon Freeze Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireFreezeDuration%"
],
"zh-CN": "冰霜枪冰冻敌人的时长"
},
"Weapon Freeze Minimum": {
"en-US": "Weapon Freeze Minimum",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireFreezeMinimum%"
],
"zh-CN": "冰霜枪冰冻最小值"
},
"Weapon Freeze Rate Scalar": {
"en-US": "Weapon Freeze Rate Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireFreezeRate%"
],
"zh-CN": "冰霜枪冰冻敌人的速度"
},
"Weapons Enabled": {
"en-US": "Weapons Enabled",
"sources": [
"customGameSettings.heroes.TEAM.HERO.weaponsEnabled"
],
"zh-CN": "可用武器"
},
"Katashiro Return Duration Scalar": {
"en-US": "Katashiro Return Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Duration%"
],
"zh-CN": "替魂纸人持续时间倍率"
},
"Biotic Orb Max Damage Scalar": {
"en-US": "Biotic Orb Max Damage Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2MaxDamage%"
],
"zh-CN": "生化之球伤害最大值"
},
"Biotic Orb Max Healing Scalar": {
"en-US": "Biotic Orb Max Healing Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2MaxHealing%"
],
"zh-CN": "生化之球治疗最大值"
},
"Biotic Energy Maximum": {
"en-US": "Biotic Energy Maximum",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireMaximumTime%"
],
"zh-CN": "生化能量上限"
},
"Biotic Energy Recharge Rate": {
"en-US": "Biotic Energy Recharge Rate",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireRechargeRate%"
],
"zh-CN": "生化能量恢复速度"
},
"Concussive Blast Knockback Scalar": {
"en-US": "Concussive Blast Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "震荡冲击击退倍率"
},
"Hover Jets Unlimited Fuel": {
"en-US": "Hover Jets Unlimited Fuel",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enablePassiveUnlimitedFuel"
],
"zh-CN": "悬浮背包无限燃料"
},
"Hover Jets Vertical Speed Scalar": {
"en-US": "Hover Jets Vertical Speed Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.passiveVerticalSpeed%"
],
"zh-CN": "悬浮背包垂直速度"
},
"Jump Jet Acceleration Scalar": {
"en-US": "Jump Jet Acceleration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.passiveMaximumTime%",
"customGameSettings.heroes.TEAM.HERO.ability1Acceleration%"
],
"zh-CN": "推进背包加速"
},
"Hover Jets Extra Fuel Scalar": {
"en-US": "Hover Jets Extra Fuel Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.passiveExtraFuel%"
],
"zh-CN": "悬浮背包额外燃料倍率"
},
"Hover Jets Recharge Rate": {
"en-US": "Hover Jets Recharge Rate",
"sources": [
"customGameSettings.heroes.TEAM.HERO.passiveRechargeRate%"
],
"zh-CN": "悬浮背包充能速度"
},
"Hover Jets Maximum Time": {
"en-US": "Hover Jets Maximum Time",
"sources": [
"customGameSettings.heroes.TEAM.HERO.passiveMaxTime%"
],
"zh-CN": "悬浮背包最长时间"
},
"Jump Jet Refuel Scalar": {
"en-US": "Jump Jet Refuel Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1RefuelScalar"
],
"zh-CN": "推进背包燃料补充倍率"
},
"Rocket Launcher Knockback Scalar": {
"en-US": "Rocket Launcher Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireKb%"
],
"zh-CN": "火箭发射器击退倍率"
},
"Block Nemesis Form": {
