use anyhow::Result;
use crate::{EdgeID, NodeID, Nodes, VisitableForest};
pub trait MutableForest: VisitableForest {
fn add_node_with_node_and_edge_data(&mut self, node: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>, node_data: Self::NData, edge_data: Self::EData) -> Result<()>;
fn adding_node_with_node_and_edge_data(&self, node: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>, node_data: Self::NData, edge_data: Self::EData) -> Result<Self>
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.add_node_with_node_and_edge_data(node, parent, edge, node_data, edge_data)?;
Ok(tree)
}
fn remove_node_ungrouping(&mut self, id: impl AsRef<NodeID>) -> Result<()>;
fn removing_node_ungrouping(&self, id: impl AsRef<NodeID>) -> Result<Self>
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.remove_node_ungrouping(id)?;
Ok(tree)
}
fn remove_node_and_children(&mut self, id: impl AsRef<NodeID>) -> Result<Nodes>;
fn removing_node_and_children(&self, id: impl AsRef<NodeID>) -> Result<Self>
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.remove_node_and_children(id)?;
Ok(tree)
}
fn remove_children(&mut self, id: impl AsRef<NodeID>) -> Result<Nodes>;
fn removing_children(&self, id: impl AsRef<NodeID>) -> Result<Self>
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.remove_children(id)?;
Ok(tree)
}
fn move_node(&mut self, id: impl AsRef<NodeID>, new_parent: Option<impl AsRef<NodeID>>) -> Result<()>;
fn moving_node(&self, id: impl AsRef<NodeID>, new_parent: Option<impl AsRef<NodeID>>) -> Result<Self>
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.move_node(id, new_parent)?;
Ok(tree)
}
fn set_data(&mut self, data: Self::GData);
fn setting_data(&self, data: Self::GData) -> Self
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.set_data(data);
tree
}
fn set_node_data(&mut self, id: impl AsRef<NodeID>, data: Self::NData) -> Result<()>;
fn setting_node_data(&self, id: impl AsRef<NodeID>, data: Self::NData) -> Result<Self>
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.set_node_data(id, data)?;
Ok(tree)
}
fn set_edge_data(&mut self, id: impl AsRef<EdgeID>, data: Self::EData) -> Result<()>;
fn setting_edge_data(&self, id: impl AsRef<EdgeID>, data: Self::EData) -> Result<Self>
where
Self: Clone + Sized,
{
let mut tree = self.clone();
tree.set_edge_data(id, data)?;
Ok(tree)
}
fn add_node(&mut self, id: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>) -> Result<()>
where
Self::NData: Default,
Self::EData: Default,
{
self.add_node_with_node_and_edge_data(id, parent, edge, Self::NData::default(), Self::EData::default())
}
fn adding_node(&self, id: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>) -> Result<Self>
where
Self: Clone + Sized,
Self::NData: Default,
Self::EData: Default,
{
self.adding_node_with_node_and_edge_data(id, parent, edge, Self::NData::default(), Self::EData::default())
}
fn add_node_with_edge_data(&mut self, id: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>, edge_data: Self::EData) -> Result<()>
where
Self::NData: Default,
{
self.add_node_with_node_and_edge_data(id, parent, edge, Self::NData::default(), edge_data)
}
fn adding_node_with_edge_data(&self, id: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>, edge_data: Self::EData) -> Result<Self>
where
Self: Clone + Sized,
Self::NData: Default,
{
self.adding_node_with_node_and_edge_data(id, parent, edge, Self::NData::default(), edge_data)
}
fn add_node_with_node_data(&mut self, id: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>, node_data: Self::NData) -> Result<()>
where
Self::EData: Default,
{
self.add_node_with_node_and_edge_data(id, parent, edge, node_data, Self::EData::default())
}
fn adding_node_with_node_data(&self, id: impl AsRef<NodeID>, parent: Option<impl AsRef<NodeID>>, edge: impl AsRef<EdgeID>, node_data: Self::NData) -> Result<Self>
where
Self: Clone + Sized,
Self::EData: Default,
{
self.adding_node_with_node_and_edge_data(id, parent, edge, node_data, Self::EData::default())
}
fn with_data(&mut self, transform: &dyn Fn(&mut Self::GData));
fn with_node_data(&mut self, id: impl AsRef<NodeID>, transform: &dyn Fn(&mut Self::NData)) -> Result<()>;
fn with_edge_data(&mut self, id: impl AsRef<EdgeID>, transform: &dyn Fn(&mut Self::EData)) -> Result<()>;
}