use wmap_renderer::{Configuration, StageType, render_to_png, render_to_svg};
#[test]
fn test_render_simple_map_to_png() {
let source = include_str!("fixtures/simple.wmap");
let map = wmap_parser::parse(source);
let config = Configuration::default();
let result = render_to_png(&map, StageType::default(), &config);
assert!(result.is_ok());
let png_data = result.unwrap();
assert!(!png_data.is_empty());
assert_eq!(&png_data[0..8], &[137, 80, 78, 71, 13, 10, 26, 10]);
}
#[test]
fn test_render_simple_map_to_svg() {
let source = include_str!("fixtures/simple.wmap");
let map = wmap_parser::parse(source);
let config = Configuration::default();
let result = render_to_svg(&map, StageType::default(), &config);
assert!(result.is_ok());
let svg_data = result.unwrap();
assert!(!svg_data.is_empty());
assert!(svg_data.contains("<svg"));
}
#[test]
fn test_render_with_all_shapes() {
let source = "Circle (50, 50) [circle]\nSquare (60, 60) [square]\nTriangle (70, 70) [triangle]\nX (80, 80) [x]";
let map = wmap_parser::parse(source);
let config = Configuration::default();
let result = render_to_png(&map, StageType::default(), &config);
assert!(result.is_ok());
}
#[test]
fn test_render_with_different_stage_types() {
let source = "Component (50, 50)";
let map = wmap_parser::parse(source);
let config = Configuration::default();
assert!(render_to_png(&map, StageType::Activities, &config).is_ok());
assert!(render_to_png(&map, StageType::Cynefin, &config).is_ok());
assert!(render_to_png(&map, StageType::Practice, &config).is_ok());
}
#[test]
fn test_render_empty_map() {
let source = "";
let map = wmap_parser::parse(source);
let config = Configuration::default();
let result = render_to_png(&map, StageType::default(), &config);
assert!(result.is_ok());
}