"en-US": "Block Nemesis Form",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireAlternateForm"
],
"zh-CN": "铁臂(天罚形态)"
},
"Charge Knockback Scalar": {
"en-US": "Charge Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "冲锋击退倍率"
},
"Rocket Hammer Knockback Scalar": {
"en-US": "Rocket Hammer Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireKb%"
],
"zh-CN": "火箭重锤击退倍率"
},
"Whole Hog Knockback Scalar": {
"en-US": "Whole Hog Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultKb%"
],
"zh-CN": "鸡飞狗跳击退倍率"
},
"Evade Distance Scalar": {
"en-US": "Evade Distance Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Distance%"
],
"zh-CN": "机动闪避距离倍率"
},
"Joyride Knockback Scalar": {
"en-US": "Joyride Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "纵情狂飙击退倍率"
},
"Joyride Duration Scalar": {
"en-US": "Joyride Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Duration%"
],
"zh-CN": "纵情狂飙持续时间倍率"
},
"Joyride Speed Scalar": {
"en-US": "Joyride Speed Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Speed%"
],
"zh-CN": "纵情狂飙速度倍率"
},
"Tremor Charge Knockback Scalar": {
"en-US": "Tremor Charge Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "震地手雷击退倍率"
},
"Accretion Knockback Scalar": {
"en-US": "Accretion Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "质量吸附击退距离"
},
"Helix Rockets Knockback Scalar": {
"en-US": "Helix Rockets Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireKb%"
],
"zh-CN": "螺旋飞弹击退倍率"
},
"Overload Duration Scalar": {
"en-US": "Overload Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Duration%"
],
"zh-CN": "热力过载持续时间"
},
"Jump Pack Acceleration Scalar": {
"en-US": "Jump Pack Acceleration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Acceleration%"
],
"zh-CN": "喷射背包加速"
},
"Jump Pack Knockback Scalar": {
"en-US": "Jump Pack Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "喷射背包击退倍率"
},
"Primal Rage Melee Knockback Scalar": {
"en-US": "Primal Rage Melee Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultKb%"
],
"zh-CN": "原始暴怒近身攻击击退倍率"
},
"Roll Always Active": {
"en-US": "Roll Always Active",
"sources": [
"customGameSettings.heroes.TEAM.HERO.enableRollOnly"
],
"zh-CN": "动力铁球始终激活"
},
"Grappling Claw Knockback Scalar": {
"en-US": "Grappling Claw Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Kb%"
],
"zh-CN": "工程抓钩击退距离"
},
"Minefield Knockback Scalar": {
"en-US": "Minefield Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultKb%"
],
"zh-CN": "地雷禁区击退距离"
},
"Particle Cannon Secondary Knockback Scalar": {
"en-US": "Particle Cannon Secondary Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireKb%"
],
"zh-CN": "粒子炮辅助攻击击退倍率"
},
"Tree of Life Health": {
"en-US": "Tree of Life Health",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ultHealth%"
],
"zh-CN": "生命之树生命值"
},
"Rejuvenating Dash Healing": {
"en-US": "Rejuvenating Dash Healing",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Health%"
],
"zh-CN": "回春疾行治疗量"
},
"Petal Platform Health": {
