use std::{thread::sleep, time::Duration};
use wooting_rgb::{Key, RgbKeyboard};
fn main() {
println!(
"Keyboard connected? {}",
wooting_rgb::is_wooting_keyboard_connected()
);
let mut keyboard = RgbKeyboard;
keyboard.array_set_single(Key::Q, 255, 255, 255);
keyboard.array_set_single(Key::W, 255, 255, 255);
keyboard.array_set_single(Key::E, 255, 255, 255);
keyboard.array_set_single(Key::R, 255, 255, 255);
keyboard.array_set_single(Key::T, 255, 255, 255);
keyboard.array_set_single(Key::Y, 255, 255, 255);
sleep(Duration::from_millis(1000));
println!("Updating... {}", keyboard.array_update());
sleep(Duration::from_millis(1000));
println!("Finished!");
}