"en-US": "Petal Platform Health",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireHealth%"
],
"zh-CN": "花瓣平台生命值"
},
"Life Grip and Healing Blossom Range": {
"en-US": "Life Grip and Healing Blossom Range",
"sources": [
"customGameSettings.heroes.TEAM.HERO.primaryFireRange%"
],
"zh-CN": "生命之握和愈疗灵花射程"
},
"Warding Stance Regen Scalar": {
"en-US": "Warding Stance Regen Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireRechargeRate%"
],
"zh-CN": "招架姿态恢复倍率"
},
"Whirlwind Dash Distance": {
"en-US": "Whirlwind Dash Distance",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Distance%"
],
"zh-CN": "旋风疾步距离"
},
"Soaring Slice Distance": {
"en-US": "Soaring Slice Distance",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Distance%"
],
"zh-CN": "飞空斩击距离"
},
"Burrow Duration Scalar": {
"en-US": "Burrow Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Duration%"
],
"zh-CN": "钻地持续时间倍率"
},
"Glide Boost Duration Scalar": {
"en-US": "Glide Boost Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Duration%"
],
"zh-CN": "滑翔推进持续时间倍率"
},
"Jagged Wall Knockback": {
"en-US": "Jagged Wall Knockback",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "尖刺墙击退倍率"
},
"Jagged Wall Health": {
"en-US": "Jagged Wall Health",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Health%"
],
"zh-CN": "尖刺墙生命值倍率"
},
"Spike Guard Resource Cost": {
"en-US": "Spike Guard Resource Cost",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireCost%"
],
"zh-CN": "尖刺护体资源消耗倍率"
},
"Spike Guard Resource Regeneration": {
"en-US": "Spike Guard Resource Regeneration",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireRegen%"
],
"zh-CN": "尖刺护体资源恢复倍率"
},
"Violent Leap Distance": {
"en-US": "Violent Leap Distance",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Distance%"
],
"zh-CN": "狂跃距离倍率"
},
"Restorative Stream Drain Rate": {
"en-US": "Restorative Stream Drain Rate",
"sources": [
"customGameSettings.heroes.TEAM.HERO.secondaryFireCost%"
],
"zh-CN": "养神泉消耗速度"
},
"Rushing Torrent Duration Scalar": {
"en-US": "Rushing Torrent Duration Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability1Duration%"
],
"zh-CN": "飞流步持续时间倍率"
},
"Guardian Wave Knockback Scalar": {
"en-US": "Guardian Wave Knockback Scalar",
"sources": [
"customGameSettings.heroes.TEAM.HERO.ability2Kb%"
],
"zh-CN": "翻江浪击退倍率"
},
"disabled maps": {
"en-US": "disabled maps",
"sources": [
"customGameSettings.gamemodes.general.disabledMaps",
"customGameSettings.gamemodes.assault.disabledMaps",
"customGameSettings.gamemodes.control.disabledMaps",
"customGameSettings.gamemodes.controlAprilFools.disabledMaps",
"customGameSettings.gamemodes.escort.disabledMaps",
"customGameSettings.gamemodes.escortAprilFools.disabledMaps",
"customGameSettings.gamemodes.hybrid.disabledMaps",
"customGameSettings.gamemodes.hybridAprilFools.disabledMaps",
"customGameSettings.gamemodes.bountyHunter.disabledMaps",
"customGameSettings.gamemodes.ctf.disabledMaps",
"customGameSettings.gamemodes.elimination.disabledMaps",
"customGameSettings.gamemodes.tdm.disabledMaps",
"customGameSettings.gamemodes.skirmish.disabledMaps",
"customGameSettings.gamemodes.practiceRange.disabledMaps",
"customGameSettings.gamemodes.stadiumPracticeRange.disabledMaps",
"customGameSettings.gamemodes.junkenstein.disabledMaps",
"customGameSettings.gamemodes.flashpoint.disabledMaps",
"customGameSettings.gamemodes.flashpointAprilFools.disabledMaps",
"customGameSettings.gamemodes.ffa.disabledMaps",
"customGameSettings.gamemodes.push.disabledMaps",
"customGameSettings.gamemodes.pushAprilFools.disabledMaps",
"customGameSettings.gamemodes.clash.disabledMaps"
],
"zh-CN": "禁用地图"
}
},
"maps": {
"King's Row Winter": {
"en-US": "King's Row Winter",
"sources": [
"maps.kingsRowWinter"
],
"zh-CN": "圣诞节国王大道"
},
"Workshop Island": {
"en-US": "Workshop Island",
"sources": [
"maps.workshopIsland"
],
"zh-CN": "地图工坊岛屿"
},
"Aatlis": {
"en-US": "Aatlis",
"sources": [
"maps.aatlis"
],
"zh-CN": "阿特利斯"
},
"Ayutthaya": {
"en-US": "Ayutthaya",
"sources": [
"maps.ayutthaya"
],
"zh-CN": "阿育陀耶"
},
"Antarctic Peninsula": {
"en-US": "Antarctic Peninsula",
"sources": [
"maps.antarcticPeninsula"
],
"zh-CN": "南极半岛"
},
"Black Forest": {
"en-US": "Black Forest",
"sources": [
"maps.blackForest"
],
"zh-CN": "黑森林"
},
"Black Forest Winter": {
"en-US": "Black Forest Winter",
"sources": [
"maps.blackForestWinter"
],
"zh-CN": "圣诞节黑森林"
},
"Blizzard World": {
"en-US": "Blizzard World",
"sources": [
"maps.blizzWorld"
],
"zh-CN": "暴雪世界"
},
"Blizzard World Winter": {
"en-US": "Blizzard World Winter",
"sources": [
"maps.blizzWorldWinter"
],
"zh-CN": "圣诞节暴雪世界"
},
"Busan": {
"en-US": "Busan",
"sources": [
"maps.busan"
],
"zh-CN": "釜山"
},
"Busan Downtown Lunar New Year": {
"en-US": "Busan Downtown Lunar New Year",
"sources": [
"maps.busanDowntownLny"
],
"zh-CN": "春节釜山城区"
},
"Busan Sanctuary Lunar New Year": {
"en-US": "Busan Sanctuary Lunar New Year",
"sources": [
"maps.busanSanctuaryLny"
],
"zh-CN": "春节釜山寺院"
},
"Busan Stadium": {
"en-US": "Busan Stadium",
"sources": [
"maps.busanStadium"
],
"zh-CN": "釜山体育场"
},
"Busan Stadium Classic": {
"en-US": "Busan Stadium Classic",
"sources": [
"maps.busanStadiumClassic"
],
"zh-CN": "釜山体育场(经典)"
},
"Castillo": {
"en-US": "Castillo",
"sources": [
"maps.castillo"
],
"zh-CN": "城堡"
},
"Château Guillard": {
"en-US": "Château Guillard",
"sources": [
"maps.chateauGuillard"
],
"zh-CN": "吉拉德堡"
},
"Château Guillard Halloween": {
"en-US": "Château Guillard Halloween",
"sources": [
"maps.chateauGuillardHalloween"
],
"zh-CN": "万圣节吉拉德堡"
},
"Circuit Royal": {
"en-US": "Circuit Royal",
"sources": [
"maps.circuitRoyal"
],
"zh-CN": "皇家赛道"
},
"Colosseo": {
"en-US": "Colosseo",
"sources": [
"maps.colosseo"
],
"zh-CN": "斗兽场"
},
"Dorado": {
"en-US": "Dorado",
"sources": [
"maps.dorado"
],
"zh-CN": "多拉多"
},
"Ecopoint: Antarctica": {
"en-US": "Ecopoint: Antarctica",
"sources": [
"maps.ecopointAntarctica"
],
"zh-CN": "生态监测站:南极洲"
},
"Ecopoint: Antarctica Winter": {
"en-US": "Ecopoint: Antarctica Winter",
"sources": [
"maps.ecopointAntarcticaWinter"
],
"zh-CN": "圣诞节生态监测站:南极洲"
},
"Eichenwalde": {
"en-US": "Eichenwalde",
"sources": [
"maps.eichenwalde"
],
"zh-CN": "艾兴瓦尔德"
},
"Eichenwalde Halloween": {
"en-US": "Eichenwalde Halloween",
"sources": [
"maps.eichenwaldeHalloween"
],
"zh-CN": "万圣节艾兴瓦尔德"
},
"Esperança": {
"en-US": "Esperança",
"sources": [
"maps.esperanca"
],
"zh-CN": "埃斯佩兰萨"
},
"Estádio das Rãs": {
"en-US": "Estádio das Rãs",
"sources": [
"maps.estadioDasRas"
],
"zh-CN": "弗格体育场"
},
"Hanamura": {
"en-US": "Hanamura",
"sources": [
"maps.hanamura"
],
"zh-CN": "花村"
},
"Hanamura Winter": {
"en-US": "Hanamura Winter",
"sources": [
"maps.hanamuraWinter"
],
"zh-CN": "圣诞节花村"
},
"Hanaoka": {
"en-US": "Hanaoka",
"sources": [
"maps.hanaoka"
],
"zh-CN": "花冈"
},
"Havana": {
"en-US": "Havana",
"sources": [
"maps.havana"
],
"zh-CN": "哈瓦那"
},
"Hollywood": {
"en-US": "Hollywood",
"sources": [
"maps.hollywood"
],
"zh-CN": "好莱坞"
},
"Hollywood Halloween": {
"en-US": "Hollywood Halloween",
"sources": [
"maps.hollywoodHalloween"
],
"zh-CN": "万圣节好莱坞"
},
"Horizon Lunar Colony": {
"en-US": "Horizon Lunar Colony",
"sources": [
"maps.horizonLunarColony"
],
"zh-CN": "“地平线”月球基地"
},
"Ilios": {
"en-US": "Ilios",
"sources": [
"maps.ilios"
],
"zh-CN": "伊利奥斯"
},
"Ilios Lighthouse": {
"en-US": "Ilios Lighthouse",
"sources": [
"maps.iliosLighthouse"
],
"zh-CN": "伊利奥斯灯塔"
},
"Ilios Ruins": {
"en-US": "Ilios Ruins",
"sources": [
"maps.iliosRuins"
],
"zh-CN": "伊利奥斯废墟"
},
"Ilios Well": {
"en-US": "Ilios Well",
"sources": [
"maps.iliosWell"
],
"zh-CN": "伊利奥斯深井"
},
"Junkenstein's Revenge": {
"en-US": "Junkenstein's Revenge",
"sources": [
"maps.junkenstein"
],
"zh-CN": "怪鼠复仇"
},
"Junkertown": {
"en-US": "Junkertown",
"sources": [
"maps.junkertown"
],
"zh-CN": "渣客镇"
},
"Kanezaka": {
"en-US": "Kanezaka",
"sources": [
"maps.kanezaka"
],
"zh-CN": "铁坂"
},
"King's Row": {
"en-US": "King's Row",
"sources": [
"maps.kingsRow"
],
"zh-CN": "国王大道"
},
"Lijiang Control Center": {
"en-US": "Lijiang Control Center",
"sources": [
"maps.lijiangControlCenter"
],
"zh-CN": "漓江塔控制中心"
},
"Lijiang Control Center Lunar New Year": {
"en-US": "Lijiang Control Center Lunar New Year",
"sources": [
"maps.lijiangControlCenterLny"
],
"zh-CN": "春节漓江塔控制中心"
},
"Lijiang Garden": {
"en-US": "Lijiang Garden",
"sources": [
"maps.lijiangGarden"
],
"zh-CN": "漓江塔庭院"
},
"Lijiang Garden Lunar New Year": {
"en-US": "Lijiang Garden Lunar New Year",
"sources": [
"maps.lijiangGardenLny"
],
"zh-CN": "春节漓江塔庭院"
},
"Lijiang Night Market": {
"en-US": "Lijiang Night Market",
"sources": [
"maps.lijiangNightMarket"
],
"zh-CN": "漓江塔夜市"
},
"Lijiang Night Market Lunar New Year": {
"en-US": "Lijiang Night Market Lunar New Year",
"sources": [
"maps.lijiangNightMarketLny"
],
"zh-CN": "春节漓江塔夜市"
},
"Lijiang Tower": {
"en-US": "Lijiang Tower",
"sources": [
"maps.lijiangTower"
],
"zh-CN": "漓江塔"
},
"Lijiang Tower Lunar New Year": {
"en-US": "Lijiang Tower Lunar New Year",
"sources": [
"maps.lijiangTowerLny"
],
"zh-CN": "春节漓江塔"
},
"Malevento": {
"en-US": "Malevento",
"sources": [
"maps.malevento"
],
"zh-CN": "马莱温多"
},
"Midtown": {
"en-US": "Midtown",
"sources": [
"maps.midtown"
],
"zh-CN": "中城"
},
"Necropolis": {
"en-US": "Necropolis",
"sources": [
"maps.necropolis"
],
"zh-CN": "墓园"
},
"Neon Junction": {
"en-US": "Neon Junction",
"sources": [
"maps.neonJunction"
],
"zh-CN": "霓虹枢纽"
},
"Nepal": {
"en-US": "Nepal",
"sources": [
"maps.nepal"
],
"zh-CN": "尼泊尔"
},
"Nepal Sanctum": {
"en-US": "Nepal Sanctum",
"sources": [
"maps.nepalSanctum"
],
"zh-CN": "尼泊尔圣所"
},
"Nepal Shrine": {
"en-US": "Nepal Shrine",
"sources": [
"maps.nepalShrine"
],
"zh-CN": "尼泊尔圣坛"
},
"Nepal Village": {
"en-US": "Nepal Village",
"sources": [
"maps.nepalVillage"
],
"zh-CN": "尼泊尔村庄"
},
"Nepal Village Winter": {
"en-US": "Nepal Village Winter",
"sources": [
"maps.nepalVillageWinter"
],
"zh-CN": "圣诞节尼泊尔村庄"
},
"New Junk City": {
"en-US": "New Junk City",
"sources": [
"maps.newJunkCity"
],
"zh-CN": "新渣客城"
},
"New Queen Street": {
"en-US": "New Queen Street",
"sources": [
"maps.newQueenStreet"
],
"zh-CN": "新皇后街"
},
"Numbani": {
"en-US": "Numbani",
"sources": [
"maps.numbani"
],
"zh-CN": "努巴尼"
},
"Oasis": {
"en-US": "Oasis",
"sources": [
"maps.oasis"
],
"zh-CN": "绿洲城"
},
"Oasis City Center": {
"en-US": "Oasis City Center",
"sources": [
"maps.oasisCityCenter"
],
"zh-CN": "绿洲城中心"
},
"Oasis Gardens": {
"en-US": "Oasis Gardens",
"sources": [
"maps.oasisGardens"
],
"zh-CN": "绿洲城花园"
},
"Oasis University": {
"en-US": "Oasis University",
"sources": [
"maps.oasisUniversity"
],
"zh-CN": "绿洲城大学"
},
"Paraíso": {
"en-US": "Paraíso",
"sources": [
"maps.paraiso"
],
"zh-CN": "帕拉伊苏"
},
"Paris": {
"en-US": "Paris",
"sources": [
"maps.paris"
],
"zh-CN": "巴黎"
},
"Petra": {
"en-US": "Petra",
"sources": [
"maps.petra"
],
"zh-CN": "佩特拉"
},
"Practice Range": {
"en-US": "Practice Range",
"sources": [
"maps.practiceRange"
],
"zh-CN": "训练靶场"
},
"Rialto": {
"en-US": "Rialto",
"sources": [
"maps.rialto"
],
"zh-CN": "里阿尔托"
},
"Route 66": {
"en-US": "Route 66",
"sources": [
"maps.route66"
],
"zh-CN": "66号公路"
},
"Runasapi": {
"en-US": "Runasapi",
"sources": [
"maps.runasapi"
],
"zh-CN": "鲁纳塞彼"
},
"Samoa": {
"en-US": "Samoa",
"sources": [
"maps.samoa"
],
"zh-CN": "萨摩亚"
},
"Shambali Monastery": {
"en-US": "Shambali Monastery",
"sources": [
"maps.shambaliMonastery"
],
"zh-CN": "香巴里寺院"
},
"Suravasa": {
"en-US": "Suravasa",
"sources": [
"maps.suravasa"
],
"zh-CN": "苏拉瓦萨"
},
"Sydney Harbour Arena": {
"en-US": "Sydney Harbour Arena",
"sources": [
"maps.sydneyHarbourArena"
],
"zh-CN": "悉尼海港竞技场"
},
"Sydney Harbour Arena Classic": {
"en-US": "Sydney Harbour Arena Classic",
"sources": [
"maps.sydneyHarbourArenaClassic"
],
"zh-CN": "悉尼海港竞技场(经典)"
},
"Temple of Anubis": {
"en-US": "Temple of Anubis",
"sources": [
"maps.templeOfAnubis"
],
"zh-CN": "阿努比斯神殿"
},
"Throne of Anubis": {
"en-US": "Throne of Anubis",
"sources": [
"maps.throneOfAnubis"
],
"zh-CN": "阿努比斯王座"
},
"Volskaya Industries": {
"en-US": "Volskaya Industries",
"sources": [
"maps.volskaya"
],
"zh-CN": "沃斯卡娅工业区"
},
"Watchpoint: Gibraltar": {
"en-US": "Watchpoint: Gibraltar",
"sources": [
"maps.watchpointGibraltar"
],
"zh-CN": "监测站:直布罗陀"
},
"Workshop Chamber": {
"en-US": "Workshop Chamber",
"sources": [
"maps.workshopChamber"
],
"zh-CN": "地图工坊室内"
},
"Workshop Expanse": {
"en-US": "Workshop Expanse",
"sources": [
"maps.workshopExpanse"
],
"zh-CN": "地图工坊空地"
},
"Workshop Expanse Night": {
"en-US": "Workshop Expanse Night",
"sources": [
"maps.workshopExpanseNight"
],
"zh-CN": "地图工坊空地(夜间)"
},
"Workshop Green Screen": {
"en-US": "Workshop Green Screen",
"sources": [
"maps.workshopGreenScreen"
],
"zh-CN": "地图工坊绿幕"
},
"Workshop Island Night": {
"en-US": "Workshop Island Night",
"sources": [
"maps.workshopIslandNight"
],
"zh-CN": "地图工坊岛屿(夜间)"
}
},
"modes": {
"Assault": {
"en-US": "Assault",
"sources": [
"gamemodes.assault"
],
"zh-CN": "攻防作战"
},
"Control": {
"en-US": "Control",
"sources": [
"gamemodes.control"
],
"zh-CN": "占领要点"
},
"Deathmatch": {
"en-US": "Deathmatch",
"sources": [
"gamemodes.ffa"
],
"zh-CN": "死斗"
},
"Escort": {
"en-US": "Escort",
"sources": [
"gamemodes.escort"
],
"zh-CN": "运载目标"
},
"General": {
"en-US": "General",
"sources": [
"customGameSettings.heroes.teams.allTeams",
"customGameSettings.gamemodes.values.general"
],
"zh-CN": "综合"
},
"Hybrid": {
"en-US": "Hybrid",
"sources": [
"gamemodes.hybrid"
],
"zh-CN": "攻击护送"
},
"Skirmish": {
"en-US": "Skirmish",
"sources": [
"gamemodes.skirmish"
],
"zh-CN": "突击模式"
}
},
"provenance": {
"source": "user-provided workshop-data export (workshop-data.json)",
"sourceCommit": "d854bf01fc7bbf3b2169f67408c07a8da8989ad6",
"method": "generated current customGameSettings labels, value kinds, enum members, and paths; dynamic hero templates remain resolved through gameplay catalog identities"
},
"schemaVersion": 2,
"teams": {
"General": {
"en-US": "General",
"sources": [
"customGameSettings.heroes.teams.allTeams"
],
"zh-CN": "综合"
},
"Team 1": {
"en-US": "Team 1",
"sources": [
"customGameSettings.heroes.teams.team1"
],
"zh-CN": "队伍1"
},
"Team 2": {
"en-US": "Team 2",
"sources": [
"customGameSettings.heroes.teams.team2"
],
"zh-CN": "队伍2"
}
},
"tokens": {
"No": {
"en-US": "No",
"sources": [
"other.customGameSettings.__no__"
],
"zh-CN": "否"
},
"Off": {
"en-US": "Off",
"sources": [
"other.customGameSettings.__off__"
],
"zh-CN": "关闭"
},
"On": {
"en-US": "On",
"sources": [
"other.customGameSettings.__on__"
],
"zh-CN": "开启"
},
"disabled": {
"en-US": "disabled",
"sources": [
"other.customGameSettings.__disabled__"
],
"zh-CN": "禁用"
}
},
"locales": [
"en-US",
"zh-CN"
],
"projection": "multi-locale-settings/v1"
}